MCPcopy Create free account

hub / github.com/BSVino/DoubleAction / functions

Functions43,887 in github.com/BSVino/DoubleAction

↓ 171 callersMethodPosition3f
----------------------------------------------------------------------------- Position setting methods -----------------------------------------------
mp/src/public/materialsystem/imesh.h:1649
↓ 171 callersMethodSetPixelShaderConstant
----------------------------------------------------------------------------- Pixel and vertex shader constants.... ----------------------------------
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:57
↓ 170 callersMethodGetClassname
mp/src/game/server/baseentity.h:1949
↓ 170 callersMethodPosition3fv
mp/src/public/materialsystem/imesh.h:1659
↓ 169 callersFunctionGetFlags
mp/src/game/server/sdk/da_datamanager.cpp:167
↓ 169 callersMethodGetString
----------------------------------------------------------------------------- Reads a null-terminated string -----------------------------------------
mp/src/tier1/utlbuffer.cpp:610
↓ 166 callersMethodAddParticle
mp/src/game/client/particles_new.h:231
↓ 165 callersMethodGetFlags
----------------------------------------------------------------------------- Purpose: Input : *token - Output : int --------------------------------
mp/src/game/server/ai_hint.cpp:677
↓ 165 callersMethodGetMoveType
mp/src/game/shared/baseentity_shared.h:84
↓ 165 callersFunctionIsFinite
mp/src/public/tier0/basetypes.h:188
↓ 164 callersMethodIsTexture
mp/src/public/materialsystem/imaterialvar.h:143
↓ 163 callersMethodGetLocalOrigin
mp/src/game/server/player.cpp:9163
↓ 162 callersMethodFind
mp/src/game/server/trains.cpp:2517
↓ 162 callersMethodFloat
mp/src/game/server/variant_t.h:48
↓ 159 callersFunctionDevWarning
mp/src/public/tier0/dbg.h:481
↓ 158 callersFunctionBox
mp/src/game/shared/debugoverlay_null.cpp:24
↓ 157 callersMethodentindex
----------------------------------------------------------------------------- Methods to get the entindex + edict ------------------------------------
mp/src/game/server/ServerNetworkProperty.h:220
↓ 156 callersMethodDrawFilledRect
----------------------------------------------------------------------------- Purpose: Draw a filled rectangle ---------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:101
↓ 156 callersFunctionSendPropVector
mp/src/public/dt_send.cpp:415
↓ 156 callersMethodSize
mp/src/public/tier1/utlbuffer.h:1040
↓ 154 callersMethodSetBrightness
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/Sprite.cpp:514
↓ 154 callersFunctionUTIL_IsCommandIssuedByServerAdmin
-------------------------------------------------------------------------------------------------------------- * Returns true if the command was issue
mp/src/game/server/util.cpp:661
↓ 151 callersMethodIsAlive
Don't treat as a live target
mp/src/game/server/props.h:40
↓ 151 callersMethodIsValidIndex
----------------------------------------------------------------------------- Purpose: returns true if an index is valid -----------------------------
mp/src/vgui2/vgui_controls/ImageList.cpp:102
↓ 150 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Get the team's name -------------------------------------------
mp/src/game/server/team.cpp:146
↓ 150 callersMethodSetVisible
----------------------------------------------------------------------------- Purpose: Set visibility of menu and its children as appropriate. -------
mp/src/vgui2/vgui_controls/Menu.cpp:1840
↓ 149 callersMethodGetMass
mp/src/game/server/props.cpp:3177
↓ 148 callersFunctionLookupAttachment
Attachments
mp/src/public/iclientrenderable.h:253
↓ 146 callersFunctionAddSIMD
mp/src/public/mathlib/ssemath.h:351
↓ 146 callersMethodFindKey
============================== FindKey Allows the engine to request a kbutton handler by name, if the key exists. ============================== */
mp/src/game/client/in_main.cpp:264
↓ 146 callersMethodGet
----------------------------------------------------------------------------- Purpose: Panel handle implementation Returns a pointer to a valid panel,
mp/src/vgui2/vgui_controls/Panel.cpp:5408
↓ 145 callersFunctionDraw
mp/src/utils/glview/glview.cpp:288
↓ 144 callersFunctionFloatMakePositive
mp/src/public/tier0/basetypes.h:214
