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Functions43,887 in github.com/BSVino/DoubleAction

↓ 5,364 callersFunctionAssert
mp/src/public/XZip.cpp:663
↓ 1,784 callersMethodGetFloat
mp/src/game/client/functionproxy.cpp:76
↓ 1,557 callersMethodRandomFloat
mp/src/game/server/serverbenchmark_base.cpp:364
↓ 1,542 callersMethodGetAbsOrigin
mp/src/game/server/player.cpp:9056
↓ 1,489 callersMethodGetInt
----------------------------------------------------------------------------- Purpose: Get the integer value of a keyName. Default value is returned i
mp/src/tier1/KeyValues.cpp:1220
↓ 1,377 callersFunctionsurface
#include <vgui/ISurface.h>
mp/src/public/vgui_controls/Controls.h:62
↓ 1,287 callersFunctionMsg
mp/src/public/tier0/dbg.h:417
↓ 1,276 callersFunctionVectorNormalize
FIXME: Change this back to a #define once we get rid of the vec_t version
mp/src/public/mathlib/vector.h:2211
↓ 1,053 callersMethodCount
mp/src/game/server/nav_merge.cpp:68
↓ 1,019 callersMethodGetBool
----------------------------------------------------------------------------- Purpose: Get a bool interpretation of the key. -------------------------
mp/src/tier1/KeyValues.cpp:1444
↓ 870 callersFunctionWarning
mp/src/public/tier0/dbg.h:419
↓ 787 callersMethodRandomInt
mp/src/game/server/serverbenchmark_base.cpp:359
↓ 771 callersFunctionDevMsg
mp/src/game/server/ai_basenpc.cpp:12482
↓ 726 callersFunctionDotProduct
----------------------------------------------------------------------------- dot, cross -------------------------------------------------------------
mp/src/public/mathlib/vector.h:1198
↓ 682 callersFunctionfabs
calculate the absolute value of a packed single
mp/src/public/mathlib/ssemath.h:2905
↓ 670 callersFunctionclamp
stop crashing edit-and-continue
mp/src/public/mathlib/mathlib.h:98
↓ 614 callersMethodBase
----------------------------------------------------------------------------- Base address... --------------------------------------------------------
mp/src/public/mathlib/vector.h:605
↓ 614 callersFunctionSubFloat
mp/src/public/mathlib/ssemath.h:206
↓ 600 callersMethodLength
Input : Output : -----------------------------------------------------------------------------
mp/src/game/server/ai_hull.cpp:116
↓ 576 callersMethodCount
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/client/c_baseentity.cpp:297
↓ 521 callersMethodAddToTail
mp/src/game/shared/entitylist_base.h:92
↓ 506 callersMethodFireOutput
----------------------------------------------------------------------------- Purpose: Fires the event, causing a sequence of action to occur in other
mp/src/game/server/cbase.cpp:251
↓ 491 callersFunctionAngleVectors
mp/src/mathlib/mathlib_base.cpp:901
↓ 482 callersMethodCount
mp/src/vgui2/vgui_controls/BuildModeDialog.cpp:219
↓ 476 callersFunctionGetNavigator
mp/src/game/server/ai_behavior.h:245
↓ 471 callersMethodWorldSpaceCenter
mp/src/game/server/ai_basenpc.h:2767
↓ 465 callersFunctionVectorMA
mp/src/public/mathlib/vector.h:1862
↓ 451 callersMethodInvalidIndex
mp/src/game/client/interpolatedvar.h:329
↓ 448 callersMethodAddToTail
mp/src/public/tier1/utlvector.h:798
↓ 440 callersMethodGet
mp/src/game/server/ai_baseactor.h:54
↓ 439 callersFunctionVectorCopy
mp/src/public/mathlib/vector.h:674
↓ 438 callersMethodIsPlayer
mp/src/game/server/player.cpp:9026
↓ 430 callersMethodSet
BUGBUG: Add support for function pointer save/restore to variants BUGBUG: Must pass datamap_t to read/write fields
mp/src/game/server/cbase.cpp:1198
