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github.com/HailToDodongo/pyrite64
/ functions
Functions
1,683 in github.com/HailToDodongo/pyrite64
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Functions
1,683
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Types & classes
362
↓ 1 callers
Method
setRot
src/renderer/skeleton.h:36
↓ 1 callers
Method
setScale
src/renderer/object.h:43
↓ 1 callers
Method
setScreenArea
n64/engine/src/scene/camera.cpp:33
↓ 1 callers
Method
setShapeType
n64/engine/include/collision/colliderShape.h:26
↓ 1 callers
Method
setTimeScale
n64/engine/include/collision/rigidBody.h:79
↓ 1 callers
Method
setToPipeline
src/renderer/shader.h:33
↓ 1 callers
Method
setTrigger
n64/engine/include/collision/colliderShape.h:66
↓ 1 callers
Method
setUp
n64/engine/src/collision/characterBody.cpp:55
↓ 1 callers
Function
showAction
src/editor/imgui/notification.cpp:37
↓ 1 callers
Function
showMessage
n64/examples/jam25/src/user/systems/dialog.cpp:226
↓ 1 callers
Function
siftUp
n64/engine/src/collision/epa.cpp:96
↓ 1 callers
Function
simulateDust
n64/examples/jam25/src/user/systems/sprites.cpp:19
↓ 1 callers
Method
sleep
n64/engine/include/collision/rigidBody.h:152
↓ 1 callers
Function
solverRand
n64/engine/src/collision/collisionScene.cpp:1234
↓ 1 callers
Function
sparkGradient
n64/examples/jam25/src/user/Particles.cpp:14
↓ 1 callers
Function
spawnParticles
n64/examples/jam25/src/user/Player.cpp:38
↓ 1 callers
Function
sphereEdgeTest
n64/engine/src/collision/capsuleSweep.cpp:78
↓ 1 callers
Function
sphereFaceTest
Sphere at S (radius r) sweeping along dir for up to t_max distance. Returns t ∈ [0, t_max] or FLT_MAX. depth is positive only when t == 0.
n64/engine/src/collision/capsuleSweep.cpp:45
↓ 1 callers
Function
sphereVertexTest
n64/engine/src/collision/capsuleSweep.cpp:127
↓ 1 callers
Method
step
n64/engine/src/collision/collisionScene.cpp:1807
↓ 1 callers
Method
support
n64/engine/src/collision/colliderShape.cpp:13
↓ 1 callers
Function
switchAlphaTex2Cycle
src/n64/ccMapping.cpp:25
↓ 1 callers
Function
switchColTex2Cycle
src/n64/ccMapping.cpp:18
↓ 1 callers
Function
toUnixPath
src/utils/fs.h:47
↓ 1 callers
Method
toWorldSpace
n64/engine/src/collision/meshCollider.cpp:106
↓ 1 callers
Method
trackGeometry
src/editor/window.cpp:40
↓ 1 callers
Method
transform
src/utils/aabb.h:47
↓ 1 callers
Method
transformVersion
n64/engine/include/collision/rigidBody.h:95
↓ 1 callers
Function
triangleCheckEdge
n64/engine/src/collision/epa.cpp:143
↓ 1 callers
Function
typedInput
src/editor/imgui/helper.h:785
↓ 1 callers
Function
ucodeDestroy
n64/engine/src/renderer/bigtex/rspBigTex.cpp:43
↓ 1 callers
Function
ucodeFillTextures
n64/engine/src/renderer/bigtex/rspBigTex.cpp:49
↓ 1 callers
Function
ucodeInit
n64/engine/src/renderer/bigtex/rspBigTex.cpp:36
↓ 1 callers
Function
unached
n64/engine/include/lib/types.h:14
↓ 1 callers
Function
unfoldComboBox
* Opens a ComboBox popup on the next BeginCombo call. * @param label Internal ImGui label used by the ComboBox. */
src/editor/imgui/helper.h:226
↓ 1 callers
Function
unload
n64/engine/src/scene/sceneManager.cpp:51
↓ 1 callers
Function
update
n64/examples/jam25/src/user/HUD.cpp:60
↓ 1 callers
Method
update
n64/engine/src/scene/scene.cpp:149
↓ 1 callers
Method
update
n64/engine/src/renderer/material.cpp:52
↓ 1 callers
Method
update
n64/engine/src/collision/attach.cpp:9
↓ 1 callers
Function
updateWindowTitle
src/main.cpp:112
↓ 1 callers
Method
use
n64/engine/src/renderer/drawLayer.cpp:50
↓ 1 callers
