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github.com/HarbourMasters/SpaghettiKart
/ functions
Functions
5,105 in github.com/HarbourMasters/SpaghettiKart
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Functions
5,105
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Types & classes
867
↓ 1 callers
Function
func_80280A28
src/ending/podium_ceremony_actors.c:221
↓ 1 callers
Function
func_80280FFC
src/ending/podium_ceremony_actors.c:318
↓ 1 callers
Function
func_8028100C
src/ending/podium_ceremony_actors.c:322
↓ 1 callers
Function
func_8028150C
src/ending/podium_ceremony_actors.c:445
↓ 1 callers
Function
func_80281540
src/ending/podium_ceremony_actors.c:461
↓ 1 callers
Function
func_802818BC
src/ending/code_80281780.c:72
↓ 1 callers
Function
func_80281D00
src/ending/code_80281C40.c:57
↓ 1 callers
Function
func_80282F00
src/ending/ceremony_and_credits.c:415
↓ 1 callers
Function
func_802830B4
src/ending/ceremony_and_credits.c:450
↓ 1 callers
Function
func_80283100
src/ending/ceremony_and_credits.c:458
↓ 1 callers
Function
func_80283240
src/ending/ceremony_and_credits.c:469
↓ 1 callers
Function
func_80283330
src/ending/ceremony_and_credits.c:490
↓ 1 callers
Function
func_8028336C
@todo Does this match as a return of s8?
src/ending/ceremony_and_credits.c:503
↓ 1 callers
Function
func_80283B6C
src/ending/ceremony_and_credits.c:714
↓ 1 callers
Function
func_80283EA0
src/ending/ceremony_and_credits.c:940
↓ 1 callers
Function
func_80283F6C
src/ending/ceremony_and_credits.c:955
↓ 1 callers
Function
func_80284068
src/ending/ceremony_and_credits.c:971
↓ 1 callers
Function
func_8028DF00
src/racing/race_logic.c:53
↓ 1 callers
Function
func_8028DF38
src/racing/race_logic.c:62
↓ 1 callers
Function
func_8028EC98
src/racing/race_logic.c:426
↓ 1 callers
Function
func_8028F474
src/racing/race_logic.c:618
↓ 1 callers
Function
func_8028F8BC
src/racing/race_logic.c:740
↓ 1 callers
Function
func_8028F914
src/racing/race_logic.c:748
↓ 1 callers
Function
func_8028FC34
src/racing/race_logic.c:851
↓ 1 callers
Function
func_8028FCBC
src/racing/race_logic.c:868
↓ 1 callers
Function
func_802903D8
src/racing/race_logic.c:1089
↓ 1 callers
Function
func_802909F0
src/racing/race_logic.c:1194
↓ 1 callers
Function
func_80290B14
src/racing/race_logic.c:1219
↓ 1 callers
Function
func_80295BF8
src/racing/render_courses.c:244
↓ 1 callers
Function
func_80295D6C
src/racing/render_courses.c:276
↓ 1 callers
Function
func_80297760
src/racing/actors.c:426
↓ 1 callers
Function
func_802977E4
src/racing/actors.c:440
↓ 1 callers
Function
func_802979F8
src/racing/actors.c:482
↓ 1 callers
Function
func_80298D10
src/racing/actors.c:635
↓ 1 callers
Function
func_8029AC18
src/racing/actors.c:826
↓ 1 callers
Function
func_8029CF0C
src/actors/falling_rock/update.inc.c:7
↓ 1 callers
Function
func_802A38B4
src/racing/skybox_and_splitscreen.c:124
↓ 1 callers
Function
func_802A4300
src/racing/skybox_and_splitscreen.c:288
↓ 1 callers
Function
func_802A450C
src/racing/skybox_and_splitscreen.c:333
↓ 1 callers
Function
func_802A4EF4
src/racing/skybox_and_splitscreen.c:521
↓ 1 callers
Function
func_802A7728
src/racing/skybox_and_splitscreen.c:844
↓ 1 callers
Function
func_802A7940
src/racing/skybox_and_splitscreen.c:880
↓ 1 callers
Function
func_802ABD7C
src/racing/collision.c:451
↓ 1 callers
Function
func_802ABEAC
src/racing/collision.c:474
↓ 1 callers
Function
func_802B0464
src/racing/actors_extended.c:78
↓ 1 callers
Function
func_802B04E8
src/racing/actors_extended.c:88
↓ 1 callers
Function
func_802B0788
Drop a banana from a banana bunch and throw it forward?
