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Functions1,651 in github.com/Illation/ETEngine

MethodReadFile
Engine/source/EtCore/FileSystem/Facade/FileBaseStub.hpp:17
MethodReadLongString
Engine/source/EtCore/FileSystem/BinaryReader.cpp:22
MethodReadNullString
Engine/source/EtCore/FileSystem/BinaryReader.cpp:41
MethodReadString
Engine/source/EtCore/FileSystem/BinaryReader.cpp:56
MethodReadToken
Engine/source/EtCore/FileSystem/Json/JsonParser.cpp:43
MethodRebuildAssetList
------------------------------------------------ ResourceView::RebuildDirectoryTree
Engine/source/EtEditor/Content/ResourceView.cpp:242
MethodRebuildDirectoryTree
------------------------------------------------ ResourceView::RebuildDirectoryTree
Engine/source/EtEditor/Content/ResourceView.cpp:198
MethodRecalculateDerived
---------------------------- Camera::RecalculateDerived Variables depending on both view and projection
Engine/source/EtRendering/GraphicsTypes/Camera.cpp:168
MethodRecalculateProjection
---------------------------- Camera::RecalculateProjection
Engine/source/EtRendering/GraphicsTypes/Camera.cpp:136
MethodRecalculateSystemSchedule
------------------------------------------ EcsController::RecalculateSystemSchedule Sort the update schedule by system dependencies
Engine/source/EtFramework/ECS/EcsController.cpp:742
MethodRecalculateView
---------------------------- Camera::RecalculateView
Engine/source/EtRendering/GraphicsTypes/Camera.cpp:125
MethodRecursiveAddOutlines
---------------------------------------------------- SceneSelection::OnSceneEvent
Engine/source/EtEditor/SceneEditor/SceneSelection.cpp:185
MethodRecursiveGetChild
-------------------------- Outliner::RecursiveGetChild
Engine/source/EtEditor/Tools/Outliner.cpp:232
MethodRecursiveMount
--------------------------------- Directory::RecursiveMount Recursively mount all subdirectories
Engine/source/EtCore/FileSystem/Entry.cpp:457
MethodRecursiveTriangle
Engine/source/EtRendering/PlanetTech/Triangulator.cpp:145
MethodReference
--------------------------------- I_Asset::Reference::c-tor Init a reference from a name - don't link the asset yet
Engine/source/EtCore/Content/Asset.cpp:35
MethodRefillTreeView
-------------------------- Outliner::RefillTreeView Initialize the outliners tree from the Entity hierachy in the current scenes scene graph
Engine/source/EtEditor/Tools/Outliner.cpp:205
MethodRegisterAsTriggerer
--------------------------------- I_RealTimeTickTriggerer::RegisterAsTriggerer Register ourselves to the tick manager. we should only be registered i
Engine/source/EtCore/UpdateCycle/RealTimeTickTriggerer.cpp:42
MethodRegisterAsTriggerer
--------------------------------- I_DefaultTickTriggerer::RegisterAsTriggerer Register ourselves to the tick manager.
Engine/source/EtCore/UpdateCycle/DefaultTickTriggerer.cpp:43
MethodRegisterEcsEvents
-------------------------------- SceneEditor::RegisterEcsEvents Any editor specific ecs events and systems should be added here
Engine/source/EtEditor/SceneEditor/SceneEditor.cpp:57
MethodRegisterListener
---------------------------------------------------- SceneSelection::RegisterListener
Engine/source/EtEditor/SceneEditor/SceneSelection.cpp:46
MethodRegisterListener
--------------------------------- Viewport::RegisterListener
Engine/source/EtRendering/GraphicsContext/Viewport.cpp:228
MethodRegisterOnEntityRemoved
------------------------------------------- EcsController::RegisterOnEntityRemoved
Engine/source/EtFramework/ECS/EcsController.cpp:408
MethodRegisterSystemInternal
--------------------------------------- EcsController::RegisterSystemInternal
Engine/source/EtFramework/ECS/EcsController.cpp:646
MethodRegisteredSystem
Engine/source/EtFramework/ECS/EcsController.h:48
MethodRelease
Engine/source/EtCore/Util/Logger.cpp:34
MethodRemoveComponentTypes
---------------------------------------- EcsCommandBuffer::RemoveComponentTypes
Engine/source/EtFramework/ECS/EcsCommandBuffer.cpp:137
MethodRemoveEditor
--------------------------------- EditorAppWindow::RemoveEditor Closes an editor and its tools
Engine/source/EtEditor/Layout/EditorWindow.cpp:169
MethodRemoveEntityFromArchetype
------------------------------------------ EcsController::RemoveEntityFromArchetype Remove the entity data from its current archetype, and ensure swa
Engine/source/EtFramework/ECS/EcsController.cpp:593
MethodRemoveEntityFromParent
------------------------------ EcsController::MoveArchetype Unmap the entity from the parent - assumes parent is actually a parent of the entity
