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Functions43,887 in github.com/BSVino/DoubleAction

↓ 70 callersMethodConnectTo
-------------------------------------------------------------------------------------------------------------- * Connect this area to given area in gi
mp/src/game/server/nav_area.cpp:787
↓ 70 callersMethodDistTo
mp/src/public/mathlib/vplane.h:96
↓ 70 callersMethodFastRemove
mp/src/public/tier1/utlvector.h:1008
↓ 70 callersMethodGetWide
mp/src/vgui2/vgui_controls/Panel.cpp:3630
↓ 70 callersMethodRemoveAll
----------------------------------------------------------------------------- Removes *all* systems from the list of systems to update ---------------
mp/src/game/shared/igamesystem.cpp:137
↓ 69 callersMethodEyeVectors
----------------------------------------------------------------------------- Returns eye vectors ----------------------------------------------------
mp/src/game/shared/baseplayer_shared.cpp:452
↓ 69 callersMethodFirstInorder
mp/src/public/tier1/utlrbtree.h:1175
↓ 69 callersMethodGetSize
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:894
↓ 69 callersMethodRemove
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/baseentity.cpp:4947
↓ 69 callersFunctionUTIL_Approach
----------------------------------------------------------------------------- These are inlined for backwards compatibility --------------------------
mp/src/game/server/util.h:424
↓ 68 callersFunctionFastFToC
----------------------------------------------------------------------------- Fast color conversion from float to unsigned char ----------------------
mp/src/public/mathlib/mathlib.h:1328
↓ 68 callersMethodSetBounds
mp/src/game/client/c_effects.cpp:1581
↓ 67 callersMethodRegister
----------------------------------------------------------------------------- Purpose: Input : *name - size - -1 for variable size ------------------
mp/src/game/shared/usermessages.cpp:98
↓ 67 callersMethodSetPtr
----------------------------------------------------------------------------- Purpose: Set the pointer value of a keyName. ---------------------------
mp/src/tier1/KeyValues.cpp:1650
↓ 66 callersMethodFind
mp/src/public/XUnzip.cpp:4064
↓ 66 callersMethodSetValue
mp/src/game/server/AI_Criteria.h:76
↓ 66 callersMethodTellPut
----------------------------------------------------------------------------- Where am I writing? ----------------------------------------------------
mp/src/public/tier1/utlbuffer.h:774
↓ 65 callersFunctionGameRules
mp/src/game/shared/gamerules.h:443
↓ 65 callersMethodGetBaseEntity
mp/src/game/client/cliententitylist.cpp:179
↓ 65 callersMethodGetFloat
----------------------------------------------------------------------------- Purpose: Get the float value of a keyName. Default value is returned if
mp/src/tier1/KeyValues.cpp:1304
↓ 65 callersMethodGetHealth
mp/src/game/server/player.cpp:9097
↓ 64 callersFunctionClientLeafSystem
mp/src/game/client/clientleafsystem.h:209
↓ 64 callersMethodExpired
mp/src/game/shared/simtimer.h:190
↓ 64 callersMethodGetModelName
mp/src/game/server/player.cpp:9091
↓ 64 callersMethodGetPos
----------------------------------------------------------------------------- Purpose: Returns a given angular position as a value along our motion fr
mp/src/game/server/buttons.cpp:1118
↓ 64 callersMethodGetValue
----------------------------------------------------------------------------- Purpose: Return the value of the slider --------------------------------
mp/src/vgui2/vgui_controls/Slider.cpp:129
↓ 64 callersMethodGetVert
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:1059
↓ 64 callersMethodRandom