src/racing/actors_extended.c:156
↓ 1 callers
Function
func_802B3FD0
* Only used in Battle mode * Likely trying to find the nearest player that is not the shell's owner and is not dead **/
src/actors/blue_and_red_shells/update.inc.c:158
↓ 1 callers
Function
func_802B51E8
src/racing/math_util.c:83
↓ 1 callers
Function
func_802B5CAC
src/racing/math_util.c:393
↓ 1 callers
Function
func_802B7CA8
src/racing/math_util.c:1000
↓ 1 callers
Function
game_init_clear_framebuffer
* @brief * */
src/main.c:614
↓ 1 callers
Function
game_state_handler
src/main.c:822
↓ 1 callers
Function
generate_collision_grid
* Splits the collision mesh into a 32x32 grid of cells. This allows the game to check only * nearby geography for a collision rather than checking ag
src/racing/collision.c:1916
↓ 1 callers
Function
generate_ferry_path
src/code_80005FD0.c:4410
↓ 1 callers
Function
generate_player_smoke
src/code_80005FD0.c:3371
↓ 1 callers
Function
generate_train_path
src/code_80005FD0.c:4395
↓ 1 callers
Function
get_bank_or_seq
src/audio/heap.c:460
↓ 1 callers
Function
get_bank_or_seq_inner
src/audio/heap.c:470
↓ 1 callers
Function
get_color_index
* Check if a given rgba (comp) is in a given palette (pal, represented as an array of rgba structs) * If found, return the index in pal it was found
tools/n64graphics.c:307
↓ 1 callers
Function
get_faulted_thread
src/crash_screen.c:178
↓ 1 callers
Function
get_instrument_inner
src/audio/playback.c:138
↓ 1 callers
Function
get_minimap_properties
src/code_8006E9C0.c:167
↓ 1 callers
Function
get_portamento_freq_scale
src/audio/effects.c:86
↓ 1 callers
Function
get_sound_surround_effect_index
* Calculate surround effect index from Z position (depth relative to camera). * Positive Z is behind the camera, negative Z is in front. * * Retur
src/audio/external.c:302
↓ 1 callers
Function
get_tidy_version
(tidy_executable: str)
tools/format.py:48
↓ 1 callers
Function
get_vibrato_freq_scale
src/audio/effects.c:108
↓ 1 callers
Function
get_vibrato_pitch_change
src/audio/effects.c:101
↓ 1 callers
Method
global_symbols
(self)
tools/asm_processor/asm_processor.py:283
↓ 1 callers
Function
guLookAtReflectF
src/os/guLookAtRef.c:25
↓ 1 callers
Function
guMtxCatF
src/os/guMtxCatF.c:35
↓ 1 callers
Function
guMtxIdent
src/os/guMtxF2L.c:62
↓ 1 callers
Function
guMtxXFMF
src/os/guMtxCatF.c:56
↓ 1 callers
Function
guNormalize
src/os/guNormalize.c:3
↓ 1 callers
Function
guOrthoF
src/os/guOrthoF.c:4
↓ 1 callers
Function
guRotateF
src/os/guRotateF.c:4
↓ 1 callers
Function
guScaleF
src/os/guScaleF.c:4
↓ 1 callers
Function
guTranslateF
src/os/guTranslateF.c:4
↓ 1 callers
Function
handle_a_press_for_all_players_during_race
src/player_controller.c:4410
↓ 1 callers
Function
handle_dp_complete
src/main.c:959
↓ 1 callers
Function
handle_menus_special
src/menu_items.c:9561
↓ 1 callers
Function
handle_sp_complete
src/main.c:969
↓ 1 callers
Function
handle_vblank
src/main.c:918
↓ 1 callers
Function
has_collided_with_player_and_within_height
* @brief Returns if the object collided with the player and is closer than the distance in the y axis. * * @param objectIndex * @param player * @p
src/code_80086E70.c:908
↓ 1 callers
Method
header_to_bin
(self)
tools/asm_processor/asm_processor.py:237
↓ 1 callers
Function
holecount
(file)
tools/mkgccgen.py:10
↓ 1 callers
Function
hover_cursor_over_character_portrait
src/menu_items.c:10851
↓ 1 callers
Function
i2raw
tools/n64graphics.c:363
↓ 1 callers
Function
imgpal2rawci
* Takes an image (img, an array of rgba structs) and a palette (pal, also an array of rgba structs) * Sets the values of rawci (8 bit color index arr
tools/n64graphics.c:329
↓ 1 callers
Function
init_all_player_balloons
src/code_80057C60.c:5842
↓ 1 callers
Function
init_camera_podium_ceremony
GP podium ceremony camera settings?
src/ending/camera_junk.c:29
↓ 1 callers
Function
init_cloud_object
src/code_8006E9C0.c:535
↓ 1 callers
Function
init_controllers
src/main.c:333
↓ 1 callers
Function
init_hud_one_player
src/code_8006E9C0.c:646
↓ 1 callers
Function
init_hud_three_four_player
src/code_8006E9C0.c:867
↓ 1 callers
Function
init_hud_two_player_horizontal
src/code_8006E9C0.c:796
↓ 1 callers
Function
init_hud_two_player_vertical
src/code_8006E9C0.c:731
↓ 1 callers
Function
init_kiwano_fruit
src/racing/actors.c:1123
↓ 1 callers
Function
init_layer_freelist
src/audio/seqplayer.c:296
↓ 1 callers
Function
init_leaf_particle
src/update_objects.c:2131
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