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Functions1,683 in github.com/HailToDodongo/pyrite64

↓ 4 callersFunctiontitleBlock
n64/examples/jam25/src/user/Credits.cpp:45
↓ 4 callersFunctiontriangleDetermineDistance
n64/engine/src/collision/epa.cpp:168
↓ 4 callersMethodupdate
src/renderer/scene.cpp:86
↓ 4 callersFunctionvec3TripleProduct
@brief Computes The vector triple product: (a × b) × c = b(a·c) - a(b·c) @param a @param b @param c @return The result of the vector triple product
n64/engine/include/collision/vecMath.h:55
↓ 4 callersMethodwriteMask
n64/engine/include/collision/colliderShape.h:74
↓ 4 callersMethodwriteRGBA
src/utils/binaryFile.h:85
↓ 3 callersMethod_write
(self, refid, text)
docs/_apigen.py:101
↓ 3 callersFunction_xml_text
(el)
docs/_apigen.py:34
↓ 3 callersMethodadd
src/project/scene/sceneManager.cpp:80
↓ 3 callersMethodaddObject
src/project/scene/scene.cpp:100
↓ 3 callersFunctionalignDown
n64/engine/include/lib/math.h:30
↓ 3 callersMethodapply
n64/engine/src/scene/lighting.cpp:9
↓ 3 callersFunctioncanAfford
n64/examples/jam25/src/user/ObjVoid.cpp:18
↓ 3 callersMethodclearLights
src/renderer/scene.h:56
↓ 3 callersFunctionclearRenaming
* Clears the current inline renaming state. */
src/editor/pages/parts/sceneGraph.cpp:101
↓ 3 callersFunctioncrc64
src/utils/hash.h:26
↓ 3 callersMethodcreateNode
n64/engine/src/collision/aabbTree.cpp:105
↓ 3 callersFunctiondestroy
n64/engine/src/audio/audioManager.cpp:122
↓ 3 callersMethoddestroy
n64/engine/src/collision/aabbTree.cpp:43
↓ 3 callersFunctiondiagonalMatrix
n64/engine/include/collision/matrix3x3.h:23
↓ 3 callersMethoddraw
src/renderer/mesh.cpp:47
↓ 3 callersMethoddraw
src/project/graph/nodes/nodeArg.h:30
↓ 3 callersFunctiondraw3D
src/project/component/types/compLight.cpp:118
↓ 3 callersFunctiondrawComboSelection
src/editor/imgui/helper.h:410
↓ 3 callersFunctiondrawLayers
src/editor/pages/parts/layerInspector.cpp:21
↓ 3 callersMethodfindCachedConstraint
n64/engine/src/collision/collisionScene.cpp:472
↓ 3 callersFunctionfixHeap
n64/engine/src/collision/epa.cpp:129
↓ 3 callersFunctiongetCodePath
src/project/assetManager.cpp:49
↓ 3 callersMethodgetId
src/project/scene/scene.h:68
↓ 3 callersMethodgetPointer
n64/engine/src/assets/assetManager.cpp:35
↓ 3 callersMethodgetSprites
src/editor/pages/parts/viewport3D.h:70
↓ 3 callersMethodhasAudio
n64/engine/src/audio/audioManager.cpp:29
↓ 3 callersMethodinit
n64/engine/src/collision/aabbTree.cpp:20
↓ 3 callersMethodisBuildOrRunning
src/context.h:70
↓ 3 callersMethodisMeshLoaded
src/renderer/object.h:36
↓ 3 callersMethodisVisible
* Check if the object is visible, considering parent/group state. * @return true if visible */
n64/engine/include/scene/object.h:144
↓ 3 callersMethoditerChildren
n64/engine/include/scene/object.h:192
↓ 3 callersFunctionjoinDir
src/editor/pages/parts/assetsBrowser.cpp:48
↓ 3 callersMethodload
src/editor/preferences.cpp:23
↓ 3 callersMethodlocalResultToWorld
n64/engine/src/collision/meshCollider.cpp:94
↓ 3 callersFunctionlogoSubtext
n64/examples/jam25/src/user/Credits.cpp:61
↓ 3 callersFunctionmakeColliderMeshConstraintKey
n64/engine/include/collision/contact.h:78
↓ 3 callersMethodmarkCompoundPropertiesDirty
n64/engine/include/collision/rigidBody.h:119
↓ 3 callersFunctionmatrix3Equals
n64/engine/src/collision/rigidBody.cpp:14
↓ 3 callersMethodopenModelEditor
src/editor/pages/editorScene.cpp:71
↓ 3 callersMethodpush
src/utils/ringBuffer.h:21
↓ 3 callersFunctionray_sphere_intersection
n64/engine/src/collision/raycast.cpp:12
↓ 3 callersMethodrecalculateWorldAabb
n64/engine/src/collision/meshCollider.cpp:230
↓ 3 callersMethodreload
src/project/assetManager.cpp:349
↓ 3 callersMethodreloadAssetByUUID
src/project/assetManager.cpp:625
↓ 3 callersMethodremoveMesh
src/renderer/object.h:34
↓ 3 callersFunctionrotToDir
src/project/component/types/compLight.cpp:34
↓ 3 callersFunctions10ToFloat
n64/engine/include/lib/math.h:38
↓ 3 callersMethodscan
src/utils/toolchain.cpp:19
↓ 3 callersFunctionserialize
src/project/component/types/compCode.cpp:28
