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Functions9,999 in github.com/MKXJun/DirectX11-With-Windows-SDK

↓ 7 callersMethodSetPosition
Common/Camera.cpp:139
↓ 7 callersMethodSetProjMatrix
Project 31-35/31 Shadow Mapping/SkyEffect.cpp:134
↓ 7 callersMethodSetRasterizerState
Project 31-35/35 Particle System/EffectHelper.cpp:925
↓ 7 callersMethodSetRotation
Project 10-16/10 Camera/Transform.cpp:121
↓ 7 callersMethodSetRotation
Project 10-16/11 Blending/Transform.cpp:121
↓ 7 callersMethodSetRotation
Project 31-35/35 Particle System/Transform.cpp:121
↓ 7 callersMethodSetRotation
Project 17-25/20 Instancing and Frustum Culling/Transform.cpp:121
↓ 7 callersMethodSetRotation
Project 17-25/24 Render To Texture/Transform.cpp:121
↓ 7 callersMethodSetShaderResourceByName
Project 31-35/31 Shadow Mapping/EffectHelper.cpp:867
↓ 7 callersMethodSetViewMatrix
Project 31-35/31 Shadow Mapping/SkyEffect.cpp:129
↓ 7 callersMethodUpdate
Project 31-35/32 SSAO/Mouse.cpp:571
↓ 7 callersFunctionstbi__compute_y
Common/stb_image.h:1726
↓ 7 callersFunctionstbi__start_callbacks
initialize a callback-based context
Common/stb_image.h:833
↓ 7 callersFunctionstbi__start_mem
initialize a memory-decode context
Common/stb_image.h:823
↓ 7 callersFunctionstbtt_GetGlyphBitmapBoxSubpixel
ImGui/imstb_truetype.h:2629
↓ 7 callersFunctionstbtt__cff_get_index
ImGui/imstb_truetype.h:1173
↓ 6 callersMethodAddTriangleFilled
ImGui/imgui_draw.cpp:1471
↓ 6 callersMethodApply
Project 31-35/35 Particle System/SkyEffect.cpp:144
↓ 6 callersFunctionCalcWindowSizeAfterConstraint
ImGui/imgui.cpp:5364
↓ 6 callersFunctionCreateBuffer
Project 31-35/33 Tessellation/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 31-35/34 Displacement Mapping/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 31-35/32 SSAO/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 31-35/35 Particle System/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 31-35/31 Shadow Mapping/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 26-30/28 Waves/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 26-30/26 Compute Shader Beginning/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 26-30/30 Blur and Sobel/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 26-30/27 Bitonic Sort/d3dUtil.cpp:90
↓ 6 callersFunctionCreateBuffer
Project 26-30/29 OIT/d3dUtil.cpp:90
↓ 6 callersMethodCreateBuffer
Project 17-25/20 Instancing and Frustum Culling/EffectHelper.h:69
↓ 6 callersMethodCreateBuffer
Project 17-25/21 Picking/EffectHelper.h:69
↓ 6 callersMethodDraw
Project 26-30/29 OIT/OITRender.cpp:168
↓ 6 callersMethodDraw
ImGui/imgui.cpp:2256
↓ 6 callersMethodDraw
Project 17-25/22 Static Cube Mapping/SkyRender.cpp:69
↓ 6 callersMethodGetCascadeRenderTargetView
Project 36-/39 VSM and ESM/CascadedShadowManager.h:84
↓ 6 callersMethodGetColumnSettings
ImGui/imgui_internal.h:2459
↓ 6 callersMethodGetMapSize
ImGui/imgui_internal.h:649
↓ 6 callersMethodGetOutputTexture
Project 26-30/30 Blur and Sobel/BlurFilter.cpp:204
↓ 6 callersMethodGetPosition
Project 10-16/13 Living Without FX11/Camera.cpp:13
↓ 6 callersMethodGetProjXM
Project 31-35/31 Shadow Mapping/Camera.cpp:64
↓ 6 callersMethodGetProjXM
Project 17-25/23 Dynamic Cube Mapping/Camera.cpp:64
↓ 6 callersMethodGetProjXM
Project 17-25/25 Normal Mapping/Camera.cpp:64
↓ 6 callersMethodGetTextureCube
Project 17-25/23 Dynamic Cube Mapping/SkyRender.cpp:64
↓ 6 callersMethodGetViewXM
Project 31-35/31 Shadow Mapping/Camera.cpp:59
↓ 6 callersMethodGetViewXM
Project 17-25/25 Normal Mapping/Camera.cpp:59
↓ 6 callersFunctionImQsort
ImGui/imgui_internal.h:305
↓ 6 callersFunctionImTextCountUtf8BytesFromStr
ImGui/imgui.cpp:1990
↓ 6 callersMethodIsKeyDown
