MCPcopy Create free account

hub / github.com/FrictionalGames/HPL1Engine / functions

Functions7,816 in github.com/FrictionalGames/HPL1Engine

↓ 3 callersMethodFlushQuadBatch
sources/impl/LowLevelGraphicsSDL.cpp:1522
↓ 3 callersMethodFreePath
sources/ai/AINodeContainer.cpp:498
↓ 3 callersMethodGetAnimation
sources/scene/AnimationState.cpp:283
↓ 3 callersMethodGetAt
sources/scene/GridMap2D.cpp:117
↓ 3 callersMethodGetBillboardNum
sources/graphics/Mesh.cpp:875
↓ 3 callersMethodGetBlockVolumeMul
include/sound/SoundChannel.h:118
↓ 3 callersMethodGetBloomActive
include/graphics/RendererPostEffects.h:95
↓ 3 callersMethodGetBodyIterator
sources/physics/PhysicsWorld.cpp:178
↓ 3 callersMethodGetBoneIndexByName
sources/graphics/Skeleton.cpp:107
↓ 3 callersMethodGetBoneState
sources/scene/MeshEntity.cpp:946
↓ 3 callersMethodGetBoneStateNum
sources/scene/MeshEntity.cpp:976
↓ 3 callersMethodGetBpp
include/graphics/LowLevelPicture.h:39
↓ 3 callersMethodGetChildBody
include/physics/PhysicsJoint.h:150
↓ 3 callersMethodGetCollideType
include/physics/Body2D.h:119
↓ 3 callersMethodGetController
sources/physics/PhysicsJoint.cpp:155
↓ 3 callersMethodGetDocument
sources/impl/tinyXml/tinyxml.cpp:477
↓ 3 callersMethodGetEdgeNum
include/graphics/SubMesh.h:64
↓ 3 callersMethodGetEdgeVecPtr
include/graphics/SubMesh.h:66
↓ 3 callersMethodGetEmitter
sources/graphics/ParticleSystem3D.cpp:279
↓ 3 callersMethodGetEmitterNum
sources/graphics/ParticleSystem3D.cpp:286
↓ 3 callersMethodGetFOV
include/scene/Camera3D.h:72
↓ 3 callersMethodGetFrameNum
sources/graphics/ImageEntityData.cpp:297
↓ 3 callersMethodGetFrustum
sources/scene/Camera3D.cpp:221
↓ 3 callersMethodGetGui
sources/game/Game.cpp:555
↓ 3 callersMethodGetHaptic
sources/game/Game.cpp:563
↓ 3 callersMethodGetImageFrame
sources/graphics/ImageEntityData.cpp:282
↓ 3 callersMethodGetInvModelMatrix
sources/graphics/Renderable.cpp:61
↓ 3 callersMethodGetLightIt
sources/graphics/RenderList.cpp:232
↓ 3 callersMethodGetLightPosition
sources/scene/Light2D.cpp:63
↓ 3 callersMethodGetLocalMax
sources/math/BoundingVolume.cpp:181
↓ 3 callersMethodGetLocalMin
sources/math/BoundingVolume.cpp:186
↓ 3 callersMethodGetMass
sources/impl/PhysicsBodyNewton.cpp:237
↓ 3 callersMethodGetMaterial
sources/scene/MeshEntity.cpp:1364
↓ 3 callersMethodGetMaterialHandler
include/graphics/Graphics.h:62
↓ 3 callersMethodGetMaxLimit
include/physics/PhysicsJoint.h:172
↓ 3 callersMethodGetMinLimit
include/physics/PhysicsJoint.h:173
↓ 3 callersMethodGetMotionBlurIterator
sources/graphics/RenderList.cpp:218
↓ 3 callersMethodGetNext
sources/system/SerializeClass.cpp:101
↓ 3 callersMethodGetNodeIndex
include/graphics/AnimationTrack.h:77
↓ 3 callersMethodGetNumOfPasses
sources/graphics/Material_Flat.cpp:142
↓ 3 callersMethodGetObjectIt
sources/graphics/RenderList.cpp:239
↓ 3 callersMethodGetPBuffer
include/impl/SDLTexture.h:83
↓ 3 callersMethodGetParentBody
include/physics/PhysicsJoint.h:149
↓ 3 callersMethodGetParticleManager
include/resources/Resources.h:194
↓ 3 callersMethodGetParticleSystem
sources/scene/World3D.cpp:733
↓ 3 callersMethodGetParticleSystemNum
sources/graphics/Mesh.cpp:993
↓ 3 callersMethodGetPointerGfx
sources/gui/Widget.cpp:383
↓ 3 callersMethodGetPositionRelative
include/sound/SoundChannel.h:120
↓ 3 callersMethodGetPriority
sources/physics/SurfaceData.cpp:515
↓ 3 callersMethodGetShadowLayer
include/scene/TileMap.h:73
↓ 3 callersMethodGetShowShadows
