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Functions4,190 in github.com/HeliumProject/Engine

↓ 13 callersMethodPickSegment
Source/Tools/EditorScene/Pick.cpp:79
↓ 13 callersMethodSetIndexBuffer
Set the current index buffer. @param[in] pBuffer Index buffer to set.
Source/Engine/Graphics/BufferedDrawer.cpp:2439
↓ 13 callersMethodSetValue
Source/Tools/EditorScene/Transform.h:200
↓ 13 callersMethodStop
Source/Tools/Editor/Vault/ThumbnailLoader.cpp:184
↓ 12 callersMethodCheck
////////////////////////////////////////////////////////////////////////// Checks the window settings against the provided version number and recreate
Source/Tools/Editor/Settings/WindowSettings.cpp:155
↓ 12 callersMethodContains
Source/Tools/EditorScene/Selection.cpp:314
↓ 12 callersMethodFree
Source/Engine/Framework/Components.cpp:343
↓ 12 callersMethodGetIntersectionDistance
Source/Tools/EditorScene/Pick.h:424
↓ 12 callersMethodInitialize
Source/Tools/EditorScene/Curve.cpp:58
↓ 12 callersMethodSetBlendState
Set the blend state. @param[in] pState Blend state to set.
Source/Engine/Graphics/BufferedDrawer.cpp:2391
↓ 12 callersMethodSetParent
Source/Tools/EditorScene/HierarchyNode.cpp:196
↓ 12 callersMethodShowModal
//////////////////////////////////////////////////////////////////////// Overridden to provide path cleaning.
Source/Tools/Editor/Dialogs/FileDialog.cpp:69
↓ 12 callersMethodStart
////////////////////////////////////////////////////////////////////////// Indicates that the user is starting a click (possibly drag) operation withi
Source/Tools/Editor/Inspect/Widgets/SliderWidget.cpp:142
↓ 11 callersMethodClear
////////////////////////////////////////////////////////////////////////// Clears the sorted lists.
Source/Tools/Editor/Vault/ThumbnailSorter.cpp:47
↓ 11 callersMethodDrawIndexed
@copydoc RRenderCommandProxy::DrawIndexed()
Source/Engine/RenderingGL/GLImmediateCommandProxy.cpp:325
↓ 11 callersMethodGetHitObject
Source/Tools/EditorScene/Pick.h:338
↓ 11 callersFunctionGetName
Projects/GameLibrary/Graphics/Camera.h:25
↓ 11 callersMethodGetWidth
@copydoc RTexture2d::GetWidth()
Source/Engine/RenderingGL/GLTexture2d.cpp:113
↓ 11 callersMethodIsDone
Source/Tools/Editor/Vault/ThumbnailIterator.h:82
↓ 11 callersMethodMultiplySet
Set this matrix to the product of two matrices. @param[in] rMatrix0 First matrix. @param[in] rMatrix1 Second matrix.
Source/Engine/MathSimd/Matrix44Sse.cpp:561
↓ 11 callersMethodNext
Source/Tools/Editor/Vault/ThumbnailIterator.h:61
↓ 11 callersMethodRefresh
Source/Tools/EditorScene/Selection.cpp:16
↓ 11 callersMethodSetMaterial
Set the material used for rendering. @param[in] pMaterial Sub-mesh material. @see GetMaterial()
Source/Engine/GraphicsTypes/GraphicsSceneObject.cpp:154
↓ 11 callersMethodSetRasterizerState
Set the rasterizer state. @param[in] pState Rasterizer state to set.
Source/Engine/Graphics/BufferedDrawer.cpp:2377
↓ 10 callersMethodAddArg
Source/Tools/Perforce/P4Command.h:31
↓ 10 callersMethodClose
Close a shader include file previously opened using Open(). @param[in] pData Pointer to the buffer previously returned by Open() that contains the i
Source/Engine/PreprocessingPc/PcPreprocessor.cpp:164
↓ 10 callersMethodCreateConstantBuffer
@copydoc Renderer::CreateConstantBuffer()
Source/Engine/RenderingGL/GLRenderer.cpp:442
↓ 10 callersMethodCreateEntity
Create an entity within this slice and store it in the entity list. @param[in] pType Type of entity to create. @param[in] rPosition
Source/Engine/Framework/Slice.cpp:50
↓ 10 callersMethodFree
Free memory handler. @param[in] pMemory Block of memory to free.
