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Functions1,683 in github.com/HailToDodongo/pyrite64

↓ 1 callersMethodsetRot
src/renderer/skeleton.h:36
↓ 1 callersMethodsetScale
src/renderer/object.h:43
↓ 1 callersMethodsetScreenArea
n64/engine/src/scene/camera.cpp:33
↓ 1 callersMethodsetShapeType
n64/engine/include/collision/colliderShape.h:26
↓ 1 callersMethodsetTimeScale
n64/engine/include/collision/rigidBody.h:79
↓ 1 callersMethodsetToPipeline
src/renderer/shader.h:33
↓ 1 callersMethodsetTrigger
n64/engine/include/collision/colliderShape.h:66
↓ 1 callersMethodsetUp
n64/engine/src/collision/characterBody.cpp:55
↓ 1 callersFunctionshowAction
src/editor/imgui/notification.cpp:37
↓ 1 callersFunctionshowMessage
n64/examples/jam25/src/user/systems/dialog.cpp:226
↓ 1 callersFunctionsiftUp
n64/engine/src/collision/epa.cpp:96
↓ 1 callersFunctionsimulateDust
n64/examples/jam25/src/user/systems/sprites.cpp:19
↓ 1 callersMethodsleep
n64/engine/include/collision/rigidBody.h:152
↓ 1 callersFunctionsolverRand
n64/engine/src/collision/collisionScene.cpp:1234
↓ 1 callersFunctionsparkGradient
n64/examples/jam25/src/user/Particles.cpp:14
↓ 1 callersFunctionspawnParticles
n64/examples/jam25/src/user/Player.cpp:38
↓ 1 callersFunctionsphereEdgeTest
n64/engine/src/collision/capsuleSweep.cpp:78
↓ 1 callersFunctionsphereFaceTest
Sphere at S (radius r) sweeping along dir for up to t_max distance. Returns t ∈ [0, t_max] or FLT_MAX. depth is positive only when t == 0.
n64/engine/src/collision/capsuleSweep.cpp:45
↓ 1 callersFunctionsphereVertexTest
n64/engine/src/collision/capsuleSweep.cpp:127
↓ 1 callersMethodstep
n64/engine/src/collision/collisionScene.cpp:1807
↓ 1 callersMethodsupport
n64/engine/src/collision/colliderShape.cpp:13
↓ 1 callersFunctionswitchAlphaTex2Cycle
src/n64/ccMapping.cpp:25
↓ 1 callersFunctionswitchColTex2Cycle
src/n64/ccMapping.cpp:18
↓ 1 callersFunctiontoUnixPath
src/utils/fs.h:47
↓ 1 callersMethodtoWorldSpace
n64/engine/src/collision/meshCollider.cpp:106
↓ 1 callersMethodtrackGeometry
src/editor/window.cpp:40
↓ 1 callersMethodtransform
src/utils/aabb.h:47
↓ 1 callersMethodtransformVersion
n64/engine/include/collision/rigidBody.h:95
↓ 1 callersFunctiontriangleCheckEdge
n64/engine/src/collision/epa.cpp:143
↓ 1 callersFunctiontypedInput
src/editor/imgui/helper.h:785
↓ 1 callersFunctionucodeDestroy
n64/engine/src/renderer/bigtex/rspBigTex.cpp:43
↓ 1 callersFunctionucodeFillTextures
n64/engine/src/renderer/bigtex/rspBigTex.cpp:49
↓ 1 callersFunctionucodeInit
n64/engine/src/renderer/bigtex/rspBigTex.cpp:36
↓ 1 callersFunctionunached
n64/engine/include/lib/types.h:14
↓ 1 callersFunctionunfoldComboBox
* Opens a ComboBox popup on the next BeginCombo call. * @param label Internal ImGui label used by the ComboBox. */
src/editor/imgui/helper.h:226
↓ 1 callersFunctionunload
n64/engine/src/scene/sceneManager.cpp:51
↓ 1 callersFunctionupdate
n64/examples/jam25/src/user/HUD.cpp:60
↓ 1 callersMethodupdate
n64/engine/src/scene/scene.cpp:149
↓ 1 callersMethodupdate
n64/engine/src/renderer/material.cpp:52
↓ 1 callersMethodupdate
n64/engine/src/collision/attach.cpp:9
↓ 1 callersFunctionupdateWindowTitle
src/main.cpp:112
↓ 1 callersMethoduse
n64/engine/src/renderer/drawLayer.cpp:50
↓ 1 callersMethodwake
n64/engine/include/collision/rigidBody.h:151
↓ 1 callersMethodwasMovedByFloor
