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Functions1,683 in github.com/HailToDodongo/pyrite64

↓ 2 callersMethodbuild
src/project/component/shared/materialInstance.cpp:49
↓ 2 callersFunctionbuildAssetEntry
src/project/assetManager.cpp:101
↓ 2 callersFunctionbuildCodeEntry
src/project/assetManager.cpp:187
↓ 2 callersFunctioncalcRightControlAreaWidth
* Computes the horizontal area reserved for the controls at the right side of a row. * * @return Width that must remain free at the right side o
src/editor/pages/parts/sceneGraph.cpp:83
↓ 2 callersFunctioncalculateLerp
n64/engine/include/collision/vecMath.h:138
↓ 2 callersMethodcanRedo
* Check if redo is available. */
src/editor/undoRedo.h:84
↓ 2 callersMethodcanUndo
* Check if undo is available. */
src/editor/undoRedo.h:79
↓ 2 callersMethodcapsuleSweep
n64/engine/src/collision/collisionScene.cpp:1636
↓ 2 callersMethodclearNodeGraphDirty
src/project/assetManager.cpp:754
↓ 2 callersFunctionclipPolygonToBoxSlab
@brief Clip a polygon against one side of a box slab (keep vertices with coord >= -limit). @param inVerts Input polygon vertices. @param inCount Num
n64/engine/src/collision/collide.cpp:404
↓ 2 callersFunctioncollectSelectedObjects
src/editor/selectionUtils.cpp:31
↓ 2 callersFunctioncollideDetectObjectToMesh
@brief Detects collision between a collider and a mesh and caches contact constraints if needed. @param collider The collider to test against the mesh
n64/engine/src/collision/collide.cpp:1285
↓ 2 callersFunctioncollideDetectObjectToObject
@brief Detects collision between two colliders and caches contact constraints if needed. @param colliderA The first collider. @param rbA The rigid bod
n64/engine/src/collision/collide.cpp:1355
↓ 2 callersFunctioncollisionEventSelfObject
n64/engine/src/collision/collisionScene.cpp:50
↓ 2 callersMethodcomputeLocalRootAabb
n64/engine/src/collision/meshCollider.cpp:211
↓ 2 callersFunctioncontactReferenceOffset
n64/engine/include/collision/contactUtils.h:68
↓ 2 callersFunctioncontactTransformVersion
n64/engine/include/collision/contactUtils.h:9
↓ 2 callersFunctioncontactWorldPointFromLocalPoint
n64/engine/include/collision/contactUtils.h:48
↓ 2 callersFunctioncrc32
n64/engine/include/lib/types.h:19
↓ 2 callersMethodcreate
n64/engine/src/collision/raycast.cpp:564
↓ 2 callersMethodcreateCachedConstraint
n64/engine/src/collision/collisionScene.cpp:447
↓ 2 callersMethodcreateNodeGraph
src/project/assetManager.cpp:811
↓ 2 callersMethodcreateScript
src/project/assetManager.cpp:761
↓ 2 callersMethoddebugDraw
n64/engine/src/collision/characterBody.cpp:428
↓ 2 callersFunctiondeleteSelectedObjects
src/editor/selectionUtils.cpp:45
↓ 2 callersFunctiondeserialize
src/project/assetManager.cpp:81
↓ 2 callersMethoddeserialize
src/project/project.cpp:80
↓ 2 callersMethoddeserialize
src/project/component/shared/materialInstance.cpp:28
↓ 2 callersFunctiondiagonalInverse
n64/engine/src/collision/rigidBody.cpp:34
↓ 2 callersFunctiondrawBoxBg
n64/examples/jam25/src/user/systems/dialog.cpp:167
↓ 2 callersFunctiondrawBoxBgSart
direct functions to draw box BG outside the dialog system
n64/examples/jam25/src/user/systems/dialog.h:24
↓ 2 callersFunctionfromString
src/utils/codeParser.cpp:18
↓ 2 callersMethodgetAllocSize
n64/engine/src/scene/components/model.cpp:88
↓ 2 callersFunctiongetAssetIndex
data/scripts/assetTable.h:7
↓ 2 callersMethodgetAssetUUID
src/editor/pages/parts/nodeEditor.h:30
↓ 2 callersMethodgetBufferS16
n64/engine/include/renderer/particles/ptxSystem.h:35
↓ 2 callersFunctiongetCharBounds
(png, charCol, charRow)
tools/createDebugFont.mjs:24
↓ 2 callersFunctiongetCodeSizeByIndex
data/scripts/scriptTable.cpp:34
↓ 2 callersMethodgetCurrDepthSurf
n64/engine/include/renderer/pipeline.h:26
↓ 2 callersMethodgetFootPos
n64/engine/src/collision/characterBody.cpp:74
↓ 2 callersFunctiongetFreeSlots
n64/engine/src/audio/audioManager.cpp:47
↓ 2 callersMethodgetId
n64/engine/include/scene/scene.h:156
↓ 2 callersFunctiongetIndexLeft
src/project/graph/graph.cpp:35
↓ 2 callersFunctiongetIndexRight
src/project/graph/graph.cpp:47
↓ 2 callersMethodgetMainAnim
n64/engine/include/scene/components/animModel.h:47
↓ 2 callersMethodgetMass
n64/engine/include/collision/rigidBody.h:97
↓ 2 callersMethodgetModelTexture
src/editor/thumbnailCache.cpp:140
