Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Detanup01/gbe_fork
/ functions
Functions
5,512 in github.com/Detanup01/gbe_fork
⨍
Functions
5,512
◇
Types & classes
1,706
↓ 2 callers
Method
RequestUserStats
dll/steam_gameserverstats.cpp:155
↓ 2 callers
Method
RunFrame
Deprecated. Applications should use SteamAPI_RunCallbacks() or SteamGameServer_RunCallbacks() instead.
dll/steam_client.cpp:442
↓ 2 callers
Method
SendSteam2UserConnect
dll/auth.cpp:906
↓ 2 callers
Method
SendUserConnectAndAuthenticate
dll/auth.cpp:932
↓ 2 callers
Method
SendUserDisconnect
Should be called whenever a user leaves our game server, this lets Steam internally track which users are currently on which servers for the purposes
dll/steam_gameserver.cpp:534
↓ 2 callers
Method
SetBrlTarget
libs/detours/disasm.cpp:2197
↓ 2 callers
Method
SetCookie
Adds a cookie to the specified cookie container that will be used with future requests.
dll/steam_http.cpp:819
↓ 2 callers
Method
SetDebugOutputFunction
Set a function to receive network-related information that is useful for debugging. This can be very useful during development, but it can also be use
dll/steam_networking_utils.cpp:289
↓ 2 callers
Method
SetDedicatedServer
Is this is a dedicated server? The default value is false.
dll/steam_gameserver.cpp:238
↓ 2 callers
Method
SetDevAddress
Set a dummy routing blob with a hardcoded IP:port. You should only use this in a dev environment, since the address is in plaintext! In production th
sdk/steam/steamdatagram_tickets.h:58
↓ 2 callers
Method
SetGameDescription
Description of the game. This is a required field and is displayed in the steam server browser....for now. This is a required field, but it will go a
dll/steam_gameserver.cpp:216
↓ 2 callers
Method
SetGenericString
sdk/steam/steamnetworkingtypes.h:1937
↓ 2 callers
Method
SetIPv6
sdk/steam/steamnetworkingtypes.h:1909
↓ 2 callers
Method
SetIPv6LocalHost
sdk/steam/steamnetworkingtypes.h:1913
↓ 2 callers
Method
SetLEDColor
Set the controller LED color on supported controllers.
dll/steam_controller.cpp:902
↓ 2 callers
Method
SetMaxPlayerCount
Max player count that will be reported to server browser and client queries
dll/steam_gameserver.cpp:361
↓ 2 callers
Method
SetMovlGp
libs/detours/disasm.cpp:2234
↓ 2 callers
Method
SetName
sdk/steam/matchmakingtypes.h:238
↓ 2 callers
Method
SetPasswordProtected
Let people know if your server will require a password
dll/steam_gameserver.cpp:401
↓ 2 callers
Method
SetProduct
Game product identifier. This is currently used by the master server for version checking purposes. It's a required field, but will eventually will g
dll/steam_gameserver.cpp:204
↓ 2 callers
Method
SetRegion
Region identifier. This is an optional field, the default value is empty, meaning the "world" region
dll/steam_gameserver.cpp:475
↓ 2 callers
Method
SetSpaces
Should spaces be added around the equals sign when writing key/value pairs out. When true, the result will be "key = value". When false,