Engine/source/EtFramework/ECS/EcsController.cpp:621
MethodRemoveExcessPathDelimiters
--------------------------------- FileUtil::RemoveExcessPathDelimiters Removes double / or \ //
Engine/source/EtCore/FileSystem/FileUtil.cpp:283
MethodRemoveExtension
--------------------------------- FileUtil::RemoveExtension Remove the extension from a filename
Engine/source/EtCore/FileSystem/FileUtil.cpp:217
MethodRemoveMeshFromMaterial
------------------------------- Scene::RemoveMeshFromMaterial
Engine/source/EtRendering/SceneStructure/RenderScene.cpp:555
MethodRemoveReference
--------------------------------- RenderingSystems::RemoveReference Should be called upon destruction of a depending system which called AddReference
Engine/source/EtRendering/GlobalRenderingSystems/GlobalRenderingSystems.cpp:99
MethodRemoveRelativePath
--------------------------------- FileUtil::GetAbsolutePath Gets the absolute path relative to the executable - returns false if none where found
Engine/source/EtCore/FileSystem/FileUtil.cpp:306
MethodRender
--------------------------------- Viewport::Render Draws the GL Area
Engine/source/EtRendering/GraphicsContext/Viewport.cpp:199
MethodRenderEventData
Engine/source/EtRendering/Extensions/RenderEvents.h:39
MethodRenderingSystems
Engine/source/EtRendering/GlobalRenderingSystems/GlobalRenderingSystems.h:46
MethodReorderToolbar
------------------------------------- EditorToolNode::ReorderToolbar
Engine/source/EtEditor/Layout/EditorToolNode.cpp:384
MethodReplaceInclude
--------------------------------- ShaderAsset::ReplaceInclude Include another shader asset inline
Engine/source/EtRendering/GraphicsTypes/Shader.cpp:387
MethodResetView
Engine/source/EtFramework/Systems/TransformSystem.h:61
MethodResizeFBTextures
Engine/source/EtRendering/SceneRendering/PostProcessingRenderer.cpp:293
MethodResizeFramebufferTextures
Engine/source/EtRendering/GraphicsTypes/FrameBuffer.cpp:135
MethodResourceBrowser
------------------------ ResourceBrowser::c-tor
Engine/source/EtEditor/Tools/ResourceBrowser.cpp:19
MethodResourceChooserDialog
---------------------------------------------- ResourceChooserDialog::ResourceChooserDialog Settings Dialog default constructor
Engine/source/EtEditor/Util/ResourceChooserDialog.cpp:38
MethodResourceGroupToggled
------------------------------------------------ ResourceView::ResourceGroupToggled
Engine/source/EtEditor/Content/ResourceView.cpp:96
MethodResourceManager
Construct destruct ---------------------
Engine/source/EtCore/Content/ResourceManager.h:42
MethodResourceView
---------------------------------------------- ResourceView::ResourceView
Engine/source/EtEditor/Content/ResourceView.cpp:22
MethodRigidBodyComponent
----------------------- RigidBodyComponent::c-tor
Engine/source/EtFramework/Components/RigidBodyComponent.cpp:40
MethodRigidBodyComponentDesc
Engine/source/EtFramework/Components/RigidBodyComponent.h:77
MethodRigidBodyComponentDesc
------------------------------- RigidBodyComponentDesc::c-tor
Engine/source/EtFramework/Components/RigidBodyComponent.cpp:154
MethodRigidBodySystem
Engine/source/EtFramework/Systems/RigidBodySystem.h:38
MethodRigidBodySystemView
Engine/source/EtFramework/Systems/RigidBodySystem.h:20
MethodRotateEuler
--------------------------------- TransformComponent::RotateEuler
Engine/source/EtFramework/Components/TransformComponent.cpp:70
MethodRows
Engine/source/EtMath/Matrix.h:39
MethodSave
--------------------------------- Config::Save Save the configuration to disk
Engine/source/EtFramework/Config/Config.cpp:135
MethodSaveLayout
--------------------------------- EditorAppWindow::SaveLayout Retrieve the editor that is currently visible in the stack
Engine/source/EtEditor/Layout/EditorWindow.cpp:193
MethodSceneDescriptorAsset
Engine/source/EtFramework/SceneGraph/SceneDescriptor.h:112
MethodSceneEditor
construct destruct --------------------
Engine/source/EtEditor/SceneEditor/SceneEditor.h:55
MethodSceneEventData
Engine/source/EtFramework/SceneGraph/SceneEvents.h:38
MethodSceneSelection
ctor dtor ---------------
Engine/source/EtEditor/SceneEditor/SceneSelection.h:43
MethodSceneViewport
--------------------------- SceneViewport::c-tor
Engine/source/EtEditor/Tools/SceneViewport.cpp:29
MethodScreenSpaceReflections
Engine/source/EtRendering/SceneRendering/ScreenSpaceReflections.h:15
MethodScreenshotCapture
Engine/source/EtFramework/Util/ScreenshotCapture.h:24
MethodSet
----------------- HashString::Set hash the string and register it in the DB in non shipping builds