mp/src/game/server/AI_Criteria.h:105
↓ 64 callersMethodSoundCreate
mp/src/game/server/physgun.cpp:846
↓ 64 callersFunctionUTIL_SetOrigin
mp/src/game/server/util.cpp:1311
↓ 63 callersMethodAppendCriteria
----------------------------------------------------------------------------- Purpose: Input : *criteria - "" - 1.0f - ------------------------------
mp/src/game/server/AI_Criteria.cpp:52
↓ 63 callersMethodIsAlive
mp/src/game/client/c_playerresource.cpp:152
↓ 63 callersMethodIsFlagSet
----------------------------------------------------------------------------- Purpose: Determines whether the given flag is set (assuming this is an i
mp/src/fgdlib/gdvar.cpp:556
↓ 63 callersFunctionSetBodygroup
mp/src/game/shared/animation.cpp:801
↓ 63 callersMethodSetLocalOrigin
mp/src/game/server/player.cpp:9154
↓ 63 callersMethodSetMoveType
mp/src/game/server/ai_motor.cpp:1027
↓ 62 callersMethodAcceptInput
----------------------------------------------------------------------------- Purpose: calls the appropriate message mapped function in the entity acc
mp/src/game/server/baseentity.cpp:3870
↓ 62 callersMethodFind
mp/src/game/shared/physics_main_shared.cpp:335
↓ 62 callersMethodGetAmmoCount
mp/src/game/server/hl2/func_tank.h:94
↓ 62 callersMethodGetWaterLevel
mp/src/game/server/fish.h:133
↓ 62 callersMethodSet
mp/src/game/client/c_rumble.cpp:54
↓ 62 callersMethodSetSize
mp/src/public/tier1/utlvector.h:898
↓ 62 callersMethodStart
mp/src/game/server/fire.cpp:861
↓ 62 callersMethodnumbones
mp/src/public/studio.h:2371
↓ 61 callersMethodGetDamage
mp/src/game/server/hl2/weapon_rpg.h:58
↓ 61 callersMethodGetParent
mp/src/game/server/nav_node.h:117
↓ 61 callersFunctionObjectiveResource
mp/src/game/server/team_objectiveresource.h:235
↓ 61 callersMethodSet
mp/src/game/shared/ehandle.h:150
↓ 61 callersMethodSetCommand
----------------------------------------------------------------------------- Purpose: sets the command to send when the button is pressed -----------
mp/src/vgui2/vgui_controls/Button.cpp:722
↓ 61 callersMethodSetVisible
mp/src/game/client/sdk/vgui/folder_gui.cpp:87
↓ 60 callersFunctionApproach
mp/src/mathlib/mathlib_base.cpp:3423
↓ 60 callersMethodGetLocalAngles
mp/src/game/server/player.cpp:9186
↓ 60 callersMethodGetPlayerName
returns the player name
mp/src/game/server/player.h:373
↓ 60 callersMethodHead
mp/src/game/client/interpolatedvar.h:325
↓ 60 callersMethodIndex
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/shared/ammodef.cpp:32
↓ 60 callersMethodSetEnabled
----------------------------------------------------------------------------- Purpose: Set the enabled state -----------------------------------------
mp/src/vgui2/vgui_controls/Label.cpp:371
↓ 60 callersMethodSetVertexShaderIndex
mp/src/materialsystem/stdshaders/commandbuilder.h:362
↓ 60 callersMethodSoundDestroy
mp/src/game/server/physgun.cpp:853
↓ 60 callersMethodWeapon_ShootPosition
----------------------------------------------------------------------------- Purpose: Get shoot position of BCC at an arbitrary position Input : Out
mp/src/game/server/hl2/npc_combine.cpp:2493
↓ 59 callersMethodFind
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
mp/src/vgui2/vgui_controls/HTML.cpp:1364
↓ 59 callersMethodGetCollisionGroup
mp/src/game/server/ai_basenpc.h:2816
↓ 59 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/choreoactor.cpp:84
↓ 59 callersFunctionObjectiveResource
mp/src/game/client/c_team_objectiveresource.h:342
↓ 59 callersMethodString
mp/src/tier1/utlsymbol.cpp:102
↓ 59 callersFunctionUTIL_PrecacheOther
