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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 70 callers
Method
ConnectTo
-------------------------------------------------------------------------------------------------------------- * Connect this area to given area in gi
mp/src/game/server/nav_area.cpp:787
↓ 70 callers
Method
DistTo
mp/src/public/mathlib/vplane.h:96
↓ 70 callers
Method
FastRemove
mp/src/public/tier1/utlvector.h:1008
↓ 70 callers
Method
GetWide
mp/src/vgui2/vgui_controls/Panel.cpp:3630
↓ 70 callers
Method
RemoveAll
----------------------------------------------------------------------------- Removes *all* systems from the list of systems to update ---------------
mp/src/game/shared/igamesystem.cpp:137
↓ 69 callers
Method
EyeVectors
----------------------------------------------------------------------------- Returns eye vectors ----------------------------------------------------
mp/src/game/shared/baseplayer_shared.cpp:452
↓ 69 callers
Method
FirstInorder
mp/src/public/tier1/utlrbtree.h:1175
↓ 69 callers
Method
GetSize
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:894
↓ 69 callers
Method
Remove
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/baseentity.cpp:4947
↓ 69 callers
Function
UTIL_Approach
----------------------------------------------------------------------------- These are inlined for backwards compatibility --------------------------
mp/src/game/server/util.h:424
↓ 68 callers
Function
FastFToC
----------------------------------------------------------------------------- Fast color conversion from float to unsigned char ----------------------
mp/src/public/mathlib/mathlib.h:1328
↓ 68 callers
Method
SetBounds
mp/src/game/client/c_effects.cpp:1581
↓ 67 callers
Method
Register
----------------------------------------------------------------------------- Purpose: Input : *name - size - -1 for variable size ------------------
mp/src/game/shared/usermessages.cpp:98
↓ 67 callers
Method
SetPtr
----------------------------------------------------------------------------- Purpose: Set the pointer value of a keyName. ---------------------------
mp/src/tier1/KeyValues.cpp:1650
↓ 66 callers
Method
Find
mp/src/public/XUnzip.cpp:4064
↓ 66 callers
Method
SetValue
mp/src/game/server/AI_Criteria.h:76
↓ 66 callers
Method
TellPut
----------------------------------------------------------------------------- Where am I writing? ----------------------------------------------------
mp/src/public/tier1/utlbuffer.h:774
↓ 65 callers
Function
GameRules
mp/src/game/shared/gamerules.h:443
↓ 65 callers
Method
GetBaseEntity
mp/src/game/client/cliententitylist.cpp:179
↓ 65 callers
Method
GetFloat
----------------------------------------------------------------------------- Purpose: Get the float value of a keyName. Default value is returned if
mp/src/tier1/KeyValues.cpp:1304
↓ 65 callers
Method
GetHealth
mp/src/game/server/player.cpp:9097
↓ 64 callers
Function
ClientLeafSystem
mp/src/game/client/clientleafsystem.h:209
↓ 64 callers
Method
Expired
mp/src/game/shared/simtimer.h:190
↓ 64 callers
Method
GetModelName
mp/src/game/server/player.cpp:9091
↓ 64 callers
Method
GetPos
----------------------------------------------------------------------------- Purpose: Returns a given angular position as a value along our motion fr
mp/src/game/server/buttons.cpp:1118
↓ 64 callers
Method
GetValue
----------------------------------------------------------------------------- Purpose: Return the value of the slider --------------------------------
mp/src/vgui2/vgui_controls/Slider.cpp:129
↓ 64 callers
Method
GetVert
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:1059
↓ 64 callers
Method
Random
