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Functions
95,020 in github.com/MergHQ/CRYENGINE
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Functions
95,020
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Types & classes
22,815
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Endpoints
3
↓ 3,043 callers
Method
end
Code/CryEngine/CryAnimation/AttachmentMerger.cpp:38
↓ 2,835 callers
Method
push_back
Code/CryEngine/CryAISystem/SmartPathFollower.cpp:362
↓ 2,713 callers
Function
max
Code/CryEngine/CryPhysics/utils.h:29
↓ 2,440 callers
Method
begin
Code/CryEngine/CryAnimation/AttachmentMerger.cpp:33
↓ 2,363 callers
Function
CryLog
Code/CryEngine/CryCommon/CrySystem/ISystem.h:2020
↓ 2,262 callers
Method
EndFunction
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/FunctionHandler.cpp:129
↓ 2,214 callers
Method
c_str
Code/GameSDK/GameDll/ItemString.h:178
↓ 2,134 callers
Method
GetIGameFramework
Code/GameSDK/GameDll/Game.h:371
↓ 1,875 callers
Function
min
Code/CryEngine/CryPhysics/utils.h:28
↓ 1,844 callers
Method
c_str
Code/CryEngine/CryCommon/CryInput/IInput.h:97
↓ 1,821 callers
Method
getAttr
Code/CryEngine/CrySystem/XML/xml.cpp:192
↓ 1,783 callers
Method
GetEntity
Code/GameSDK/GameDll/AI/Agent.h:108
↓ 1,671 callers
Method
Value
Code/CryEngine/CryAction/Network/GameStats.cpp:213
↓ 1,602 callers
Function
GetISystem
Gets the system interface.
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1683
↓ 1,600 callers
Function
GetEntity
Code/GameSDK/GameDll/AI/BehaviorTree/BehaviorTreeNodes_Game.cpp:26
↓ 1,532 callers
Method
end
Code/CryEngine/CryAISystem/GraphStructures.h:27
↓ 1,506 callers
Method
getAttr
Code/CryEngine/CryAction/VehicleSystem/VehicleParams.h:33
↓ 1,504 callers
Function
load
(file)
Editor/Python/Lib/pickle.py:1377
↓ 1,483 callers
Method
Format
Code/CryEngine/CrySystem/PlatformOS/SaveReaderWriter_Memory.cpp:387
↓ 1,481 callers
Method
c_str
Code/CryEngine/CryAction/ICryMannequinDefs.h:123
↓ 1,468 callers
Method
Value
Code/CryEngine/CryCommon/CryNetwork/ISerialize.h:971
↓ 1,429 callers
Function
len
Code/CryEngine/CryPhysics/utils.h:69
↓ 1,406 callers
Function
sqr
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:245
↓ 1,379 callers
Function
CryLogAlways
Code/CryEngine/CryCommon/CrySystem/ISystem.h:2046
↓ 1,327 callers
Method
find
Code/CryEngine/CryAISystem/SmartObjects.cpp:634
↓ 1,264 callers
Function
ActivateOutput
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:1643
↓ 1,129 callers
Function
strcmp
Code/CryEngine/CryCommon/CryCore/ToolsHelpers/SettingsManagerHelpers.h:18
↓ 1,099 callers
Method
setAttr
Code/CryEngine/CrySystem/XML/xml.cpp:249
↓ 1,098 callers
Method
zero
Code/CryEngine/CryPhysics/rigidbody.cpp:80
↓ 1,097 callers
Method
begin
Code/CryEngine/CryAISystem/GraphStructures.h:26
↓ 1,080 callers
Method
insert
Code/CryEngine/CryCommon/CryCore/Containers/IDMap.h:158
↓ 1,071 callers
Method
size
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:340
↓ 1,035 callers
Method
erase
Code/CryEngine/CryCommon/CryCore/Containers/IDMap.h:209
↓ 1,000 callers
Function
fabs_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:137
↓ 990 callers
Method
c_str
Code/CryEngine/CryAISystem/SmartObjects.h:261
↓ 986 callers
Method
UnregisterVariable
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XConsole.cpp:1028
↓ 980 callers
Function
fabsf
Code/CryEngine/CryCommon/CryCore/FixedPoint.h:845
↓ 964 callers
Method
join
Blocks until all items in the Queue have been gotten and processed. The count of unfinished tasks goes up whenever an item is added to the
Editor/Python/Lib/Queue.py:70
↓ 947 callers
Method
append
Code/CryEngine/CryCommon/CryThreading/MultiThread_Containers.h:139
↓ 891 callers
Method
size
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:245
↓ 891 callers
Method
size
Code/GameSDK/GameDll/RecordingBuffer.h:119
↓ 876 callers
Function
bcatcstr
int bcatcstr (bstring b, const char * s) * * Concatenate a char * string to a bstring. */
Code/Tools/HLSLCrossCompiler/src/cbstring/bstrlib.c:362
↓ 872 callers
Function
IsPortActive
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:1574
↓ 867 callers
Function
Vec4
Code/CryEngine/Cry3DEngine/VMath_C.hpp:81
↓ 864 callers
Method
size
Code/CryEngine/Cry3DEngine/VolumeObjectRenderNode.cpp:75
↓ 844 callers
Method
size
Code/CryEngine/CryCommon/CryString/CryString.h:914
↓ 843 callers
Function
cry_sprintf
Code/CryEngine/CryCommon/CryString/CryStringUtils.h:394
↓ 841 callers
Method
Count
Code/CryEngine/Cry3DEngine/SVO/VoxelSegment.h:395
↓ 817 callers
Method
Draw2dLabel
==================================================================== DebugDrawLabel ==================================================================