Project 01-09/06 Mouse and Keyboard/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 10-16/13 Living Without FX11/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 10-16/14 Depth Test/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 10-16/12 Depth and Stenciling/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 31-35/32 SSAO/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 31-35/35 Particle System/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 31-35/31 Shadow Mapping/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/22 Static Cube Mapping/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/23 Dynamic Cube Mapping/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/17 Tree Billboard/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/20 Instancing and Frustum Culling/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/24 Render To Texture/Keyboard.h:398
↓ 6 callersMethodIsKeyDown
Project 17-25/25 Normal Mapping/Keyboard.h:398
↓ 6 callersMethodIsKeyPressed
Project 10-16/16 Stream Output/Keyboard.h:434
↓ 6 callersMethodPSGetParamByName
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:989
↓ 6 callersMethodPrimVtx
ImGui/imgui.h:2602
↓ 6 callersFunctionRenderBullet
ImGui/imgui_internal.h:2776
↓ 6 callersMethodReset
Common/CpuTimer.cpp:47
↓ 6 callersMethodReset
Common/GpuTimer.cpp:12
↓ 6 callersMethodRun
Project 31-35/32 SSAO/d3dApp.cpp:92
↓ 6 callersFunctionSTB_TEXTEDIT_INSERTCHARS
ImGui/imgui_widgets.cpp:3666
↓ 6 callersMethodSet
Common/Material.h:25
↓ 6 callersMethodSetCascadeSampler
Project 36-/39 VSM and ESM/ForwardEffect.cpp:294
↓ 6 callersFunctionSetDebugObjectName
Project 31-35/34 Displacement Mapping/DDSTextureLoader.cpp:127
↓ 6 callersFunctionSetDebugObjectName
Project 31-35/32 SSAO/DDSTextureLoader.cpp:127
↓ 6 callersFunctionSetDebugObjectName
Project 31-35/35 Particle System/DDSTextureLoader.cpp:127
↓ 6 callersFunctionSetDebugObjectName
Project 31-35/31 Shadow Mapping/DDSTextureLoader.cpp:127
↓ 6 callersFunctionSetDebugObjectName
Project 17-25/23 Dynamic Cube Mapping/DDSTextureLoader.cpp:127
↓ 6 callersFunctionSetDebugObjectName
Project 17-25/25 Normal Mapping/DDSTextureLoader.cpp:127
↓ 6 callersMethodSetDebugObjectName
Project 10-16/10 Camera/GameApp.cpp:666
↓ 6 callersMethodSetDebugObjectName
Project 10-16/11 Blending/GameApp.cpp:483
↓ 6 callersMethodSetDebugObjectName
Project 26-30/29 OIT/Model.cpp:146
↓ 6 callersMethodSetDebugObjectName
Project 17-25/22 Static Cube Mapping/Model.cpp:146
↓ 6 callersMethodSetDebugObjectName
Project 17-25/23 Dynamic Cube Mapping/Model.cpp:146
↓ 6 callersMethodSetDebugObjectName
Project 17-25/24 Render To Texture/Model.cpp:146
↓ 6 callersMethodSetDebugObjectName
Project 17-25/25 Normal Mapping/Model.cpp:146
↓ 6 callersMethodSetHeightScale
Project 31-35/34 Displacement Mapping/SSAOEffect.cpp:311
↓ 6 callersMethodSetMaterial
Project 26-30/28 Waves/WavesRender.cpp:10
↓ 6 callersMethodSetMsaaSamples
Project 36-/37 Tile-Based Deferred Rendering/ForwardEffect.cpp:179
↓ 6 callersMethodSetRasterizerState
Project 31-35/33 Tessellation/EffectHelper.cpp:926
↓ 6 callersMethodSetRotation
设置对象欧拉角(弧度制) 对象将以Z-X-Y轴顺序旋转
Common/Transform.h:158
↓ 6 callersMethodSetRotation
Project 31-35/34 Displacement Mapping/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 31-35/32 SSAO/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 31-35/31 Shadow Mapping/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 26-30/28 Waves/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 26-30/30 Blur and Sobel/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 26-30/29 OIT/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 17-25/19 Meshes/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 17-25/22 Static Cube Mapping/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 17-25/23 Dynamic Cube Mapping/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 17-25/17 Tree Billboard/Transform.cpp:121
↓ 6 callersMethodSetRotation
Project 17-25/25 Normal Mapping/Transform.cpp:121
↓ 6 callersMethodSetSInt
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:229
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