mp/src/game/server/AI_Criteria.h:105
↓ 64 callers
Method
SoundCreate
mp/src/game/server/physgun.cpp:846
↓ 64 callers
Function
UTIL_SetOrigin
mp/src/game/server/util.cpp:1311
↓ 63 callers
Method
AppendCriteria
----------------------------------------------------------------------------- Purpose: Input : *criteria - "" - 1.0f - ------------------------------
mp/src/game/server/AI_Criteria.cpp:52
↓ 63 callers
Method
IsAlive
mp/src/game/client/c_playerresource.cpp:152
↓ 63 callers
Method
IsFlagSet
----------------------------------------------------------------------------- Purpose: Determines whether the given flag is set (assuming this is an i
mp/src/fgdlib/gdvar.cpp:556
↓ 63 callers
Function
SetBodygroup
mp/src/game/shared/animation.cpp:801
↓ 63 callers
Method
SetLocalOrigin
mp/src/game/server/player.cpp:9154
↓ 63 callers
Method
SetMoveType
mp/src/game/server/ai_motor.cpp:1027
↓ 62 callers
Method
AcceptInput
----------------------------------------------------------------------------- Purpose: calls the appropriate message mapped function in the entity acc
mp/src/game/server/baseentity.cpp:3870
↓ 62 callers
Method
Find
mp/src/game/shared/physics_main_shared.cpp:335
↓ 62 callers
Method
GetAmmoCount
mp/src/game/server/hl2/func_tank.h:94
↓ 62 callers
Method
GetWaterLevel
mp/src/game/server/fish.h:133
↓ 62 callers
Method
Set
mp/src/game/client/c_rumble.cpp:54
↓ 62 callers
Method
SetSize
mp/src/public/tier1/utlvector.h:898
↓ 62 callers
Method
Start
mp/src/game/server/fire.cpp:861
↓ 62 callers
Method
numbones
mp/src/public/studio.h:2371
↓ 61 callers
Method
GetDamage
mp/src/game/server/hl2/weapon_rpg.h:58
↓ 61 callers
Method
GetParent
mp/src/game/server/nav_node.h:117
↓ 61 callers
Function
ObjectiveResource
mp/src/game/server/team_objectiveresource.h:235
↓ 61 callers
Method
Set
mp/src/game/shared/ehandle.h:150
↓ 61 callers
Method
SetCommand
----------------------------------------------------------------------------- Purpose: sets the command to send when the button is pressed -----------
mp/src/vgui2/vgui_controls/Button.cpp:722
↓ 61 callers
Method
SetVisible
mp/src/game/client/sdk/vgui/folder_gui.cpp:87
↓ 60 callers
Function
Approach
mp/src/mathlib/mathlib_base.cpp:3423
↓ 60 callers
Method
GetLocalAngles
mp/src/game/server/player.cpp:9186
↓ 60 callers
Method
GetPlayerName
returns the player name
mp/src/game/server/player.h:373
↓ 60 callers
Method
Head
mp/src/game/client/interpolatedvar.h:325
↓ 60 callers
Method
Index
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/shared/ammodef.cpp:32
↓ 60 callers
Method
SetEnabled
----------------------------------------------------------------------------- Purpose: Set the enabled state -----------------------------------------
mp/src/vgui2/vgui_controls/Label.cpp:371
↓ 60 callers
Method
SetVertexShaderIndex
mp/src/materialsystem/stdshaders/commandbuilder.h:362
↓ 60 callers
Method
SoundDestroy
mp/src/game/server/physgun.cpp:853
↓ 60 callers
Method
Weapon_ShootPosition
----------------------------------------------------------------------------- Purpose: Get shoot position of BCC at an arbitrary position Input : Out
mp/src/game/server/hl2/npc_combine.cpp:2493
↓ 59 callers
Method
Find
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
mp/src/vgui2/vgui_controls/HTML.cpp:1364
↓ 59 callers
Method
GetCollisionGroup
mp/src/game/server/ai_basenpc.h:2816
↓ 59 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/choreoactor.cpp:84
↓ 59 callers
Function
ObjectiveResource
mp/src/game/client/c_team_objectiveresource.h:342
↓ 59 callers
Method
String
mp/src/tier1/utlsymbol.cpp:102
↓ 59 callers
Function
UTIL_PrecacheOther
