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github.com/HailToDodongo/pyrite64
/ functions
Functions
1,683 in github.com/HailToDodongo/pyrite64
⨍
Functions
1,683
◇
Types & classes
362
↓ 207 callers
Method
set
src/utils/prop.h:92
↓ 174 callers
Method
size
src/utils/ringBuffer.h:44
↓ 158 callers
Function
readProp
src/utils/json.h:46
↓ 122 callers
Function
add
src/editor/imgui/helper.h:214
↓ 98 callers
Method
get
n64/engine/src/scene/object.cpp:69
↓ 73 callers
Function
max
n64/engine/include/lib/math.h:80
↓ 71 callers
Method
end
src/editor/undoRedo.cpp:84
↓ 62 callers
Method
event
n64/tests/test_obj_states/src/user/globals.h:39
↓ 45 callers
Function
addObjProp
src/editor/imgui/helper.h:842
↓ 42 callers
Method
getLines
src/editor/pages/parts/viewport3D.h:66
↓ 40 callers
Method
clear
src/utils/logger.cpp:60
↓ 40 callers
Function
start
src/editor/imgui/helper.h:195
↓ 40 callers
Function
toWorldPoint
n64/engine/src/debug/debugDraw.cpp:16
↓ 39 callers
Function
end
src/editor/imgui/helper.h:209
↓ 38 callers
Method
size
n64/engine/include/lib/ringBuffer.h:43
↓ 35 callers
Method
begin
src/editor/undoRedo.cpp:64
↓ 32 callers
Method
clear
src/editor/undoRedo.cpp:54
↓ 32 callers
Function
setColor
n64/engine/include/debug/debugDraw.h:55
↓ 30 callers
Method
getUUID
src/project/assetManager.h:86
↓ 30 callers
Function
log
n64/engine/include/lib/logger.h:25
↓ 30 callers
Method
ownerObject
n64/engine/include/collision/rigidBody.h:69
↓ 29 callers
Method
add
n64/engine/src/renderer/particles/ptxSprites.cpp:68
↓ 28 callers
Method
clear
n64/engine/src/audio/audioManager.cpp:30
↓ 28 callers
Method
end
n64/engine/src/renderer/material.cpp:135
↓ 27 callers
Method
getEntryByUUID
src/project/assetManager.h:155
↓ 27 callers
Method
markChanged
src/editor/undoRedo.h:63
↓ 27 callers
Method
write
src/utils/binaryFile.h:58
↓ 26 callers
Method
getLoadedScene
src/project/scene/sceneManager.h:48
↓ 25 callers
Function
clamp
n64/engine/include/lib/math.h:83
↓ 25 callers
Function
getGfxScale
n64/engine/src/collision/gfxScale.cpp:9
↓ 25 callers
Method
setEnabled
n64/engine/src/scene/object.cpp:21
↓ 25 callers
Method
shapeType
n64/engine/include/collision/colliderShape.h:37
↓ 24 callers
Function
matrix3Vec3Mul
n64/engine/src/collision/rigidBody.cpp:60
↓ 23 callers
Method
push
n64/engine/src/debug/overlay/ovlCPU.cpp:21
↓ 22 callers
Method
getObjectById
n64/engine/src/scene/scene.cpp:450
↓ 22 callers
Method
isEnabled
* Check if the object is enabled, considering parent/group state. * @return true enabled */
n64/engine/include/scene/object.h:121
↓ 21 callers
Function
addKeybind
src/editor/imgui/helper.h:968
↓ 21 callers
Function
getInvGfxScale
n64/engine/src/collision/gfxScale.cpp:10
↓ 19 callers
Function
abs
n64/engine/include/lib/math.h:101
↓ 19 callers
Function
addProp
src/editor/imgui/helper.h:831
↓ 17 callers
Function
saveTextFile
src/utils/fs.h:32
↓ 17 callers
Method
toWorldSpace
n64/engine/src/collision/rigidBody.cpp:478
↓ 17 callers
Function
useDefault
n64/engine/include/renderer/drawLayer.h:56
↓ 16 callers
Function
getBits
src/n64/ccMapping.cpp:10
↓ 16 callers
Function
setBits
src/n64/ccMapping.cpp:14
↓ 15 callers
Function
compareEvents
n64/tests/test_obj_states/src/user/TestSetup.cpp:79
↓ 15 callers
Function
hasFlag
n64/engine/include/collision/raycast.h:29
↓ 15 callers
Function
rand01
n64/engine/include/lib/math.h:68
↓ 15 callers
Method
resize
src/renderer/vertBuffer.cpp:21
↓ 15 callers
Function
simplexMovePoint
n64/engine/src/collision/gjk.cpp:13
↓ 14 callers
Method
getObjectByUUID
src/project/scene/scene.h:87
↓ 14 callers
Function
loadTextFile
src/utils/fs.h:14
↓ 14 callers
Function
min
n64/engine/include/lib/math.h:77
↓ 13 callers
Method
serialize
src/editor/keymap.cpp:43
↓ 13 callers
Function
toHex64
src/utils/string.h:75
↓ 13 callers
Function
toggleProp
src/editor/pages/parts/assets/modelEditor.cpp:45
↓ 12 callers
Function
addComboBox
src/editor/imgui/helper.h:657
↓ 12 callers
Method
begin
n64/engine/src/renderer/material.cpp:93
↓ 12 callers
Function
draw
n64/examples/jam25/src/user/HUD.cpp:77
↓ 12 callers
Function
isPrefabLocked
Checks if the current object is a prefab instance and not in edit mode, or if the prefab edit override is active.
