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Functions95,020 in github.com/MergHQ/CRYENGINE

↓ 3,043 callersMethodend
Code/CryEngine/CryAnimation/AttachmentMerger.cpp:38
↓ 2,835 callersMethodpush_back
Code/CryEngine/CryAISystem/SmartPathFollower.cpp:362
↓ 2,713 callersFunctionmax
Code/CryEngine/CryPhysics/utils.h:29
↓ 2,440 callersMethodbegin
Code/CryEngine/CryAnimation/AttachmentMerger.cpp:33
↓ 2,363 callersFunctionCryLog
Code/CryEngine/CryCommon/CrySystem/ISystem.h:2020
↓ 2,262 callersMethodEndFunction
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/FunctionHandler.cpp:129
↓ 2,214 callersMethodc_str
Code/GameSDK/GameDll/ItemString.h:178
↓ 2,134 callersMethodGetIGameFramework
Code/GameSDK/GameDll/Game.h:371
↓ 1,875 callersFunctionmin
Code/CryEngine/CryPhysics/utils.h:28
↓ 1,844 callersMethodc_str
Code/CryEngine/CryCommon/CryInput/IInput.h:97
↓ 1,821 callersMethodgetAttr
Code/CryEngine/CrySystem/XML/xml.cpp:192
↓ 1,783 callersMethodGetEntity
Code/GameSDK/GameDll/AI/Agent.h:108
↓ 1,671 callersMethodValue
Code/CryEngine/CryAction/Network/GameStats.cpp:213
↓ 1,602 callersFunctionGetISystem
Gets the system interface.
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1683
↓ 1,600 callersFunctionGetEntity
Code/GameSDK/GameDll/AI/BehaviorTree/BehaviorTreeNodes_Game.cpp:26
↓ 1,532 callersMethodend
Code/CryEngine/CryAISystem/GraphStructures.h:27
↓ 1,506 callersMethodgetAttr
Code/CryEngine/CryAction/VehicleSystem/VehicleParams.h:33
↓ 1,504 callersFunctionload
(file)
Editor/Python/Lib/pickle.py:1377
↓ 1,483 callersMethodFormat
Code/CryEngine/CrySystem/PlatformOS/SaveReaderWriter_Memory.cpp:387
↓ 1,481 callersMethodc_str
Code/CryEngine/CryAction/ICryMannequinDefs.h:123
↓ 1,468 callersMethodValue
Code/CryEngine/CryCommon/CryNetwork/ISerialize.h:971
↓ 1,429 callersFunctionlen
Code/CryEngine/CryPhysics/utils.h:69
↓ 1,406 callersFunctionsqr
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:245
↓ 1,379 callersFunctionCryLogAlways
Code/CryEngine/CryCommon/CrySystem/ISystem.h:2046
↓ 1,327 callersMethodfind
Code/CryEngine/CryAISystem/SmartObjects.cpp:634
↓ 1,264 callersFunctionActivateOutput
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:1643
↓ 1,129 callersFunctionstrcmp
Code/CryEngine/CryCommon/CryCore/ToolsHelpers/SettingsManagerHelpers.h:18
↓ 1,099 callersMethodsetAttr
Code/CryEngine/CrySystem/XML/xml.cpp:249
↓ 1,098 callersMethodzero
Code/CryEngine/CryPhysics/rigidbody.cpp:80
↓ 1,097 callersMethodbegin
Code/CryEngine/CryAISystem/GraphStructures.h:26
↓ 1,080 callersMethodinsert
Code/CryEngine/CryCommon/CryCore/Containers/IDMap.h:158
↓ 1,071 callersMethodsize
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:340
↓ 1,035 callersMethoderase
Code/CryEngine/CryCommon/CryCore/Containers/IDMap.h:209
↓ 1,000 callersFunctionfabs_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:137
↓ 990 callersMethodc_str
Code/CryEngine/CryAISystem/SmartObjects.h:261
↓ 986 callersMethodUnregisterVariable
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XConsole.cpp:1028
↓ 980 callersFunctionfabsf
Code/CryEngine/CryCommon/CryCore/FixedPoint.h:845
↓ 964 callersMethodjoin
Blocks until all items in the Queue have been gotten and processed. The count of unfinished tasks goes up whenever an item is added to the
Editor/Python/Lib/Queue.py:70
↓ 947 callersMethodappend
Code/CryEngine/CryCommon/CryThreading/MultiThread_Containers.h:139
↓ 891 callersMethodsize
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:245
↓ 891 callersMethodsize
Code/GameSDK/GameDll/RecordingBuffer.h:119
↓ 876 callersFunctionbcatcstr
int bcatcstr (bstring b, const char * s) * * Concatenate a char * string to a bstring. */
Code/Tools/HLSLCrossCompiler/src/cbstring/bstrlib.c:362
↓ 872 callersFunctionIsPortActive
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:1574
↓ 867 callersFunctionVec4
Code/CryEngine/Cry3DEngine/VMath_C.hpp:81
↓ 864 callersMethodsize
Code/CryEngine/Cry3DEngine/VolumeObjectRenderNode.cpp:75
↓ 844 callersMethodsize
Code/CryEngine/CryCommon/CryString/CryString.h:914
↓ 843 callersFunctioncry_sprintf
Code/CryEngine/CryCommon/CryString/CryStringUtils.h:394
↓ 841 callersMethodCount
Code/CryEngine/Cry3DEngine/SVO/VoxelSegment.h:395
↓ 817 callersMethodDraw2dLabel
==================================================================== DebugDrawLabel ==================================================================
Code/CryEngine/CryAction/AIDebugRenderer.cpp:234
↓ 814 callersMethodend
Code/GameSDK/GameDll/RecordingBuffer.h:117
