MCPcopy Create free account

hub / github.com/HailToDodongo/pyrite64 / functions

Functions1,683 in github.com/HailToDodongo/pyrite64

↓ 1 callersFunctioncountChildBones
src/editor/pages/parts/assetInspector.cpp:20
↓ 1 callersFunctioncrc32
src/utils/hash.h:42
↓ 1 callersFunctioncrc64
n64/engine/include/lib/types.h:34
↓ 1 callersMethodcreatePrefabFromObject
src/project/scene/scene.cpp:243
↓ 1 callersFunctioncross
n64/engine/include/lib/math.h:105
↓ 1 callersFunctioncylinderEdgeTest
n64/engine/src/collision/capsuleSweep.cpp:159
↓ 1 callersFunctioncylinderVertexTest
n64/engine/src/collision/capsuleSweep.cpp:214
↓ 1 callersFunctiondebugDrawLine
n64/engine/src/debug/debugDraw.cpp:42
↓ 1 callersFunctiondeserialize
src/project/component/types/compCode.cpp:42
↓ 1 callersFunctiondeserialize
src/project/component/types/compCamera.cpp:62
↓ 1 callersMethoddeserialize
src/project/scene/scene.cpp:307
↓ 1 callersMethoddestroy
n64/engine/src/debug/debugDraw.cpp:90
↓ 1 callersMethoddestroy
n64/engine/include/renderer/material.h:132
↓ 1 callersMethoddestroyData
n64/engine/src/collision/meshCollider.cpp:385
↓ 1 callersMethoddisable
n64/engine/src/collision/rigidBody.cpp:505
↓ 1 callersMethoddiscardUnsavedChanges
src/editor/pages/parts/nodeEditor.cpp:158
↓ 1 callersFunctiondispatchObjectCollisionEvent
n64/engine/src/scene/scene.cpp:49
↓ 1 callersMethoddraw
n64/engine/src/renderer/pipelineDefault.cpp:69
↓ 1 callersMethoddraw
n64/engine/src/renderer/pipelineHDRBloom.cpp:85
↓ 1 callersMethoddraw
n64/engine/src/renderer/pipelineBigTex.cpp:93
↓ 1 callersMethoddraw
src/editor/pages/launcher.cpp:58
↓ 1 callersFunctiondrawComboSearchFilter
* Draws a search input for an opened ComboBox popup. * @param label ImGui label used to derive the combo-specific filter state. * @return Pointe
src/editor/imgui/helper.h:237
↓ 1 callersFunctiondrawCullFilter
n64/engine/src/scene/components/model.cpp:63
↓ 1 callersFunctiondrawCullNoFilter
n64/engine/src/scene/components/model.cpp:74
↓ 1 callersFunctiondrawNGonOverlay
n64/examples/jam25/src/user/systems/screenFade.cpp:29
↓ 1 callersFunctiondrawNoCullFilter
n64/engine/src/scene/components/model.cpp:55
↓ 1 callersFunctiondrawObjectNode
src/editor/pages/parts/sceneGraph.cpp:242
↓ 1 callersFunctiondrawRenameInput
* Draws an inline rename text field on top of a scene-graph node label. * * The edit is confirmed on Enter or when the field loses focus, and ca
src/editor/pages/parts/sceneGraph.cpp:190
↓ 1 callersFunctiondrawStep
draws a rounded square with text inside
src/editor/pages/parts/toolchainOverlay.cpp:25
↓ 1 callersMethodduplicate
src/project/scene/sceneManager.cpp:113
↓ 1 callersFunctioneaseOutCubic
n64/engine/include/lib/math.h:44
↓ 1 callersFunctioneaseOutSin
n64/engine/include/lib/math.h:58
↓ 1 callersMethodenable
n64/engine/src/collision/rigidBody.cpp:500
↓ 1 callersMethodendFrame
n64/engine/src/renderer/hdr/postProcess.cpp:48
↓ 1 callersMethodendLightingOverride
n64/engine/src/scene/scene.cpp:502
↓ 1 callersFunctionevaluateBarycentricCoords
n64/engine/include/collision/vecMath.h:183
↓ 1 callersFunctionexpandPolytope
n64/engine/src/collision/epa.cpp:292
↓ 1 callersMethodfindRigidBodyByObjectId
n64/engine/src/collision/collisionScene.cpp:320
↓ 1 callersMethodfixedUpdate
n64/engine/include/scene/components/code.h:78
↓ 1 callersMethodfloorObjectId
* Object id of the surface the body is currently grounded on (0 when airborne). * Lets other objects react to the character standing on them (e.g
n64/engine/include/collision/characterBody.h:103
↓ 1 callersMethodfocus
src/editor/pages/parts/assets/modelEditor.cpp:412
↓ 1 callersMethodfocusSelection
src/renderer/camera.cpp:156
↓ 1 callersFunctionfreeBuffers
n64/engine/src/renderer/bigtex/memory.cpp:21
↓ 1 callersMethodfromT3D
src/project/assets/material.cpp:147
↓ 1 callersMethodfromT3DM
src/renderer/n64Mesh.cpp:24
↓ 1 callersFunctiongenerateUvTexture
* Generates two slices (vertical and horizontal) that when combined form a gradient texture. * This is effectively a "UV identity" texture, meaning
