Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/BSVino/DoubleAction
/ functions
Functions
43,887 in github.com/BSVino/DoubleAction
⨍
Functions
43,887
◇
Types & classes
8,738
↓ 5,364 callers
Function
Assert
mp/src/public/XZip.cpp:663
↓ 1,784 callers
Method
GetFloat
mp/src/game/client/functionproxy.cpp:76
↓ 1,557 callers
Method
RandomFloat
mp/src/game/server/serverbenchmark_base.cpp:364
↓ 1,542 callers
Method
GetAbsOrigin
mp/src/game/server/player.cpp:9056
↓ 1,489 callers
Method
GetInt
----------------------------------------------------------------------------- Purpose: Get the integer value of a keyName. Default value is returned i
mp/src/tier1/KeyValues.cpp:1220
↓ 1,377 callers
Function
surface
#include <vgui/ISurface.h>
mp/src/public/vgui_controls/Controls.h:62
↓ 1,287 callers
Function
Msg
mp/src/public/tier0/dbg.h:417
↓ 1,276 callers
Function
VectorNormalize
FIXME: Change this back to a #define once we get rid of the vec_t version
mp/src/public/mathlib/vector.h:2211
↓ 1,053 callers
Method
Count
mp/src/game/server/nav_merge.cpp:68
↓ 1,019 callers
Method
GetBool
----------------------------------------------------------------------------- Purpose: Get a bool interpretation of the key. -------------------------
mp/src/tier1/KeyValues.cpp:1444
↓ 870 callers
Function
Warning
mp/src/public/tier0/dbg.h:419
↓ 787 callers
Method
RandomInt
mp/src/game/server/serverbenchmark_base.cpp:359
↓ 771 callers
Function
DevMsg
mp/src/game/server/ai_basenpc.cpp:12482
↓ 726 callers
Function
DotProduct
----------------------------------------------------------------------------- dot, cross -------------------------------------------------------------
mp/src/public/mathlib/vector.h:1198
↓ 682 callers
Function
fabs
calculate the absolute value of a packed single
mp/src/public/mathlib/ssemath.h:2905
↓ 670 callers
Function
clamp
stop crashing edit-and-continue
mp/src/public/mathlib/mathlib.h:98
↓ 614 callers
Method
Base
----------------------------------------------------------------------------- Base address... --------------------------------------------------------
mp/src/public/mathlib/vector.h:605
↓ 614 callers
Function
SubFloat
mp/src/public/mathlib/ssemath.h:206
↓ 600 callers
Method
Length
Input : Output : -----------------------------------------------------------------------------
mp/src/game/server/ai_hull.cpp:116
↓ 576 callers
Method
Count
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/client/c_baseentity.cpp:297
↓ 521 callers
Method
AddToTail
mp/src/game/shared/entitylist_base.h:92
↓ 506 callers
Method
FireOutput
----------------------------------------------------------------------------- Purpose: Fires the event, causing a sequence of action to occur in other
mp/src/game/server/cbase.cpp:251
↓ 491 callers
Function
AngleVectors
mp/src/mathlib/mathlib_base.cpp:901
↓ 482 callers
Method
Count
mp/src/vgui2/vgui_controls/BuildModeDialog.cpp:219
↓ 476 callers
Function
GetNavigator
mp/src/game/server/ai_behavior.h:245
↓ 471 callers
Method
WorldSpaceCenter
mp/src/game/server/ai_basenpc.h:2767
↓ 465 callers
Function
VectorMA
mp/src/public/mathlib/vector.h:1862
↓ 451 callers
Method
InvalidIndex
mp/src/game/client/interpolatedvar.h:329
↓ 448 callers
Method
AddToTail
mp/src/public/tier1/utlvector.h:798
↓ 440 callers
Method
Get
mp/src/game/server/ai_baseactor.h:54
↓ 439 callers
Function
VectorCopy
mp/src/public/mathlib/vector.h:674
↓ 438 callers
Method
IsPlayer
mp/src/game/server/player.cpp:9026
↓ 430 callers
Method
Set
BUGBUG: Add support for function pointer save/restore to variants BUGBUG: Must pass datamap_t to read/write fields
