| 1121 | } |
| 1122 | |
| 1123 | static int ClampStatMod(int value, const Game_Actor* actor) { |
| 1124 | auto limit = actor->MaxStatBaseValue(); |
| 1125 | return Utils::Clamp(value, -limit, limit); |
| 1126 | } |
| 1127 | |
| 1128 | void Game_Actor::SetBaseMaxHp(int maxhp) { |
| 1129 | int new_hp_mod = data.hp_mod + (maxhp - GetBaseMaxHp()); |
no test coverage detected