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Functions5,105 in github.com/HarbourMasters/SpaghettiKart

↓ 1 callersFunctioninit_note_free_list
src/audio/playback.c:473
↓ 1 callersFunctioninit_obj_neon_mushroom
src/update_objects.c:3136
↓ 1 callersFunctioninit_object_leaf_particle
src/update_objects.c:2092
↓ 1 callersFunctioninit_object_smoke_particle
src/update_objects.c:1984
↓ 1 callersFunctioninit_object_smoke_particle2
src/update_objects.c:2064
↓ 1 callersFunctioninit_red_shell_texture
Generate the red shell tlut by invert green the green one
src/racing/actors.c:448
↓ 1 callersMethodinit_relocs
(self)
tools/asm_processor/asm_processor.py:272
↓ 1 callersFunctioninit_sequence_players
src/audio/seqplayer.c:1573
↓ 1 callersFunctioninit_smoke_particle
src/update_objects.c:2000
↓ 1 callersFunctioninit_smoke_particles
src/update_objects.c:2083
↓ 1 callersFunctioninit_star_object
* This function is part of the spawning for the "stars" in some stages * * arg2 is a pointer to some type of spawn data for the stars, although it n
src/code_8006E9C0.c:589
↓ 1 callersMethodinit_symbols
(self, sections)
tools/asm_processor/asm_processor.py:263
↓ 1 callersFunctioninit_synthetic_wave
src/audio/playback.c:443
↓ 1 callersFunctioninitialize_memory_pool
* @brief Sets the starting location for allocating memory and calculates pool size. * * Default memory size, 701.984 Kilobytes. */
src/racing/memory.c:90
↓ 1 callersFunctionintegral_part
src/menu_items.c:5889
↓ 1 callersMethodinterpolate_branch
src/port/interpolation/FrameInterpolation.cpp:384
↓ 1 callersFunctioninterrupt_gfx_sptask
src/main.c:864
↓ 1 callersFunctionisPrintfInit
src/os/is_debug.c:58
↓ 1 callersFunctionis_far_from_path
src/code_80005FD0.c:2184
↓ 1 callersMethodis_initialized
include/portable-file-dialogs.h:825
↓ 1 callersFunctionis_player_under_light_luigi_raceway
* Activates in the tunnel to shade the player a bit darker * Sort of an atmospheric effect. */
src/render_player.c:981
↓ 1 callersFunctionis_triangle_intersecting_bounding_box
src/racing/collision.c:1851
↓ 1 callersFunctionis_vista
include/portable-file-dialogs.h:416
↓ 1 callersFunctionis_within_distance_2d
src/math_util_2.c:360
↓ 1 callersFunctionis_within_horizontal_distance_to_camera
* @brief Returns if the object is between the distance_min and distance_max to the camera. * * @param objectIndex * @param camera * @param distanc
src/code_80086E70.c:766
↓ 1 callersFunctionldiv
src/os/ldiv.c:17
↓ 1 callersFunctionlist_chunks
(list: List, chunk_length: int)
tools/format.py:72
↓ 1 callersFunctionlldiv
src/os/ldiv.c:4
↓ 1 callersFunctionload_credits
src/ending/code_80280000.c:140
↓ 1 callersFunctionload_jpeg_image
tools/stb/stb_image.h:3573
↓ 1 callersFunctionload_kart_texture_and_render_kart_particles
* This function used to be split for each player screen. * It is combined now. * * Check buffers.c * // [nothing][screen][player] * ALIGNED8 str
src/render_player.c:283
↓ 1 callersFunctionload_mario_kart_64_logo
Stubbed because load texture directly.
src/code_8006E9C0.c:147
↓ 1 callersFunctionload_menu_states
* Loads menu states so they are preserved between menu changes */
src/menus.c:1872
↓ 1 callersFunctionload_post_time_trial_replay
src/replays.c:97
↓ 1 callersFunctionload_save_data
src/save.c:138
↓ 1 callersFunctionload_sequence
src/audio/load.c:653
↓ 1 callersFunctionload_sequence_internal
src/audio/load.c:663
↓ 1 callersFunctionload_texture_and_tlut
src/render_objects.c:689
↓ 1 callersFunctionload_texture_block_rgba16_nomirror
src/render_objects.c:219
↓ 1 callersFunctionload_texture_reset_cache
* If you need to reset a texture after a modification, * this will reload the texture. */
src/menu_items.c:3710
↓ 1 callersFunctionload_texture_tile_ia16_nomirror
src/render_objects.c:237
↓ 1 callersFunctionload_texture_tile_ia8_nomirror
src/render_objects.c:249
↓ 1 callersFunctionload_texture_tile_rgba16_nomirror
src/render_objects.c:225
↓ 1 callersFunctionload_track_path
Processes track path by index. @arg index from 0 to 3. Each track can have 1-4 paths.
