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Functions9,999 in github.com/MKXJun/DirectX11-With-Windows-SDK

↓ 5 callersMethodSetMesh
Project 17-25/25 Normal Mapping/Model.h:109
↓ 5 callersMethodSetModel
Project 26-30/30 Blur and Sobel/Model.cpp:25
↓ 5 callersMethodSetModel
Project 17-25/21 Picking/Model.cpp:25
↓ 5 callersMethodSetProjMatrix
Project 31-35/35 Particle System/SkyEffect.cpp:134
↓ 5 callersMethodSetProjMatrix
Project 36-/37 Tile-Based Deferred Rendering/ForwardEffect.cpp:280
↓ 5 callersMethodSetProjMatrix
Project 36-/36 Deferred Rendering/ForwardEffect.cpp:183
↓ 5 callersMethodSetRasterizerState
Project 31-35/31 Shadow Mapping/EffectHelper.cpp:926
↓ 5 callersMethodSetRaw
Project 31-35/35 Particle System/EffectHelper.cpp:284
↓ 5 callersMethodSetRaw
Project 31-35/31 Shadow Mapping/EffectHelper.cpp:284
↓ 5 callersMethodSetRenderDefault
Project 17-25/24 Render To Texture/BasicEffect.cpp:208
↓ 5 callersMethodSetRenderDefault
Project 17-25/25 Normal Mapping/SkyEffect.cpp:134
↓ 5 callersMethodSetSamplerStateByName
Project 31-35/31 Shadow Mapping/EffectHelper.cpp:850
↓ 5 callersMethodSetTexture
Project 10-16/10 Camera/GameApp.cpp:631
↓ 5 callersMethodSetTexture
Project 10-16/13 Living Without FX11/GameObject.cpp:22
↓ 5 callersMethodSetTexture
Project 10-16/12 Depth and Stenciling/GameApp.cpp:605
↓ 5 callersMethodSetTextureCube
Project 17-25/22 Static Cube Mapping/SkyEffect.cpp:164
↓ 5 callersMethodSetViewMatrix
Project 31-35/35 Particle System/SkyEffect.cpp:129
↓ 5 callersMethodSetViewMatrix
Project 36-/37 Tile-Based Deferred Rendering/ForwardEffect.cpp:275
↓ 5 callersMethodSetViewMatrix
Project 36-/36 Deferred Rendering/ForwardEffect.cpp:178
↓ 5 callersMethodSetViewMatrix
Project 17-25/23 Dynamic Cube Mapping/BasicEffect.cpp:240
↓ 5 callersFunctionShowExampleMenuFile
Note that shortcuts are currently provided for display only (future version will add explicit flags to BeginMenu() to request processing shortcuts)
ImGui/imgui_demo.cpp:6373
↓ 5 callersFunctionTableGetColumnAvailSortDirection
ImGui/imgui_tables.cpp:2622
↓ 5 callersFunction_GetWIC
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Project 01-09/09 Texture Mapping/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Common/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/10 Camera/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/15 Geometry Shader Beginning/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/13 Living Without FX11/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/14 Depth Test/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/11 Blending/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/12 Depth and Stenciling/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 10-16/16 Stream Output/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 31-35/33 Tessellation/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 31-35/34 Displacement Mapping/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 31-35/32 SSAO/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 31-35/35 Particle System/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 31-35/31 Shadow Mapping/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 26-30/28 Waves/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 26-30/26 Compute Shader Beginning/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 26-30/30 Blur and Sobel/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 26-30/27 Bitonic Sort/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 26-30/29 OIT/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/19 Meshes/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/22 Static Cube Mapping/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/23 Dynamic Cube Mapping/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/17 Tree Billboard/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/20 Instancing and Frustum Culling/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/24 Render To Texture/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/21 Picking/WICTextureLoader.cpp:167
↓ 5 callersFunction_GetWIC