----------------------------------------------------------------------------- Purpose: Input : *szClassname - *modelName - --------------------------
mp/src/game/server/util.cpp:1760
↓ 59 callers
Function
rand
mp/src/common/randoverride.cpp:22
↓ 58 callers
Method
GetAttributes
mp/src/game/server/nav_area.h:297
↓ 58 callers
Method
GetCorner
-------------------------------------------------------------------------------------------------------------- * Return the coordinates of the area's
mp/src/game/server/nav_area.h:1035
↓ 58 callers
Method
GetImage
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2137
↓ 58 callers
Method
GetParameters
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/choreoevent.cpp:1403
↓ 58 callers
Method
HasSpawnFlags
mp/src/game/server/baseentity.h:1981
↓ 58 callers
Method
NumNodes
mp/src/game/server/ai_network.h:109
↓ 58 callers
Function
ShouldDraw
NOTE: Ths enclosed particle effect binding will do all the drawing
mp/src/game/shared/baseparticleentity.h:61
↓ 57 callers
Function
AddLump
mp/src/utils/common/bsplib.cpp:2549
↓ 57 callers
Method
Bind
----------------------------------------------------------------------------- Binds this vertex buffer -----------------------------------------------
mp/src/public/materialsystem/imesh.h:755
↓ 57 callers
Method
ClassMatches
mp/src/game/server/baseentity.h:1942
↓ 57 callers
Method
GetDamage
mp/src/game/server/baseentity.h:1167
↓ 57 callers
Method
GetTeamNumber
mp/src/game/client/c_team.cpp:109
↓ 57 callers
Function
MatrixInvert
NOTE: This is just the transpose not a general inverse
mp/src/mathlib/mathlib_base.cpp:380
↓ 57 callers
Function
PrecacheParticleSystem
----------------------------------------------------------------------------- Precaches a vgui screen overlay material -------------------------------
mp/src/game/server/gameinterface.cpp:2278
↓ 57 callers
Method
SetDamage
mp/src/game/server/hl2/weapon_rpg.h:59
↓ 57 callers
Method
SetPixelShader
mp/src/public/togl/linuxwin/dxabstract.h:1260
↓ 56 callers
Method
Base
mp/src/public/bitvec.h:288
↓ 56 callers
Function
ClientPrint
mp/src/game/server/util.cpp:1119
↓ 56 callers
Method
GetCurWaypoint
mp/src/game/server/ai_route.h:44
↓ 56 callers
Method
GetGroundEntity
mp/src/game/shared/physics_main_shared.cpp:2179
↓ 56 callers
Method
IsValid
mp/src/tier1/convar.cpp:1115
↓ 56 callers
Method
Open
mp/src/public/XUnzip.cpp:3926
↓ 56 callers
Method
Play
----------------------------------------------------------------------------- Start this sound playing, or reset if already playing with new volume/pi
mp/src/game/shared/soundenvelope.cpp:817
↓ 56 callers
Method
Put
----------------------------------------------------------------------------- Serialization ----------------------------------------------------------
mp/src/tier1/utlbuffer.cpp:1317
↓ 56 callers
Method
PutUnsignedChar
mp/src/public/tier1/utlbuffer.h:924
↓ 56 callers
Method
SetValue
----------------------------------------------------------------------------- Purpose: Set the value of the slider to one of the ticks. --------------
mp/src/vgui2/vgui_controls/Slider.cpp:89
↓ 56 callers
Function
UseVR
mp/src/public/sourcevr/isourcevirtualreality.h:165
↓ 56 callers
Function
V_snprintf
mp/src/tier1/strtools.cpp:834
↓ 56 callers
Function
V_swap
mp/src/public/mathlib/mathlib.h:746
↓ 55 callers
Function
Clear
mp/src/public/tier1/fmtstr.h:170
↓ 55 callers
Function
Count
mp/src/public/tier0/tslist.h:972
↓ 55 callers
Method
GetEnt
For backwards compatibility...
mp/src/game/client/cliententitylist.h:156
↓ 55 callers
Method
GetOwnerEntity
mp/src/game/shared/baseentity_shared.h:112
↓ 55 callers
Method
IsValid
mp/src/game/client/ragdoll.h:86
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