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github.com/HailToDodongo/pyrite64
/ functions
Functions
1,683 in github.com/HailToDodongo/pyrite64
⨍
Functions
1,683
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Types & classes
362
↓ 2 callers
Method
build
src/project/component/shared/materialInstance.cpp:49
↓ 2 callers
Function
buildAssetEntry
src/project/assetManager.cpp:101
↓ 2 callers
Function
buildCodeEntry
src/project/assetManager.cpp:187
↓ 2 callers
Function
calcRightControlAreaWidth
* Computes the horizontal area reserved for the controls at the right side of a row. * * @return Width that must remain free at the right side o
src/editor/pages/parts/sceneGraph.cpp:83
↓ 2 callers
Function
calculateLerp
n64/engine/include/collision/vecMath.h:138
↓ 2 callers
Method
canRedo
* Check if redo is available. */
src/editor/undoRedo.h:84
↓ 2 callers
Method
canUndo
* Check if undo is available. */
src/editor/undoRedo.h:79
↓ 2 callers
Method
capsuleSweep
n64/engine/src/collision/collisionScene.cpp:1636
↓ 2 callers
Method
clearNodeGraphDirty
src/project/assetManager.cpp:754
↓ 2 callers
Function
clipPolygonToBoxSlab
@brief Clip a polygon against one side of a box slab (keep vertices with coord >= -limit). @param inVerts Input polygon vertices. @param inCount Num
n64/engine/src/collision/collide.cpp:404
↓ 2 callers
Function
collectSelectedObjects
src/editor/selectionUtils.cpp:31
↓ 2 callers
Function
collideDetectObjectToMesh
@brief Detects collision between a collider and a mesh and caches contact constraints if needed. @param collider The collider to test against the mesh
n64/engine/src/collision/collide.cpp:1285
↓ 2 callers
Function
collideDetectObjectToObject
@brief Detects collision between two colliders and caches contact constraints if needed. @param colliderA The first collider. @param rbA The rigid bod
n64/engine/src/collision/collide.cpp:1355
↓ 2 callers
Function
collisionEventSelfObject
n64/engine/src/collision/collisionScene.cpp:50
↓ 2 callers
Method
computeLocalRootAabb
n64/engine/src/collision/meshCollider.cpp:211
↓ 2 callers
Function
contactReferenceOffset
n64/engine/include/collision/contactUtils.h:68
↓ 2 callers
Function
contactTransformVersion
n64/engine/include/collision/contactUtils.h:9
↓ 2 callers
Function
contactWorldPointFromLocalPoint
n64/engine/include/collision/contactUtils.h:48
↓ 2 callers
Function
crc32
n64/engine/include/lib/types.h:19
↓ 2 callers
Method
create
n64/engine/src/collision/raycast.cpp:564
↓ 2 callers
Method
createCachedConstraint
n64/engine/src/collision/collisionScene.cpp:447
↓ 2 callers
Method
createNodeGraph
src/project/assetManager.cpp:811
↓ 2 callers
Method
createScript
src/project/assetManager.cpp:761
↓ 2 callers
Method
debugDraw
n64/engine/src/collision/characterBody.cpp:428
↓ 2 callers
Function
deleteSelectedObjects
src/editor/selectionUtils.cpp:45
↓ 2 callers
Function
deserialize
src/project/assetManager.cpp:81
↓ 2 callers
Method
deserialize
src/project/project.cpp:80
↓ 2 callers
Method
deserialize
src/project/component/shared/materialInstance.cpp:28
↓ 2 callers
Function
diagonalInverse
n64/engine/src/collision/rigidBody.cpp:34
↓ 2 callers
Function
drawBoxBg
n64/examples/jam25/src/user/systems/dialog.cpp:167
↓ 2 callers
Function
drawBoxBgSart
direct functions to draw box BG outside the dialog system
n64/examples/jam25/src/user/systems/dialog.h:24
↓ 2 callers
Function
fromString
src/utils/codeParser.cpp:18
↓ 2 callers
Method
getAllocSize
n64/engine/src/scene/components/model.cpp:88
↓ 2 callers
Function
getAssetIndex
data/scripts/assetTable.h:7
↓ 2 callers
Method
getAssetUUID
src/editor/pages/parts/nodeEditor.h:30
↓ 2 callers
Method
getBufferS16
n64/engine/include/renderer/particles/ptxSystem.h:35
↓ 2 callers
Function
getCharBounds
(png, charCol, charRow)
tools/createDebugFont.mjs:24
↓ 2 callers
Function
getCodeSizeByIndex
data/scripts/scriptTable.cpp:34
↓ 2 callers
Method
getCurrDepthSurf
n64/engine/include/renderer/pipeline.h:26
↓ 2 callers
Method
getFootPos
n64/engine/src/collision/characterBody.cpp:74
↓ 2 callers
Function
getFreeSlots
n64/engine/src/audio/audioManager.cpp:47
↓ 2 callers
Method
getId
n64/engine/include/scene/scene.h:156
↓ 2 callers
Function
getIndexLeft
src/project/graph/graph.cpp:35
↓ 2 callers
Function
getIndexRight
src/project/graph/graph.cpp:47
↓ 2 callers
Method
getMainAnim
n64/engine/include/scene/components/animModel.h:47
↓ 2 callers
Method
getMass
n64/engine/include/collision/rigidBody.h:97