----------------------------------------------------------------------------- Purpose: Input : *szClassname - *modelName - --------------------------
mp/src/game/server/util.cpp:1760
↓ 59 callersFunctionrand
mp/src/common/randoverride.cpp:22
↓ 58 callersMethodGetAttributes
mp/src/game/server/nav_area.h:297
↓ 58 callersMethodGetCorner
-------------------------------------------------------------------------------------------------------------- * Return the coordinates of the area's
mp/src/game/server/nav_area.h:1035
↓ 58 callersMethodGetImage
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2137
↓ 58 callersMethodGetParameters
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/game/shared/choreoevent.cpp:1403
↓ 58 callersMethodHasSpawnFlags
mp/src/game/server/baseentity.h:1981
↓ 58 callersMethodNumNodes
mp/src/game/server/ai_network.h:109
↓ 58 callersFunctionShouldDraw
NOTE: Ths enclosed particle effect binding will do all the drawing
mp/src/game/shared/baseparticleentity.h:61
↓ 57 callersFunctionAddLump
mp/src/utils/common/bsplib.cpp:2549
↓ 57 callersMethodBind
----------------------------------------------------------------------------- Binds this vertex buffer -----------------------------------------------
mp/src/public/materialsystem/imesh.h:755
↓ 57 callersMethodClassMatches
mp/src/game/server/baseentity.h:1942
↓ 57 callersMethodGetDamage
mp/src/game/server/baseentity.h:1167
↓ 57 callersMethodGetTeamNumber
mp/src/game/client/c_team.cpp:109
↓ 57 callersFunctionMatrixInvert
NOTE: This is just the transpose not a general inverse
mp/src/mathlib/mathlib_base.cpp:380
↓ 57 callersFunctionPrecacheParticleSystem
----------------------------------------------------------------------------- Precaches a vgui screen overlay material -------------------------------
mp/src/game/server/gameinterface.cpp:2278
↓ 57 callersMethodSetDamage
mp/src/game/server/hl2/weapon_rpg.h:59
↓ 57 callersMethodSetPixelShader
mp/src/public/togl/linuxwin/dxabstract.h:1260
↓ 56 callersMethodBase
mp/src/public/bitvec.h:288
↓ 56 callersFunctionClientPrint
mp/src/game/server/util.cpp:1119
↓ 56 callersMethodGetCurWaypoint
mp/src/game/server/ai_route.h:44
↓ 56 callersMethodGetGroundEntity
mp/src/game/shared/physics_main_shared.cpp:2179
↓ 56 callersMethodIsValid
mp/src/tier1/convar.cpp:1115
↓ 56 callersMethodOpen
mp/src/public/XUnzip.cpp:3926
↓ 56 callersMethodPlay
----------------------------------------------------------------------------- Start this sound playing, or reset if already playing with new volume/pi
mp/src/game/shared/soundenvelope.cpp:817
↓ 56 callersMethodPut
----------------------------------------------------------------------------- Serialization ----------------------------------------------------------
mp/src/tier1/utlbuffer.cpp:1317
↓ 56 callersMethodPutUnsignedChar
mp/src/public/tier1/utlbuffer.h:924
↓ 56 callersMethodSetValue
----------------------------------------------------------------------------- Purpose: Set the value of the slider to one of the ticks. --------------
mp/src/vgui2/vgui_controls/Slider.cpp:89
↓ 56 callersFunctionUseVR
mp/src/public/sourcevr/isourcevirtualreality.h:165
↓ 56 callersFunctionV_snprintf
mp/src/tier1/strtools.cpp:834
↓ 56 callersFunctionV_swap
mp/src/public/mathlib/mathlib.h:746
↓ 55 callersFunctionClear
mp/src/public/tier1/fmtstr.h:170
↓ 55 callersFunctionCount
mp/src/public/tier0/tslist.h:972
↓ 55 callersMethodGetEnt
For backwards compatibility...
mp/src/game/client/cliententitylist.h:156
↓ 55 callersMethodGetOwnerEntity
mp/src/game/shared/baseentity_shared.h:112
↓ 55 callersMethodIsValid
mp/src/game/client/ragdoll.h:86
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