* Whether the floor moved (carried) the body this frame via followFloor — i.e. * the surface it stands on translated or rotated and dragged the b
n64/engine/include/collision/characterBody.h:112
↓ 1 callersMethodworldStateVersion
n64/engine/include/collision/colliderShape.h:80
↓ 1 callersMethodworldTransformVersion
n64/engine/include/collision/meshCollider.h:77
↓ 1 callersMethodwriteAs
src/utils/binaryFile.h:109
↓ 1 callersFunctionwriteBVH
src/project/assets/collision.cpp:72
↓ 1 callersFunctionwriteBVHNode
src/project/assets/collision.cpp:23
↓ 1 callersFunctionwriteData
(fontData, widths)
tools/createDebugFont.mjs:90
↓ 1 callersMethod~Camera
n64/engine/src/scene/camera.cpp:19
↓ 1 callersMethod~MaterialInstance
n64/engine/src/renderer/material.cpp:41
MethodAABB
src/utils/aabb.h:18
MethodAABBTree
n64/engine/include/collision/aabbTree.h:40
MethodArg
src/project/graph/nodes/nodeArg.h:21
MethodAssetInspector
src/editor/pages/parts/assetInspector.cpp:29
MethodAssetManager
src/project/assetManager.cpp:246
MethodAttach
n64/engine/include/collision/attach.h:25
MethodBuffMat4FP
n64/engine/include/lib/matrixManager.h:21
MethodBuilder
src/utils/jsonBuilder.h:17
MethodCamera
n64/engine/src/scene/camera.cpp:15
MethodCamera
src/renderer/camera.cpp:19
MethodCharacterBody
n64/engine/src/collision/characterBody.cpp:18
MethodCompBool
src/project/graph/nodes/nodeCompBool.h:19
MethodCompare
src/project/graph/nodes/nodeCompare.h:33
MethodFramebuffer
src/renderer/framebuffer.cpp:26
MethodFunc
src/project/graph/nodes/nodeFunc.h:29
MethodGetKeyChordName
src/editor/keymap.cpp:121
MethodHandle
n64/engine/include/audio/audioManager.h:30
MethodHelpIcon
src/editor/imgui/helper.cpp:44
MethodIconButton
src/editor/imgui/helper.cpp:21
FunctionImDrawCallback_ImplSDLGPU3_SetSamplerRepeat
src/main.cpp:54
MethodInstance
n64/engine/include/script/nodeGraph.h:40
MethodLauncher
src/editor/pages/launcher.cpp:45
MethodLayerInspector
src/editor/pages/parts/layerInspector.cpp:103
MethodMaterialInstance
n64/engine/include/renderer/material.h:214
MethodMesh
src/renderer/mesh.cpp:64
MethodModelEditor
src/editor/pages/parts/assets/modelEditor.h:20
MethodNodeEditor
src/editor/pages/parts/nodeEditor.cpp:22
MethodNote
src/project/graph/nodes/nodeNote.h:21
MethodObjDel
src/project/graph/nodes/nodeObjDel.h:19
MethodObjEvent
src/project/graph/nodes/nodeObjEvent.h:23
MethodObjRef
src/project/graph/nodes/nodeObjRef.h:26
MethodObject
src/project/scene/object.h:51
MethodObjectEventQueue
n64/engine/include/scene/event.h:38
MethodObjectInspector
src/editor/pages/parts/objectInspector.cpp:22
MethodPipeline
src/renderer/pipeline.cpp:9
MethodPostProcess
n64/engine/src/renderer/hdr/postProcess.cpp:17
MethodPrefabEditScope
src/editor/imgui/helper.h:177
MethodProject
src/project/project.cpp:94
MethodProperty
src/utils/prop.h:108
MethodRenderPipeline
n64/engine/include/renderer/pipeline.h:23
MethodRepeat
src/project/graph/nodes/nodeRepeat.h:20
MethodRigidBody
n64/engine/include/collision/rigidBody.h:65
MethodRingMat4FP
n64/engine/include/lib/matrixManager.h:32
MethodScene
n64/engine/src/scene/scene.cpp:66
MethodScene
src/renderer/scene.cpp:15
MethodScene
src/project/scene/scene.cpp:87
MethodScene
src/editor/pages/editorScene.cpp:32
MethodSceneInspector
src/editor/pages/parts/sceneInspector.cpp:11
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