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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 171 callers
Method
Position3f
----------------------------------------------------------------------------- Position setting methods -----------------------------------------------
mp/src/public/materialsystem/imesh.h:1649
↓ 171 callers
Method
SetPixelShaderConstant
----------------------------------------------------------------------------- Pixel and vertex shader constants.... ----------------------------------
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:57
↓ 170 callers
Method
GetClassname
mp/src/game/server/baseentity.h:1949
↓ 170 callers
Method
Position3fv
mp/src/public/materialsystem/imesh.h:1659
↓ 169 callers
Function
GetFlags
mp/src/game/server/sdk/da_datamanager.cpp:167
↓ 169 callers
Method
GetString
----------------------------------------------------------------------------- Reads a null-terminated string -----------------------------------------
mp/src/tier1/utlbuffer.cpp:610
↓ 166 callers
Method
AddParticle
mp/src/game/client/particles_new.h:231
↓ 165 callers
Method
GetFlags
----------------------------------------------------------------------------- Purpose: Input : *token - Output : int --------------------------------
mp/src/game/server/ai_hint.cpp:677
↓ 165 callers
Method
GetMoveType
mp/src/game/shared/baseentity_shared.h:84
↓ 165 callers
Function
IsFinite
mp/src/public/tier0/basetypes.h:188
↓ 164 callers
Method
IsTexture
mp/src/public/materialsystem/imaterialvar.h:143
↓ 163 callers
Method
GetLocalOrigin
mp/src/game/server/player.cpp:9163
↓ 162 callers
Method
Find
mp/src/game/server/trains.cpp:2517
↓ 162 callers
Method
Float
mp/src/game/server/variant_t.h:48
↓ 159 callers
Function
DevWarning
mp/src/public/tier0/dbg.h:481
↓ 158 callers
Function
Box
mp/src/game/shared/debugoverlay_null.cpp:24
↓ 157 callers
Method
entindex
----------------------------------------------------------------------------- Methods to get the entindex + edict ------------------------------------
mp/src/game/server/ServerNetworkProperty.h:220
↓ 156 callers
Method
DrawFilledRect
----------------------------------------------------------------------------- Purpose: Draw a filled rectangle ---------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:101
↓ 156 callers
Function
SendPropVector
mp/src/public/dt_send.cpp:415
↓ 156 callers
Method
Size
mp/src/public/tier1/utlbuffer.h:1040
↓ 154 callers
Method
SetBrightness
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/Sprite.cpp:514
↓ 154 callers
Function
UTIL_IsCommandIssuedByServerAdmin
-------------------------------------------------------------------------------------------------------------- * Returns true if the command was issue
mp/src/game/server/util.cpp:661
↓ 151 callers
Method
IsAlive
Don't treat as a live target
mp/src/game/server/props.h:40
↓ 151 callers
Method
IsValidIndex
----------------------------------------------------------------------------- Purpose: returns true if an index is valid -----------------------------
mp/src/vgui2/vgui_controls/ImageList.cpp:102
↓ 150 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Get the team's name -------------------------------------------
mp/src/game/server/team.cpp:146
↓ 150 callers
Method
SetVisible
----------------------------------------------------------------------------- Purpose: Set visibility of menu and its children as appropriate. -------
mp/src/vgui2/vgui_controls/Menu.cpp:1840
↓ 149 callers
Method
GetMass
mp/src/game/server/props.cpp:3177
↓ 148 callers
Function
LookupAttachment
Attachments
mp/src/public/iclientrenderable.h:253
↓ 146 callers
Function
AddSIMD
mp/src/public/mathlib/ssemath.h:351
↓ 146 callers
Method
FindKey
============================== FindKey Allows the engine to request a kbutton handler by name, if the key exists. ============================== */
mp/src/game/client/in_main.cpp:264
↓ 146 callers
Method
Get
----------------------------------------------------------------------------- Purpose: Panel handle implementation Returns a pointer to a valid panel,
mp/src/vgui2/vgui_controls/Panel.cpp:5408
↓ 145 callers
Function
Draw
mp/src/utils/glview/glview.cpp:288
↓ 144 callers
Function
FloatMakePositive
mp/src/public/tier0/basetypes.h:214
↓ 144 callers
Method
