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github.com/HailToDodongo/pyrite64
/ functions
Functions
1,683 in github.com/HailToDodongo/pyrite64
⨍
Functions
1,683
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Types & classes
362
↓ 4 callers
Function
titleBlock
n64/examples/jam25/src/user/Credits.cpp:45
↓ 4 callers
Function
triangleDetermineDistance
n64/engine/src/collision/epa.cpp:168
↓ 4 callers
Method
update
src/renderer/scene.cpp:86
↓ 4 callers
Function
vec3TripleProduct
@brief Computes The vector triple product: (a × b) × c = b(a·c) - a(b·c) @param a @param b @param c @return The result of the vector triple product
n64/engine/include/collision/vecMath.h:55
↓ 4 callers
Method
writeMask
n64/engine/include/collision/colliderShape.h:74
↓ 4 callers
Method
writeRGBA
src/utils/binaryFile.h:85
↓ 3 callers
Method
_write
(self, refid, text)
docs/_apigen.py:101
↓ 3 callers
Function
_xml_text
(el)
docs/_apigen.py:34
↓ 3 callers
Method
add
src/project/scene/sceneManager.cpp:80
↓ 3 callers
Method
addObject
src/project/scene/scene.cpp:100
↓ 3 callers
Function
alignDown
n64/engine/include/lib/math.h:30
↓ 3 callers
Method
apply
n64/engine/src/scene/lighting.cpp:9
↓ 3 callers
Function
canAfford
n64/examples/jam25/src/user/ObjVoid.cpp:18
↓ 3 callers
Method
clearLights
src/renderer/scene.h:56
↓ 3 callers
Function
clearRenaming
* Clears the current inline renaming state. */
src/editor/pages/parts/sceneGraph.cpp:101
↓ 3 callers
Function
crc64
src/utils/hash.h:26
↓ 3 callers
Method
createNode
n64/engine/src/collision/aabbTree.cpp:105
↓ 3 callers
Function
destroy
n64/engine/src/audio/audioManager.cpp:122
↓ 3 callers
Method
destroy
n64/engine/src/collision/aabbTree.cpp:43
↓ 3 callers
Function
diagonalMatrix
n64/engine/include/collision/matrix3x3.h:23
↓ 3 callers
Method
draw
src/renderer/mesh.cpp:47
↓ 3 callers
Method
draw
src/project/graph/nodes/nodeArg.h:30
↓ 3 callers
Function
draw3D
src/project/component/types/compLight.cpp:118
↓ 3 callers
Function
drawComboSelection
src/editor/imgui/helper.h:410
↓ 3 callers
Function
drawLayers
src/editor/pages/parts/layerInspector.cpp:21
↓ 3 callers
Method
findCachedConstraint
n64/engine/src/collision/collisionScene.cpp:472
↓ 3 callers
Function
fixHeap
n64/engine/src/collision/epa.cpp:129
↓ 3 callers
Function
getCodePath
src/project/assetManager.cpp:49
↓ 3 callers
Method
getId
src/project/scene/scene.h:68
↓ 3 callers
Method
getPointer
n64/engine/src/assets/assetManager.cpp:35
↓ 3 callers
Method
getSprites
src/editor/pages/parts/viewport3D.h:70
↓ 3 callers
Method
hasAudio
n64/engine/src/audio/audioManager.cpp:29
↓ 3 callers
Method
init
n64/engine/src/collision/aabbTree.cpp:20
↓ 3 callers
Method
isBuildOrRunning
src/context.h:70
↓ 3 callers
Method
isMeshLoaded
src/renderer/object.h:36
↓ 3 callers
Method
isVisible
* Check if the object is visible, considering parent/group state. * @return true if visible */
n64/engine/include/scene/object.h:144
↓ 3 callers
Method
iterChildren
n64/engine/include/scene/object.h:192
↓ 3 callers
Function
joinDir
src/editor/pages/parts/assetsBrowser.cpp:48
↓ 3 callers
Method
load
src/editor/preferences.cpp:23
↓ 3 callers
Method
localResultToWorld
n64/engine/src/collision/meshCollider.cpp:94
↓ 3 callers
Function
logoSubtext
n64/examples/jam25/src/user/Credits.cpp:61
↓ 3 callers
Function
makeColliderMeshConstraintKey
n64/engine/include/collision/contact.h:78
↓ 3 callers
Method
markCompoundPropertiesDirty
n64/engine/include/collision/rigidBody.h:119
↓ 3 callers
Function
matrix3Equals
n64/engine/src/collision/rigidBody.cpp:14
↓ 3 callers
Method
openModelEditor
src/editor/pages/editorScene.cpp:71
↓ 3 callers
Method
push
src/utils/ringBuffer.h:21
↓ 3 callers
Function
ray_sphere_intersection
n64/engine/src/collision/raycast.cpp:12
↓ 3 callers
Method
recalculateWorldAabb
n64/engine/src/collision/meshCollider.cpp:230
↓ 3 callers
Method
reload
src/project/assetManager.cpp:349
↓ 3 callers
Method
reloadAssetByUUID
src/project/assetManager.cpp:625
↓ 3 callers
Method
removeMesh
src/renderer/object.h:34
↓ 3 callers
Function
rotToDir
src/project/component/types/compLight.cpp:34
↓ 3 callers
Function
s10ToFloat
n64/engine/include/lib/math.h:38
↓ 3 callers
Method
scan
