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hub / github.com/GarageGames/Torque3D / MessageBox

Function MessageBox

Templates/Empty/web/source/common/webCommon.cpp:120–123  ·  view source on GitHub ↗

bring up a platform specific message box (used for error reporting)

Source from the content-addressed store, hash-verified

118
119 // bring up a platform specific message box (used for error reporting)
120 void MessageBox(void* parentWindow, const char* msg, const char* caption )
121 {
122 ::MessageBoxA( (HWND) parentWindow, msg, caption, MB_OK|MB_ICONWARNING);
123 }
124
125 // retrieve the game directory using the filename (which includes the full path) of the plugin DLL
126 const char* GetGameDirectory()

Callers 12

InitTorque3DFunction · 0.70
CheckDomainFunction · 0.70
SetVariableFunction · 0.70
GetVariableFunction · 0.70
GuiEditCanvasFunction · 0.50
GuiEditorNewGuiDialogFunction · 0.50
GE_OpenGUIFileFunction · 0.50
EditorNewLevelFunction · 0.50
EditorSaveMissionFunction · 0.50
menuHandlers.ed.csFile · 0.50
NPP_NewFunction · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected