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Functions43,887 in github.com/BSVino/DoubleAction

↓ 36 callersMethodWorldSpaceAABB
----------------------------------------------------------------------------- Computes a bounding box in world space surrounding the collision bounds
mp/src/game/shared/collisionproperty.h:453
↓ 35 callersMethodAccessAIs
mp/src/game/server/ai_basenpc.cpp:241
↓ 35 callersMethodBodyTarget
----------------------------------------------------------------------------- Purpose: Input : posSrc - Output : Vector -----------------------------
mp/src/game/server/hl2/npc_crow.cpp:188
↓ 35 callersFunctionDevMsg
mp/src/public/tier0/dbg.h:480
↓ 35 callersMethodGetAttachment
----------------------------------------------------------------------------- Purpose: Returns the world location and world angles of an attachment In
mp/src/game/server/baseanimating.cpp:1918
↓ 35 callersMethodGetMoveProbe
Common services provided by CAI_BaseNPC, Convenience methods to simplify derived code
mp/src/game/server/ai_motor.h:161
↓ 35 callersMethodGetParent
----------------------------------------------------------------------------- Purpose: returns a pointer to a controls version of a Panel pointer ----
mp/src/vgui2/vgui_controls/Panel.cpp:933
↓ 35 callersMethodGetServerVehicle
If this is a vehicle, returns the vehicle interface
mp/src/game/server/baseentity.h:958
↓ 35 callersMethodInit
mp/src/utils/vrad/vraddll.cpp:116
↓ 35 callersMethodIsValidIndex
mp/src/game/client/interpolatedvar.h:1237
↓ 35 callersMethodLength2DSqr
mp/src/public/mathlib/vector.h:1445
↓ 35 callersFunctionMatrixPosition
mp/src/public/mathlib/mathlib.h:857
↓ 35 callersMethodRumbleEffect
mp/src/game/server/player.cpp:6848
↓ 35 callersMethodSeekGet
----------------------------------------------------------------------------- Change where I'm reading -----------------------------------------------
mp/src/tier1/utlbuffer.cpp:871
↓ 35 callersMethodSetBgColor
mp/src/vgui2/vgui_controls/Menu.cpp:1900
↓ 35 callersMethodSetDamagePosition
mp/src/game/shared/takedamageinfo.h:290
↓ 35 callersFunctionToSDKPlayer
mp/src/game/client/sdk/c_sdk_player.h:441
↓ 35 callersMethodUnlock
----------------------------------------------------------------------------- Purpose: Unlocks the door so that it can be opened. --------------------
mp/src/game/server/props.cpp:4049
↓ 35 callersFunctionV_strcpy_safe
mp/src/public/tier1/strtools.h:218
↓ 35 callersMethodpHitbox
mp/src/public/studio.h:2440
↓ 34 callersMethodDrawTexturedRect
----------------------------------------------------------------------------- Purpose: Draw a rectangle filled with the current texture --------------
mp/src/vgui2/vgui_controls/Image.cpp:234
↓ 34 callersMethodEnableCollisions
mp/src/game/server/logicentities.cpp:2446
↓ 34 callersMethodFollowEntity
----------------------------------------------------------------------------- Purpose: Attach the smoke trail to an entity or point Input : index - e
mp/src/game/server/smoke_trail.cpp:158
↓ 34 callersMethodGetHint
mp/src/game/server/ai_node.h:110
↓ 34 callersMethodGetMillisecondsF
mp/src/public/tier0/fasttimer.h:349
↓ 34 callersMethodGetModelIndex
mp/src/game/client/c_baseentity.h:1781
↓ 34 callersMethodGetNavigator
mp/src/game/server/ai_motor.cpp:939
↓ 34 callersMethodGetShort
mp/src/public/tier1/utlbuffer.h:696
↓ 34 callersMethodGetType
mp/src/game/client/interpolatedvar.h:614
↓ 34 callersMethodInit
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hl2/hud_ammo.cpp:74
↓ 34 callersMethodInit
mp/src/utils/vbsp/map.cpp:58
↓ 34 callersMethodIsEnabled
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:1020
↓ 34 callersMethodIsRolling
mp/src/game/shared/sdk/sdk_player_shared.cpp:902
↓ 34 callersMethodSetBBox
mp/src/game/client/particlemgr.cpp:534
↓ 34 callersMethodSetFlag
