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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 101 callers
Function
MatrixAngles
mp/src/public/mathlib/mathlib.h:872
↓ 101 callers
Method
SetScale
mp/src/game/shared/Sprite.cpp:533
↓ 99 callers
Method
Base
mp/src/materialsystem/stdshaders/commandbuilder.h:397
↓ 99 callers
Method
SetSortOrigin
Call this before adding a bunch of particles to give it a rough estimate of where your particles are for sorting amongst other translucent entities.
mp/src/game/client/particles_new.h:186
↓ 99 callers
Method
StartAnimationSequence
----------------------------------------------------------------------------- Purpose: starts an animation sequence script ---------------------------
mp/src/vgui2/vgui_controls/AnimationController.cpp:899
↓ 99 callers
Function
if
mp/src/game/server/triggers.cpp:3355
↓ 98 callers
Method
EyePosition
mp/src/game/server/hl2/npc_hydra.cpp:1529
↓ 98 callers
Method
GetModel
mp/src/game/client/c_baseentity.h:1776
↓ 98 callers
Method
InvalidateLayout
mp/src/vgui2/vgui_controls/Panel.cpp:3719
↓ 98 callers
Method
entindex
----------------------------------------------------------------------------- Purpose: Returns index into entities list for this entity Output : Index
mp/src/game/client/c_baseentity.cpp:1610
↓ 97 callers
Method
GetActiveWeapon
----------------------------------------------------------------------------- Purpose: Output : CBaseCombatWeapon ------------------------------------
mp/src/game/shared/basecombatcharacter_shared.cpp:104
↓ 97 callers
Method
GetTall
mp/src/game/client/vgui_avatarimage.h:119
↓ 97 callers
Function
SubInt
mp/src/public/mathlib/ssemath.h:216
↓ 96 callers
Function
RandomVector
Get a random vector.
mp/src/public/mathlib/vector.h:1477
↓ 95 callers
Method
DrawSetTextColor
----------------------------------------------------------------------------- Purpose: Set the text color using a color struct -----------------------
mp/src/vgui2/vgui_controls/Image.cpp:160
↓ 95 callers
Method
Init
----------------------------------------------------------------------------- Shared initialization code ---------------------------------------------
mp/src/game/server/hl2/weapon_rpg.cpp:990
↓ 95 callers
Method
Length2D
mp/src/public/mathlib/vector.h:1440
↓ 95 callers
Function
V_stricmp
mp/src/tier1/strtools.cpp:260
↓ 94 callers
Method
DrawSetTextPos
----------------------------------------------------------------------------- Purpose: Set the text position -----------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:176
↓ 93 callers
Method
Color4ub
mp/src/public/materialsystem/imesh.h:1873
↓ 93 callers
Function
GetModel
mp/src/public/iclientrenderable.h:210
↓ 93 callers
Method
SetOwnerEntity
mp/src/game/server/baseentity.cpp:3392
↓ 93 callers
Method
SetVisible
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/replay/vgui/replayreminderpanel.cpp:142
↓ 92 callers
Function
Error
This can go away when everything is in bin.
