Turns a lighting peg to Level 2
| 1004 | |
| 1005 | // Turns a lighting peg to Level 2 |
| 1006 | void SetMatCenPegToLevel2(int peg) { |
| 1007 | int obj_handle = GetMyObject(peg); |
| 1008 | |
| 1009 | aObjSetLightingColor(obj_handle, 1.000000f, 0.000000f, 0.000000f); |
| 1010 | aObjSetLightingDist(obj_handle, 10.000000f); |
| 1011 | } |
| 1012 | |
| 1013 | void PlayOnAnimation(int obj) { aObjPlayAnim(GetMyObject(obj), 20, 40, 2.000000f, 0); } |
| 1014 |
no test coverage detected