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hub / github.com/HeliumProject/Engine / BeginLoadVariant

Method BeginLoadVariant

Source/Engine/Graphics/Shader.cpp:236–291  ·  view source on GitHub ↗

Begin asynchronous loading of a shader variant. @param[in] shaderType Shader type. @param[in] userOptionIndex Index associated with the user option combination for the shader variant. @return ID associated with the load procedure, or an invalid index if the load could not be started. @see TryFinishLoadVariant()

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Callers 2

InitializeMethod · 0.45

Calls 4

GetInstanceFunction · 0.85
ToStringMethod · 0.80
SetMethod · 0.45
BeginLoadObjectMethod · 0.45

Tested by

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