Code/CryEngine/CryAction/AIDebugRenderer.cpp:234
↓ 814 callers
Method
end
Code/GameSDK/GameDll/RecordingBuffer.h:117
↓ 813 callers
Function
isneg
Code/CryEngine/CryPhysics/quotient.h:112
↓ 807 callers
Method
AddObject
Code/CryEngine/CryAISystem/HashSpace.h:393
↓ 776 callers
Method
append
(self, x)
Editor/Python/Lib/mhlib.py:859
↓ 775 callers
Function
clamp_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:121
↓ 766 callers
Function
CryWarning
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1723
↓ 760 callers
Method
GetName
Code/GameSDK/GameDll/Game.cpp:3177
↓ 732 callers
Method
GetGameRules
Code/GameSDK/GameDll/Game.cpp:3712
↓ 715 callers
Function
CryFatalError
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1707
↓ 708 callers
Method
get
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:226
↓ 684 callers
Method
GetValue
Gets
Code/GameSDK/GameDll/Effects/Tools/LerpParam.h:33
↓ 681 callers
Method
GetCVar
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XConsole.cpp:1156
↓ 678 callers
Method
size
Code/CryEngine/CrySystem/CrySizerStats.h:87
↓ 666 callers
Function
is_unused
Code/CryEngine/CryCommon/CryPhysics/physinterface.h:365
↓ 661 callers
Function
strlen
Code/CryEngine/CryCommon/CryCore/ToolsHelpers/SettingsManagerHelpers.h:13
↓ 647 callers
Method
size
///////////////////////////////////////////////////////////////////// std::vector like interface. ////////////////////////////////////////////////////
Code/CryEngine/RenderDll/Common/LockFreeAddVector.h:104
↓ 642 callers
Method
Dot
Code/CryEngine/CryCommon/CryMath/Cry_Vector2.h:197
↓ 636 callers
Method
GetAI
Code/CryEngine/CryAISystem/SmartObjects.h:1066
↓ 633 callers
Method
SetCategory
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:909
↓ 632 callers
Function
Get
Code/CryEngine/CryAction/ICryMannequinTagDefs.h:1964
↓ 617 callers
Method
GetPos
Code/CryEngine/CryAISystem/Graph.cpp:49
↓ 610 callers
Method
empty
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:255
↓ 604 callers
Method
GetIActorSystem
Code/CryEngine/CryAction/CryAction.cpp:4139
↓ 600 callers
Method
back
Get the back-most item of the collection. If the collection is empty, the behavior is undefined.
Code/CryEngine/CryCommon/CryCore/RingBuffer.h:81
↓ 600 callers
Method
size
Code/CryEngine/CryAISystem/SmartPathFollower.h:69
↓ 596 callers
Function
NetLog
Code/CryEngine/CryNetwork/NetLog.cpp:307
↓ 588 callers
Function
cry_strcpy
Code/CryEngine/CryCommon/CryString/CryStringUtils.h:289
↓ 585 callers
Function
GetAISystem
Code/CryEngine/CryAISystem/StdAfx.h:89
↓ 570 callers
Method
GetId
Code/GameSDK/GameDll/Boids/Flock.h:89
↓ 563 callers
Method
GetNormalized
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:476
↓ 559 callers
Function
SwapEndian
Code/CryEngine/CryCommon/CryCore/CryEndian.h:156
↓ 557 callers
Function
GameWarning
///////////////////////////////////////////////////////////////////// Reports a Game Warning to validator with WARNING severity.
Code/CryEngine/CryAction/StdAfx.h:82
↓ 551 callers
Method
GetValue
Code/CryEngine/CryMovie/GotoTrack.cpp:12
↓ 544 callers
Method
size
Code/CryEngine/RenderDll/XRenderD3D9/CompiledRenderObject.h:45
↓ 540 callers
Function
cry_random
Code/CryEngine/CryCommon/CryMath/Random.h:35
↓ 534 callers
Method
IsEditor
////////////////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/ScriptBindings/ScriptBind_System.cpp:469
↓ 533 callers
Method
begin
Code/GameSDK/GameDll/RecordingBuffer.h:116
↓ 525 callers
Method
IsReading
Code/CryEngine/CryAction/Network/SerializeBits.h:19
↓ 524 callers
Method
GetWidth
Code/CryEngine/RenderDll/Common/Renderer.h:804
↓ 520 callers
Method
SetIdentity
Set identity quaternion. Example: Quat q=Quat::CreateIdentity(); or q.SetIdentity(); or Quat p=Quat(IDENTITY);
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:223
↓ 520 callers
Method
size
Code/GameSDK/GameDll/Utility/DoubleLinkedList.h:163
↓ 514 callers
Method
resize
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:206
↓ 512 callers
Method
set
Code/CryEngine/CryPhysics/utils.h:782
↓ 498 callers
Method
c_str
Code/CryEngine/RenderDll/Common/CryNameR.h:188
↓ 496 callers
Method
clear
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:317
↓ 493 callers
Method
empty
Code/CryEngine/CrySystem/CryPak.cpp:3405
↓ 492 callers
Function
max
Code/CryEngine/Cry3DEngine/RoadRenderNode.cpp:25
↓ 492 callers
Method
split
(self, sep=None, maxsplit=-1)
Editor/Python/Lib/UserString.py:118
↓ 491 callers
Method
GetHeight
Code/CryEngine/RenderDll/Common/Renderer.h:806
↓ 490 callers
Method
Add
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:238
↓ 490 callers
Method
FXSetPSFloat
Code/CryEngine/RenderDll/XRenderD3D9/D3DShaders.cpp:69
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