GetNext
mp/src/game/server/pathtrack.cpp:341
↓ 144 callers
Function
ivgui
#include <vgui/IVGui.h>
mp/src/public/vgui_controls/Controls.h:74
↓ 143 callers
Method
GetDebugName
------------------------------------------------------------------------------ Purpose : If name exists returns name, otherwise returns classname Inpu
mp/src/game/server/baseentity.cpp:3712
↓ 141 callers
Function
MatrixGetColumn
----------------------------------------------------------------------------- Accessors --------------------------------------------------------------
mp/src/public/mathlib/vmatrix.h:836
↓ 140 callers
Function
UTIL_TraceHull
mp/src/game/shared/util_shared.h:277
↓ 140 callers
Function
free
mp/src/public/tier0/memoverride.cpp:127
↓ 139 callers
Function
SrcNative
mp/src/common/studiobyteswap.cpp:159
↓ 138 callers
Method
CurrentToken
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/sceneentity_shared.cpp:54
↓ 137 callers
Method
FindEntityByClassname
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given classname. Input : pStartEn
mp/src/game/server/entitylist.cpp:482
↓ 136 callers
Method
SetInt
----------------------------------------------------------------------------- Purpose: Set the integer value of a keyName. ---------------------------
mp/src/tier1/KeyValues.cpp:1596
↓ 134 callers
Method
EyePosition
----------------------------------------------------------------------------- Methods to cast away const ---------------------------------------------
mp/src/game/server/baseentity.h:2513
↓ 134 callers
Method
RemoveAll
mp/src/game/server/ai_waypoint.cpp:85
↓ 134 callers
Function
SDKGameRules
mp/src/game/shared/sdk/sdk_gamerules.h:316
↓ 131 callers
Function
FStrEq
Misc useful
mp/src/game/client/cdll_util.h:162
↓ 129 callers
Method
GetAbsAngles
mp/src/game/server/player.cpp:9062
↓ 129 callers
Method
GetPMaterial
mp/src/game/client/particles_new.h:224
↓ 128 callers
Method
DistToSqr
mp/src/public/mathlib/vector4d.h:591
↓ 128 callers
Function
GetHintNode
mp/src/game/server/ai_behavior.h:174
↓ 127 callers
Function
Error
mp/src/public/tier0/dbg.h:423
↓ 127 callers
Method
GetInflictor
mp/src/game/shared/takedamageinfo.h:175
↓ 126 callers
Method
RemoveAll
mp/src/game/client/replay/vgui/replaymessagepanel.cpp:155
↓ 126 callers
Method
SetAbsOrigin
mp/src/game/server/player.cpp:9113
↓ 126 callers
Function
Square
mp/src/public/mathlib/mathlib.h:499
↓ 125 callers
Method
Init
mp/src/public/bitvec.h:595
↓ 125 callers
Function
ReplicateX4
mp/src/public/mathlib/ssemath.h:616
↓ 123 callers
Method
Init
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
mp/src/game/shared/decals.cpp:166
↓ 123 callers
Method
SetPos
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:865
↓ 123 callers
Method
edict
mp/src/game/server/ServerNetworkProperty.h:231
↓ 122 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/client/movehelper_client.cpp:91
↓ 122 callers
Function
UTIL_GetCommandClient
----------------------------------------------------------------------------- Purpose: Output : CBasePlayer ------------------------------------------
mp/src/game/server/gameinterface.cpp:293
↓ 121 callers
Function
AngleMatrix
----------------------------------------------------------------------------- Purpose: converts engine euler angles into a matrix Input : vec3_t angl
mp/src/mathlib/mathlib_base.cpp:1174
↓ 121 callers
Function
Set
mp/src/game/server/triggers.cpp:1994
↓ 119 callers
Method
End
mp/src/game/client/cl_mat_stub.cpp:54
↓ 117 callers
Method
ConvertANSIToUnicode
----------------------------------------------------------------------------- Purpose: converts an english string to unicode -------------------------
mp/src/tier1/ilocalize.cpp:17
↓ 117 callers
Method
FindAndRemove
mp/src/public/tier1/utltshash.h:445
↓ 117 callers
Method
GetNode
----------------------------------------------------------------------------- Purpose: Sometimes FValidateHint, etc. will want to examine the underlyi
mp/src/game/server/ai_hint.cpp:1465
↓ 117 callers
Function
malloc
mp/src/public/tier0/memoverride.cpp:122
↓ 115 callers
Method
GetNextKey
mp/src/game/shared/mapentities_shared.cpp:224
↓ 113 callers
Method
Int
mp/src/game/server/variant_t.h:47
↓ 113 callers
Function
UTIL_GetLocalPlayer
Return the local player. If this is a multiplayer game, return NULL.