↓ 813 callersFunctionisneg
Code/CryEngine/CryPhysics/quotient.h:112
↓ 807 callersMethodAddObject
Code/CryEngine/CryAISystem/HashSpace.h:393
↓ 776 callersMethodappend
(self, x)
Editor/Python/Lib/mhlib.py:859
↓ 775 callersFunctionclamp_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:121
↓ 766 callersFunctionCryWarning
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1723
↓ 760 callersMethodGetName
Code/GameSDK/GameDll/Game.cpp:3177
↓ 732 callersMethodGetGameRules
Code/GameSDK/GameDll/Game.cpp:3712
↓ 715 callersFunctionCryFatalError
Code/CryEngine/CryCommon/CrySystem/ISystem.h:1707
↓ 708 callersMethodget
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:226
↓ 684 callersMethodGetValue
Gets
Code/GameSDK/GameDll/Effects/Tools/LerpParam.h:33
↓ 681 callersMethodGetCVar
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XConsole.cpp:1156
↓ 678 callersMethodsize
Code/CryEngine/CrySystem/CrySizerStats.h:87
↓ 666 callersFunctionis_unused
Code/CryEngine/CryCommon/CryPhysics/physinterface.h:365
↓ 661 callersFunctionstrlen
Code/CryEngine/CryCommon/CryCore/ToolsHelpers/SettingsManagerHelpers.h:13
↓ 647 callersMethodsize
///////////////////////////////////////////////////////////////////// std::vector like interface. ////////////////////////////////////////////////////
Code/CryEngine/RenderDll/Common/LockFreeAddVector.h:104
↓ 642 callersMethodDot
Code/CryEngine/CryCommon/CryMath/Cry_Vector2.h:197
↓ 636 callersMethodGetAI
Code/CryEngine/CryAISystem/SmartObjects.h:1066
↓ 633 callersMethodSetCategory
Code/CryEngine/CryCommon/CryFlowGraph/IFlowSystem.h:909
↓ 632 callersFunctionGet
Code/CryEngine/CryAction/ICryMannequinTagDefs.h:1964
↓ 617 callersMethodGetPos
Code/CryEngine/CryAISystem/Graph.cpp:49
↓ 610 callersMethodempty
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:255
↓ 604 callersMethodGetIActorSystem
Code/CryEngine/CryAction/CryAction.cpp:4139
↓ 600 callersMethodback
Get the back-most item of the collection. If the collection is empty, the behavior is undefined.
Code/CryEngine/CryCommon/CryCore/RingBuffer.h:81
↓ 600 callersMethodsize
Code/CryEngine/CryAISystem/SmartPathFollower.h:69
↓ 596 callersFunctionNetLog
Code/CryEngine/CryNetwork/NetLog.cpp:307
↓ 588 callersFunctioncry_strcpy
Code/CryEngine/CryCommon/CryString/CryStringUtils.h:289
↓ 585 callersFunctionGetAISystem
Code/CryEngine/CryAISystem/StdAfx.h:89
↓ 570 callersMethodGetId
Code/GameSDK/GameDll/Boids/Flock.h:89
↓ 563 callersMethodGetNormalized
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:476
↓ 559 callersFunctionSwapEndian
Code/CryEngine/CryCommon/CryCore/CryEndian.h:156
↓ 557 callersFunctionGameWarning
///////////////////////////////////////////////////////////////////// Reports a Game Warning to validator with WARNING severity.
Code/CryEngine/CryAction/StdAfx.h:82
↓ 551 callersMethodGetValue
Code/CryEngine/CryMovie/GotoTrack.cpp:12
↓ 544 callersMethodsize
Code/CryEngine/RenderDll/XRenderD3D9/CompiledRenderObject.h:45
↓ 540 callersFunctioncry_random
Code/CryEngine/CryCommon/CryMath/Random.h:35
↓ 534 callersMethodIsEditor
////////////////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/ScriptBindings/ScriptBind_System.cpp:469
↓ 533 callersMethodbegin
Code/GameSDK/GameDll/RecordingBuffer.h:116
↓ 525 callersMethodIsReading
Code/CryEngine/CryAction/Network/SerializeBits.h:19
↓ 524 callersMethodGetWidth
Code/CryEngine/RenderDll/Common/Renderer.h:804
↓ 520 callersMethodSetIdentity
Set identity quaternion. Example: Quat q=Quat::CreateIdentity(); or q.SetIdentity(); or Quat p=Quat(IDENTITY);
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:223
↓ 520 callersMethodsize
Code/GameSDK/GameDll/Utility/DoubleLinkedList.h:163
↓ 514 callersMethodresize
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:206
↓ 512 callersMethodset
Code/CryEngine/CryPhysics/utils.h:782
↓ 498 callersMethodc_str
Code/CryEngine/RenderDll/Common/CryNameR.h:188
↓ 496 callersMethodclear
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:317
↓ 493 callersMethodempty
Code/CryEngine/CrySystem/CryPak.cpp:3405
↓ 492 callersFunctionmax
Code/CryEngine/Cry3DEngine/RoadRenderNode.cpp:25
↓ 492 callersMethodsplit
(self, sep=None, maxsplit=-1)
Editor/Python/Lib/UserString.py:118
↓ 491 callersMethodGetHeight
Code/CryEngine/RenderDll/Common/Renderer.h:806
↓ 490 callersMethodAdd
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:238
↓ 490 callersMethodFXSetPSFloat
Code/CryEngine/RenderDll/XRenderD3D9/D3DShaders.cpp:69
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