↓ 144 callersMethodGetNext
mp/src/game/server/pathtrack.cpp:341
↓ 144 callersFunctionivgui
#include <vgui/IVGui.h>
mp/src/public/vgui_controls/Controls.h:74
↓ 143 callersMethodGetDebugName
------------------------------------------------------------------------------ Purpose : If name exists returns name, otherwise returns classname Inpu
mp/src/game/server/baseentity.cpp:3712
↓ 141 callersFunctionMatrixGetColumn
----------------------------------------------------------------------------- Accessors --------------------------------------------------------------
mp/src/public/mathlib/vmatrix.h:836
↓ 140 callersFunctionUTIL_TraceHull
mp/src/game/shared/util_shared.h:277
↓ 140 callersFunctionfree
mp/src/public/tier0/memoverride.cpp:127
↓ 139 callersFunctionSrcNative
mp/src/common/studiobyteswap.cpp:159
↓ 138 callersMethodCurrentToken
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/sceneentity_shared.cpp:54
↓ 137 callersMethodFindEntityByClassname
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given classname. Input : pStartEn
mp/src/game/server/entitylist.cpp:482
↓ 136 callersMethodSetInt
----------------------------------------------------------------------------- Purpose: Set the integer value of a keyName. ---------------------------
mp/src/tier1/KeyValues.cpp:1596
↓ 134 callersMethodEyePosition
----------------------------------------------------------------------------- Methods to cast away const ---------------------------------------------
mp/src/game/server/baseentity.h:2513
↓ 134 callersMethodRemoveAll
mp/src/game/server/ai_waypoint.cpp:85
↓ 134 callersFunctionSDKGameRules
mp/src/game/shared/sdk/sdk_gamerules.h:316
↓ 131 callersFunctionFStrEq
Misc useful
mp/src/game/client/cdll_util.h:162
↓ 129 callersMethodGetAbsAngles
mp/src/game/server/player.cpp:9062
↓ 129 callersMethodGetPMaterial
mp/src/game/client/particles_new.h:224
↓ 128 callersMethodDistToSqr
mp/src/public/mathlib/vector4d.h:591
↓ 128 callersFunctionGetHintNode
mp/src/game/server/ai_behavior.h:174
↓ 127 callersFunctionError
mp/src/public/tier0/dbg.h:423
↓ 127 callersMethodGetInflictor
mp/src/game/shared/takedamageinfo.h:175
↓ 126 callersMethodRemoveAll
mp/src/game/client/replay/vgui/replaymessagepanel.cpp:155
↓ 126 callersMethodSetAbsOrigin
mp/src/game/server/player.cpp:9113
↓ 126 callersFunctionSquare
mp/src/public/mathlib/mathlib.h:499
↓ 125 callersMethodInit
mp/src/public/bitvec.h:595
↓ 125 callersFunctionReplicateX4
mp/src/public/mathlib/ssemath.h:616
↓ 123 callersMethodInit
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
mp/src/game/shared/decals.cpp:166
↓ 123 callersMethodSetPos
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:865
↓ 123 callersMethodedict
mp/src/game/server/ServerNetworkProperty.h:231
↓ 122 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/client/movehelper_client.cpp:91
↓ 122 callersFunctionUTIL_GetCommandClient
----------------------------------------------------------------------------- Purpose: Output : CBasePlayer ------------------------------------------
mp/src/game/server/gameinterface.cpp:293
↓ 121 callersFunctionAngleMatrix
----------------------------------------------------------------------------- Purpose: converts engine euler angles into a matrix Input : vec3_t angl
mp/src/mathlib/mathlib_base.cpp:1174
↓ 121 callersFunctionSet
mp/src/game/server/triggers.cpp:1994
↓ 119 callersMethodEnd
mp/src/game/client/cl_mat_stub.cpp:54
↓ 117 callersMethodConvertANSIToUnicode
----------------------------------------------------------------------------- Purpose: converts an english string to unicode -------------------------
mp/src/tier1/ilocalize.cpp:17
↓ 117 callersMethodFindAndRemove
mp/src/public/tier1/utltshash.h:445
↓ 117 callersMethodGetNode
----------------------------------------------------------------------------- Purpose: Sometimes FValidateHint, etc. will want to examine the underlyi
mp/src/game/server/ai_hint.cpp:1465
↓ 117 callersFunctionmalloc
mp/src/public/tier0/memoverride.cpp:122
↓ 115 callersMethodGetNextKey
mp/src/game/shared/mapentities_shared.cpp:224
↓ 113 callersMethodInt
mp/src/game/server/variant_t.h:47
↓ 113 callersFunctionUTIL_GetLocalPlayer
Return the local player. If this is a multiplayer game, return NULL.