mp/src/game/server/util.cpp:620
↓ 112 callers
Method
BindStandardTexture
mp/src/materialsystem/stdshaders/commandbuilder.h:323
↓ 112 callers
Method
GetEntityName
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
mp/src/game/server/baseentity.h:1917
↓ 111 callers
Method
GetAbsOrigin
mp/src/game/client/entity_client_tools.cpp:690
↓ 111 callers
Method
GetIndex
return the directory index corresponding to this Place (0 = no entry)
mp/src/game/server/nav_file.cpp:71
↓ 110 callers
Method
IsVisible
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:994
↓ 109 callers
Method
GetFirstSubKey
Key iteration. NOTE: GetFirstSubKey/GetNextKey will iterate keys AND values. Use the functions below if you want to iterate over just the keys or jus
mp/src/public/tier1/KeyValues.h:145
↓ 109 callers
Method
GetString
mp/src/game/shared/sceneimage.cpp:117
↓ 109 callers
Method
GetVecValue
mp/src/public/materialsystem/imaterialvar.h:195
↓ 108 callers
Method
GetViewportAnimationController
Gets at the viewports vgui panel animation controller, if there is one...
mp/src/game/client/clientmode_shared.h:103
↓ 108 callers
Method
Insert
mp/src/game/server/entitylist.h:36
↓ 108 callers
Method
SetString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
mp/src/tier1/KeyValues.cpp:1532
↓ 108 callers
Method
SetVertexShaderConstant
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:223
↓ 108 callers
Method
TakeDamage
----------------------------------------------------------------------------- Purpose: Scale damage done and call OnTakeDamage -----------------------
mp/src/game/server/baseentity.cpp:1441
↓ 108 callers
Function
UTIL_SetSize
----------------------------------------------------------------------------- Sets the model size ----------------------------------------------------
mp/src/game/server/util.cpp:1278
↓ 106 callers
Method
SetPos
mp/src/game/client/hud_closecaption.cpp:154
↓ 105 callers
Method
GetString
mp/src/game/server/sceneentity.cpp:241
↓ 105 callers
Function
ToSDKPlayer
mp/src/game/server/sdk/sdk_player.h:565
↓ 105 callers
Function
ValueForKey
mp/src/utils/common/bsplib.cpp:3090
↓ 104 callers
Method
Init
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hud_controlpointpanel.cpp:447
↓ 104 callers
Function
ParticleMgr
mp/src/game/client/particlemgr.cpp:72
↓ 104 callers
Method
SetVisible
mp/src/game/client/mp3player.cpp:952
↓ 103 callers
Function
AI_GetSinglePlayer
mp/src/game/server/ai_utils.h:24
↓ 103 callers
Function
ConcatTransforms
mp/src/mathlib/mathlib_base.cpp:658
↓ 103 callers
Function
RemapVal
Remap a value in the range [A,B] to [C,D].
mp/src/public/mathlib/mathlib.h:641
↓ 102 callers
Function
AI_TraceLine
mp/src/game/shared/ai_debug_shared.h:22
↓ 102 callers
Function
Cross3D
mp/src/game/shared/debugoverlay_null.cpp:36
↓ 102 callers
Method
SoundChangeVolume
mp/src/game/shared/soundenvelope.cpp:1132
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