src/utils/toolchain.cpp:19
↓ 3 callers
Function
serialize
src/project/component/types/compCode.cpp:28
↓ 3 callers
Function
setBgColor
n64/engine/include/debug/debugDraw.h:59
↓ 3 callers
Method
setCollisionMask
n64/engine/include/collision/colliderShape.h:69
↓ 3 callers
Method
setColor
n64/engine/include/renderer/particles/ptxSprites.h:36
↓ 3 callers
Method
setData
src/renderer/vertBuffer.cpp:52
↓ 3 callers
Function
startRenaming
* Starts inline renaming for an object. * * @param objectUUID UUID of the object to rename * @param objectName Current name */
src/editor/pages/parts/sceneGraph.cpp:114
↓ 3 callers
Function
stopAll
n64/engine/src/audio/audioManager.cpp:182
↓ 3 callers
Method
stopMoveDelta
src/renderer/camera.h:51
↓ 3 callers
Method
support
n64/engine/src/collision/shapes.cpp:117
↓ 3 callers
Function
triangleInitNormal
n64/engine/src/collision/epa.cpp:137
↓ 3 callers
Function
updateDirtyState
src/project/assetManager.cpp:30
↓ 3 callers
Method
use
src/renderer/skeleton.cpp:93
↓ 3 callers
Method
validateWithModel
src/project/component/shared/materialInstance.cpp:92
↓ 3 callers
Function
vec3CalculateTangents
@brief Calculates two tangent vectors orthogonal to a given normal vector. @param normal The normal vector. @param tangentU The first tangent vector (
n64/engine/include/collision/vecMath.h:125
↓ 3 callers
Function
vec3ReciprocalScaleComponents
n64/engine/include/collision/vecMath.h:17
↓ 3 callers
Method
worldVertex
n64/engine/src/collision/meshCollider.cpp:41
↓ 2 callers
Function
GetKeyFromName
src/editor/keymap.cpp:13
↓ 2 callers
Function
I_TYPE
n64/engine/include/lib/mips.h:21
↓ 2 callers
Function
JUMP
n64/engine/include/lib/mips.h:38
↓ 2 callers
Method
_parse
(self, refid)
docs/_apigen.py:51
↓ 2 callers
Method
_write_class
(self, refid)
docs/_apigen.py:105
↓ 2 callers
Function
aabbContainsPoint
@brief Determines if an AABB contains a Point in 3D Space @param box @param p @return
n64/engine/include/collision/aabb.h:44
↓ 2 callers
Function
aabbExtendDirection
@brief Extends an AABB in a given direction by the magnitude of the input direction @param in @param dir @param out
n64/engine/include/collision/aabb.h:76
↓ 2 callers
Function
aabbOverlap
@brief Determines if two AABBs overlap @param a @param b @return true if they do, false if not
n64/engine/include/collision/aabb.h:26
↓ 2 callers
Function
addCheckBox
src/editor/imgui/helper.h:697
↓ 2 callers
Method
addCollider
n64/engine/src/collision/collisionScene.cpp:332
↓ 2 callers
Function
addColor
src/editor/imgui/helper.h:931
↓ 2 callers
Method
addComponent
src/project/scene/object.cpp:62
↓ 2 callers
Method
addCopyPass
src/renderer/scene.h:63
↓ 2 callers
Method
addMeshCollider
n64/engine/src/collision/collisionScene.cpp:385
↓ 2 callers
Method
addNode
src/project/graph/graph.cpp:117
↓ 2 callers
Method
addObject
n64/engine/src/scene/scene.cpp:428
↓ 2 callers
Method
addObjectSelection
src/context.h:105
↓ 2 callers
Function
addObjectVecComboBox
src/editor/imgui/helper.h:604
↓ 2 callers
Function
addPath
src/editor/imgui/helper.h:945
↓ 2 callers
Function
addPoint
n64/engine/src/collision/epa.cpp:67
↓ 2 callers
Method
addPointLight
n64/engine/include/scene/lighting.h:51
↓ 2 callers
Method
addPostRenderCallback
src/renderer/scene.h:66
↓ 2 callers
Method
addRenderPass
src/renderer/scene.h:60
↓ 2 callers
Method
addRigidBody
n64/engine/src/collision/collisionScene.cpp:265
↓ 2 callers
Function
addShadow
n64/examples/jam25/src/user/systems/dropShadows.cpp:98
↓ 2 callers
Function
addVecComboBoxWithDragDrop
src/editor/imgui/helper.h:522
↓ 2 callers
Function
alignPtr
n64/engine/src/collision/meshCollider.cpp:28
↓ 2 callers
Function
analyticalSphereBox
@brief Analytical sphere-box collision using closest-point-on-box + radius check. @param sphere The sphere collider. @param box The box collider. @par
n64/engine/src/collision/collide.cpp:178
↓ 2 callers
Function
analyticalSphereCapsule
@brief Analytical sphere-capsule collision using closest-point-on-segment + radius check. @param sphere The sphere collider. @param capsule The capsul
n64/engine/src/collision/collide.cpp:238
↓ 2 callers
Function
bitMaskCombo
src/editor/imgui/helper.h:768
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