Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/FrictionalGames/HPL1Engine
/ functions
Functions
7,816 in github.com/FrictionalGames/HPL1Engine
⨍
Functions
7,816
◇
Types & classes
1,363
↓ 3 callers
Method
FlushQuadBatch
sources/impl/LowLevelGraphicsSDL.cpp:1522
↓ 3 callers
Method
FreePath
sources/ai/AINodeContainer.cpp:498
↓ 3 callers
Method
GetAnimation
sources/scene/AnimationState.cpp:283
↓ 3 callers
Method
GetAt
sources/scene/GridMap2D.cpp:117
↓ 3 callers
Method
GetBillboardNum
sources/graphics/Mesh.cpp:875
↓ 3 callers
Method
GetBlockVolumeMul
include/sound/SoundChannel.h:118
↓ 3 callers
Method
GetBloomActive
include/graphics/RendererPostEffects.h:95
↓ 3 callers
Method
GetBodyIterator
sources/physics/PhysicsWorld.cpp:178
↓ 3 callers
Method
GetBoneIndexByName
sources/graphics/Skeleton.cpp:107
↓ 3 callers
Method
GetBoneState
sources/scene/MeshEntity.cpp:946
↓ 3 callers
Method
GetBoneStateNum
sources/scene/MeshEntity.cpp:976
↓ 3 callers
Method
GetBpp
include/graphics/LowLevelPicture.h:39
↓ 3 callers
Method
GetChildBody
include/physics/PhysicsJoint.h:150
↓ 3 callers
Method
GetCollideType
include/physics/Body2D.h:119
↓ 3 callers
Method
GetController
sources/physics/PhysicsJoint.cpp:155
↓ 3 callers
Method
GetDocument
sources/impl/tinyXml/tinyxml.cpp:477
↓ 3 callers
Method
GetEdgeNum
include/graphics/SubMesh.h:64
↓ 3 callers
Method
GetEdgeVecPtr
include/graphics/SubMesh.h:66
↓ 3 callers
Method
GetEmitter
sources/graphics/ParticleSystem3D.cpp:279
↓ 3 callers
Method
GetEmitterNum
sources/graphics/ParticleSystem3D.cpp:286
↓ 3 callers
Method
GetFOV
include/scene/Camera3D.h:72
↓ 3 callers
Method
GetFrameNum
sources/graphics/ImageEntityData.cpp:297
↓ 3 callers
Method
GetFrustum
sources/scene/Camera3D.cpp:221
↓ 3 callers
Method
GetGui
sources/game/Game.cpp:555
↓ 3 callers
Method
GetHaptic
sources/game/Game.cpp:563
↓ 3 callers
Method
GetImageFrame
sources/graphics/ImageEntityData.cpp:282
↓ 3 callers
Method
GetInvModelMatrix
sources/graphics/Renderable.cpp:61
↓ 3 callers
Method
GetLightIt
sources/graphics/RenderList.cpp:232
↓ 3 callers
Method
GetLightPosition
sources/scene/Light2D.cpp:63
↓ 3 callers
Method
GetLocalMax
sources/math/BoundingVolume.cpp:181
↓ 3 callers
Method
GetLocalMin
sources/math/BoundingVolume.cpp:186
↓ 3 callers
Method
GetMass
sources/impl/PhysicsBodyNewton.cpp:237
↓ 3 callers
Method
GetMaterial
sources/scene/MeshEntity.cpp:1364
↓ 3 callers
Method
GetMaterialHandler
include/graphics/Graphics.h:62
↓ 3 callers
Method
GetMaxLimit
include/physics/PhysicsJoint.h:172
↓ 3 callers
Method
GetMinLimit
include/physics/PhysicsJoint.h:173
↓ 3 callers
Method
GetMotionBlurIterator
sources/graphics/RenderList.cpp:218
↓ 3 callers
Method
GetNext
sources/system/SerializeClass.cpp:101
↓ 3 callers
Method
GetNodeIndex
include/graphics/AnimationTrack.h:77
↓ 3 callers
Method
GetNumOfPasses
sources/graphics/Material_Flat.cpp:142
↓ 3 callers
Method
GetObjectIt
sources/graphics/RenderList.cpp:239
↓ 3 callers
Method
GetPBuffer
include/impl/SDLTexture.h:83
↓ 3 callers
Method
GetParentBody
include/physics/PhysicsJoint.h:149
↓ 3 callers
Method
GetParticleManager
include/resources/Resources.h:194
↓ 3 callers
Method
GetParticleSystem
sources/scene/World3D.cpp:733
↓ 3 callers
Method
GetParticleSystemNum
sources/graphics/Mesh.cpp:993
↓ 3 callers
Method
GetPointerGfx
sources/gui/Widget.cpp:383
↓ 3 callers
Method
GetPositionRelative
include/sound/SoundChannel.h:120
↓ 3 callers
Method
GetPriority
sources/physics/SurfaceData.cpp:515
↓ 3 callers
Method
GetShadowLayer
include/scene/TileMap.h:73
