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github.com/Detanup01/gbe_fork
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Functions
5,512 in github.com/Detanup01/gbe_fork
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Functions
5,512
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Types & classes
1,706
↓ 3 callers
Function
steamclient_loader
steam_old_lib/dllmain.cpp:223
↓ 3 callers
Function
swap
libs/fifo_map/fifo_map.hpp:540
↓ 3 callers
Method
swap
swaps the contents
libs/fifo_map/fifo_map.hpp:413
↓ 3 callers
Function
title
tools/lobby_connect/lobby_connect.cpp:36
↓ 3 callers
Function
unbuffer_tcp
dll/network.cpp:427
↓ 3 callers
Function
unget
! @brief unget current character (read it again on next get) We implement unget by setting variable next_unget to true. The input is not
libs/json/json.hpp:8400
↓ 3 callers
Function
unredirect_crackdll
dll/base.cpp:555
↓ 3 callers
Function
utf16to8
libs/utfcpp/utf8/cpp17.h:35
↓ 3 callers
Function
utf32to8
libs/utfcpp/utf8/cpp17.h:49
↓ 3 callers
Function
write_opcode
libs/detours/detours.cpp:968
↓ 3 callers
Function
write_thumb_opcode
libs/detours/detours.cpp:795
↓ 3 callers
Function
write_txt_file_multi
(filename: str, dict_ini: dict, section: str)
tools/migrate_gse/main.py:447
↓ 2 callers
Method
ActivateActionSet
Reconfigure the controller to use the specified action set (ie 'Menu', 'Walk' or 'Drive') This is cheap, and can be safely called repeatedly. It's oft
dll/steam_controller.cpp:428
↓ 2 callers
Method
ActivateActionSetLayer
dll/steam_controller.cpp:454
↓ 2 callers
Function
AllocExeHelper
libs/detours/creatwth.cpp:1221
↓ 2 callers
Method
AllocateOutput
libs/detours/image.cpp:893
↓ 2 callers
Method
BConnected
dll/steam_user.cpp:111
↓ 2 callers
Method
BSetServerType
You shouldn't need to call this as it is called internally by SteamGameServer_Init() and can only be called once. To update the data in this call whi
dll/steam_gameserver.cpp:586
↓ 2 callers
Method
BeginAuthSession
Authenticate ticket from entity steamID to be sure it is valid and isnt reused Registers for callbacks if the entity goes offline or cancels the ticke
dll/steam_user.cpp:684
↓ 2 callers
Method
CancelAuthTicket
Cancel auth ticket from GetAuthSessionTicket, called when no longer playing game with the entity you gave the ticket to
dll/steam_user.cpp:702
↓ 2 callers
Method
DeactivateActionSetLayer
dll/steam_controller.cpp:459
↓ 2 callers
Method
DeactivateAllActionSetLayers
dll/steam_controller.cpp:464
↓ 2 callers
Function
DetourFindPayloadEx
libs/detours/modules.cpp:844
↓ 2 callers
Function
DetourFreePayload
libs/detours/modules.cpp:859
↓ 2 callers
Function
DetourGetContainingModule
libs/detours/modules.cpp:405
↓ 2 callers
Function
DetourProcessViaHelperDllsA
libs/detours/creatwth.cpp:1342
↓ 2 callers
Function
DetourProcessViaHelperDllsW
libs/detours/creatwth.cpp:1440
↓ 2 callers
Method
EditImports
libs/detours/image.cpp:1431
↓ 2 callers
Method
EnableHeartbeats
Call this as often as you like to tell the master server updater whether or not you want it to be active (default: off).
