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Functions49,253 in github.com/GarageGames/Torque3D

↓ 26 callersMethodcheckGuard
Engine/source/ts/tsShapeAlloc.cpp:211
↓ 26 callersMethodclear
Engine/source/gui/worldEditor/creator.cpp:186
↓ 26 callersFunctiondStrtok
Engine/source/core/strings/stringFunctions.h:139
↓ 26 callersMethoddecrement
Engine/source/core/util/tVector.h:338
↓ 26 callersFunctionfastf2u
Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero * mode. */
Engine/lib/openal-soft/OpenAL32/Include/alMain.h:380
↓ 26 callersMethodgetBinding
Engine/source/gfx/gl/gfxGLTextureObject.h:42
↓ 26 callersMethodgetColor
--------------------------------------------------------------------------
Engine/source/gfx/bitmap/gBitmap.cpp:642
↓ 26 callersFunctiongetFloatArg
Engine/source/console/compiledEval.cpp:198
↓ 26 callersMethodgetFormat
Engine/source/gfx/D3D11/gfxD3D11Target.cpp:354
↓ 26 callersMethodgetNodeName
Engine/source/persistence/taml/tamlCustom.h:598
↓ 26 callersMethodgetPosition
Engine/source/forest/forestItem.h:205
↓ 26 callersMethodgetSemanticIndex
Returns the semantic index which is used where there are multiple semantics of the same type. For instance with texcoords.
Engine/source/gfx/gfxVertexFormat.h:125
↓ 26 callersFunctionget_bit
Engine/lib/sdl/src/video/x11/edid-parse.c:36
↓ 26 callersMethodintern
Engine/source/core/util/str.cpp:598
↓ 26 callersMethodisAIControlled
Engine/source/T3D/gameBase/gameBase.h:431
↓ 26 callersMethodmakeFirstResponder
Engine/source/gui/core/guiControl.cpp:2184
↓ 26 callersFunctionmng_find_imageobject
Engine/lib/lmng/libmng_object_prc.c:696
↓ 26 callersFunctionoc_token_bits
Engine/lib/libtheora/lib/tokenize.c:147
↓ 26 callersFunctionov_ilog
Engine/lib/libvorbis/lib/sharedbook.c:30
↓ 26 callersMethodpushWorldMatrix
Engine/source/gfx/gfxDevice.h:1125
↓ 26 callersFunctionreads
Engine/source/core/stream/ioHelper.h:35
↓ 26 callersMethodreset
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btUnionFind.cpp:41
↓ 26 callersMethodresize
Engine/lib/bullet/src/LinearMath/btMatrixX.h:53
↓ 26 callersMethodsetPrimitiveBuffer
Engine/source/gfx/gfxDevice.cpp:581
↓ 26 callersMethodsetStringValue
Engine/source/console/consoleInternal.cpp:495
↓ 26 callersFunctionsin
(x)
Engine/lib/sdl/src/libm/s_sin.c:56
↓ 26 callersFunctionvertex3f
----------------------------------------------------------------------------- vertex3f ---------------------------------------------------------------
Engine/source/gfx/primBuilder.cpp:256
↓ 25 callersFunctionIsPlaying
Returns true if in play mode.
Engine/source/core/util/journal/journal.h:396
↓ 25 callersFunctionLerp
Engine/lib/bullet/src/BulletSoftBody/btSoftBodyInternals.h:188
↓ 25 callersFunctionSDL_DestroyWindow
Engine/lib/sdl/src/video/SDL_video.c:2549
↓ 25 callersFunctionSDL_ReadLE32
Engine/lib/sdl/src/file/SDL_rwops.c:685
↓ 25 callersFunctionSDL_SetKeyboardFocus
Engine/lib/sdl/src/events/SDL_keyboard.c:611
↓ 25 callersMethodValue
The meaning of 'value' changes for the specific type of TiXmlNode. @verbatim Document: filename of the xml file Element: name of the element
Engine/lib/tinyxml/tinyxml.h:491
↓ 25 callersFunctionbackslash
Engine/source/platformWin32/platformWin32.h:129
↓ 25 callersMethodgetAngularVelocity
Engine/source/platform/input/oculusVR/oculusVRSensorDevice.cpp:369
↓ 25 callersMethodgetColor
Return the color displayed in the swatch.
