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Functions7,816 in github.com/FrictionalGames/HPL1Engine

↓ 2 callersMethodCreateStartPos
sources/scene/World3D.cpp:852
↓ 2 callersMethodCreateTileVertexVec
sources/graphics/Mesh2d.cpp:94
↓ 2 callersMethodCreateTrack
sources/graphics/Animation.cpp:67
↓ 2 callersMethodCreateVertexVec
sources/graphics/Mesh2d.cpp:82
↓ 2 callersMethodCreateWidgetTextBox
sources/gui/GuiSet.cpp:500
↓ 2 callersMethodCreateWidgetWindow
sources/gui/GuiSet.cpp:424
↓ 2 callersMethodDecPicCount
include/resources/FrameBase.h:34
↓ 2 callersMethodDeleteTile
(int alX, int alY)
tools/MapEditor/LayerForm.cs:368
↓ 2 callersMethodDestroy
sources/scene/GridMap2D.cpp:398
↓ 2 callersMethodDestroy
sources/physics/PhysicsBody.cpp:117
↓ 2 callersMethodDestroyBeam
sources/scene/World3D.cpp:661
↓ 2 callersMethodDestroyGfx
sources/gui/Gui.cpp:436
↓ 2 callersMethodDestroyShape
sources/physics/PhysicsWorld.cpp:144
↓ 2 callersMethodDispose
<summary> Clean up any resources being used. </summary>
tools/MapEditor/LayerForm.cs:74
↓ 2 callersMethodDoubleTriggerd
sources/input/Input.cpp:129
↓ 2 callersMethodDrawAll
sources/gui/GuiSet.cpp:244
↓ 2 callersMethodDrawQuadMultiTex
sources/impl/LowLevelGraphicsSDL.cpp:974
↓ 2 callersMethodFirstTime
include/scene/GridMap2D.h:51
↓ 2 callersFunctionFixLocalPosition
sources/impl/MeshLoaderCollada.cpp:252
↓ 2 callersMethodFlushAll
sources/resources/ImageManager.cpp:222
↓ 2 callersFunctionFlushImage
sources/graphics/GraphicsDrawer.cpp:104
↓ 2 callersMethodFromNormalPoint
include/math/MathTypes.h:135
↓ 2 callersMethodGetAbsPosition
sources/impl/MouseSDL.cpp:140
↓ 2 callersMethodGetAlphaMode
sources/graphics/Material_Flat.cpp:89
↓ 2 callersMethodGetAmbientColor
include/graphics/Renderer3D.h:152
↓ 2 callersFunctionGetAnimMode
sources/scene/Light3DSpot.cpp:238
↓ 2 callersFunctionGetAnimTimes
Get times in TimeVec closes to afTime.
sources/impl/MeshLoaderColladaHelpers.cpp:117
↓ 2 callersMethodGetAnimation
sources/graphics/Mesh.cpp:167
↓ 2 callersMethodGetAspect
include/scene/Camera3D.h:75
↓ 2 callersMethodGetBeam
sources/scene/World3D.cpp:671
↓ 2 callersMethodGetBeamNum
sources/graphics/Mesh.cpp:910
↓ 2 callersMethodGetBlendMode
sources/graphics/Material_Flat.cpp:96
↓ 2 callersMethodGetBlockable
include/sound/SoundChannel.h:115
↓ 2 callersMethodGetBlocksSound
include/physics/PhysicsBody.h:192
↓ 2 callersMethodGetCallBack
include/sound/SoundChannel.h:129
↓ 2 callersMethodGetCollideRagDoll
include/physics/PhysicsBody.h:239
↓ 2 callersMethodGetColliderNum
sources/graphics/Mesh.cpp:751
↓ 2 callersFunctionGetControllerAxis
sources/resources/EntityLoader_Object.cpp:886
↓ 2 callersMethodGetCurrentSector
sources/scene/SubMeshEntity.cpp:487
↓ 2 callersMethodGetCustomRenderer
include/graphics/RenderObject2D.h:53
↓ 2 callersMethodGetDistance
sources/impl/PhysicsJointBallNewton.cpp:99
↓ 2 callersMethodGetEdge
include/ai/AINodeContainer.h:66
↓ 2 callersMethodGetEndType
include/physics/PhysicsController.h:174
↓ 2 callersMethodGetEntityType
//////////////////////////// Entity implementation
include/graphics/Beam.h:110
↓ 2 callersMethodGetForceShadow
include/graphics/Renderable.h:115
↓ 2 callersMethodGetFragmentProgram
sources/graphics/Material_Flat.cpp:84
↓ 2 callersMethodGetFrameTexture
include/resources/FrameBitmap.h:67
↓ 2 callersMethodGetGameTime
include/game/Game.h:186
↓ 2 callersFunctionGetGlobalVar
sources/game/ScriptFuncs.cpp:1443
↓ 2 callersMethodGetGlobalVar