mp/src/game/server/util.cpp:620
↓ 112 callersMethodBindStandardTexture
mp/src/materialsystem/stdshaders/commandbuilder.h:323
↓ 112 callersMethodGetEntityName
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
mp/src/game/server/baseentity.h:1917
↓ 111 callersMethodGetAbsOrigin
mp/src/game/client/entity_client_tools.cpp:690
↓ 111 callersMethodGetIndex
return the directory index corresponding to this Place (0 = no entry)
mp/src/game/server/nav_file.cpp:71
↓ 110 callersMethodIsVisible
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:994
↓ 109 callersMethodGetFirstSubKey
Key iteration. NOTE: GetFirstSubKey/GetNextKey will iterate keys AND values. Use the functions below if you want to iterate over just the keys or jus
mp/src/public/tier1/KeyValues.h:145
↓ 109 callersMethodGetString
mp/src/game/shared/sceneimage.cpp:117
↓ 109 callersMethodGetVecValue
mp/src/public/materialsystem/imaterialvar.h:195
↓ 108 callersMethodGetViewportAnimationController
Gets at the viewports vgui panel animation controller, if there is one...
mp/src/game/client/clientmode_shared.h:103
↓ 108 callersMethodInsert
mp/src/game/server/entitylist.h:36
↓ 108 callersMethodSetString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
mp/src/tier1/KeyValues.cpp:1532
↓ 108 callersMethodSetVertexShaderConstant
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:223
↓ 108 callersMethodTakeDamage
----------------------------------------------------------------------------- Purpose: Scale damage done and call OnTakeDamage -----------------------
mp/src/game/server/baseentity.cpp:1441
↓ 108 callersFunctionUTIL_SetSize
----------------------------------------------------------------------------- Sets the model size ----------------------------------------------------
mp/src/game/server/util.cpp:1278
↓ 106 callersMethodSetPos
mp/src/game/client/hud_closecaption.cpp:154
↓ 105 callersMethodGetString
mp/src/game/server/sceneentity.cpp:241
↓ 105 callersFunctionToSDKPlayer
mp/src/game/server/sdk/sdk_player.h:565
↓ 105 callersFunctionValueForKey
mp/src/utils/common/bsplib.cpp:3090
↓ 104 callersMethodInit
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hud_controlpointpanel.cpp:447
↓ 104 callersFunctionParticleMgr
mp/src/game/client/particlemgr.cpp:72
↓ 104 callersMethodSetVisible
mp/src/game/client/mp3player.cpp:952
↓ 103 callersFunctionAI_GetSinglePlayer
mp/src/game/server/ai_utils.h:24
↓ 103 callersFunctionConcatTransforms
mp/src/mathlib/mathlib_base.cpp:658
↓ 103 callersFunctionRemapVal
Remap a value in the range [A,B] to [C,D].
mp/src/public/mathlib/mathlib.h:641
↓ 102 callersFunctionAI_TraceLine
mp/src/game/shared/ai_debug_shared.h:22
↓ 102 callersFunctionCross3D
mp/src/game/shared/debugoverlay_null.cpp:36
↓ 102 callersMethodSoundChangeVolume
mp/src/game/shared/soundenvelope.cpp:1132
← previousnext →101–200 of 43,887, ranked by callers