Source/Engine/EditorSupport/FbxSupport.cpp:170
↓ 10 callersFunctionGetId
Source/Tools/EditorScene/Scene.h:153
↓ 10 callersFunctionGetOperationEnum
Translate string to enum
Source/Tools/Perforce/P4Command.h:56
↓ 10 callersFunctionGetParent
Source/Tools/Editor/Controls/Tree/TreeWndCtrlNode.h:50
↓ 10 callersMethodRelease
Source/Tools/EditorScene/Resource.cpp:131
↓ 10 callersMethodSetIntersection
Source/Tools/EditorScene/Pick.h:435
↓ 10 callersMethodTryFinishLoad
Poll for whether asynchronous config loading has completed. @return True if loading has completed, false if not. @see BeginLoad()
Source/Engine/Engine/Config.cpp:91
↓ 10 callersMethodViewportToLine
Source/Tools/EditorScene/Camera.cpp:573
↓ 9 callersMethodCreateVertexBuffer
@copydoc Renderer::CreateVertexBuffer()
Source/Engine/RenderingGL/GLRenderer.cpp:355
↓ 9 callersMethodGetCache
Get the specified cache, creating the cache instance if necessary. @param[in] name Cache name. @param[in] platform Cache platform, or Cache::PL
Source/Engine/Engine/CacheManager.cpp:34
↓ 9 callersMethodGetEntity
Get the entity associated with the given index in this slice. @param[in] index EntityDefinition index. @return EntityDefinition instance. @see Ge
Source/Engine/Framework/Slice.cpp:169
↓ 9 callersMethodGetFlags
Source/Tools/EditorScene/Pick.h:78
↓ 9 callersMethodGetImmediateCommandProxy
@copydoc Renderer::GetImmediateCommandProxy()
Source/Engine/RenderingGL/GLRenderer.cpp:643
↓ 9 callersMethodGetTemplate
Get the template for this object. @return Object template.
Source/Engine/Engine/Asset.cpp:471
↓ 9 callersMethodGetTranslateComponent
Source/Tools/EditorScene/Transform.cpp:181
↓ 9 callersMethodIsEditable
Source/Tools/EditorScene/Scene.cpp:80
↓ 9 callersMethodOpen
Source/Tools/Editor/Controls/Drawer/Drawer.cpp:198
↓ 9 callersFunctionPick
Pick
Source/Tools/EditorScene/Tool.h:117
↓ 9 callersMethodPickPoint
Source/Tools/EditorScene/Pick.cpp:67
↓ 9 callersMethodSetDepthStencilState
Set the depth-stencil state. @param[in] pState Depth-stencil state to set. @param[in] stencilReferenceValue Stencil reference value
Source/Engine/Graphics/BufferedDrawer.cpp:2406
↓ 9 callersMethodSetVertexBuffer
Set the current vertex buffer. @param[in] pBuffer Vertex buffer to set. @param[in] stride Bytes between consecutive vertices.
Source/Engine/Graphics/BufferedDrawer.cpp:2422
↓ 9 callersMethodSetVertexConstantBuffers
@copydoc RRenderCommandProxy::SetVertexConstantBuffers()
Source/Engine/RenderingGL/GLImmediateCommandProxy.cpp:299
↓ 9 callersMethodTick
Update object loading.
Source/Engine/Engine/AssetLoader.cpp:268
↓ 8 callersMethodBeginLoadVariant
Begin asynchronous loading of a shader variant. @param[in] shaderType Shader type. @param[in] userOptionIndex Index associated with the user o
Source/Engine/Graphics/Shader.cpp:236
↓ 8 callersMethodClassify
Source/Tools/EditorScene/Graph.cpp:78
↓ 8 callersFunctionClear
Source/Engine/Framework/ComponentDefinition.h:33
↓ 8 callersFunctionCreateProperties
Create attribute UI
Source/Tools/EditorScene/Tool.h:99
↓ 8 callersMethodEnforceTocLoad
Enforce that this cache is loaded, block-loading if necessary. @todo Ensure preloading of caches at game runtime.
Source/Engine/Engine/Cache.cpp:291
↓ 8 callersMethodEvaluate
Source/Tools/EditorScene/Curve.cpp:702
↓ 8 callersMethodFindEntry
Search for a cache entry with the given object path name. @param[in] path Asset path. @param[in] subDataIndex Sub-data index associated wit
Source/Engine/Engine/Cache.cpp:313
↓ 8 callersMethodGetBestSize
////////////////////////////////////////////////////////////////////////// Returns the best size for the cell by determining which bitmap will be draw
Source/Tools/Editor/GridWithIcons.cpp:44
↓ 8 callersMethodGetGraphicsScene
Source/Tools/EditorScene/Viewport.cpp:936
↓ 8 callersMethodGetItemData
Source/Tools/Editor/Controls/Tree/TreeWndCtrl.cpp:583
↓ 8 callersMethodGetText
Source/Tools/Editor/UpdateStatusEvent.h:26
↓ 8 callersMethodGetWidget
Source/Tools/Editor/Inspect/TreeCanvasWidget.h:23
↓ 8 callersMethodInitialize
Source/Tools/Editor/MainFrame.cpp:136
↓ 8 callersMethodLayer
////////////////////////////////////////////////////////////////////////// Constructor
Source/Tools/EditorScene/Layer.cpp:27
↓ 8 callersMethodSetBitmap
Source/Tools/Editor/Controls/MenuButton.cpp:104
↓ 8 callersMethodSetCameraMode
Source/Tools/EditorScene/Viewport.cpp:155
↓ 8 callersMethodSetPixelConstantBuffer
Set the current pixel shader constant buffer. @param[in] pConstantBuffer Constant buffer to set.