----------------------------------------------------------------------------- Purpose: Determines whether the given flag is set (assuming this is an i
mp/src/fgdlib/gdvar.cpp:613
↓ 34 callersMethodSetIdealYaw
mp/src/game/server/ai_motor.h:101
↓ 34 callersMethodSetParent
----------------------------------------------------------------------------- Purpose: sets the parent -----------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:1368
↓ 34 callersMethodSetTabPosition
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:3458
↓ 34 callersFunctionSplatXSIMD
mp/src/public/mathlib/ssemath.h:238
↓ 34 callersMethodSteamFriends
mp/src/public/steam/steam_api.h:396
↓ 34 callersMethodTurnOn
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/weapon_rpg.cpp:2347
↓ 34 callersMethodWake
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/ai_basenpc.cpp:4412
↓ 34 callersMethodpFlexcontroller
mp/src/public/studio.h:2427
↓ 33 callersMethodCon_NPrintf
----------------------------------------------------------------------------- Purpose: Input : bDeveloper - *pFormat - ... - ------------------------
mp/src/game/client/movehelper_client.cpp:241
↓ 33 callersMethodFindChildByName
----------------------------------------------------------------------------- Purpose: Finds a child panel by string name Output : Panel * - NULL if n
mp/src/vgui2/vgui_controls/Panel.cpp:1517
↓ 33 callersMethodFlags
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/ammodef.cpp:138
↓ 33 callersFunctionGammaToLinear
mp/src/materialsystem/stdshaders/common_fxc.h:189
↓ 33 callersMethodGetChar
mp/src/public/tier1/utlbuffer.h:682
↓ 33 callersMethodGetColor
----------------------------------------------------------------------------- Purpose: Get the current color as a color struct -----------------------
mp/src/vgui2/vgui_controls/Image.cpp:259
↓ 33 callersMethodGetName
mp/src/game/client/sdk/vgui/da_options.h:24
↓ 33 callersMethodGetObject
mp/src/game/client/playerandobjectenumerator.cpp:32
↓ 33 callersMethodGetPercentage
----------------------------------------------------------------------------- Purpose: Output : float ------------------------------------------------
mp/src/game/shared/choreoevent.cpp:69
↓ 33 callersMethodGetSmoothedVelocity
mp/src/game/server/hl2/vehicle_airboat.cpp:798
↓ 33 callersMethodIsInAVehicle
mp/src/game/server/player.h:1320
↓ 33 callersMethodPutUnsignedInt
mp/src/public/tier1/utlbuffer.h:959
↓ 33 callersMethodReadShort
mp/src/game/shared/saverestore.cpp:1695
↓ 33 callersMethodSequencesAvailable
mp/src/public/studio.cpp:230
↓ 33 callersMethodSetWidth
mp/src/game/server/effects.h:51
↓ 33 callersMethodSteamUtils
mp/src/public/steam/steam_api.h:397
↓ 33 callersFunctionUTIL_TraceEntity
----------------------------------------------------------------------------- Sweeps a particular entity through the world ---------------------------
mp/src/game/shared/util_shared.cpp:625
↓ 33 callersMethodanim
mp/src/public/studio.h:788
↓ 33 callersMethoddeleteThis
mp/src/utils/common/mpi_stats.cpp:245
↓ 32 callersMethodAddAmmoType
----------------------------------------------------------------------------- Purpose: Create an Ammo type with the name, decal, and tracer. Does not
mp/src/game/shared/ammodef.cpp:199
↓ 32 callersMethodAddColumnToSection
----------------------------------------------------------------------------- Purpose: adds a new column to a section --------------------------------
mp/src/vgui2/vgui_controls/SectionedListPanel.cpp:1206
↓ 32 callersMethodClear
mp/src/game/server/cbase.cpp:751
↓ 32 callersMethodGetPointIndex
mp/src/game/server/team_control_point.h:70
↓ 32 callersMethodGetSequence
mp/src/game/server/ai_basenpc.h:2921
↓ 32 callersMethodGetSize
mp/src/game/client/vgui_bitmapimage.cpp:230
↓ 32 callersFunctionGetTacticalServices
mp/src/game/server/ai_behavior.h:247
↓ 32 callersMethodGetWeaponID
mp/src/game/shared/sdk/weapon_fal.cpp:34
