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github.com/MKXJun/DirectX11-With-Windows-SDK
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Functions
9,999 in github.com/MKXJun/DirectX11-With-Windows-SDK
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Functions
9,999
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Types & classes
2,239
↓ 8 callers
Method
SetDebugObjectName
Project 26-30/30 Blur and Sobel/Model.cpp:146
↓ 8 callers
Method
SetFloatMatrix
Project 31-35/31 Shadow Mapping/EffectHelper.cpp:279
↓ 8 callers
Method
SetFrustum
Project 10-16/10 Camera/Camera.cpp:79
↓ 8 callers
Method
SetMesh
Project 31-35/34 Displacement Mapping/Model.h:110
↓ 8 callers
Method
SetModel
Project 31-35/31 Shadow Mapping/Model.cpp:25
↓ 8 callers
Method
SetPosition
Project 17-25/19 Meshes/Camera.cpp:111
↓ 8 callers
Method
SetPosition
Project 17-25/23 Dynamic Cube Mapping/Camera.cpp:111
↓ 8 callers
Method
SetRaw
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:284
↓ 8 callers
Method
SetShaderResourceByName
Project 31-35/35 Particle System/EffectHelper.cpp:867
↓ 8 callers
Method
Translate
Project 10-16/10 Camera/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 10-16/13 Living Without FX11/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 10-16/14 Depth Test/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 10-16/11 Blending/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 10-16/12 Depth and Stenciling/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 31-35/34 Displacement Mapping/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 31-35/32 SSAO/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 31-35/35 Particle System/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 31-35/31 Shadow Mapping/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 26-30/28 Waves/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 26-30/30 Blur and Sobel/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 26-30/29 OIT/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/19 Meshes/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/22 Static Cube Mapping/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/23 Dynamic Cube Mapping/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/17 Tree Billboard/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/20 Instancing and Frustum Culling/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/24 Render To Texture/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/21 Picking/Transform.cpp:173
↓ 8 callers
Method
Translate
Project 17-25/25 Normal Mapping/Transform.cpp:173
↓ 8 callers
Function
stbi__clamp
take a -128..127 value and stbi__clamp it and convert to 0..255
Common/stb_image.h:2382
↓ 8 callers
Function
stbi__convert_format
Common/stb_image.h:1735
↓ 8 callers
Function
stbi__mad3sizes_valid
returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
Common/stb_image.h:1028
↓ 8 callers
Function
stbtt_ScaleForPixelHeight
ImGui/imstb_truetype.h:2607
↓ 8 callers
Function
stbtt__buf_skip
ImGui/imstb_truetype.h:1136
↓ 7 callers
Method
Add
ImGui/imgui_internal.h:640
↓ 7 callers
Method
AddDrawCmd
ImGui/imgui_draw.cpp:450
↓ 7 callers
Method
AddImage
ImGui/imgui_draw.cpp:1610
↓ 7 callers
Method
AddRectFilledMultiColor
p_min = upper-left, p_max = lower-right
ImGui/imgui_draw.cpp:1421
↓ 7 callers
Method
Apply
Project 31-35/31 Shadow Mapping/SkyEffect.cpp:144
↓ 7 callers
Method
Apply
Project 36-/37 Tile-Based Deferred Rendering/DeferredEffect.cpp:449
↓ 7 callers
Method
Apply
Project 26-30/30 Blur and Sobel/BasicEffect.cpp:415
↓ 7 callers
Method
BindPS
Project 17-25/24 Render To Texture/EffectHelper.h:119
↓ 7 callers
Function
CreateBox
Project 31-35/32 SSAO/Geometry.h:234
↓ 7 callers
Method
CreateBuffer
Project 10-16/16 Stream Output/EffectHelper.h:69
↓ 7 callers
Method
CreateFromGeometry
Common/ModelManager.cpp:218
↓ 7 callers
Function
CreatePlane
Project 10-16/13 Living Without FX11/Geometry.h:589
↓ 7 callers
Function
CreatePlane
Project 10-16/14 Depth Test/Geometry.h:589
↓ 7 callers
Function
CreateShaderFromFile
Project 17-25/24 Render To Texture/d3dUtil.cpp:9
↓ 7 callers
Method
CreateTexture
Common/TextureManager.cpp:39
↓ 7 callers
Method
Draw
Project 26-30/30 Blur and Sobel/OITRender.cpp:168
