bring up a platform specific message box (used for error reporting)
| 118 | |
| 119 | // bring up a platform specific message box (used for error reporting) |
| 120 | void MessageBox(void* parentWindow, const char* msg, const char* caption ) |
| 121 | { |
| 122 | ::MessageBoxA( (HWND) parentWindow, msg, caption, MB_OK|MB_ICONWARNING); |
| 123 | } |
| 124 | |
| 125 | // retrieve the game directory using the filename (which includes the full path) of the plugin DLL |
| 126 | const char* GetGameDirectory() |
no outgoing calls
no test coverage detected