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github.com/MKXJun/DirectX11-With-Windows-SDK
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Functions
9,999 in github.com/MKXJun/DirectX11-With-Windows-SDK
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Functions
9,999
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Types & classes
2,239
↓ 4,043 callers
Method
Get
Common/Material.h:32
↓ 756 callers
Function
ImVec2
ImGui/imgui.h:252
↓ 485 callers
Method
size
Buf is zero-terminated, so end() will point on the zero-terminator
ImGui/imgui.h:2216
↓ 411 callers
Method
c_str
ImGui/imgui.h:2220
↓ 234 callers
Function
ImMax
ImGui/imgui_internal.h:425
↓ 203 callers
Method
Unmap
Common/Buffer.cpp:39
↓ 170 callers
Method
end
ImGui/imgui.h:2215
↓ 163 callers
Method
GetConstantBufferVariable
Project 31-35/32 SSAO/EffectHelper.cpp:834
↓ 144 callers
Function
stbi__get8
Common/stb_image.h:1594
↓ 143 callers
Function
HelpMarker
Helper to display a little (?) mark which shows a tooltip when hovered. In your own code you may want to display an actual icon if you are using a mer
ImGui/imgui_demo.cpp:191
↓ 117 callers
Method
Initialize
ImGui/imgui.cpp:4431
↓ 116 callers
Function
stbi__err
Common/stb_image.h:975
↓ 112 callers
Method
swap
ImGui/imgui_internal.h:676
↓ 103 callers
Method
GetEffectPass
Project 31-35/32 SSAO/EffectHelper.cpp:826
↓ 91 callers
Function
ttUSHORT
ImGui/imstb_truetype.h:1269
↓ 86 callers
Function
ImMin
ImGui/imgui_internal.h:424
↓ 84 callers
Method
SetShaderResourceByName
Project 31-35/32 SSAO/EffectHelper.cpp:867
↓ 84 callers
Method
empty
ImGui/imgui.h:2217
↓ 79 callers
Method
clear
ImGui/imgui.h:2218
↓ 77 callers
Function
D3D11SetDebugObjectName
Project 26-30/30 Blur and Sobel/d3dUtil.h:51
↓ 74 callers
Function
GetCurrentWindow
ImGui/imgui_internal.h:2475
↓ 74 callers
Function
ImFloor
ImGui/imgui_internal.h:442
↓ 71 callers
Method
AddEffectPass
Project 31-35/32 SSAO/EffectHelper.cpp:803
↓ 68 callers
Method
CreateShaderFromFile
Common/EffectHelper.cpp:859
↓ 65 callers
Method
Reset
Project 31-35/32 SSAO/Mouse.cpp:591
↓ 63 callers
Method
Draw
Project 31-35/32 SSAO/SkyRender.cpp:69
↓ 62 callers
Function
D3D11SetDebugObjectName
Project 10-16/16 Stream Output/d3dUtil.h:46
↓ 62 callers
Function
D3D11SetDebugObjectName
Project 26-30/29 OIT/d3dUtil.h:51
↓ 62 callers
Function
ImClamp
ImGui/imgui_internal.h:426
↓ 61 callers
Function
D3D11SetDebugObjectName
Project 31-35/34 Displacement Mapping/d3dUtil.h:51
↓ 61 callers
Function
D3D11SetDebugObjectName
Project 31-35/32 SSAO/d3dUtil.h:51
↓ 61 callers
Method
GetBuffer
Common/Buffer.h:30
↓ 61 callers
Method
SetFloatMatrix
Project 31-35/32 SSAO/EffectHelper.cpp:279
↓ 60 callers
Function
ImRect
ImGui/imgui_internal.h:492
↓ 57 callers
Method
AddRectFilled
ImGui/imgui_draw.cpp:1404
↓ 56 callers
Method
Reset
Project 26-30/30 Blur and Sobel/Mouse.cpp:591
↓ 54 callers
Method
SetDebugObjectName
Project 31-35/32 SSAO/Model.cpp:146
↓ 51 callers
Function
D3D11SetDebugObjectName
Project 17-25/25 Normal Mapping/d3dUtil.h:48
↓ 49 callers
Method
GetConstantBufferVariable
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:834
↓ 49 callers
Method
GetViewMatrixXM
Common/Camera.cpp:64
↓ 49 callers
Function
ImFormatString
ImGui/imgui.cpp:1647
↓ 48 callers
Function
D3D11SetDebugObjectName
Project 17-25/24 Render To Texture/d3dUtil.h:48
↓ 48 callers
Function
SliderFloat
ImGui/imgui.h:2984
↓ 47 callers
Function
D3D11SetDebugObjectName
Project 31-35/31 Shadow Mapping/d3dUtil.h:51
↓ 47 callers
Method
Reset
Project 26-30/29 OIT/Mouse.cpp:591
↓ 46 callers
Function
D3D11SetDebugObjectName
Project 26-30/28 Waves/d3dUtil.h:51
↓ 46 callers
Function
D3D11SetDebugObjectName
Project 17-25/23 Dynamic Cube Mapping/d3dUtil.h:46
↓ 46 callers
Method
Reset
Project 31-35/34 Displacement Mapping/Mouse.cpp:591
↓ 45 callers
Function
D3D11SetDebugObjectName
Project 31-35/35 Particle System/d3dUtil.h:51
↓ 45 callers
Function
ImLerp
ImGui/imgui_internal.h:427
↓ 45 callers
Method
begin
ImGui/imgui.h:2214
↓ 44 callers
Method
AddRect
p_min = upper-left, p_max = lower-right Note we don't render 1 pixels sized rectangles properly.