mp/src/game/server/cbase.cpp:1198
↓ 417 callers
Function
UTIL_Remove
----------------------------------------------------------------------------- Purpose: Sets the entity up for deletion. Entity will not actually be d
mp/src/game/server/util.cpp:452
↓ 411 callers
Function
Precache
mp/src/game/server/ai_behavior.h:152
↓ 402 callers
Function
UTIL_TraceLine
mp/src/game/shared/util_shared.h:248
↓ 401 callers
Method
Count
mp/src/tier1/stringpool.cpp:45
↓ 395 callers
Function
input
#include <vgui/IInput.h>
mp/src/public/vgui_controls/Controls.h:50
↓ 384 callers
Method
SetInt
mp/src/game/server/variant_t.h:57
↓ 381 callers
Function
VectorSubtract
mp/src/public/mathlib/vector.h:1089
↓ 367 callers
Function
Line
mp/src/game/shared/debugoverlay_null.cpp:29
↓ 360 callers
Function
FStrEq
Misc useful
mp/src/game/server/util.h:188
↓ 359 callers
Method
LengthSqr
mp/src/public/mathlib/vector.h:2084
↓ 336 callers
Function
GetLocalPlayer
----------------------------------------------------------------------------- Purpose: Local player on the server or client --------------------------
mp/src/game/shared/debugoverlay_shared.cpp:20
↓ 327 callers
Method
SetFloat
mp/src/game/server/variant_t.h:58
↓ 326 callers
Method
AdvanceVertex
mp/src/public/materialsystem/imesh.h:1106
↓ 321 callers
Function
GetActiveWeapon
----------------------------------------------------------------------------- Purpose: Gets the local client's active weapon, if any. ----------------
mp/src/game/client/c_basecombatweapon.cpp:26
↓ 321 callers
Method
TexCoord2f
mp/src/public/materialsystem/imesh.h:2032
↓ 303 callers
Method
Count
mp/src/game/shared/vphysics_sound.h:36
↓ 303 callers
Function
ToBasePlayer
----------------------------------------------------------------------------- Converts an entity to a player -----------------------------------------
mp/src/game/server/player.h:1355
↓ 293 callers
Method
AddToTail
mp/src/game/client/interpolatedvar.h:387
↓ 291 callers
Method
SetValue
mp/src/game/client/replay/vgui/replaybrowserdetailspanel.cpp:145
↓ 289 callers
Method
VPhysicsGetObject
mp/src/game/server/baseentity.h:1409
↓ 284 callers
Method
Find
mp/src/game/client/viewrender.cpp:278
↓ 282 callers
Method
FindEntityByName
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given name. Input : pStartEntity
mp/src/game/server/entitylist.cpp:578
↓ 270 callers
Method
Init
mp/src/game/server/rope.cpp:321
↓ 269 callers
Function
VectorAdd
mp/src/public/mathlib/vector.h:1080
↓ 263 callers
Method
Element
mp/src/public/tier1/sparsematrix.h:52
↓ 260 callers
Function
scheme
#include <vgui/IScheme.h>
mp/src/public/vgui_controls/Controls.h:56
↓ 258 callers
Function
Spawn
mp/src/game/server/props.cpp:5570
↓ 257 callers
Method
Init
----------------------------------------------------------------------------- Purpose: This is called every time the DLL is loaded -------------------
mp/src/game/client/hud.cpp:395
↓ 255 callers
Method
GetString
mp/src/game/client/c_sceneentity.cpp:790
↓ 249 callers
Method
GetDamageType
----------------------------------------------------------------------------- Purpose: Returns the type of damage that this entity inflicts. ---------
mp/src/game/server/baseentity.cpp:4383
↓ 247 callers
Method
Purge
mp/src/tier1/utlstring.cpp:220
↓ 245 callers
Method
GetFloatValue
mp/src/public/materialsystem/imaterialvar.h:190
↓ 241 callers
Method
InvalidIndex
mp/src/public/tier1/utldict.h:228
↓ 240 callers
Function
SendPropInt
mp/src/public/dt_send.cpp:591
↓ 237 callers
Method
String
mp/src/game/server/variant_t.h:45