Engine/source/gui/buttons/guiSwatchButtonCtrl.h:55
↓ 25 callersMethodgetScale
Engine/source/T3D/sceneComponent/T3DTransform.cpp:152
↓ 25 callersMethodgetSize
Engine/source/platformWin32/winVolume.cpp:365
↓ 25 callersMethodgetWidth
Convenience methods for GFXGLTextureTarget
Engine/source/gfx/gl/gfxGLCubemap.h:47
↓ 25 callersMethodgetWidthHeight
Returns the width and height as a point.
Engine/source/gfx/gfxTextureHandle.h:62
↓ 25 callersMethodidentity
Engine/source/gui/editor/guiFilterCtrl.cpp:115
↓ 25 callersMethodisExpanded
Engine/source/gui/controls/guiTreeViewCtrl.cpp:684
↓ 25 callersMethodisValid
Engine/source/renderInstance/renderPassManager.h:89
↓ 25 callersMethodlink
Engine/lib/bullet/src/LinearMath/btConvexHullComputer.cpp:526
↓ 25 callersFunctionlogLine
Engine/lib/recast/DebugUtils/Source/RecastDump.cpp:412
↓ 25 callersMethodname
Engine/source/core/color.cpp:350
↓ 25 callersMethodpopCompound
Engine/source/util/undo.cpp:485
↓ 25 callersMethodpopCursor
Engine/source/windowManager/platformCursorController.cpp:53
↓ 25 callersFunctionpostEvent
Engine/source/console/sim.h:162
↓ 25 callersMethodremove
Engine/lib/bullet/src/BulletCollision/BroadphaseCollision/btDbvt.cpp:557
↓ 25 callersMethodscrollVisible
Engine/source/gui/controls/guiTreeViewCtrl.cpp:1285
↓ 25 callersMethodset
Engine/source/collision/gjk.cpp:203
↓ 25 callersMethodset
Engine/source/environment/meshRoad.cpp:478
↓ 25 callersMethodsetFirstSelected
------------------------------------------------------------------------------ Added to set the first item as selected.
Engine/source/gui/controls/guiPopUpCtrl.cpp:795
↓ 25 callersFunctionswap
Engine/source/math/mMath_C.cpp:569
↓ 25 callersFunctionusage
Engine/lib/ljpeg/extras/cjpeg.c:140
↓ 25 callersMethodwrite
Engine/source/console/simSet.cpp:362
↓ 24 callersFunctionConsoleType
Engine/source/sfx/sfxTypes.cpp:115
↓ 24 callersFunctionDI_SetError
* Like SDL_SetError but for DX error codes. */
Engine/lib/sdl/src/haptic/windows/SDL_dinputhaptic.c:51
↓ 24 callersMethodDistance
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp:882
↓ 24 callersMethodIsEqualToStaticFuncPtr
Does the closure contain this static function?