dll/steam_gameserver.cpp:860
↓ 2 callers
Method
EndAuthSession
Stop tracking started by BeginAuthSession - called when no longer playing game with this entity
dll/steam_user.cpp:693
↓ 2 callers
Function
EnumerateModulesInProcess
libs/detours/creatwth.cpp:86
↓ 2 callers
Function
FreeExeHelper
libs/detours/creatwth.cpp:1325
↓ 2 callers
Method
GSHandleClientApprove
dll/dll/capicmcallback.h:69
↓ 2 callers
Method
GSSendUserDisconnect
dll/steam_gameserver.cpp:1001
↓ 2 callers
Method
GSSendUserStatusResponse
dll/steam_gameserver.cpp:1010
↓ 2 callers
Method
GSSetServerType
dll/steam_gameserver.cpp:1122
↓ 2 callers
Function
GamepadDetect
libs/gamepad/gamepad.c:222
↓ 2 callers
Function
GamepadRequestDeviceScan
libs/gamepad/gamepad.c:256
↓ 2 callers
Function
GamepadResetState
initialize common gamepad state */
libs/gamepad/gamepad.c:719
↓ 2 callers
Function
GamepadUpdate
dll/steam_controller.cpp:30
↓ 2 callers
Function
GamepadUpdate
libs/gamepad/gamepad.c:112
↓ 2 callers
Function
GamepadUpdateCommon
Update individual sticks */
libs/gamepad/gamepad.c:726
↓ 2 callers
Function
GamepadUpdateStick
Update stick info */
libs/gamepad/gamepad.c:747
↓ 2 callers
Function
GamepadUpdateTrigger
Update trigger info */
libs/gamepad/gamepad.c:796
↓ 2 callers
Method
GetAchievementAndUnlockTime
Get the achievement status, and the time it was unlocked if unlocked. If the return value is true, but the unlock time is zero, that means it was unlo
dll/steam_user_stats_achievements.cpp:358
↓ 2 callers
Method
GetAchievementName
dll/steam_user_stats.cpp:229
↓ 2 callers
Method
GetActionSetHandle
ACTION SETS Lookup the handle for an Action Set. Best to do this once on startup, and store the handles for all future API calls.
dll/steam_controller.cpp:410
↓ 2 callers
Method
GetActiveActionSetLayers
dll/steam_controller.cpp:469
↓ 2 callers
Method
GetAllSections
libs/simpleini/SimpleIni.h:2465
↓ 2 callers
Method
GetAllValues
libs/simpleini/SimpleIni.h:2380
↓ 2 callers
Method
GetAnalogActionData
Returns the current state of these supplied analog game action
dll/steam_controller.cpp:713
↓ 2 callers
Method
GetAnalogActionHandle
Lookup the handle for an analog action. Best to do this once on startup, and store the handles for all future API calls.
dll/steam_controller.cpp:698
↓ 2 callers
Method
GetAnalogActionOrigins
Get the origin(s) for an analog action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate
dll/steam_controller.cpp:766
↓ 2 callers
Method
GetAppBuildId
return the buildid of this app, may change at any time based on backend updates to the game
dll/steam_apps.cpp:450
↓ 2 callers
Method
GetAuthSessionTicket
Retrieve ticket to be sent to the entity who wishes to authenticate you. pcbTicket retrieves the length of the actual ticket.
dll/steam_user.cpp:654
↓ 2 callers
Method
GetConnectedControllers
Enumerate currently connected controllers handlesOut should point to a STEAM_CONTROLLER_MAX_COUNT sized array of ControllerHandle_t handles Returns th
dll/steam_controller.cpp:380
↓ 2 callers
Method
GetConnectionAddressString
sdk/steam/matchmakingtypes.h:163
↓ 2 callers
Method
GetControllerForGamepadIndex
Returns the associated controller handle for the specified emulated gamepad
dll/steam_controller.cpp:920
↓ 2 callers
Method
GetCurrentActionSet
dll/steam_controller.cpp:443
↓ 2 callers
Method
GetDigitalActionData
Returns the current state of the supplied digital game action
dll/steam_controller.cpp:499
↓ 2 callers
Method
GetDigitalActionHandle
ACTIONS Lookup the handle for a digital action. Best to do this once on startup, and store the handles for all future API calls.