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Project 17-25/25 Normal Mapping/WICTextureLoader.cpp:167
↓ 5 callersMethodappend
ImGui/imgui.cpp:2355
↓ 5 callersMethodindex_from_ptr
Utilities
ImGui/imgui_internal.h:595
↓ 5 callersFunctionstb_textedit_delete_selection
delete the section
ImGui/imstb_textedit.h:599
↓ 5 callersFunctionstb_textedit_move_to_first
move cursor to first character of selection
ImGui/imstb_textedit.h:625
↓ 5 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
Common/stb_image.h:3789
↓ 5 callersFunctionstbi__do_zlib
Common/stb_image.h:4432
↓ 5 callersFunctionstbi__getn
Common/stb_image.h:1646
↓ 5 callersFunctionstbi__hdr_gettoken
Common/stb_image.h:7031
↓ 5 callersFunctionstbi__jpeg_huff_decode
decode a jpeg huffman value from the bitstream
Common/stb_image.h:2074
↓ 5 callersFunctionstbi__jpeg_reset
after a restart interval, stbi__jpeg_reset the entropy decoder and the dc prediction
Common/stb_image.h:2902
↓ 5 callersFunctionstbi__paeth
Common/stb_image.h:4580
↓ 5 callersFunctionstbi__zbuild_huffman
Common/stb_image.h:4067
↓ 5 callersFunctionstbtt_GetFontOffsetForIndex
ImGui/imstb_truetype.h:4774
↓ 5 callersFunctionstbtt_GetGlyphShape
ImGui/imstb_truetype.h:2265
↓ 5 callersFunctionstbtt__csctx_rline_to
ImGui/imstb_truetype.h:1918
↓ 4 callersMethodApply
Project 17-25/23 Dynamic Cube Mapping/SkyEffect.cpp:169
↓ 4 callersMethodApply
Project 17-25/25 Normal Mapping/SkyEffect.cpp:169
↓ 4 callersMethodBindPS
Project 10-16/13 Living Without FX11/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 10-16/14 Depth Test/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 26-30/28 Waves/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 26-30/30 Blur and Sobel/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 26-30/29 OIT/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 17-25/22 Static Cube Mapping/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 17-25/23 Dynamic Cube Mapping/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 17-25/17 Tree Billboard/EffectHelper.h:119
↓ 4 callersMethodBindPS
Project 17-25/25 Normal Mapping/EffectHelper.h:119
↓ 4 callersMethodCalcTextSizeA
ImGui/imgui_draw.cpp:3431
↓ 4 callersMethodCreateBuffer
Project 17-25/17 Tree Billboard/EffectHelper.h:69
↓ 4 callersFunctionCreateShaderFromFile
Project 01-09/09 Texture Mapping/d3dUtil.cpp:4
↓ 4 callersFunctionCreateShaderFromFile
Project 10-16/10 Camera/d3dUtil.cpp:4
↓ 4 callersFunctionCreateShaderFromFile
Project 10-16/13 Living Without FX11/d3dUtil.cpp:4
↓ 4 callersFunctionCreateShaderFromFile
Project 10-16/14 Depth Test/d3dUtil.cpp:4
↓ 4 callersFunctionCreateShaderFromFile
Project 10-16/11 Blending/d3dUtil.cpp:4
↓ 4 callersFunctionCreateShaderFromFile
Project 10-16/12 Depth and Stenciling/d3dUtil.cpp:4
↓ 4 callersFunctionCreateVertexBuffer
Project 31-35/33 Tessellation/d3dUtil.cpp:125
↓ 4 callersMethodDoForceClose
ImGui/imgui_demo.cpp:7650
↓ 4 callersMethodDraw
Project 31-35/35 Particle System/SkyRender.cpp:69
↓ 4 callersMethodDraw
Project 26-30/28 Waves/GameObject.cpp:79
↓ 4 callersMethodEnd
ImGui/imgui.cpp:2566
↓ 4 callersMethodGetAmbientTexture
Project 31-35/34 Displacement Mapping/SSAORender.cpp:134
↓ 4 callersMethodGetByIndex
ImGui/imgui_internal.h:635
↓ 4 callersMethodGetDepthBufferSRV
Project 36-/39 VSM and ESM/CascadedShadowManager.h:89
↓ 4 callersMethodGetOutputTexture
Project 31-35/31 Shadow Mapping/TextureRender.cpp:144
↓ 4 callersMethodGetPosition
Project 10-16/14 Depth Test/Camera.cpp:13
↓ 4 callersMethodGetPosition
Project 31-35/34 Displacement Mapping/Camera.cpp:13
↓ 4 callersMethodGetPositionXM
Project 10-16/10 Camera/Camera.cpp:8
↓ 4 callersMethodGetProjXM
Project 17-25/22 Static Cube Mapping/Camera.cpp:64
↓ 4 callersMethodGetProjXM
Project 17-25/24 Render To Texture/Camera.cpp:64
↓ 4 callersMethodGetTextureCube
Project 17-25/22 Static Cube Mapping/SkyRender.cpp:64
↓ 4 callersMethodGetViewXM
Project 26-30/30 Blur and Sobel/Camera.cpp:59
↓ 4 callersMethodGetViewXM
Project 17-25/22 Static Cube Mapping/Camera.cpp:59
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