src/editor/imgui/helper.h:166
↓ 12 callers
Function
play2D
n64/engine/src/audio/audioManager.cpp:141
↓ 12 callers
Method
remove
n64/engine/src/scene/object.cpp:39
↓ 11 callers
Method
getMatInstance
Followed by: (after 4byte align)
n64/engine/src/scene/components/model.cpp:28
↓ 11 callers
Method
readsCollider
n64/engine/src/collision/meshCollider.cpp:176
↓ 11 callers
Method
setVolume
n64/engine/src/audio/audioManager.cpp:205
↓ 11 callers
Method
toLocalSpace
n64/engine/src/collision/rigidBody.cpp:482
↓ 11 callers
Function
vec3NormalizeOrFallback
n64/engine/include/collision/vecMath.h:25
↓ 10 callers
Method
applyConstrainedWorldInertia
n64/engine/include/collision/rigidBody.h:158
↓ 10 callers
Function
callHooks
data/scripts/globalScriptTable.cpp:9
↓ 10 callers
Method
getNodeData
n64/engine/src/collision/aabbTree.cpp:186
↓ 10 callers
Method
hasTransform
n64/engine/src/collision/meshCollider.cpp:156
↓ 10 callers
Method
isObjectSelected
src/context.h:136
↓ 10 callers
Function
reset
n64/examples/jam25/src/user/systems/dropShadows.cpp:185
↓ 10 callers
Function
write
n64/engine/src/renderer/bigtex/rspBigTex.cpp:16
↓ 9 callers
Method
addPropOverride
src/project/scene/object.h:65
↓ 9 callers
Function
canApplyAngularResponse
n64/engine/src/collision/collisionScene.cpp:28
↓ 9 callers
Method
getGPUTex
src/renderer/texture.h:30
↓ 9 callers
Method
getHeight
src/renderer/texture.h:29
↓ 9 callers
Method
getPos
src/utils/binaryFile.h:139
↓ 9 callers
Function
init
n64/engine/src/audio/audioManager.cpp:72
↓ 9 callers
Method
isTrigger
n64/engine/include/collision/colliderShape.h:67
↓ 9 callers
Function
load
n64/engine/src/script/nodeGraph.cpp:27
↓ 9 callers
Method
localVertex
n64/engine/src/collision/meshCollider.cpp:35
↓ 9 callers
Function
quatConjugate
@brief Constructs the conjugate of a quaternion, which represents the inverse rotation for unit quaternions. @param q The quaternion to conjugate. @re
n64/engine/include/collision/vecMath.h:252
↓ 8 callers
Function
aabbUnion
@brief Returns the union of two AABBs that contains them both @param a @param b @return
n64/engine/include/collision/aabb.h:53
↓ 8 callers
Function
addAssetVecComboBox
src/editor/imgui/helper.h:548
↓ 8 callers
Function
addEvent
n64/tests/test_obj_states/src/user/globals.h:55
↓ 8 callers
Function
changeExt
src/project/assetManager.cpp:73
↓ 8 callers
Function
constrainedLinearInvMassAlong
n64/engine/src/collision/collisionScene.cpp:46
↓ 8 callers
Method
disabled
n64/tests/test_obj_states/src/user/globals.h:44
↓ 8 callers
Function
ensurePropertyOverride
src/editor/pages/parts/viewport3D.cpp:161
↓ 8 callers
Method
getCodeData
n64/engine/include/scene/components/code.h:33
↓ 8 callers
Method
isPrefabInstance
src/project/scene/object.h:60
↓ 8 callers
Function
nextFace
n64/engine/src/collision/epa.cpp:23
↓ 8 callers
Method
setLookAt
n64/engine/src/scene/camera.cpp:37
↓ 8 callers
Method
update
n64/engine/src/debug/menu.cpp:15
↓ 8 callers
Function
vec3IsZero
@brief Checks if a vector is the zero vector (0, 0, 0). @param v @return
n64/engine/include/collision/vecMath.h:68
↓ 7 callers
Function
SideBySide
src/editor/imgui/helper.h:43
↓ 7 callers
Function
addVecComboBox
src/editor/imgui/helper.h:475
↓ 7 callers
Method
clearObjectSelection
src/context.h:79
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