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github.com/HeliumProject/Engine
/ types & classes
Types & classes
1,072 in github.com/HeliumProject/Engine
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Functions
4,190
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Types & classes
1,072
↓ 134 callers
Class
Vector3
Source/Tools/EditorScene/Curve.h:10
↓ 126 callers
Class
IconArtFile
//////////////////////////////////////////////////////////////////
Source/Tools/Editor/ArtProvider.h:40
↓ 64 callers
Class
Matrix4
Source/Tools/EditorScene/Curve.h:11
↓ 31 callers
Class
Color
Source/Engine/EditorSupport/Image.h:9
↓ 21 callers
Class
Plane
Source/Engine/MathSimd/Frustum.h:10
↓ 13 callers
Class
Exception
Source/Tools/Perforce/P4Exceptions.h:9
↓ 10 callers
Class
ClearHighlightArgs
Source/Tools/EditorScene/Viewport.h:151
↓ 9 callers
Class
SceneContextChangeArgs
Source/Tools/EditorScene/Scene.h:45
↓ 7 callers
Class
SelectPair
Selection name/choice pair.
Source/Engine/Graphics/Shader.h:199
↓ 6 callers
Class
Matrix44
Source/Engine/Graphics/Mesh.h:19
↓ 5 callers
Class
Transform
Source/Tools/EditorScene/Transform.h:13
↓ 4 callers
Class
AssetEventArgs
////////////////////////////////////////////////////////////////////// Arguments for file save, open, close, etc...
Source/Engine/Engine/AssetLoader.h:193
↓ 4 callers
Class
DrawerEventArgs
////////////////////////////////////////////////////////////////////////
Source/Tools/Editor/Controls/Drawer/Drawer.h:16
↓ 4 callers
Class
LoadArgs
Source/Tools/EditorScene/Scene.h:47
↓ 4 callers
Class
NodeChangeArgs
Source/Tools/EditorScene/Scene.h:46
↓ 4 callers
Class
SceneChangeArgs
Source/Tools/EditorScene/Scene.h:35
↓ 4 callers
Class
SceneNodeChangeArgs
Source/Tools/EditorScene/SceneNode.h:67
↓ 3 callers
Class
DummyWindowArgs
//////////////////////////////////////////////////////////////////////// DummyWindowArgs /////////////////////////////////////////////////////////////
Source/Tools/Editor/Vault/VaultSearch.cpp:22
↓ 3 callers
Class
Matrix44
Source/Engine/MathSimd/AaBox.h:11
↓ 3 callers
Class
ThreadProcArgs
//////////////////////////////////////////////////////////////////////// ThreadProcArgs //////////////////////////////////////////////////////////////
Source/Tools/Editor/ThreadMechanism.h:21
↓ 2 callers
Class
ComponentManager
Source/Engine/Framework/Components.h:64
↓ 2 callers
Class
GridRowChangeArgs
Arguments for events dealing with changes to a row in the grid.