src/code_80005FD0.c:3706
↓ 1 callersFunctionload_wave_samples
src/audio/synthesis.c:633
↓ 1 callersMethodlocal_symbols
(self)
tools/asm_processor/asm_processor.py:279
↓ 1 callersFunctionlookback_free
tools/libmio0.c:41
↓ 1 callersFunctionlookback_init
tools/libmio0.c:29
↓ 1 callersFunctionm256i_add_m128i_epi32
src/audio/mixer.c:49
↓ 1 callersFunctionm256i_add_m256i_epi32
src/audio/mixer.c:42
↓ 1 callersFunctionm256i_clamp_to_m128i
src/audio/mixer.c:63
↓ 1 callersFunctionm256i_srai
src/audio/mixer.c:56
↓ 1 callersFunctionmain
()
extract_assets.py:47
↓ 1 callersFunctionmain
()
tools/format.py:150
↓ 1 callersFunctionmain_menu_act
https://decomp.me/scratch/93qj8 nonmatching: regalloc; controllerIdx is not AND-ed back into $a1, reg chaos follows
src/menus.c:1299
↓ 1 callersFunctionmain_pool_free
* Free a block of memory that was allocated from the pool. The block must be * the most recently allocated block from its end of the pool, otherwise
src/racing/memory.c:199
↓ 1 callersFunctionmemset16safe
tools/utils.c:40
↓ 1 callersFunctionmenu_item_credits_render
src/menu_items.c:9054
↓ 1 callersFunctionmenu_item_data_course_selectable
src/menu_items.c:7314
↓ 1 callersFunctionmio0_decode
tools/libmio0.c:148
↓ 1 callersFunctionmio0_decode_file
tools/libmio0.c:312
↓ 1 callersFunctionmio0_encode
tools/libmio0.c:195
↓ 1 callersFunctionmio0_encode_file
tools/libmio0.c:388
↓ 1 callersFunctionmio0_open_out_file
tools/extract_data_for_mio.c:187
↓ 1 callersFunctionmio0encode
src/stubs.c:39
↓ 1 callersFunctionmm128_transpose
src/audio/mixer.c:434
↓ 1 callersFunctionmoon_jump
src/enhancements/moon_jump.c:6
↓ 1 callersFunctionmove_character_from_bar
(position, total_length, charbase="0", charfill="1")
progress.py:365
↓ 1 callersFunctionmove_s32_towards
src/render_player.c:726
↓ 1 callersFunctionmtxf_rotate_y
create a rotation matrix around the y axis
src/racing/math_util.c:354
↓ 1 callersFunctionmtxf_rotate_z_scale_x_y
src/math_util_2.c:548
↓ 1 callersFunctionmtxf_s16_rotate_z
create a rotation matrix around the z axis
src/racing/math_util.c:374
↓ 1 callersFunctionmtxf_set_matrix_gObjectList
src/math_util_2.c:873
↓ 1 callersFunctionmtxf_set_matrix_scale_transl
src/math_util_2.c:840
↓ 1 callersFunctionmtxf_translate_rotate2
src/animation.c:38
↓ 1 callersFunctionmtxf_u16_rotate_z
src/math_util_2.c:507
↓ 1 callersFunctionn64cksum_calc_6102
compute N64 ROM checksums buf: buffer with extended SM64 data cksum: two element array to write CRC1 and CRC2 to
tools/n64cksum.c:12
↓ 1 callersFunctionn64cksum_update_checksums
tools/n64cksum.c:61
↓ 1 callersFunctionn64graphics_get_read_version
tools/n64graphics.c:647
↓ 1 callersFunctionn64graphics_get_write_version
tools/n64graphics.c:652
↓ 1 callersFunctionnoncount
(file)
tools/mkgccgen.py:19
↓ 1 callersFunctionnote_apply_headset_pan_effects
src/audio/synthesis.c:720
↓ 1 callersFunctionnote_apply_surround_effect
* Apply surround sound effect using matrix encoding based on depth position. * Uses surroundEffectIndex (0x00-0x7F) calculated from Z position: *
src/audio/synthesis.c:808
↓ 1 callersFunctionnote_init
src/audio/playback.c:193
↓ 1 callersFunctionnote_init_all
src/audio/playback.c:774
↓ 1 callersFunctionnote_set_resampling_rate
src/audio/playback.c:98
↓ 1 callersFunctionnote_vibrato_update
src/audio/effects.c:157
↓ 1 callersFunctionobject_origin_pos_around_player_one
src/code_80086E70.c:1917
↓ 1 callersFunctionoff_freecam
src/enhancements/freecam/freecam.cpp:110
↓ 1 callersFunctionon_freecam
src/enhancements/freecam/freecam.cpp:105
↓ 1 callersFunctionopen_out_file
tools/libtkmk00.c:534
↓ 1 callersFunctionoptions_menu_act
* Navigation of the options menu */
src/menus.c:236
↓ 1 callersFunctionosAiGetLength
src/os/osAiGetLength.c:5
↓ 1 callersFunctionosAiSetFrequency
src/os/osAiSetFrequency.c:7
↓ 1 callersFunctionosAiSetNextBuffer
src/os/osAiSetNextBuffer.c:21
↓ 1 callersFunctionosCartRomInit
src/os/osCartRomInit.c:12
↓ 1 callersFunctionosContGetReadData
src/os/osContStartReadData.c:33
↓ 1 callersFunctionosContInit
src/os/osContInit.c:18
↓ 1 callersFunctionosContStartReadData
src/os/osContStartReadData.c:9
↓ 1 callersFunctionosCreatePiManager
src/os/osCreatePiManager.c:23
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