Engine/source/EtCore/Hashing/HashString.cpp:102
MethodSet
Engine/source/EtCore/Hashing/HashString.h:61
MethodSetAngularVelocity
---------------------------------------- RigidBodyComponent::SetAngularVelocity
Engine/source/EtFramework/Components/RigidBodyComponent.cpp:121
MethodSetAssetReferences
---------------------------------- ResourceManager::SetAssetReferences Runs the setter function on each asset reference in the DB
Engine/source/EtCore/Content/ResourceManager.cpp:47
MethodSetBaseFlux
Engine/source/EtRendering/PlanetTech/StarField.h:22
MethodSetBaseMag
Engine/source/EtRendering/PlanetTech/StarField.h:23
MethodSetColor
functionality ---------------
Engine/source/EtFramework/Components/LightComponent.h:44
MethodSetColor
--------------------------- SpriteComponent::SetColor
Engine/source/EtFramework/Components/SpriteComponent.cpp:103
MethodSetColor
functionality ---------------
Engine/source/EtRendering/Extensions/OutlineExtension.h:49
MethodSetCompiledData
--------------------------------- FileUtil::SetCompiledData Sets the compiled data, should only be called once at startup
Engine/source/EtCore/FileSystem/FileUtil.cpp:255
MethodSetCornerImage
------------------------------------ ToolHierachyHandle::SetCornerImage
Engine/source/EtEditor/Layout/ToolHierachyHandle.cpp:180
MethodSetCursorPosition
Engine/source/EtCore/Util/Logger.h:61
MethodSetCursorShape
--------------------------------- InputManager::SetCursorShape Request changing the cursor shape
Engine/source/EtCore/Util/InputManager.cpp:147
MethodSetDeserializedId
------------------------------- EntityLink::SetDeserializedId Set the id and register with the link resover
Engine/source/EtFramework/SceneGraph/EntityLink.cpp:77
MethodSetDrawnStars
Engine/source/EtRendering/PlanetTech/StarField.h:21
MethodSetExecutablePath
--------------------------------- FileUtil::SetExecutablePath Sets the base path the executable lives in
Engine/source/EtCore/FileSystem/FileUtil.cpp:234
MethodSetFieldOfView
---------------------------- Camera::SetFieldOfView Contributes to perspective projection
Engine/source/EtRendering/GraphicsTypes/Camera.cpp:54
MethodSetGain
modifiers -----------
Engine/source/EtFramework/Components/AudioListenerComponent.h:34
MethodSetInstance
---------------------------------- ResourceManager::SetInstance Initializes the singleton with a derived implementation
Engine/source/EtCore/Content/ResourceManager.cpp:25
MethodSetMaxStars
Engine/source/EtRendering/PlanetTech/StarField.h:20
MethodSetMetric
--------------------------------- SpriteFont::SetMetric
Engine/source/EtRendering/GraphicsTypes/SpriteFont.cpp:96
MethodSetName
--------------------------------- I_Asset::SetName Sets the name of an asset and generates its ID and package entry ID
Engine/source/EtCore/Content/Asset.cpp:100
MethodSetName
--------------------------------- AssetDatabase::PackageDescriptor::SetName Sets the name of a package generator and generates its ID
Engine/source/EtCore/Content/AssetDatabase.cpp:39
MethodSetOnDeinit
Engine/source/EtEditor/Rendering/GtkRenderArea.h:80
MethodSetOnInit
Render Area Interface -----------------------
Engine/source/EtEditor/Rendering/GtkRenderArea.h:79
MethodSetOnRender
Engine/source/EtEditor/Rendering/GtkRenderArea.h:82
MethodSetOnResize
Engine/source/EtEditor/Rendering/GtkRenderArea.h:81
MethodSetPath
Engine/source/EtCore/Content/AssetDatabase.h:32
MethodSetPath
--------------------------------- I_Asset::SetPath Sets the path of an asset and regenerates the package entry ID
Engine/source/EtCore/Content/Asset.cpp:112
MethodSetPivot
--------------------------- SpriteComponent::SetPivot
Engine/source/EtFramework/Components/SpriteComponent.cpp:91
MethodSetRadius
Engine/source/EtRendering/PlanetTech/StarField.h:19
MethodSetReferenceIds
--------------------------------- I_Asset::SetReferenceIds Create the reference list from a vector of strings - can't make list a const ref thanks to
Engine/source/EtCore/Content/Asset.cpp:140
MethodSetSeed
------------------------------ Random::SetSeed
Engine/source/EtMath/Random.cpp:31
MethodSetSkyboxRoughness
Engine/source/EtRendering/SceneStructure/RenderScene.h:80
MethodSetStencilEnabled
--------------------------------- GlContext::SetStencilEnabled
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:749
MethodSetTexture
----------------------------- SpriteComponent::SetTexture
Engine/source/EtFramework/Components/SpriteComponent.cpp:79
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