↓ 417 callersFunctionUTIL_Remove
----------------------------------------------------------------------------- Purpose: Sets the entity up for deletion. Entity will not actually be d
mp/src/game/server/util.cpp:452
↓ 411 callersFunctionPrecache
mp/src/game/server/ai_behavior.h:152
↓ 402 callersFunctionUTIL_TraceLine
mp/src/game/shared/util_shared.h:248
↓ 401 callersMethodCount
mp/src/tier1/stringpool.cpp:45
↓ 395 callersFunctioninput
#include <vgui/IInput.h>
mp/src/public/vgui_controls/Controls.h:50
↓ 384 callersMethodSetInt
mp/src/game/server/variant_t.h:57
↓ 381 callersFunctionVectorSubtract
mp/src/public/mathlib/vector.h:1089
↓ 367 callersFunctionLine
mp/src/game/shared/debugoverlay_null.cpp:29
↓ 360 callersFunctionFStrEq
Misc useful
mp/src/game/server/util.h:188
↓ 359 callersMethodLengthSqr
mp/src/public/mathlib/vector.h:2084
↓ 336 callersFunctionGetLocalPlayer
----------------------------------------------------------------------------- Purpose: Local player on the server or client --------------------------
mp/src/game/shared/debugoverlay_shared.cpp:20
↓ 327 callersMethodSetFloat
mp/src/game/server/variant_t.h:58
↓ 326 callersMethodAdvanceVertex
mp/src/public/materialsystem/imesh.h:1106
↓ 321 callersFunctionGetActiveWeapon
----------------------------------------------------------------------------- Purpose: Gets the local client's active weapon, if any. ----------------
mp/src/game/client/c_basecombatweapon.cpp:26
↓ 321 callersMethodTexCoord2f
mp/src/public/materialsystem/imesh.h:2032
↓ 303 callersMethodCount
mp/src/game/shared/vphysics_sound.h:36
↓ 303 callersFunctionToBasePlayer
----------------------------------------------------------------------------- Converts an entity to a player -----------------------------------------
mp/src/game/server/player.h:1355
↓ 293 callersMethodAddToTail
mp/src/game/client/interpolatedvar.h:387
↓ 291 callersMethodSetValue
mp/src/game/client/replay/vgui/replaybrowserdetailspanel.cpp:145
↓ 289 callersMethodVPhysicsGetObject
mp/src/game/server/baseentity.h:1409
↓ 284 callersMethodFind
mp/src/game/client/viewrender.cpp:278
↓ 282 callersMethodFindEntityByName
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given name. Input : pStartEntity
mp/src/game/server/entitylist.cpp:578
↓ 270 callersMethodInit
mp/src/game/server/rope.cpp:321
↓ 269 callersFunctionVectorAdd
mp/src/public/mathlib/vector.h:1080
↓ 263 callersMethodElement
mp/src/public/tier1/sparsematrix.h:52
↓ 260 callersFunctionscheme
#include <vgui/IScheme.h>
mp/src/public/vgui_controls/Controls.h:56
↓ 258 callersFunctionSpawn
mp/src/game/server/props.cpp:5570
↓ 257 callersMethodInit
----------------------------------------------------------------------------- Purpose: This is called every time the DLL is loaded -------------------
mp/src/game/client/hud.cpp:395
↓ 255 callersMethodGetString
mp/src/game/client/c_sceneentity.cpp:790
↓ 249 callersMethodGetDamageType
----------------------------------------------------------------------------- Purpose: Returns the type of damage that this entity inflicts. ---------
mp/src/game/server/baseentity.cpp:4383
↓ 247 callersMethodPurge
mp/src/tier1/utlstring.cpp:220
↓ 245 callersMethodGetFloatValue
mp/src/public/materialsystem/imaterialvar.h:190
↓ 241 callersMethodInvalidIndex
mp/src/public/tier1/utldict.h:228
↓ 240 callersFunctionSendPropInt
mp/src/public/dt_send.cpp:591
↓ 237 callersMethodString
mp/src/game/server/variant_t.h:45
↓ 236 callersFunctionFClassnameIs
