MCPcopy Create free account
hub / github.com/HeliumProject/Engine / DrawDepthPrePass

Method DrawDepthPrePass

Source/Engine/Graphics/GraphicsScene.cpp:1589–1761  ·  view source on GitHub ↗

Draw the depth-only pre-pass for the given scene view. - The m_sceneObjectSubMeshIndices array should already be prepared with the (unsorted) list of visible sub meshes. This function will sort by depth if rendering is performed. - Standard viewport render surfaces are expected to have already been set, with the depth buffer cleared. - Default rasterizer and depth states should be already set. -

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers

nothing calls this directly

Calls 15

GetInstanceFunction · 0.85
SelectPairClass · 0.85
GetOptionSetIndexMethod · 0.80
GetBlendStateMethod · 0.80
GetVertexDescriptionMethod · 0.80
CacheDescriptionMethod · 0.80
GetCachedInputLayoutMethod · 0.80
GetSizeMethod · 0.45
GetTypeMethod · 0.45
RunMethod · 0.45

Tested by

no test coverage detected