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/
github.com/FrictionalGames/HPL1Engine
/ GetPhysicsMaterialName
Method
GetPhysicsMaterialName
sources/resources/MaterialManager.cpp:191–228 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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Callers
2
CreateStaticMeshEntity
Method · 0.80
CreateStaticCollider
Method · 0.80
Calls
7
Error
Function · 0.85
FindLoadedResource
Method · 0.80
c_str
Method · 0.80
RootElement
Method · 0.80
Attribute
Method · 0.80
LoadFile
Method · 0.45
FirstChildElement
Method · 0.45
Tested by
no test coverage detected