Engine/source/core/util/FastDelegate.h:800
↓ 24 callersFunctionSDLTest_RandomSint32
Engine/lib/sdl/src/test/SDL_test_fuzzer.c:109
↓ 24 callersFunctionSDL_GetWindowFlags
Engine/lib/sdl/src/video/SDL_video.c:1610
↓ 24 callersFunctionSDL_OpenedAudioDeviceDisconnected
The audio backends call this when a currently-opened device is lost. */
Engine/lib/sdl/src/audio/SDL_audio.c:381
↓ 24 callersFunctionSDL_RenderFillRect
Engine/lib/sdl/src/render/SDL_render.c:1655
↓ 24 callersFunction_vorbis_block_alloc
Engine/lib/libvorbis/lib/block.c:103
↓ 24 callersMethodaddObject
Engine/source/gui/worldEditor/undoActions.cpp:53
↓ 24 callersMethodallocate
Engine/lib/bullet/src/BulletInverseDynamics/details/IDMatVec.hpp:151
↓ 24 callersMethodbindconstmemfunc
Engine/source/core/util/FastDelegate.h:682
↓ 24 callersMethodbindmemfunc
Engine/source/core/util/FastDelegate.h:670
↓ 24 callersMethoddrawBitmapStretch
Engine/source/gfx/gfxDrawUtil.cpp:311
↓ 24 callersFunctiondtVset
Sets the vector elements to the specified values. @param[out] dest The result vector. [(x, y, z)] @param[in] x The x-value of the vector. @param[in]
Engine/lib/recast/Detour/Include/DetourCommon.h:182
↓ 24 callersMethodgetAabb
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btBoxShape.cpp:31
↓ 24 callersMethodgetAsset
* Gets the asset element. * @return a daeSmartRef to the asset element. */
Engine/lib/collada/include/1.4/dom/domNode.h:219
↓ 24 callersMethodgetDevice
Engine/source/gfx/D3D9/gfxD3D9Device.h:327
↓ 24 callersMethodgetElapsedMs
Engine/source/platformWin32/winTimer.cpp:59
↓ 24 callersMethodgetMargin
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvex2dShape.cpp:79
↓ 24 callersMethodgetNextResource
Engine/source/gfx/gfxResource.h:75
↓ 24 callersMethodgetPoints
Engine/source/math/util/frustum.h:208
↓ 24 callersMethodgetPosition
Engine/source/lighting/lightInfo.h:169
↓ 24 callersMethodisActive
------------------------------------------------------------------------------
Engine/source/platformSDL/sdlInput.cpp:218
↓ 24 callersMethodisPlaying
Returns true if the source is playing.
Engine/source/sfx/sfxSource.h:425
↓ 24 callersMethodlookup
Engine/source/console/consoleInternal.cpp:269
↓ 24 callersMethodpush_front
Engine/source/core/util/tVector.h:612
↓ 24 callersMethodread
Engine/source/gfx/bitmap/ddsLoader.cpp:547
↓ 24 callersMethodread
Engine/source/T3D/physics/physx3/px3Stream.cpp:53
↓ 24 callersMethodset
Engine/source/lighting/shadowMap/lightShadowMap.cpp:745
↓ 24 callersFunctionsetElem
Engine/lib/bullet/src/LinearMath/btMatrixX.h:534
↓ 24 callersFunctionsfxResolve
Engine/source/sfx/sfxTypes.cpp:375
↓ 24 callersFunctionsfxWrite
Engine/source/sfx/sfxTypes.cpp:297
↓ 24 callersMethodtoggle
Toggle the specified bit(s).
Engine/source/core/bitSet.h:66
↓ 24 callersMethodwrite
Engine/source/T3D/physics/physicsEvents.cpp:60
↓ 23 callersFunctionColoredPrintf
Helpers for printing colored strings to stdout. Note that on Windows, we cannot simply emit special characters and have the terminal change colors. Th
Engine/lib/gtest/fused-src/gtest/gtest-all.cc:4105
↓ 23 callersMethodGetObjectClass
Templates/Full/web/source/npplugin/windows/jni.h:873
↓ 23 callersMethodGetStaticMethodID
Templates/Full/web/source/npplugin/windows/jni.h:1334
↓ 23 callersFunctionMessageBox
bring up a platform specific message box (used for error reporting)
Templates/Empty/web/source/common/webCommon.cpp:120
↓ 23 callersFunctionReadRef
Engine/lib/openal-soft/include/atomic.h:300
↓ 23 callersMethodTell
Engine/source/persistence/rapidjson/filestream.h:22
↓ 23 callersFunctionToLower
Engine/lib/gtest/fused-src/gtest/gtest.h:2792
↓ 23 callersFunctionVerifyDevice
VerifyDevice * * Checks if the device handle is valid, and increments its ref count if so. */
Engine/lib/openal-soft/Alc/ALc.c:2257
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