↓ 3 callers
Method
GetShowShadows
sources/graphics/Renderer3D.cpp:321
↓ 3 callers
Method
GetSoundEntry
sources/scene/SoundEntity.cpp:137
↓ 3 callers
Method
GetSourceVec
include/impl/MeshLoaderCollada.h:305
↓ 3 callers
Method
GetStepSize
sources/game/Game.cpp:491
↓ 3 callers
Method
GetSubMeshEntityName
sources/scene/MeshEntity.cpp:1245
↓ 3 callers
Method
GetSubShape
sources/impl/CollideShapeNewton.cpp:143
↓ 3 callers
Method
GetSubShapeNum
sources/impl/CollideShapeNewton.cpp:151
↓ 3 callers
Method
GetTargetSector
sources/scene/PortalContainer.cpp:190
↓ 3 callers
Method
GetTextureType
include/graphics/Texture.h:164
↓ 3 callers
Method
GetTextureTypes
sources/graphics/Material_Flat.cpp:150
↓ 3 callers
Method
GetTileLayer
include/scene/TileMap.h:57
↓ 3 callers
Method
GetTimePosition
sources/scene/AnimationState.cpp:194
↓ 3 callers
Method
GetTransform
include/impl/MeshLoaderCollada.h:378
↓ 3 callers
Method
GetValue
sources/input/ActionHaptic.cpp:55
↓ 3 callers
Method
GetVertexVec
sources/scene/TileData.cpp:61
↓ 3 callers
Method
GetVertexVecCopy
sources/resources/ResourceImage.cpp:87
↓ 3 callers
Method
GetYaw
sources/physics/CharacterBody.cpp:508
↓ 3 callers
Method
HasNodes
include/scene/MeshEntity.h:185
↓ 3 callers
Method
HasSeveralBodies
sources/graphics/Mesh.cpp:719
↓ 3 callers
Method
IntersectionBV
sources/scene/SectorVisibility.cpp:160
↓ 3 callers
Method
IsDestroyingSet
include/gui/GuiSet.h:266
↓ 3 callers
Method
IsEnabled
sources/gui/Widget.cpp:261
↓ 3 callers
Method
KeyIsDown
sources/impl/KeyboardSDL.cpp:89
↓ 3 callers
Method
Load
(String asFile)
tools/ParticleEditor/ParticleSystem.cs:1046
↓ 3 callers
Method
OnMaxLimit
sources/game/ScriptFuncs.cpp:89
↓ 3 callers
Method
OnMinLimit
sources/game/ScriptFuncs.cpp:75
↓ 3 callers
Method
OnNoLimit
sources/physics/PhysicsJoint.cpp:505
↓ 3 callers
Method
PointBoxCollision
(int alX, int alY, Rectangle aRect)
tools/MapEditor/cMath.cs:41
↓ 3 callers
Method
Render
TODO: Support multi textures
sources/gui/GuiSet.cpp:277
↓ 3 callers
Method
Render
sources/graphics/RenderList.cpp:117
↓ 3 callers
Method
Reset
sources/game/Updater.cpp:145
↓ 3 callers
Method
ResizeArray
sources/impl/VertexBufferOGL.cpp:336
↓ 3 callers
Method
SaveToSaveData
sources/physics/PhysicsBody.cpp:493
↓ 3 callers
Method
SetAirAbsorptionGainHF
include/impl/OpenALSoundEnvironment.h:79
↓ 3 callers
Method
SetBlocksSound
include/physics/PhysicsBody.h:191
↓ 3 callers
Method
SetClearColorActive
sources/impl/LowLevelGraphicsSDL.cpp:1039
↓ 3 callers
Method
SetClearStencilActive
sources/impl/LowLevelGraphicsSDL.cpp:1045
↓ 3 callers
Method
SetCollide
include/physics/PhysicsBody.h:223
↓ 3 callers
Method
SetColor3f
include/graphics/GPUProgram.h:96
↓ 3 callers
Method
SetColor4f
include/graphics/GPUProgram.h:102
↓ 3 callers
Method
SetConeLimits
sources/impl/PhysicsJointBallNewton.cpp:62
↓ 3 callers
Method
SetDecayHFLimit
include/impl/OpenALSoundEnvironment.h:83
↓ 3 callers
Method
SetDecayLFRatio
include/impl/OpenALSoundEnvironment.h:68
↓ 3 callers
Method
SetDecayTime
include/impl/OpenALSoundEnvironment.h:66
↓ 3 callers
Method
SetDensity
include/impl/OpenALSoundEnvironment.h:61
↓ 3 callers
Method
SetDiffusion
include/impl/OpenALSoundEnvironment.h:62
↓ 3 callers
Method
SetEchoDepth
include/impl/OpenALSoundEnvironment.h:76
↓ 3 callers
Method
SetEchoTime
include/impl/OpenALSoundEnvironment.h:75
↓ 3 callers
Method
SetFrameTime
include/graphics/Texture.h:158
↓ 3 callers
Method
SetGain
include/impl/OpenALSoundEnvironment.h:63
← previous
next →
601–700 of 7,816, ranked by callers