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hub / github.com/GarageGames/Torque3D / identity

Method identity

Engine/source/gui/editor/guiFilterCtrl.cpp:115–123  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

113
114
115void GuiFilterCtrl::identity()
116{
117 S32 size = mFilter.size()-1;
118 for (U32 i=0; S32(i) <= size; i++)
119 {
120 F32 step = (F32)i/(F32)size;
121 mFilter[i] = mLerp( mIdentity.x, mIdentity.y, step );
122 }
123}
124
125
126void GuiFilterCtrl::onMouseDown(const GuiEvent &event)

Callers 15

GFXDeviceMethod · 0.45
setClipRectMethod · 0.45
initMethod · 0.45
initMethod · 0.45
setClipRectMethod · 0.45
GuiTSCtrlMethod · 0.45
setMountNodeMethod · 0.45
getCameraTransformMethod · 0.45
guiFilterCtrl.cppFile · 0.45
extrudeShapeFromFaceMethod · 0.45
DragMeshCallbackDataMethod · 0.45

Calls 2

mLerpFunction · 0.85
sizeMethod · 0.45

Tested by

no test coverage detected