dll/steam_controller.cpp:479
↓ 2 callers
Method
GetDigitalActionOrigins
Get the origin(s) for a digital action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate
dll/steam_controller.cpp:572
↓ 2 callers
Method
GetFakeIPType
sdk/steam/steamnetworkingtypes.h:1934
↓ 2 callers
Method
GetFriendByIndex
returns the steamID of a user iFriend is a index of range [0, GetFriendCount()) iFriendsFlags must be the same value as used in GetFriendCount() the r
dll/steam_friends.cpp:300
↓ 2 callers
Method
GetFriendCount
friend iteration takes a set of k_EFriendFlags, and returns the number of users the client knows about who meet that criteria then GetFriendByIndex()
dll/steam_friends.cpp:279
↓ 2 callers
Method
GetFriendPersonaState
returns the current status of the specified user this will only be known by the local user if steamIDFriend is in their friends list; on the same game
dll/steam_friends.cpp:351
↓ 2 callers
Method
GetFriendRichPresence
dll/steam_friends.cpp:1086
↓ 2 callers
Method
GetGamepadIndexForController
Returns the associated gamepad index for the specified controller, if emulating a gamepad
dll/steam_controller.cpp:909
↓ 2 callers
Method
GetGenericBytes
sdk/steam/steamnetworkingtypes.h:1942
↓ 2 callers
Method
GetGenericString
sdk/steam/steamnetworkingtypes.h:1939
↓ 2 callers
Method
GetGlyphForActionOrigin
Get a local path to art for on-screen glyph for a particular origin
dll/steam_controller.cpp:976
↓ 2 callers
Method
GetGlyphForXboxOrigin
dll/steam_controller.cpp:1109
↓ 2 callers
Method
GetISteamGameSearch
game search
dll/steam_client_interface_getter.cpp:1000
↓ 2 callers
Method
GetISteamParties
Steam Parties interface
dll/steam_client_interface_getter.cpp:1032
↓ 2 callers
Method
GetISteamTimeline
retrieves the ISteamTimeline interface associated with the handle
dll/steam_client_interface_getter.cpp:56
↓ 2 callers
Method
GetInputTypeForHandle
Returns the input type for a particular handle
dll/steam_controller.cpp:1084
↓ 2 callers
Method
GetMotionData
Returns raw motion data from the specified controller
dll/steam_controller.cpp:931
↓ 2 callers
Method
GetNextOutgoingPacket
AFTER calling HandleIncomingPacket for any packets that came in that frame, call this. This gets a packet that the master server updater needs to send
dll/steam_gameserver.cpp:834
↓ 2 callers
Method
GetNumAchievements
dll/steam_user_stats.cpp:218
↓ 2 callers
Function
GetPayloadSectionFromModule
libs/detours/modules.cpp:698
↓ 2 callers
Method
GetPersonaState
gets the status of the current user
dll/steam_friends.cpp:239
↓ 2 callers
Method
GetSteamID
sdk/steam/steamnetworkingtypes.h:1920
↓ 2 callers
Function
GetSteamNetworkingLocationPOPStringFromID
sdk/steam/steamnetworkingtypes.h:1872
↓ 2 callers
Method
GetStringForActionOrigin
Returns a localized string (from Steam's language setting) for the specified origin
dll/steam_controller.cpp:955
↓ 2 callers
Method
GetStringForXboxOrigin
dll/steam_controller.cpp:1103
↓ 2 callers
Method
GetUserAchievement
dll/steam_gameserverstats.cpp:228
↓ 2 callers
Method
HandleIncomingPacket
Call this when a packet that starts with 0xFFFFFFFF comes in. That means it's for us.
dll/steam_gameserver.cpp:810
↓ 2 callers
Method
InviteUserToGame
rich invite support if the target accepts the invite, the pchConnectString gets added to the command-line for launching the game if the game is alread
dll/steam_friends.cpp:1153
↓ 2 callers
Method
IsBroadcasting
dll/steam_tv.cpp:55
↓ 2 callers
Method
IsEmpty
libs/detours/image.cpp:136
↓ 2 callers
Method
IsFakeIP
Return true if we are a FakeIP
sdk/steam/steamnetworkingtypes.h:253
↓ 2 callers
Method
IsLocalHost
sdk/steam/steamnetworkingtypes.h:1914
↓ 2 callers
Function
IsWow64ProcessHelper
libs/detours/creatwth.cpp:646
↓ 2 callers
Function
LoadNtHeaderFromProcess
///////////////////////////////////////////////////////////////////////// Enumerate through modules in the target process.
libs/detours/creatwth.cpp:34
↓ 2 callers
Method
OnLoggedOff
dll/dll/capicmcallback.h:66
↓ 2 callers
Method
OnLogonSuccess
dll/dll/capicmcallback.h:64
↓ 2 callers
Method
OpenOverlay
overlay_experimental/steam_overlay.cpp:2110
↓ 2 callers
Function
PadToDword
libs/detours/creatwth.cpp:348
↓ 2 callers
Method
ParseString
sdk/steam/isteamnetworkingutils.h:484
↓ 2 callers
Function
RecordExeRestore
libs/detours/creatwth.cpp:380
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