libs/simpleini/SimpleIni.h:561
↓ 2 callers
Method
SetValue
Add or update a section or value. This will always insert when multiple keys are enabled. @param a_pSection Section to add or updat
libs/simpleini/SimpleIni.h:1032
↓ 2 callers
Method
SetWarningMessageHook
API warning handling 'int' is the severity; 0 for msg, 1 for warning 'const char *' is the text of the message callbacks will occur directly after the
dll/steam_utils.cpp:212
↓ 2 callers
Method
ShowBindingPanel
Invokes the Steam overlay and brings up the binding screen Returns false is overlay is disabled / unavailable, or the user is not in Big Picture mode
dll/steam_controller.cpp:401
↓ 2 callers
Method
ShowFloatingGamepadTextInput
Opens a floating keyboard over the game content and sends OS keyboard keys directly to the game. The text field position is specified in pixels relati
dll/steam_utils.cpp:449
↓ 2 callers
Function
SteamAPI_RestartAppIfNecessary
dll/dll.cpp:526
↓ 2 callers
Function
SteamAPI_RunCallbacks
SteamAPI_RunCallbacks is safe to call from multiple threads simultaneously, but if you choose to do this, callback code could be executed on any threa
dll/dll.cpp:589
↓ 2 callers
Function
SteamAPI_UnregisterCallResult
dll/dll.cpp:636
↓ 2 callers
Function
SteamAPI_UnregisterCallback
dll/dll.cpp:618
↓ 2 callers
Function
SteamDatagramClient_Internal_SteamAPIKludge
networking_sockets_lib/steamnetworkingsockets.cpp:220
↓ 2 callers
Function
SteamGameServerNetworkingSockets_LibV12
networking_sockets_lib/steamnetworkingsockets.cpp:176
↓ 2 callers
Function
SteamGameServer_Init
sdk/steam/steam_gameserver.h:117
↓ 2 callers
Function
SteamInternal_GameServer_Init
dll/dll.cpp:1166
↓ 2 callers
Method
SteamNetworkingIPAddr_GetFakeIPType
dll/steam_networking_utils.cpp:563
↓ 2 callers
Method
SteamNetworkingIPAddr_ParseString
dll/steam_networking_utils.cpp:474
↓ 2 callers
Method
SteamNetworkingIPAddr_ToString
String conversions. You'll usually access these using the respective inline methods.
dll/steam_networking_utils.cpp:432
↓ 2 callers
Method
SteamNetworkingIdentity_ParseString
dll/steam_networking_utils.cpp:636
↓ 2 callers
Method
SteamNetworkingIdentity_ToString
dll/steam_networking_utils.cpp:571
↓ 2 callers
Function
SteamNetworkingSockets_LibV12
networking_sockets_lib/steamnetworkingsockets.cpp:164
↓ 2 callers
Method
StopAnalogActionMomentum
dll/steam_controller.cpp:823
↓ 2 callers
Method
ToString
sdk/steam/isteamnetworkingutils.h:483
↓ 2 callers
Method
ToString
sdk/steam/matchmakingtypes.h:147
↓ 2 callers
Method
TranslateActionOrigin
dll/steam_controller.cpp:1127
↓ 2 callers
Method
TriggerHapticPulse
Trigger a haptic pulse on a controller
dll/steam_controller.cpp:830
↓ 2 callers
Method
TriggerRepeatedHapticPulse
Trigger a pulse with a duty cycle of usDurationMicroSec / usOffMicroSec, unRepeat times. nFlags is currently unused and reserved for future use.
dll/steam_controller.cpp:850
↓ 2 callers
Method
TriggerVibration
Tigger a vibration event on supported controllers.