↓ 2 callersMethodgetNext
n64/engine/include/lib/matrixManager.h:38
↓ 2 callersFunctiongetNodeIcons
* Builds the icon prefix shown before the node name in the scene tree. * * The prefix may contain the prefab marker plus either the first compon
src/editor/pages/parts/sceneGraph.cpp:42
↓ 2 callersFunctiongetParentIndex
n64/engine/src/collision/epa.cpp:61
↓ 2 callersFunctiongetPrefsPath
src/editor/preferences.cpp:16
↓ 2 callersFunctiongetRainbowColor
n64/examples/jam25/src/user/globalSetup.cpp:22
↓ 2 callersMethodgetScrubUV
src/editor/thumbnailCache.cpp:171
↓ 2 callersMethodgetSize
* Returns the allocated size of this object in bytes. * (This is used internally to manage allocation and copying). * @return size in by
n64/engine/include/renderer/material.h:269
↓ 2 callersFunctiongetStaticMemInfo
n64/engine/include/lib/memory.h:57
↓ 2 callersMethodgetTargetInfo
src/renderer/framebuffer.h:47
↓ 2 callersMethodgetTargetInfoCount
src/renderer/framebuffer.h:48
↓ 2 callersMethodgetTexture
src/renderer/framebuffer.h:51
↓ 2 callersMethodgetType
n64/engine/src/assets/assetManager.cpp:31
↓ 2 callersMethodgetViewDir
n64/engine/include/scene/camera.h:71
↓ 2 callersMethodhasScale
n64/engine/src/collision/meshCollider.cpp:171
↓ 2 callersFunctioninit
src/project/component/types/compCode.cpp:23
↓ 2 callersMethodisInstalling
src/utils/toolchain.cpp:127
↓ 2 callersFunctionisPow2
src/editor/pages/parts/assets/textureEditor.cpp:12
↓ 2 callersFunctionisWSL
src/utils/proc.cpp:37
↓ 2 callersFunctionloadIntoBuffer
n64/engine/src/renderer/bigtex/textures.cpp:24
↓ 2 callersMethodloadScene
src/project/scene/sceneManager.cpp:131
↓ 2 callersFunctionmakeColliderPairConstraintKey
n64/engine/include/collision/contact.h:66
↓ 2 callersFunctionmakeDefault
src/project/component/types/compCharBody.cpp:47
↓ 2 callersFunctionmakeNameSafe
src/editor/pages/parts/createProjectOverlay.cpp:21
↓ 2 callersMethodmarkPrefabDirty
src/project/assetManager.cpp:698
↓ 2 callersMethodmoveAndSlide
n64/engine/src/collision/characterBody.cpp:98
↓ 2 callersMethodmoveDelta
src/renderer/camera.cpp:119
↓ 2 callersMethodnextChar
n64/examples/jam25/src/user/systems/dialog.cpp:48
↓ 2 callersMethodonObjectCollision
n64/engine/src/scene/scene.cpp:418
↓ 2 callersMethodorbitDelta
src/renderer/camera.cpp:108
↓ 2 callersFunctionprintCC
src/editor/pages/parts/assets/modelEditor.cpp:85
↓ 2 callersFunctionprintEvents
n64/tests/test_obj_states/src/user/TestSetup.cpp:38
↓ 2 callersFunctionprintTable
n64/engine/src/debug/overlay/ovlCPU.cpp:47
↓ 2 callersFunctionquatApplyAngularVelocity
@brief Apply an Angular Velocity to an existing rotation quaternion, scaled by a given scalar @param q the input quaternion @param omega the angular v
n64/engine/include/collision/vecMath.h:270
↓ 2 callersFunctionquatIsIdentical
@brief Checks if two quaternions are the same component-wise @param a @param b @return
n64/engine/include/collision/vecMath.h:287
↓ 2 callersMethodqueryTriangleNodes
n64/engine/include/collision/meshCollider.h:68
↓ 2 callersMethodredo
src/editor/undoRedo.cpp:35
↓ 2 callersFunctionrefreshContactPointWorldState
n64/engine/include/collision/contactUtils.h:88
↓ 2 callersMethodremoveCollider
n64/engine/src/collision/collisionScene.cpp:347
↓ 2 callersMethodremoveCopyPass
src/renderer/scene.h:64
↓ 2 callersMethodremoveLeaf
n64/engine/src/collision/aabbTree.cpp:140
↓ 2 callersMethodremoveMeshCollider
n64/engine/src/collision/collisionScene.cpp:397
↓ 2 callersMethodremovePostRenderCallback
src/renderer/scene.h:67
↓ 2 callersMethodremovePropOverride
src/project/scene/object.h:73
↓ 2 callersMethodremoveRenderPass
src/renderer/scene.h:61
↓ 2 callersMethodremoveRigidBody
n64/engine/src/collision/collisionScene.cpp:277
↓ 2 callersFunctionreplaceFunction
n64/engine/src/libdragon/utils.cpp:44
↓ 2 callersMethodreset
n64/engine/src/lib/matrixManager.cpp:20
↓ 2 callersFunctionrgbaToIA4
(r, g, b, a)
tools/createDebugFont.mjs:16
↓ 2 callersFunctionrun
n64/engine/src/scene/sceneManager.cpp:36
↓ 2 callersMethodrun
n64/engine/include/scene/components/nodeGraph.h:20
↓ 2 callersMethodrun
(self, root_name, root_title)
docs/_apigen.py:175
↓ 2 callersMethodsave
src/editor/preferences.cpp:46
↓ 2 callersMethodsave
src/editor/pages/editorScene.cpp:510
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