MCPcopy Create free account
hub / github.com/EasyRPG/Player / SetBaseDef

Method SetBaseDef

src/game_actor.cpp:1157–1160  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1155}
1156
1157void Game_Actor::SetBaseDef(int def) {
1158 int new_defense_mod = data.defense_mod + (def - GetBaseDef());
1159 data.defense_mod = ClampStatMod(new_defense_mod, this);
1160}
1161
1162void Game_Actor::SetBaseSpi(int spi) {
1163 int new_spirit_mod = data.spirit_mod + (spi - GetBaseSpi());

Callers 5

testLimitsFunction · 0.80
game_actor.cppFile · 0.80
MakeActorFunction · 0.80
SetupFunction · 0.80

Calls 1

ClampStatModFunction · 0.85

Tested by 1

SetupFunction · 0.64