↓ 2 callers
Method
getModelTexture
src/editor/thumbnailCache.cpp:140
↓ 2 callers
Method
getNext
n64/engine/include/lib/matrixManager.h:38
↓ 2 callers
Function
getNodeIcons
* Builds the icon prefix shown before the node name in the scene tree. * * The prefix may contain the prefab marker plus either the first compon
src/editor/pages/parts/sceneGraph.cpp:42
↓ 2 callers
Function
getParentIndex
n64/engine/src/collision/epa.cpp:61
↓ 2 callers
Function
getPrefsPath
src/editor/preferences.cpp:16
↓ 2 callers
Function
getRainbowColor
n64/examples/jam25/src/user/globalSetup.cpp:22
↓ 2 callers
Method
getScrubUV
src/editor/thumbnailCache.cpp:171
↓ 2 callers
Method
getSize
* Returns the allocated size of this object in bytes. * (This is used internally to manage allocation and copying). * @return size in by
n64/engine/include/renderer/material.h:269
↓ 2 callers
Function
getStaticMemInfo
n64/engine/include/lib/memory.h:57
↓ 2 callers
Method
getTargetInfo
src/renderer/framebuffer.h:47
↓ 2 callers
Method
getTargetInfoCount
src/renderer/framebuffer.h:48
↓ 2 callers
Method
getTexture
src/renderer/framebuffer.h:51
↓ 2 callers
Method
getType
n64/engine/src/assets/assetManager.cpp:31
↓ 2 callers
Method
getViewDir
n64/engine/include/scene/camera.h:71
↓ 2 callers
Method
hasScale
n64/engine/src/collision/meshCollider.cpp:171
↓ 2 callers
Function
init
src/project/component/types/compCode.cpp:23
↓ 2 callers
Method
isInstalling
src/utils/toolchain.cpp:127
↓ 2 callers
Function
isPow2
src/editor/pages/parts/assets/textureEditor.cpp:12
↓ 2 callers
Function
isWSL
src/utils/proc.cpp:37
↓ 2 callers
Function
loadIntoBuffer
n64/engine/src/renderer/bigtex/textures.cpp:24
↓ 2 callers
Method
loadScene
src/project/scene/sceneManager.cpp:131
↓ 2 callers
Function
makeColliderPairConstraintKey
n64/engine/include/collision/contact.h:66
↓ 2 callers
Function
makeDefault
src/project/component/types/compCharBody.cpp:47
↓ 2 callers
Function
makeNameSafe
src/editor/pages/parts/createProjectOverlay.cpp:21
↓ 2 callers
Method
markPrefabDirty
src/project/assetManager.cpp:698
↓ 2 callers
Method
moveAndSlide
n64/engine/src/collision/characterBody.cpp:98
↓ 2 callers
Method
moveDelta
src/renderer/camera.cpp:119
↓ 2 callers
Method
nextChar
n64/examples/jam25/src/user/systems/dialog.cpp:48
↓ 2 callers
Method
onObjectCollision
n64/engine/src/scene/scene.cpp:418
↓ 2 callers
Method
orbitDelta
src/renderer/camera.cpp:108
↓ 2 callers
Function
printCC
src/editor/pages/parts/assets/modelEditor.cpp:85
↓ 2 callers
Function
printEvents
n64/tests/test_obj_states/src/user/TestSetup.cpp:38
↓ 2 callers
Function
printTable
n64/engine/src/debug/overlay/ovlCPU.cpp:47
↓ 2 callers
Function
quatApplyAngularVelocity
@brief Apply an Angular Velocity to an existing rotation quaternion, scaled by a given scalar @param q the input quaternion @param omega the angular v
n64/engine/include/collision/vecMath.h:270
↓ 2 callers
Function
quatIsIdentical
@brief Checks if two quaternions are the same component-wise @param a @param b @return
n64/engine/include/collision/vecMath.h:287
↓ 2 callers
Method
queryTriangleNodes
n64/engine/include/collision/meshCollider.h:68
↓ 2 callers
Method
redo
src/editor/undoRedo.cpp:35
↓ 2 callers
Function
refreshContactPointWorldState
n64/engine/include/collision/contactUtils.h:88
↓ 2 callers
Method
removeCollider
n64/engine/src/collision/collisionScene.cpp:347
↓ 2 callers
Method
removeCopyPass
src/renderer/scene.h:64
↓ 2 callers
Method
removeLeaf
n64/engine/src/collision/aabbTree.cpp:140
↓ 2 callers
Method
removeMeshCollider
n64/engine/src/collision/collisionScene.cpp:397
↓ 2 callers
Method
removePostRenderCallback
src/renderer/scene.h:67
↓ 2 callers
Method
removePropOverride
src/project/scene/object.h:73
↓ 2 callers
Method
removeRenderPass
src/renderer/scene.h:61
↓ 2 callers
Method
removeRigidBody
n64/engine/src/collision/collisionScene.cpp:277
↓ 2 callers
Function
replaceFunction
n64/engine/src/libdragon/utils.cpp:44
↓ 2 callers
Method
reset
n64/engine/src/lib/matrixManager.cpp:20
↓ 2 callers
Function
rgbaToIA4
(r, g, b, a)
tools/createDebugFont.mjs:16
↓ 2 callers
Function
run
n64/engine/src/scene/sceneManager.cpp:36
↓ 2 callers
Method
run
n64/engine/include/scene/components/nodeGraph.h:20
↓ 2 callers
Method
run
(self, root_name, root_title)
docs/_apigen.py:175
↓ 2 callers
Method
save
src/editor/preferences.cpp:46
↓ 2 callers
Method
save
src/editor/pages/editorScene.cpp:510
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