Source/Tools/Editor/Grid.h:16
↓ 2 callers
Class
Parameters
Source/Engine/GraphicsJobs/GraphicsJobsInterface.h:14
↓ 2 callers
Class
Quat
Source/Engine/MathSimd/Matrix44.h:11
↓ 2 callers
Class
SceneStatusChangeArgs
Source/Tools/EditorScene/Scene.h:44
↓ 2 callers
Class
SelectArgs
Source/Tools/EditorScene/Viewport.h:108
↓ 2 callers
Class
ThumbnailHighlightArgs
Highlight change event and arguments
Source/Tools/Editor/Vault/ThumbnailView.h:42
↓ 1 callers
Class
AaBox
Source/Engine/MathSimd/Frustum.h:11
↓ 1 callers
Class
Asset
Source/Engine/Engine/Asset.h:145
↓ 1 callers
Class
AssetLoader
Source/Engine/Framework/AssetLoaderInitialization.h:7
↓ 1 callers
Class
AssetPreprocessor
Source/Engine/PcSupport/ResourceHandler.h:15
↓ 1 callers
Class
AssetType
Source/Engine/Engine/Asset.h:142
↓ 1 callers
Class
BufferedDrawer
Source/Engine/Graphics/GraphicsManagerComponent.h:14
↓ 1 callers
Class
BulletBodyComponentDefinition
Source/Engine/Bullet/BulletBodyComponent.h:14
↓ 1 callers
Class
BulletBodyDefinition
Source/Engine/Bullet/BulletBody.h:21
↓ 1 callers
Class
BulletShape
Source/Engine/Bullet/BulletBodyDefinition.h:14
↓ 1 callers
Class
BulletWorld
Source/Engine/Bullet/BulletBody.h:20
↓ 1 callers
Class
Camera
Source/Tools/EditorScene/Pick.h:18
↓ 1 callers
Class
CameraComponentDefinition
Projects/GameLibrary/Graphics/Camera.h:5
↓ 1 callers
Class
CameraManagerComponentDefinition
Projects/GameLibrary/Graphics/CameraManager.h:13
↓ 1 callers
Class
CameraModeChangeArgs
Source/Tools/EditorScene/Viewport.h:182
↓ 1 callers
Class
CameraMovedArgs
Source/Tools/EditorScene/Camera.h:57
↓ 1 callers
Class
DamageOnContactComponentDefinition
Projects/GameLibrary/GameLogic/DamageOnContact.h:16
↓ 1 callers
Class
DetailsColumn
Source/Tools/Editor/Vault/ListResultsView.h:34
↓ 1 callers
Class
DragArgs
//////////////////////////////////////////////////////////////////////// Arguments for drag operations.
Source/Tools/Editor/DragDrop/DropTarget.h:17
↓ 1 callers
Class
EntityDefinition
Source/Engine/Framework/Slice.h:10
↓ 1 callers
Class
ExecuteArgs
Source/Tools/EditorScene/Scene.h:48
↓ 1 callers
Class
FilteredDropTargetArgs
Source/Tools/Editor/DragDrop/FilteredDropTarget.h:11
↓ 1 callers
Class
Fixup
Internal fixups that must be completed
Source/Engine/Engine/AssetLoader.h:37
↓ 1 callers
Class
Font
Source/Engine/Graphics/RenderResourceManager.h:11
↓ 1 callers
Class
Graph
fwd
Source/Tools/EditorScene/Graph.h:26
↓ 1 callers
Class
GraphicsManagerComponentDefinition
Source/Engine/Graphics/GraphicsManagerComponent.h:11
↓ 1 callers
Class
GraphicsScene
Source/Engine/Graphics/GraphicsManagerComponent.h:13
↓ 1 callers
Class
GridRowRenamedArgs
Source/Tools/Editor/Grid.h:29
↓ 1 callers
Class
HierarchyNode
Source/Tools/EditorScene/HierarchyNode.h:25
↓ 1 callers
Class
Image
Source/Engine/EditorSupport/PngImageLoader.h:14
↓ 1 callers
Class
Instance
Source/Tools/EditorScene/Instance.h:9
↓ 1 callers
Class
Layer
Source/Tools/EditorScene/HierarchyNode.h:18
↓ 1 callers
Class
ListChangeArgs
//////////////////////////////////////////////////////////////////////// Event arguments and delegate for events that indicate a change in a list cont
Source/Tools/Editor/Controls/List/ListView.h:44
↓ 1 callers
Class
LooseAssetFileWatcher
Source/Engine/PcSupport/LooseAssetLoader.h:14
↓ 1 callers
Class
LooseAssetLoader
Source/Engine/PcSupport/LooseAssetLoader.h:13
↓ 1 callers
Class
LoosePackageLoader
Source/Engine/PcSupport/LooseAssetFileWatcher.h:5
↓ 1 callers
Class
MRUArgs
Arguements and events for changes to the MRU.