mp/src/utils/common/cmdlib.cpp:205
↓ 92 callers
Method
SetSize
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:885
↓ 91 callers
Method
AddActionSignalTarget
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:3499
↓ 91 callers
Function
DispatchEffect
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/te_effect_dispatch.cpp:82
↓ 91 callers
Method
GetEditOps
mp/src/game/server/ai_networkmanager.h:62
↓ 91 callers
Function
SelectWeightedSequence
mp/src/game/shared/animation.cpp:229
↓ 91 callers
Function
UTIL_VarArgs
mp/src/game/server/util.cpp:1351
↓ 91 callers
Method
pszName
inline const char *name() const { return m_pStudioHdr->name; }; // deprecated -- remove after full xbox merge
mp/src/public/studio.h:2433
↓ 90 callers
Method
AddString
mp/src/tier1/utlsymbol.cpp:218
↓ 90 callers
Method
GetVelocity
------------------------------------------------------------------------------ Purpose : Returns velcocity of base entity. If physically simulated ge
mp/src/game/server/baseentity.cpp:4229
↓ 90 callers
Method
ToCStr
mp/src/public/string_t.h:60
↓ 89 callers
Function
Lerp
mp/src/game/client/animationlayer.h:126
↓ 89 callers
Method
NormalizeInPlace
mp/src/public/mathlib/vector.h:2289
↓ 89 callers
Function
SubSIMD
mp/src/public/mathlib/ssemath.h:356
↓ 88 callers
Method
IsNPC
mp/src/game/server/ai_basenpc.h:549
↓ 88 callers
Method
SetBounds
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:902
↓ 88 callers
Function
VectorTransform
mp/src/public/mathlib/mathlib.h:899
↓ 87 callers
Function
AngleNormalize
mp/src/mathlib/mathlib_base.cpp:3498
↓ 87 callers
Method
BindTexture
mp/src/materialsystem/stdshaders/commandbuilder.h:331
↓ 87 callers
Method
SetGoal
mp/src/game/server/ai_navigator.cpp:458
↓ 86 callers
Method
GetBaseAnimating
Returns a CBaseAnimating if the entity is derived from CBaseAnimating.
mp/src/game/server/baseentity.h:876
↓ 86 callers
Function
MessageEnd
mp/src/game/server/gameinterface.cpp:3215
↓ 86 callers
Function
ToolsEnabled
mp/src/game/client/toolframework_client.cpp:49
↓ 86 callers
Method
entindex
mp/src/game/shared/effect_dispatch_data.cpp:153
↓ 85 callers
Method
Length
mp/src/public/nvector.h:144
↓ 84 callers
Method
Begin
mp/src/public/materialsystem/imesh.h:810
↓ 84 callers
Function
qprintf
mp/src/utils/common/cmdlib.cpp:485
↓ 83 callers
Method
GetWide
mp/src/game/client/vgui_avatarimage.h:118
↓ 83 callers
Method
IsValid
----------------------------------------------------------------------------- Purpose: Is this spawnpoint ready for a player to spawn in? ------------
mp/src/game/server/team_spawnpoint.cpp:56
↓ 83 callers
Function
RecvPropInt
mp/src/public/dt_recv.cpp:299
↓ 83 callers
Function
ScreenWidth
----------------------------------------------------------------------------- Purpose: ScreenWidth returns the width of the screen, in pixels Output :
mp/src/game/client/cdll_util.cpp:249
↓ 83 callers
Method
SetText
mp/src/game/client/game_controls/mouseoverhtmlbutton.h:72
↓ 82 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: returns the given name of the panel ---------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:831
↓ 82 callers
Method
SetText
----------------------------------------------------------------------------- Purpose: Take the string and looks it up in the localization file to con
mp/src/vgui2/vgui_controls/Label.cpp:286
↓ 81 callers
Function
UTIL_GetListenServerHost
Get the local player on a listen server - this is for multiplayer use only
mp/src/game/server/util.cpp:642
↓ 80 callers
Method
SetParent
mp/src/game/server/rope.cpp:163
↓ 79 callers
Function
Base
mp/src/public/mathlib/ssemath.h:95
↓ 79 callers
Function
ObjectCaps
mp/src/game/server/monstermaker.h:54
↓ 79 callers
Method
Remove
----------------------------------------------------------------------------- Purpose: Input : *obj - -----------------------------------------------
mp/src/game/client/c_baseentity.cpp:4697
↓ 79 callers
Method
RemoveAll
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2001