dll/steam_controller.cpp:869
↓ 2 callers
Method
UserHasLicenseForApp
After receiving a user's authentication data, and passing it to BeginAuthSession, use this function to determine if the user owns downloadable content
dll/steam_user.cpp:712
↓ 2 callers
Method
addDLC
dll/settings.cpp:285
↓ 2 callers
Method
addFriendToOverlayAutoAccept
dll/settings.cpp:448
↓ 2 callers
Method
addFriendToOverlayAutoSend
dll/settings.cpp:471
↓ 2 callers
Method
addInstalledApp
dll/settings.cpp:333
↓ 2 callers
Method
add_subbed_mod
dll/ugc_remote_storage_bridge.cpp:60
↓ 2 callers
Method
add_ugc_query_result
dll/ugc_remote_storage_bridge.cpp:36
↓ 2 callers
Function
advance
libs/utfcpp/utf8/unchecked.h:157
↓ 2 callers
Function
align4
libs/detours/detours.cpp:781
↓ 2 callers
Function
at
@brief access specified array element with bounds checking @sa https://json.nlohmann.me/api/basic_json/at/
libs/json/json.hpp:21979
↓ 2 callers
Method
base
the default "big three" are OK
libs/utfcpp/utf8/checked.h:308
↓ 2 callers
Method
beginAuth
dll/auth.cpp:1016
↓ 2 callers
Function
bind_socket
dll/network.cpp:343
↓ 2 callers
Function
buffer_to_block
libs/sha/sha1.hpp:231
↓ 2 callers
Function
buffers_set
dll/network.cpp:336
↓ 2 callers
Method
call_completed
dll/callsystem.cpp:63
↓ 2 callers
Method
callback_items_received
dll/steam_game_coordinator.cpp:553
↓ 2 callers
Method
cancelTicket
dll/auth.cpp:889
↓ 2 callers
Function
check_econ_item_desc
dll/dll/econ_item.h:94
↓ 2 callers
Function
check_econ_item_name
dll/dll/econ_item.h:86
↓ 2 callers
Function
compute_boundaries
libs/json/json.hpp:17809
↓ 2 callers
Function
convert_to_steam3
https://developer.valvesoftware.com/wiki/SteamID given the Steam64 format: [Universe "X": 8-bit] [Account type: 4-bit] [Account instance: 20-bit] [Acc
dll/settings_parser_ufs.cpp:33
↓ 2 callers
Function
count
libs/json/json.hpp:19977
↓ 2 callers
Function
create_client_interface
dll/dll.cpp:274
↓ 2 callers
Function
create_dir_impl
helpers/common_helpers.cpp:101
↓ 2 callers
Function
destroy_client
dll/dll.cpp:249
↓ 2 callers
Function
detour_alloc_round_down_to_region
libs/detours/detours.cpp:1292
↓ 2 callers
Function
detour_alloc_round_up_to_region
libs/detours/detours.cpp:1302
↓ 2 callers
Function
detour_alloc_trampoline_allocate_new
libs/detours/detours.cpp:1413
↓ 2 callers
Function
detour_find_jmp_bounds
libs/detours/detours.cpp:223
↓ 2 callers
Function
detour_runnable_trampoline_regions
libs/detours/detours.cpp:1280
↓ 2 callers
Function
disable_nagle
dll/network.cpp:182
↓ 2 callers
Function
emplace_back
libs/json/json.hpp:23250
↓ 2 callers
Function
erase_internal
libs/json/json.hpp:22608
↓ 2 callers
Method
exists
dll/callsystem.cpp:107
↓ 2 callers
Function
file_exists
dll/base.cpp:522
↓ 2 callers
Function
file_exists_
dll/base.cpp:306
↓ 2 callers
Function
file_input_adapter
libs/json/json.hpp:6501
↓ 2 callers
Method
final
libs/sha/sha1.hpp:280
↓ 2 callers
Function
find_free_id
overlay_experimental/steam_overlay.cpp:607
↓ 2 callers
Function
flatten
@brief return flattened JSON value @sa https://json.nlohmann.me/api/basic_json/flatten/
libs/json/json.hpp:24736
↓ 2 callers
Method
free_number
dll/dll/steam_client.h:223
↓ 2 callers
Function
from_json_array_impl
libs/json/json.hpp:5048
↓ 2 callers
Function
from_json_inplace_array_impl
libs/json/json.hpp:5131
↓ 2 callers
Function
from_json_tuple_impl
libs/json/json.hpp:5243
↓ 2 callers
Function
generate_common
(include_arch, linker_arch, steam_api_name, steamclient_name)
z_original_repo_files/generate_build_win_bat.py:94
↓ 2 callers
Function
generate_random_int
dll/auth.cpp:23
↓ 2 callers
Function
generate_steam_ticket_id
dll/auth.cpp:30
↓ 2 callers
Method
getOwnIP
dll/network.cpp:1342
↓ 2 callers
Method
getTicket
dll/auth.cpp:833
↓ 2 callers
Function
get_byte_positions
libs/json/json.hpp:4606
↓ 2 callers
Function
get_challenge
dll/source_query.cpp:126
↓ 2 callers
Method
get_current_steam_id
alt or local steam id
dll/settings.cpp:105
← previous
next →
601–700 of 5,512, ranked by callers