Method
wake
n64/engine/include/collision/rigidBody.h:151
↓ 1 callers
Method
wasMovedByFloor
* Whether the floor moved (carried) the body this frame via followFloor — i.e. * the surface it stands on translated or rotated and dragged the b
n64/engine/include/collision/characterBody.h:112
↓ 1 callers
Method
worldStateVersion
n64/engine/include/collision/colliderShape.h:80
↓ 1 callers
Method
worldTransformVersion
n64/engine/include/collision/meshCollider.h:77
↓ 1 callers
Method
writeAs
src/utils/binaryFile.h:109
↓ 1 callers
Function
writeBVH
src/project/assets/collision.cpp:72
↓ 1 callers
Function
writeBVHNode
src/project/assets/collision.cpp:23
↓ 1 callers
Function
writeData
(fontData, widths)
tools/createDebugFont.mjs:90
↓ 1 callers
Method
~Camera
n64/engine/src/scene/camera.cpp:19
↓ 1 callers
Method
~MaterialInstance
n64/engine/src/renderer/material.cpp:41
Method
AABB
src/utils/aabb.h:18
Method
AABBTree
n64/engine/include/collision/aabbTree.h:40
Method
Arg
src/project/graph/nodes/nodeArg.h:21
Method
AssetInspector
src/editor/pages/parts/assetInspector.cpp:29
Method
AssetManager
src/project/assetManager.cpp:246
Method
Attach
n64/engine/include/collision/attach.h:25
Method
BuffMat4FP
n64/engine/include/lib/matrixManager.h:21
Method
Builder
src/utils/jsonBuilder.h:17
Method
Camera
n64/engine/src/scene/camera.cpp:15
Method
Camera
src/renderer/camera.cpp:19
Method
CharacterBody
n64/engine/src/collision/characterBody.cpp:18
Method
CompBool
src/project/graph/nodes/nodeCompBool.h:19
Method
Compare
src/project/graph/nodes/nodeCompare.h:33
Method
Framebuffer
src/renderer/framebuffer.cpp:26
Method
Func
src/project/graph/nodes/nodeFunc.h:29
Method
GetKeyChordName
src/editor/keymap.cpp:121
Method
Handle
n64/engine/include/audio/audioManager.h:30
Method
HelpIcon
src/editor/imgui/helper.cpp:44
Method
IconButton
src/editor/imgui/helper.cpp:21
Function
ImDrawCallback_ImplSDLGPU3_SetSamplerRepeat
src/main.cpp:54
Method
Instance
n64/engine/include/script/nodeGraph.h:40
Method
Launcher
src/editor/pages/launcher.cpp:45
Method
LayerInspector
src/editor/pages/parts/layerInspector.cpp:103
Method
MaterialInstance
n64/engine/include/renderer/material.h:214
Method
Mesh
src/renderer/mesh.cpp:64
Method
ModelEditor
src/editor/pages/parts/assets/modelEditor.h:20
Method
NodeEditor
src/editor/pages/parts/nodeEditor.cpp:22
Method
Note
src/project/graph/nodes/nodeNote.h:21
Method
ObjDel
src/project/graph/nodes/nodeObjDel.h:19
Method
ObjEvent
src/project/graph/nodes/nodeObjEvent.h:23
Method
ObjRef
src/project/graph/nodes/nodeObjRef.h:26
Method
Object
src/project/scene/object.h:51
Method
ObjectEventQueue
n64/engine/include/scene/event.h:38
Method
ObjectInspector
src/editor/pages/parts/objectInspector.cpp:22
Method
Pipeline
src/renderer/pipeline.cpp:9
Method
PostProcess
n64/engine/src/renderer/hdr/postProcess.cpp:17
Method
PrefabEditScope
src/editor/imgui/helper.h:177
Method
Project
src/project/project.cpp:94
Method
Property
src/utils/prop.h:108
Method
RenderPipeline
n64/engine/include/renderer/pipeline.h:23
Method
Repeat
src/project/graph/nodes/nodeRepeat.h:20
Method
RigidBody
n64/engine/include/collision/rigidBody.h:65
Method
RingMat4FP
n64/engine/include/lib/matrixManager.h:32
Method
Scene
n64/engine/src/scene/scene.cpp:66
Method
Scene
src/renderer/scene.cpp:15
Method
Scene
src/project/scene/scene.cpp:87
Method
Scene
src/editor/pages/editorScene.cpp:32
Method
SceneInspector
src/editor/pages/parts/sceneInspector.cpp:11
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