↓ 7 callers
Method
DrawInstanced
Project 31-35/32 SSAO/GameObject.cpp:116
↓ 7 callers
Method
GetCenter
Helpers
ImGui/imgui.h:2927
↓ 7 callers
Method
GetForwardAxis
获取前方向轴
Common/Transform.h:104
↓ 7 callers
Method
GetForwardAxis
Project 10-16/10 Camera/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 10-16/13 Living Without FX11/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 10-16/14 Depth Test/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 10-16/11 Blending/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 10-16/12 Depth and Stenciling/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 31-35/34 Displacement Mapping/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 31-35/32 SSAO/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 31-35/35 Particle System/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 31-35/31 Shadow Mapping/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 26-30/28 Waves/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 26-30/30 Blur and Sobel/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 26-30/29 OIT/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/19 Meshes/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/22 Static Cube Mapping/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/23 Dynamic Cube Mapping/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/17 Tree Billboard/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/20 Instancing and Frustum Culling/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/24 Render To Texture/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/21 Picking/Transform.cpp:68
↓ 7 callers
Method
GetForwardAxis
Project 17-25/25 Normal Mapping/Transform.cpp:68
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Common/Camera.cpp:59
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Project 31-35/31 Shadow Mapping/Transform.cpp:89
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Project 17-25/22 Static Cube Mapping/Transform.cpp:89
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Project 17-25/23 Dynamic Cube Mapping/Transform.cpp:89
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Project 17-25/24 Render To Texture/Transform.cpp:89
↓ 7 callers
Method
GetLocalToWorldMatrixXM
Project 17-25/25 Normal Mapping/Transform.cpp:89
↓ 7 callers
Method
GetPosition
Project 31-35/35 Particle System/Camera.cpp:13
↓ 7 callers
Method
GetProjXM
Project 31-35/35 Particle System/Camera.cpp:64
↓ 7 callers
Method
GetViewXM
Project 31-35/35 Particle System/Camera.cpp:59
↓ 7 callers
Method
GetViewXM
Project 17-25/23 Dynamic Cube Mapping/Camera.cpp:59
↓ 7 callers
Function
ImAbs
ImGui/imgui_internal.h:410
↓ 7 callers
Function
ImCharIsBlankA
ImGui/imgui_internal.h:335
↓ 7 callers
Function
ImFileClose
We should in theory be using fseeko()/ftello() with off_t and _fseeki64()/_ftelli64() with __int64, waiting for the PR that does that in a very portab
ImGui/imgui.cpp:1776
↓ 7 callers
Function
ImFormatStringV
ImGui/imgui.cpp:1665
↓ 7 callers
Function
ImGui_ImplDX11_GetBackendData
Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts It is STRONGLY preferred that you use docking bran
ImGui/imgui_impl_dx11.cpp:73
↓ 7 callers
Function
ImPow
ImGui/imgui_internal.h:406
↓ 7 callers
Function
ImStrSkipBlank
ImGui/imgui.cpp:1622
↓ 7 callers
Method
InsertChars
ImGui/imgui_widgets.cpp:3772
↓ 7 callers
Method
IsKeyDown
Project 10-16/10 Camera/Keyboard.h:401
↓ 7 callers
Method
IsKeyDown
Project 31-35/34 Displacement Mapping/Keyboard.h:398
↓ 7 callers
Method
IsKeyPressed
Project 17-25/23 Dynamic Cube Mapping/Keyboard.h:434
↓ 7 callers
Method
PathArcTo
ImGui/imgui_draw.cpp:1179
↓ 7 callers
Function
RenderArrow
[1.71: 2019/06/07: Updating prototypes of some of the internal functions. Leaving those for reference for a short while]
ImGui/imgui_internal.h:2775
↓ 7 callers
Method
Reset
Project 01-09/07 Lighting/Mouse.cpp:591
↓ 7 callers
Method
SetDepthStencilState
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:939
↓ 7 callers
Method
SetFloatMatrix
Project 31-35/35 Particle System/EffectHelper.cpp:279
↓ 7 callers
Method
SetMesh
Project 31-35/31 Shadow Mapping/Model.h:110
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