Source/Tools/Editor/MRU/MenuMRU.h:18
↓ 1 callers
Class
Material
Source/Engine/Graphics/Mesh.h:28
↓ 1 callers
Class
MemoryHeapPreInitialization
Source/Engine/Framework/GameSystem.h:13
↓ 1 callers
Class
MeshComponent
Source/Engine/Components/MeshComponent.cpp:325
↓ 1 callers
Class
MeshSceneObjectTransform
Source/Engine/Components/MeshComponent.h:17
↓ 1 callers
Class
MessageArgs
Source/Tools/Perforce/P4Provider.h:55
↓ 1 callers
Class
OutlinerStates
Source/Tools/Editor/MainFrame.h:42
↓ 1 callers
Class
Package
Source/Engine/Engine/Asset.h:153
↓ 1 callers
Class
PackageLoader
Source/Engine/Engine/Asset.h:157
↓ 1 callers
Class
ParameterSet
Source/Engine/Framework/ParameterSet.h:24
↓ 1 callers
Class
ParameterSet_ActionSpawnEnemyWave
Projects/GameLibrary/GameLogic/EnemyWaveManager.h:11
↓ 1 callers
Class
PerforceWaitDialog
Source/Tools/Editor/Dialogs/PerforceWaitDialog.h:18
↓ 1 callers
Class
PropertiesGenerator
Source/Tools/EditorScene/Tool.h:14
↓ 1 callers
Class
PropertiesManager
Source/Tools/EditorScene/PropertiesManager.h:14
↓ 1 callers
Class
RBlendState
Source/Engine/Rendering/RRenderCommandProxy.h:11
↓ 1 callers
Class
RConstantBuffer
Source/Engine/Rendering/Renderer.h:22
↓ 1 callers
Class
RDepthStencilState
Source/Engine/Rendering/RRenderCommandProxy.h:12
↓ 1 callers
Class
RFence
Source/Engine/Rendering/Renderer.h:26
↓ 1 callers
Class
RIndexBuffer
Source/Engine/Rendering/Renderer.h:21
↓ 1 callers
Class
RPixelShader
Source/Engine/Rendering/Renderer.h:18
↓ 1 callers
Class
RRasterizerState
Source/Engine/Rendering/RRenderCommandProxy.h:10
↓ 1 callers
Class
RRenderCommandProxy
Source/Engine/Rendering/Renderer.h:12
↓ 1 callers
Class
RRenderContext
Source/Engine/Rendering/Renderer.h:13
↓ 1 callers
Class
RSurface
Source/Engine/Rendering/Renderer.h:15
↓ 1 callers
Class
RTexture
Source/Engine/Rendering/RRenderCommandProxy.h:21
↓ 1 callers
Class
RTexture2d
Source/Engine/Graphics/Texture.h:9
↓ 1 callers
Class
RVertexBuffer
Source/Engine/Rendering/Renderer.h:20
↓ 1 callers
Class
RVertexInputLayout
Source/Engine/Rendering/Renderer.h:24
↓ 1 callers
Class
RVertexShader
Source/Engine/Rendering/Renderer.h:17
↓ 1 callers
Class
RenderResourceManager
Source/Engine/Graphics/DynamicDrawer.h:13
↓ 1 callers
Class
Renderer
Source/Engine/Rendering/RVertexShader.h:7
↓ 1 callers
Class
RendererInitialization
Source/Engine/Framework/GameSystem.h:17
↓ 1 callers
Class
Resource
Source/Engine/PcSupport/AssetPreprocessor.h:10
↓ 1 callers
Class
RotateComponentDefinition
Source/Engine/Components/RotateComponent.h:11
↓ 1 callers
Class
Scene
Source/Tools/EditorScene/Tool.h:15
↓ 1 callers
Class
SceneDefinition
Source/Engine/Framework/SceneDefinition.h:22
↓ 1 callers
Class
SceneManager
Source/Tools/EditorScene/SwitchSceneCommand.h:13
↓ 1 callers
Class
SceneNode
Source/Tools/EditorScene/SceneNode.h:21
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