↓ 32 callersFunctionHelper_RandomFloat
mp/src/game/client/particlemgr.cpp:2188
↓ 32 callersMethodIsBot
mp/src/game/server/player.cpp:8599
↓ 32 callersMethodIsEffectActive
mp/src/game/shared/baseentity_shared.h:245
↓ 32 callersMethodIsValid
Sanity checks that the zip file is ready and readable:
mp/src/public/xzp.cpp:432
↓ 32 callersMethodMakeCopy
----------------------------------------------------------------------------- Purpose: Makes a copy of the whole key-value pair set ------------------
mp/src/tier1/KeyValues.cpp:1805
↓ 32 callersMethodNext
----------------------------------------------------------------------------- Purpose: Advances the train to the next path corner on the path. -------
mp/src/game/server/trains.cpp:905
↓ 32 callersMethodPrintf
mp/src/tier1/utlbuffer.cpp:1457
↓ 32 callersMethodRandomPointInBounds
----------------------------------------------------------------------------- Selects a random point in the bounds given the normalized 0-1 bounds ---
mp/src/game/shared/collisionproperty.cpp:858
↓ 32 callersFunctionRemoveAll
mp/src/public/tier0/tslist.h:459
↓ 32 callersFunctionSimpleSpline
SIMD versions of mathlib simplespline functions hermite basis function for smooth interpolation Similar to Gain() above, but very cheap to call value
mp/src/public/mathlib/ssemath.h:2951
↓ 32 callersFunctionToBaseCombatCharacter
----------------------------------------------------------------------------- Network state optimization ---------------------------------------------
mp/src/game/server/baseentity.h:2060
↓ 31 callersFunctionCmpGtSIMD
mp/src/public/mathlib/ssemath.h:558
↓ 31 callersMethodGetAttachedObject
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/physobj.cpp:1901
↓ 31 callersMethodGetDamagePosition
mp/src/game/shared/takedamageinfo.h:284
↓ 31 callersFunctionGetPos
mp/src/game/client/view.cpp:1315
↓ 31 callersMethodGetTextSize
----------------------------------------------------------------------------- Purpose: Get the size of a text string in pixels -----------------------
mp/src/vgui2/vgui_controls/TextImage.cpp:482
↓ 31 callersFunctionGetToken
============== GetToken ============== */
mp/src/utils/common/scriplib.cpp:584
↓ 31 callersMethodGetType
mp/src/public/dt_send.h:406
↓ 31 callersMethodHasElement
mp/src/public/vgui/Dar.h:75
↓ 31 callersMethodIRelationType
mp/src/game/server/hl2/npc_dog.cpp:248
↓ 31 callersFunctionIsMegaPhysCannon
Do we have the super-phys gun?
mp/src/game/server/hl2/weapon_physcannon.cpp:1320
↓ 31 callersFunctionProcessFields
----------------------------------------------------------------------------- Process the fields of a datadesc. --------------------------------------
mp/src/common/studiobyteswap.cpp:372
↓ 31 callersMethodSetCollisionGroup
mp/src/game/shared/sheetsimulator.cpp:140
↓ 31 callersMethodSetNextThink
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/baseachievement.cpp:328
↓ 31 callersMethodSetVelocity
mp/src/game/server/hl2/grenade_frag.cpp:358
↓ 31 callersMethodSetVisible
----------------------------------------------------------------------------- Purpose: Make the first buttons page get displayed when the menu becomes
mp/src/game/client/game_controls/buysubmenu.cpp:69
↓ 31 callersMethodSizeToContents
----------------------------------------------------------------------------- Purpose: Size the width of the label to its contents - only works from i
mp/src/vgui2/vgui_controls/Label.cpp:683
↓ 31 callersFunctionUTIL_AngleMod
mp/src/game/server/util.h:439
↓ 31 callersFunctionanglemod
mp/src/public/mathlib/mathlib.h:634
↓ 30 callersFunctionCalculateMeleeDamageForce
----------------------------------------------------------------------------- Purpose: Fill out a takedamageinfo with a damage force for a melee impac
mp/src/game/shared/takedamageinfo.cpp:344
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