sources/scene/Scene.cpp:237
↓ 2 callersMethodGetGravity
sources/impl/PhysicsBodyNewton.cpp:398
↓ 2 callersMethodGetGridMapBodies
include/scene/World2D.h:88
↓ 2 callersMethodGetGridMapLights
sources/scene/World2D.cpp:161
↓ 2 callersMethodGetGridPosFromLocal
sources/ai/AINodeContainer.cpp:623
↓ 2 callersMethodGetImageEntityManager
include/resources/Resources.h:193
↓ 2 callersMethodGetIndexVec
sources/graphics/Mesh2d.cpp:177
↓ 2 callersMethodGetJointIterator
sources/physics/PhysicsWorld.cpp:227
↓ 2 callersMethodGetLightObjects
include/graphics/RenderList.h:176
↓ 2 callersFunctionGetLocalVar
sources/game/ScriptFuncs.cpp:1400
↓ 2 callersMethodGetLocalVar
sources/scene/Scene.cpp:203
↓ 2 callersMethodGetModelMatrix
sources/graphics/BillBoard.cpp:319
↓ 2 callersMethodGetModelScale
include/graphics/SubMesh.h:80
↓ 2 callersMethodGetMoveSpeed
sources/physics/CharacterBody.cpp:436
↓ 2 callersMethodGetMusicHandler
include/sound/Sound.h:46
↓ 2 callersMethodGetNewtonBody
include/impl/PhysicsBodyNewton.h:89
↓ 2 callersFunctionGetNodeFromController
sources/impl/MeshLoaderCollada.cpp:195
↓ 2 callersMethodGetNodeIterator
sources/ai/AINodeContainer.cpp:484
↓ 2 callersMethodGetNormal
include/scene/PortalContainer.h:147
↓ 2 callersMethodGetOriginBV
sources/math/Frustum.cpp:394
↓ 2 callersMethodGetPSPrio
include/physics/SurfaceData.h:52
↓ 2 callersMethodGetPaused
include/sound/SoundChannel.h:106
↓ 2 callersMethodGetPhysicsMaterialName
sources/resources/MaterialManager.cpp:191
↓ 2 callersMethodGetPitch
sources/physics/CharacterBody.cpp:528
↓ 2 callersMethodGetPortal
sources/scene/PortalContainer.cpp:359
↓ 2 callersMethodGetPriority
sources/impl/OpenALSoundChannel.cpp:209
↓ 2 callersMethodGetPushForce
include/physics/CharacterBody.h:228
↓ 2 callersMethodGetQueryIterator
sources/graphics/RenderList.cpp:211
↓ 2 callersMethodGetRandom
include/sound/SoundEntityData.h:68
↓ 2 callersMethodGetReference
sources/graphics/Mesh.cpp:940
↓ 2 callersMethodGetReferenceNum
sources/graphics/Mesh.cpp:945
↓ 2 callersMethodGetRefractionDiffuseTexture
include/graphics/Material.h:341
↓ 2 callersMethodGetRefractionSkipsStandardTrans
include/graphics/Material.h:345
↓ 2 callersMethodGetRenderCount
include/graphics/RenderList.h:173
↓ 2 callersMethodGetRenderList
include/graphics/Renderer3D.h:184
↓ 2 callersMethodGetRenderSettings
include/graphics/Renderer3D.h:185
↓ 2 callersMethodGetSDLPixelFormat32
include/impl/SDLPixelFormat.h:74
↓ 2 callersMethodGetScrapeBody
include/physics/PhysicsBody.h:200
↓ 2 callersMethodGetSectorVisitCount
include/scene/PortalContainer.h:269
↓ 2 callersMethodGetShadowVolume
sources/math/BoundingVolume.cpp:277
↓ 2 callersMethodGetSoundEntity
sources/scene/World3D.cpp:834
↓ 2 callersMethodGetSoundEntityNum
sources/graphics/Mesh.cpp:1027
↓ 2 callersMethodGetSpeed
sources/scene/AnimationState.cpp:164
↓ 2 callersFunctionGetStartPosType
sources/graphics/ParticleEmitter3D_UserData.cpp:88
↓ 2 callersMethodGetString
sources/resources/ConfigFile.cpp:128
↓ 2 callersMethodGetSubMeshNum
sources/graphics/Mesh.cpp:141
↓ 2 callersMethodGetSupportedImageFormats
sources/impl/LowLevelResourcesSDL.cpp:121
↓ 2 callersMethodGetSupportedTypes
include/resources/MeshLoaderHandler.h:57
↓ 2 callersMethodGetTextureOffset
sources/graphics/Material.cpp:134
↓ 2 callersMethodGetTileSetManager
include/resources/Resources.h:192
↓ 2 callersMethodGetTrack
sources/graphics/Animation.cpp:78
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