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hub / github.com/HeliumProject/Engine / SetVertexShader

Method SetVertexShader

Source/Engine/Graphics/BufferedDrawer.cpp:2453–2462  ·  view source on GitHub ↗

Set the current vertex shader. @param[in] pShader Vertex shader to set.

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Callers 8

DrawWorldElementsMethod · 0.45
DrawScreenElementsMethod · 0.45
DrawShadowDepthPassMethod · 0.45
DrawDepthPrePassMethod · 0.45
DrawBasePassMethod · 0.45
FlushTrianglesMethod · 0.45
DrawMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected