| 14 | constexpr int SIMPLE_RING_STEPS = 8; |
| 15 | |
| 16 | inline fm_vec3_t toWorldPoint(const fm_vec3_t &position, const fm_quat_t &rotation, const fm_vec3_t &local) |
| 17 | { |
| 18 | return position + rotation * local; |
| 19 | } |
| 20 | |
| 21 | void drawRingXZ(const fm_vec3_t &position, const fm_quat_t &rotation, float radius, float y, int steps, color_t color) |
| 22 | { |
no outgoing calls
no test coverage detected