n64/engine/src/renderer/bigtex/uvTexture.cpp:19
↓ 1 callersFunctiongetAssetPath
src/project/assetManager.cpp:57
↓ 1 callersFunctiongetAssetROMPath
src/project/assetManager.cpp:65
↓ 1 callersMethodgetBone
src/renderer/skeleton.h:61
↓ 1 callersMethodgetByPath
src/project/assetManager.cpp:825
↓ 1 callersFunctiongetCamPos
n64/examples/jam25/src/user/TitleScreen.cpp:20
↓ 1 callersFunctiongetChildIndex
n64/engine/src/collision/epa.cpp:62
↓ 1 callersMethodgetColor
n64/engine/include/renderer/particles/ptxSprites.h:37
↓ 1 callersMethodgetConfigPath
src/editor/window.cpp:51
↓ 1 callersMethodgetCurrColorSurf
n64/engine/include/renderer/pipeline.h:25
↓ 1 callersMethodgetCurrentKeymapPreset
src/editor/preferences.cpp:72
↓ 1 callersMethodgetFlags
n64/engine/src/assets/assetManager.cpp:27
↓ 1 callersFunctiongetGraphFuncByUUID
data/scripts/scriptTable.cpp:42
↓ 1 callersFunctiongetHeapDiff
n64/engine/src/lib/memory.cpp:51
↓ 1 callersMethodgetIndexCount
src/renderer/vertBuffer.h:71
↓ 1 callersMethodgetMemoryUsage
src/editor/undoRedo.cpp:178
↓ 1 callersFunctiongetMessage
n64/examples/jam25/src/user/systems/dialogMessages.h:34
↓ 1 callersFunctiongetMetrics
n64/engine/src/audio/audioManager.cpp:128
↓ 1 callersFunctiongetName
n64/engine/src/renderer/bigtex/textures.cpp:13
↓ 1 callersMethodgetNodeBounds
n64/engine/src/collision/aabbTree.cpp:191
↓ 1 callersMethodgetRedoCount
src/editor/undoRedo.h:71
↓ 1 callersMethodgetRedoDescription
src/editor/undoRedo.cpp:154
↓ 1 callersFunctiongetSceneIdx
data/scripts/sceneTable.h:8
↓ 1 callersMethodgetScreenPos
n64/engine/src/scene/camera.cpp:49
↓ 1 callersMethodgetTile
n64/engine/src/renderer/material.cpp:290
↓ 1 callersFunctiongetTypeSize
src/utils/codeParser.cpp:34
↓ 1 callersMethodgetUndoCount
src/editor/undoRedo.h:70
↓ 1 callersMethodgetUndoDescription
src/editor/undoRedo.cpp:148
↓ 1 callersMethodgetWorldAABB
src/project/scene/object.h:98
↓ 1 callersFunctiongetZBuffer
n64/engine/src/renderer/bigtex/memory.cpp:16
↓ 1 callersMethodgjkSupport
n64/engine/src/collision/meshCollider.cpp:52
↓ 1 callersMethodhasChildren
n64/engine/include/scene/object.h:155
↓ 1 callersFunctionhasFlag
n64/engine/include/collision/rigidBody.h:59
↓ 1 callersMethodhasOwnerTransformChanged
n64/engine/src/collision/meshCollider.cpp:184
↓ 1 callersMethodhasResult
src/utils/container.h:28
↓ 1 callersFunctionhasUnsavedChanges
src/main.cpp:62
↓ 1 callersFunctionhurt
n64/examples/jam25/src/user/Player.cpp:451
↓ 1 callersMethodinertiaTensor
n64/engine/src/collision/shapes.cpp:41
↓ 1 callersMethodinit
src/editor/window.cpp:20
↓ 1 callersFunctioninitExpandingSimplex
n64/engine/src/collision/epa.cpp:276
↓ 1 callersFunctioninitGlobalActions
src/editor/globalActions.cpp:22
↓ 1 callersMethodinstall
src/utils/toolchain.cpp:114
↓ 1 callersMethodintegrateAngularVelocity
n64/engine/src/collision/rigidBody.cpp:312
↓ 1 callersMethodintegratePosition
n64/engine/src/collision/rigidBody.cpp:361
↓ 1 callersMethodintegrateRotation
n64/engine/src/collision/rigidBody.cpp:369
↓ 1 callersMethodintegrateVelocity
n64/engine/src/collision/rigidBody.cpp:267
↓ 1 callersMethodintoLocalSpace
n64/engine/src/scene/object.cpp:55
↓ 1 callersMethodinvalidate
src/editor/thumbnailCache.cpp:147
↓ 1 callersFunctionisDescendantOf
* Checks whether a target object belongs to the subtree of a given ancestor. * * @param allegedDescendant Object to check if is a descendant.
src/project/scene/scene.cpp:30
↓ 1 callersMethodisDirty
src/editor/pages/parts/nodeEditor.h:29
↓ 1 callersMethodisFull
n64/engine/include/renderer/particles/ptxSystem.h:39
↓ 1 callersMethodisKinematic
n64/engine/include/collision/rigidBody.h:106
↓ 1 callersFunctionisPascalWordStart
* Returns whether a character starts a searchable PascalCase word. * @param label Item text being searched. * @param labelLength Cached label le
src/editor/imgui/helper.h:268
↓ 1 callersMethodisPlaceholder
n64/engine/include/renderer/material.h:57
↓ 1 callersMethodisRequested
src/utils/container.h:21
← previousnext →501–600 of 1,683, ranked by callers