ImGui/imgui_draw.cpp:1393
↓ 44 callers
Method
clear
Project 17-25/25 Normal Mapping/ScreenGrab.cpp:216
↓ 44 callers
Function
stbi__rewind
Common/stb_image.h:883
↓ 43 callers
Function
D3D11SetDebugObjectName
Project 17-25/22 Static Cube Mapping/d3dUtil.h:46
↓ 43 callers
Method
GetSize
ImGui/imgui_internal.h:652
↓ 41 callers
Method
GetShaderResource
Common/Buffer.h:32
↓ 40 callers
Method
AverageTime
计算平均用时
Common/GpuTimer.h:54
↓ 39 callers
Method
GetID
ImGui/imgui.cpp:3231
↓ 39 callers
Method
GetProjMatrixXM
Common/Camera.cpp:69
↓ 39 callers
Method
SetFloat
Project 31-35/32 SSAO/EffectHelper.cpp:234
↓ 39 callers
Function
stbi__get16be
Common/stb_image.h:1674
↓ 38 callers
Method
GetEffectPass
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:826
↓ 37 callers
Function
D3D11SetDebugObjectName
Project 10-16/15 Geometry Shader Beginning/d3dUtil.h:46
↓ 37 callers
Function
D3D11SetDebugObjectName
Project 17-25/17 Tree Billboard/d3dUtil.h:46
↓ 37 callers
Method
GetWidth
Common/Texture2D.h:44
↓ 37 callers
Function
ttSHORT
ImGui/imstb_truetype.h:1270
↓ 34 callers
Method
AddShader
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:741
↓ 34 callers
Function
CreateShaderFromFile
Project 31-35/34 Displacement Mapping/d3dUtil.cpp:38
↓ 34 callers
Function
D3D11SetDebugObjectName
Project 10-16/14 Depth Test/d3dUtil.h:46
↓ 34 callers
Function
DragFloat
ImGui/imgui.h:2978
↓ 34 callers
Method
Reset
Project 31-35/31 Shadow Mapping/Mouse.cpp:591
↓ 33 callers
Function
D3D11SetDebugObjectName
Project 17-25/20 Instancing and Frustum Culling/d3dUtil.h:46
↓ 33 callers
Function
D3D11SetDebugObjectName
Project 17-25/21 Picking/d3dUtil.h:46
↓ 32 callers
Method
CreateBuffer
Project 26-30/29 OIT/EffectHelper.h:69
↓ 32 callers
Method
GetTexture
Common/TextureManager.cpp:90
↓ 32 callers
Method
SetSamplerStateByName
Project 31-35/32 SSAO/EffectHelper.cpp:850
↓ 32 callers
Function
stbi__get32le
Common/stb_image.h:1702
↓ 31 callers
Function
D3D11SetDebugObjectName
Project 10-16/13 Living Without FX11/d3dUtil.h:46
↓ 31 callers
Function
D3D11SetDebugObjectName
Project 10-16/12 Depth and Stenciling/d3dUtil.h:46
↓ 31 callers
Method
Reset
Project 31-35/35 Particle System/Mouse.cpp:591
↓ 31 callers
Method
ResizeBuffers
Project 36-/36 Deferred Rendering/GameApp.cpp:447
↓ 30 callers
Method
IsKeyPressed
Project 31-35/33 Tessellation/Keyboard.h:434
↓ 30 callers
Function
stbi__get16le
Common/stb_image.h:1694
↓ 30 callers
Function
stbi__skip
Common/stb_image.h:1624
↓ 29 callers
Method
AddLine
ImGui/imgui_draw.cpp:1382
↓ 29 callers
Function
D3D11SetDebugObjectName
Project 17-25/19 Meshes/d3dUtil.h:46
↓ 27 callers
Method
Reset
Project 26-30/28 Waves/Mouse.cpp:591
↓ 27 callers
Method
Reset
Project 17-25/25 Normal Mapping/Mouse.cpp:591
↓ 27 callers
Function
StringToID
Common/XUtil.h:62
↓ 26 callers
Method
GetConstantBufferVariable
Project 31-35/35 Particle System/EffectHelper.cpp:834
↓ 26 callers
Function
GetForegroundDrawList
ImGui/imgui_internal.h:2504
↓ 26 callers
Method
Reset
Project 17-25/23 Dynamic Cube Mapping/Mouse.cpp:591
↓ 26 callers
Function
swap
ImGui/imgui.h:1805
↓ 25 callers
Method
GetHeight
Common/Texture2D.h:45
↓ 25 callers
Method
GetRenderTarget
Common/Texture2D.h:50
↓ 25 callers
Method
GetViewPort
Project 31-35/32 SSAO/Camera.cpp:74
↓ 25 callers
Method
Transform
Project 31-35/32 SSAO/Transform.cpp:5
↓ 24 callers
Method
AddEffectPass
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:803
↓ 24 callers
Function
D3D11SetDebugObjectName
Project 10-16/11 Blending/d3dUtil.h:46
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