↓ 236 callers
Function
FClassnameIs
mp/src/game/server/baseentity.h:2620
↓ 233 callers
Method
GetIntValue
mp/src/public/materialsystem/imaterialvar.h:185
↓ 233 callers
Method
MyNPCPointer
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/baseentity.cpp:6750
↓ 232 callers
Function
VectorScale
for backwards compatability
mp/src/public/mathlib/vector.h:1117
↓ 231 callers
Function
MulSIMD
mp/src/public/mathlib/ssemath.h:361
↓ 231 callers
Method
deleteThis
----------------------------------------------------------------------------- Purpose: Deletion, ensures object gets deleted from correct heap -------
mp/src/tier1/KeyValues.cpp:1909
↓ 224 callers
Function
AllocPooledString
----------------------------------------------------------------------------- Purpose: The public accessor for the level-global pooled strings -------
mp/src/game/shared/gamestringpool.cpp:108
↓ 222 callers
Method
Dot
mp/src/public/nvector.h:106
↓ 221 callers
Method
GetPosition
mp/src/game/server/nav_node.h:112
↓ 218 callers
Method
GetAttacker
mp/src/game/shared/takedamageinfo.h:187
↓ 214 callers
Method
ArgC
mp/src/public/tier1/convar.h:222
↓ 211 callers
Function
GetAttachment
mp/src/public/iclientrenderable.h:254
↓ 205 callers
Function
SendPropFloat
mp/src/public/dt_send.cpp:364
↓ 202 callers
Method
EmitSound
----------------------------------------------------------------------------- Purpose: Non-static override for doing the general case of CPASAttenuat
mp/src/game/shared/SoundEmitterSystem.cpp:1162
↓ 197 callers
Method
Count
mp/src/public/tier1/utlhash.h:149
↓ 195 callers
Function
CrossProduct
mp/src/public/mathlib/vector.h:1212
↓ 191 callers
Method
Get
mp/src/game/shared/ehandle.h:32
↓ 190 callers
Function
RemapValClamped
mp/src/public/mathlib/mathlib.h:648
↓ 188 callers
Function
EntityText
mp/src/game/shared/debugoverlay_null.cpp:31
↓ 187 callers
Method
Base
mp/src/utils/motionmapper/motionmapper.cpp:1680
↓ 186 callers
Function
UTIL_PlayerByIndex
returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected otherwise returns NULL Index is 1 based
mp/src/game/server/util.cpp:555
↓ 185 callers
Function
ipanel
#include <vgui/IPanel.h>
mp/src/public/vgui_controls/Controls.h:80
↓ 183 callers
Function
GetModelName
----------------------------------------------------------------------------- Purpose: helper function to get entity model name ----------------------
mp/src/game/shared/achievementmgr.cpp:2061
↓ 183 callers
Function
VectorAngles
mp/src/mathlib/mathlib_base.cpp:535
↓ 181 callers
Method
Size
mp/src/game/client/hud_closecaption.cpp:511
↓ 179 callers
Method
Get
----------------------------------------------------------------------------- Purpose: Input : slot - Output : IClientRenderable --------------------
mp/src/game/client/c_baseentity.cpp:288
↓ 177 callers
Method
SetString
mp/src/game/server/variant_t.h:56
↓ 176 callers
Method
DrawSetColor
----------------------------------------------------------------------------- Purpose: Set the draw color using a Color struct. ----------------------
mp/src/vgui2/vgui_controls/Image.cpp:85
↓ 174 callers
Function
Error
================= Error For abnormal program terminations ================= */
mp/src/utils/glview/glview.cpp:84
↓ 173 callers
Function
CreateEntityByName
creates an entity by string name, but does not spawn it
mp/src/game/server/mapentities.cpp:36
↓ 173 callers
Function
GetMotor
mp/src/game/server/ai_behavior.h:246
↓ 171 callers
Method
CollisionProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/server/baseentity.h:2357
next →
1–100 of 43,887, ranked by callers