↓ 3 callersFunctionsetBgColor
n64/engine/include/debug/debugDraw.h:59
↓ 3 callersMethodsetCollisionMask
n64/engine/include/collision/colliderShape.h:69
↓ 3 callersMethodsetColor
n64/engine/include/renderer/particles/ptxSprites.h:36
↓ 3 callersMethodsetData
src/renderer/vertBuffer.cpp:52
↓ 3 callersFunctionstartRenaming
* Starts inline renaming for an object. * * @param objectUUID UUID of the object to rename * @param objectName Current name */
src/editor/pages/parts/sceneGraph.cpp:114
↓ 3 callersFunctionstopAll
n64/engine/src/audio/audioManager.cpp:182
↓ 3 callersMethodstopMoveDelta
src/renderer/camera.h:51
↓ 3 callersMethodsupport
n64/engine/src/collision/shapes.cpp:117
↓ 3 callersFunctiontriangleInitNormal
n64/engine/src/collision/epa.cpp:137
↓ 3 callersFunctionupdateDirtyState
src/project/assetManager.cpp:30
↓ 3 callersMethoduse
src/renderer/skeleton.cpp:93
↓ 3 callersMethodvalidateWithModel
src/project/component/shared/materialInstance.cpp:92
↓ 3 callersFunctionvec3CalculateTangents
@brief Calculates two tangent vectors orthogonal to a given normal vector. @param normal The normal vector. @param tangentU The first tangent vector (
n64/engine/include/collision/vecMath.h:125
↓ 3 callersFunctionvec3ReciprocalScaleComponents
n64/engine/include/collision/vecMath.h:17
↓ 3 callersMethodworldVertex
n64/engine/src/collision/meshCollider.cpp:41
↓ 2 callersFunctionGetKeyFromName
src/editor/keymap.cpp:13
↓ 2 callersFunctionI_TYPE
n64/engine/include/lib/mips.h:21
↓ 2 callersFunctionJUMP
n64/engine/include/lib/mips.h:38
↓ 2 callersMethod_parse
(self, refid)
docs/_apigen.py:51
↓ 2 callersMethod_write_class
(self, refid)
docs/_apigen.py:105
↓ 2 callersFunctionaabbContainsPoint
@brief Determines if an AABB contains a Point in 3D Space @param box @param p @return
n64/engine/include/collision/aabb.h:44
↓ 2 callersFunctionaabbExtendDirection
@brief Extends an AABB in a given direction by the magnitude of the input direction @param in @param dir @param out
n64/engine/include/collision/aabb.h:76
↓ 2 callersFunctionaabbOverlap
@brief Determines if two AABBs overlap @param a @param b @return true if they do, false if not
n64/engine/include/collision/aabb.h:26
↓ 2 callersFunctionaddCheckBox
src/editor/imgui/helper.h:697
↓ 2 callersMethodaddCollider
n64/engine/src/collision/collisionScene.cpp:332
↓ 2 callersFunctionaddColor
src/editor/imgui/helper.h:931
↓ 2 callersMethodaddComponent
src/project/scene/object.cpp:62
↓ 2 callersMethodaddCopyPass
src/renderer/scene.h:63
↓ 2 callersMethodaddMeshCollider
n64/engine/src/collision/collisionScene.cpp:385
↓ 2 callersMethodaddNode
src/project/graph/graph.cpp:117
↓ 2 callersMethodaddObject
n64/engine/src/scene/scene.cpp:428
↓ 2 callersMethodaddObjectSelection
src/context.h:105
↓ 2 callersFunctionaddObjectVecComboBox
src/editor/imgui/helper.h:604
↓ 2 callersFunctionaddPath
src/editor/imgui/helper.h:945
↓ 2 callersFunctionaddPoint
n64/engine/src/collision/epa.cpp:67
↓ 2 callersMethodaddPointLight
n64/engine/include/scene/lighting.h:51
↓ 2 callersMethodaddPostRenderCallback
src/renderer/scene.h:66
↓ 2 callersMethodaddRenderPass
src/renderer/scene.h:60
↓ 2 callersMethodaddRigidBody
n64/engine/src/collision/collisionScene.cpp:265
↓ 2 callersFunctionaddShadow
n64/examples/jam25/src/user/systems/dropShadows.cpp:98
↓ 2 callersFunctionaddVecComboBoxWithDragDrop
src/editor/imgui/helper.h:522
↓ 2 callersFunctionalignPtr
n64/engine/src/collision/meshCollider.cpp:28
↓ 2 callersFunctionanalyticalSphereBox
@brief Analytical sphere-box collision using closest-point-on-box + radius check. @param sphere The sphere collider. @param box The box collider. @par
n64/engine/src/collision/collide.cpp:178
↓ 2 callersFunctionanalyticalSphereCapsule
@brief Analytical sphere-capsule collision using closest-point-on-segment + radius check. @param sphere The sphere collider. @param capsule The capsul
n64/engine/src/collision/collide.cpp:238
↓ 2 callersFunctionbitMaskCombo
src/editor/imgui/helper.h:768
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