mp/src/game/server/baseentity.h:2620
↓ 233 callersMethodGetIntValue
mp/src/public/materialsystem/imaterialvar.h:185
↓ 233 callersMethodMyNPCPointer
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/baseentity.cpp:6750
↓ 232 callersFunctionVectorScale
for backwards compatability
mp/src/public/mathlib/vector.h:1117
↓ 231 callersFunctionMulSIMD
mp/src/public/mathlib/ssemath.h:361
↓ 231 callersMethoddeleteThis
----------------------------------------------------------------------------- Purpose: Deletion, ensures object gets deleted from correct heap -------
mp/src/tier1/KeyValues.cpp:1909
↓ 224 callersFunctionAllocPooledString
----------------------------------------------------------------------------- Purpose: The public accessor for the level-global pooled strings -------
mp/src/game/shared/gamestringpool.cpp:108
↓ 222 callersMethodDot
mp/src/public/nvector.h:106
↓ 221 callersMethodGetPosition
mp/src/game/server/nav_node.h:112
↓ 218 callersMethodGetAttacker
mp/src/game/shared/takedamageinfo.h:187
↓ 214 callersMethodArgC
mp/src/public/tier1/convar.h:222
↓ 211 callersFunctionGetAttachment
mp/src/public/iclientrenderable.h:254
↓ 205 callersFunctionSendPropFloat
mp/src/public/dt_send.cpp:364
↓ 202 callersMethodEmitSound
----------------------------------------------------------------------------- Purpose: Non-static override for doing the general case of CPASAttenuat
mp/src/game/shared/SoundEmitterSystem.cpp:1162
↓ 197 callersMethodCount
mp/src/public/tier1/utlhash.h:149
↓ 195 callersFunctionCrossProduct
mp/src/public/mathlib/vector.h:1212
↓ 191 callersMethodGet
mp/src/game/shared/ehandle.h:32
↓ 190 callersFunctionRemapValClamped
mp/src/public/mathlib/mathlib.h:648
↓ 188 callersFunctionEntityText
mp/src/game/shared/debugoverlay_null.cpp:31
↓ 187 callersMethodBase
mp/src/utils/motionmapper/motionmapper.cpp:1680
↓ 186 callersFunctionUTIL_PlayerByIndex
returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected otherwise returns NULL Index is 1 based
mp/src/game/server/util.cpp:555
↓ 185 callersFunctionipanel
#include <vgui/IPanel.h>
mp/src/public/vgui_controls/Controls.h:80
↓ 183 callersFunctionGetModelName
----------------------------------------------------------------------------- Purpose: helper function to get entity model name ----------------------
mp/src/game/shared/achievementmgr.cpp:2061
↓ 183 callersFunctionVectorAngles
mp/src/mathlib/mathlib_base.cpp:535
↓ 181 callersMethodSize
mp/src/game/client/hud_closecaption.cpp:511
↓ 179 callersMethodGet
----------------------------------------------------------------------------- Purpose: Input : slot - Output : IClientRenderable --------------------
mp/src/game/client/c_baseentity.cpp:288
↓ 177 callersMethodSetString
mp/src/game/server/variant_t.h:56
↓ 176 callersMethodDrawSetColor
----------------------------------------------------------------------------- Purpose: Set the draw color using a Color struct. ----------------------
mp/src/vgui2/vgui_controls/Image.cpp:85
↓ 174 callersFunctionError
================= Error For abnormal program terminations ================= */
mp/src/utils/glview/glview.cpp:84
↓ 173 callersFunctionCreateEntityByName
creates an entity by string name, but does not spawn it
mp/src/game/server/mapentities.cpp:36
↓ 173 callersFunctionGetMotor
mp/src/game/server/ai_behavior.h:246
↓ 171 callersMethodCollisionProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/server/baseentity.h:2357
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