sources/graphics/Renderer3D.cpp:321
↓ 3 callersMethodGetSoundEntry
sources/scene/SoundEntity.cpp:137
↓ 3 callersMethodGetSourceVec
include/impl/MeshLoaderCollada.h:305
↓ 3 callersMethodGetStepSize
sources/game/Game.cpp:491
↓ 3 callersMethodGetSubMeshEntityName
sources/scene/MeshEntity.cpp:1245
↓ 3 callersMethodGetSubShape
sources/impl/CollideShapeNewton.cpp:143
↓ 3 callersMethodGetSubShapeNum
sources/impl/CollideShapeNewton.cpp:151
↓ 3 callersMethodGetTargetSector
sources/scene/PortalContainer.cpp:190
↓ 3 callersMethodGetTextureType
include/graphics/Texture.h:164
↓ 3 callersMethodGetTextureTypes
sources/graphics/Material_Flat.cpp:150
↓ 3 callersMethodGetTileLayer
include/scene/TileMap.h:57
↓ 3 callersMethodGetTimePosition
sources/scene/AnimationState.cpp:194
↓ 3 callersMethodGetTransform
include/impl/MeshLoaderCollada.h:378
↓ 3 callersMethodGetValue
sources/input/ActionHaptic.cpp:55
↓ 3 callersMethodGetVertexVec
sources/scene/TileData.cpp:61
↓ 3 callersMethodGetVertexVecCopy
sources/resources/ResourceImage.cpp:87
↓ 3 callersMethodGetYaw
sources/physics/CharacterBody.cpp:508
↓ 3 callersMethodHasNodes
include/scene/MeshEntity.h:185
↓ 3 callersMethodHasSeveralBodies
sources/graphics/Mesh.cpp:719
↓ 3 callersMethodIntersectionBV
sources/scene/SectorVisibility.cpp:160
↓ 3 callersMethodIsDestroyingSet
include/gui/GuiSet.h:266
↓ 3 callersMethodIsEnabled
sources/gui/Widget.cpp:261
↓ 3 callersMethodKeyIsDown
sources/impl/KeyboardSDL.cpp:89
↓ 3 callersMethodLoad
(String asFile)
tools/ParticleEditor/ParticleSystem.cs:1046
↓ 3 callersMethodOnMaxLimit
sources/game/ScriptFuncs.cpp:89
↓ 3 callersMethodOnMinLimit
sources/game/ScriptFuncs.cpp:75
↓ 3 callersMethodOnNoLimit
sources/physics/PhysicsJoint.cpp:505
↓ 3 callersMethodPointBoxCollision
(int alX, int alY, Rectangle aRect)
tools/MapEditor/cMath.cs:41
↓ 3 callersMethodRender
TODO: Support multi textures
sources/gui/GuiSet.cpp:277
↓ 3 callersMethodRender
sources/graphics/RenderList.cpp:117
↓ 3 callersMethodReset
sources/game/Updater.cpp:145
↓ 3 callersMethodResizeArray
sources/impl/VertexBufferOGL.cpp:336
↓ 3 callersMethodSaveToSaveData
sources/physics/PhysicsBody.cpp:493
↓ 3 callersMethodSetAirAbsorptionGainHF
include/impl/OpenALSoundEnvironment.h:79
↓ 3 callersMethodSetBlocksSound
include/physics/PhysicsBody.h:191
↓ 3 callersMethodSetClearColorActive
sources/impl/LowLevelGraphicsSDL.cpp:1039
↓ 3 callersMethodSetClearStencilActive
sources/impl/LowLevelGraphicsSDL.cpp:1045
↓ 3 callersMethodSetCollide
include/physics/PhysicsBody.h:223
↓ 3 callersMethodSetColor3f
include/graphics/GPUProgram.h:96
↓ 3 callersMethodSetColor4f
include/graphics/GPUProgram.h:102
↓ 3 callersMethodSetConeLimits
sources/impl/PhysicsJointBallNewton.cpp:62
↓ 3 callersMethodSetDecayHFLimit
include/impl/OpenALSoundEnvironment.h:83
↓ 3 callersMethodSetDecayLFRatio
include/impl/OpenALSoundEnvironment.h:68
↓ 3 callersMethodSetDecayTime
include/impl/OpenALSoundEnvironment.h:66
↓ 3 callersMethodSetDensity
include/impl/OpenALSoundEnvironment.h:61
↓ 3 callersMethodSetDiffusion
include/impl/OpenALSoundEnvironment.h:62
↓ 3 callersMethodSetEchoDepth
include/impl/OpenALSoundEnvironment.h:76
↓ 3 callersMethodSetEchoTime
include/impl/OpenALSoundEnvironment.h:75
↓ 3 callersMethodSetFrameTime
include/graphics/Texture.h:158
↓ 3 callersMethodSetGain
include/impl/OpenALSoundEnvironment.h:63
← previousnext →601–700 of 7,816, ranked by callers