↓ 78 callers
Function
AndSIMD
mp/src/public/mathlib/ssemath.h:459
↓ 78 callers
Function
GetAmmoDef
mp/src/game/shared/sdk/sdk_gamerules.cpp:2041
↓ 78 callers
Function
KeyValue
mp/src/game/server/ai_behavior.h:62
↓ 78 callers
Method
MyCombatCharacterPointer
mp/src/game/server/baseentity.h:928
↓ 78 callers
Function
NavDrawLine
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_colors.cpp:77
↓ 78 callers
Function
SinCos
Math routines done in optimized assembly math package routines
mp/src/public/mathlib/mathlib.h:440
↓ 78 callers
Method
Speak
mp/src/game/server/ai_speech.h:321
↓ 77 callers
Method
GetIcon
----------------------------------------------------------------------------- Purpose: returns a pointer to an icon in the list ----------------------
mp/src/game/client/hud.cpp:789
↓ 77 callers
Method
GetViewport
mp/src/game/client/clientmode_shared.h:101
↓ 77 callers
Method
SetColor
mp/src/game/server/effects.cpp:1029
↓ 76 callers
Method
DrawSetTextFont
----------------------------------------------------------------------------- Purpose: Set the font --------------------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:152
↓ 76 callers
Method
GetFont
mp/src/game/client/hud_basechat.h:140
↓ 76 callers
Method
GetTeamNumber
----------------------------------------------------------------------------- DATA HANDLING ----------------------------------------------------------
mp/src/game/server/team.cpp:138
↓ 76 callers
Method
SetAbsVelocity
mp/src/game/server/baseentity.cpp:5976
↓ 76 callers
Function
UpdateOnRemove
mp/src/game/server/ai_behavior.h:154
↓ 75 callers
Method
GetType
mp/src/game/server/ai_node.h:138
↓ 75 callers
Method
GetVPanel
returns pointer to Panel's vgui VPanel interface handle
mp/src/public/vgui_controls/Panel.h:164
↓ 75 callers
Method
MakeReliable
mp/src/game/server/recipientfilter.cpp:61
↓ 75 callers
Method
Normal3fv
mp/src/public/materialsystem/imesh.h:1689
↓ 75 callers
Method
ReadByte
mp/src/public/tier1/bitbuf.h:603
↓ 75 callers
Function
TeamplayRoundBasedRules
mp/src/game/shared/teamplayroundbased_gamerules.h:586
↓ 74 callers
Method
FileExists
mp/src/public/filesystem_passthru.h:52
↓ 74 callers
Method
FireEvent
mp/src/game/server/ServerNetworkProperty.cpp:293
↓ 74 callers
Method
GetToken
----------------------------------------------------------------------------- Purpose: Input : crossline - Output : Returns true on success, false on
mp/src/game/shared/sceneentity_shared.cpp:64
↓ 74 callers
Function
LookupSequence
----------------------------------------------------------------------------- Purpose: Looks up a sequence by sequence name first, then by activity na
mp/src/game/shared/animation.cpp:415
↓ 74 callers
Function
VectorLength
mp/src/public/mathlib/vector.h:1239
↓ 73 callers
Function
Get
omg windows sdk - why do you #define GetObject()?
mp/src/public/tier0/tslist.h:400
↓ 73 callers
Method
GetCurrentTime
mp/src/game/shared/sdk/weapon_sdkbase.cpp:2085
↓ 73 callers
Method
NextInorder
mp/src/public/tier1/utlrbtree.h:1184
↓ 72 callers
Method
Insert
mp/src/public/bsptreedata.cpp:184
↓ 71 callers
Function
AI_TraceHull
mp/src/game/shared/ai_debug_shared.h:36
↓ 71 callers
Method
GetPanel
mp/src/game/client/panelmetaclassmgr.cpp:166
↓ 71 callers
Function
PrecacheMaterial
----------------------------------------------------------------------------- Precaches a vgui screen overlay material -------------------------------
mp/src/game/server/gameinterface.cpp:2235
↓ 71 callers
Function
ScreenHeight
----------------------------------------------------------------------------- Purpose: ScreenHeight returns the height of the screen, in pixels Output
mp/src/game/client/cdll_util.cpp:238
↓ 71 callers
Method
SetAbsAngles
mp/src/game/server/player.cpp:9122
↓ 71 callers
Function
UserMessageBegin
mp/src/game/server/gameinterface.cpp:3199
↓ 70 callers
Method
Color4ubv
mp/src/public/materialsystem/imesh.h:1885
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