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hub / github.com/GarageGames/Torque3D / getFloatArg

Function getFloatArg

Engine/source/console/compiledEval.cpp:198–203  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

196 }
197
198 char *getFloatArg(F64 arg)
199 {
200 char *ret = STR.getArgBuffer(32);
201 dSprintf(ret, 32, "%g", arg);
202 return ret;
203 }
204
205 char *getIntArg(S32 arg)
206 {

Callers 11

TESTFunction · 0.85
updateProgressMethod · 0.85
processActionMethod · 0.85
fireBreakEventMethod · 0.85
setSelectedNodeMethod · 0.85
updatePingProgressFunction · 0.85
updateQueryProgressFunction · 0.85
onCellSelectedMethod · 0.85
getFieldThreadPosMethod · 0.85
onCellSelectedMethod · 0.85
onCellSelectedMethod · 0.85

Calls 2

dSprintfFunction · 0.85
getArgBufferMethod · 0.80

Tested by 1

TESTFunction · 0.68