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hub / github.com/Detanup01/gbe_fork / UserHasLicenseForApp

Method UserHasLicenseForApp

dll/steam_user.cpp:712–716  ·  view source on GitHub ↗

After receiving a user's authentication data, and passing it to BeginAuthSession, use this function to determine if the user owns downloadable content specified by the provided AppID.

Source from the content-addressed store, hash-verified

710// After receiving a user's authentication data, and passing it to BeginAuthSession, use this function
711// to determine if the user owns downloadable content specified by the provided AppID.
712EUserHasLicenseForAppResult Steam_User::UserHasLicenseForApp( CSteamID steamID, AppId_t appID )
713{
714 PRINT_DEBUG_ENTRY();
715 return k_EUserHasLicenseResultHasLicense;
716}
717
718// returns true if this users looks like they are behind a NAT device. Only valid once the user has connected to steam
719// (i.e a SteamServersConnected_t has been issued) and may not catch all forms of NAT.

Calls

no outgoing calls

Tested by

no test coverage detected