Source/Engine/Graphics/BufferedDrawer.cpp:2509
↓ 8 callersMethodSetSolid
Source/Tools/EditorScene/Primitive.h:46
↓ 8 callersMethodSwap
Swap the contents of this image with the given image. @param[in] rImage Image with which to swap.
Source/Engine/EditorSupport/Image.cpp:745
↓ 8 callersMethodTryFinishLoadVariant
Perform a non-blocking attempt to sync with an asynchronous shader variant load request. @param[in] loadId Load request ID. @param[out] rspVari
Source/Engine/Graphics/Shader.cpp:302
↓ 7 callersMethodBeginLoadObject
Begin asynchronous loading of an object. @param[in] path Asset path. @return ID for the load request if started successfully, invalid index if not
Source/Engine/Engine/AssetLoader.cpp:39
↓ 7 callersMethodCreateVertexDescription
@copydoc Renderer::CreateVertexDescription()
Source/Engine/RenderingGL/GLRenderer.cpp:491
↓ 7 callersMethodDraw
Source/Tools/EditorScene/Viewport.cpp:697
↓ 7 callersMethodGetCurrentTile
Source/Tools/Editor/Vault/ThumbnailIterator.h:66
↓ 7 callersMethodGetDebugFont
Get the debug text font resource of the specified size. @param[in] size Debug text font size identifier. @return Pointer to the debug text font of
Source/Engine/Graphics/RenderResourceManager.cpp:916
↓ 7 callersFunctionGetPosition
Source/Tools/EditorScene/Input.h:86
↓ 7 callersMethodGetRotation
Source/Engine/Bullet/BulletBody.cpp:168
↓ 7 callersMethodGetWorld
Get the world to which this slice is currently bound. @return SceneDefinition world. @see GetWorldIndex(), SetWorldInfo(), SetWorldIndex(), ClearWo
Source/Engine/Framework/Slice.cpp:181
↓ 7 callersMethodIntersectsBox
Source/Tools/EditorScene/Pick.cpp:169
↓ 7 callersFunctionIsButtonDown
Source/Tools/EditorScene/Input.h:98
↓ 7 callersMethodIsVisible
////////////////////////////////////////////////////////////////////////// Returns true if this layer is marked as being visible.
Source/Tools/EditorScene/Layer.cpp:81
↓ 7 callersMethodMerge
////////////////////////////////////////////////////////////////////////// Combines the source data into this class if possible.
Source/Tools/Editor/Clipboard/ClipboardFileList.cpp:45
↓ 7 callersMethodRealize
Source/Tools/Editor/Inspect/TreeCanvas.cpp:71
↓ 7 callersMethodRemoveObject
Source/Tools/EditorScene/Scene.cpp:1170
↓ 7 callersMethodSetId
Source/Tools/Editor/Inspect/TreeCanvasWidget.h:52
↓ 7 callersMethodSetItem
Source/Tools/Editor/Controls/Tree/TreeWndCtrlItem.cpp:88
↓ 7 callersMethodSetLabel
Source/Tools/Editor/Controls/Drawer/Drawer.cpp:132
↓ 7 callersMethodSetPath
Source/Tools/Editor/Vault/ThumbnailLoadedEvent.cpp:45
↓ 7 callersMethodSetSelected
Source/Tools/EditorScene/SceneNode.cpp:417
↓ 7 callersMethodSetSize
////////////////////////////////////////////////////////////////////////// Set the window size.
Source/Tools/Editor/Settings/WindowSettings.cpp:113
↓ 7 callersMethodSetThumbnail
Source/Tools/Editor/Vault/ThumbnailTile.cpp:72
↓ 7 callersMethodSetTransient
Source/Tools/EditorScene/HierarchyNode.cpp:67
↓ 7 callersMethodSetVertexConstantBuffer
Set the current vertex shader constant buffer. @param[in] pConstantBuffer Constant buffer to set.
Source/Engine/Graphics/BufferedDrawer.cpp:2495
↓ 6 callersFunctionCopyTransposedVectors
Source/Engine/MathSimd/Matrix44Soa.cpp:132
↓ 6 callersMethodCreateBlendState
@copydoc Renderer::CreateBlendState()
Source/Engine/RenderingGL/GLRenderer.cpp:243
↓ 6 callersMethodCreateDependency
Source/Tools/EditorScene/SceneNode.cpp:180
↓ 6 callersMethodCreateIndexBuffer
@copydoc Renderer::CreateIndexBuffer()
Source/Engine/RenderingGL/GLRenderer.cpp:395
↓ 6 callersMethodDrawUnindexed
@copydoc RRenderCommandProxy::DrawUnindexed()
Source/Engine/RenderingGL/GLImmediateCommandProxy.cpp:337
↓ 6 callersMethodFilename
Source/Tools/Editor/Vault/ListResultsView.cpp:15
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