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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 55 callers
Method
Next
mp/src/game/client/cliententitylist.cpp:468
↓ 55 callers
Method
PutFloat
mp/src/public/tier1/utlbuffer.h:964
↓ 55 callers
Method
SetVertexShader
mp/src/public/togl/linuxwin/dxabstract.h:1248
↓ 55 callers
Function
system
#include <vgui/ISystem.h>
mp/src/public/vgui_controls/Controls.h:68
↓ 54 callers
Method
AddSpawnFlags
mp/src/game/server/baseentity.h:1967
↓ 54 callers
Method
Cross
mp/src/public/nvector.h:118
↓ 54 callers
Method
Draw
----------------------------------------------------------------------------- Purpose: Input : frametime - ------------------------------------------
mp/src/game/client/fx_quad.cpp:32
↓ 54 callers
Method
DrawSetTexture
----------------------------------------------------------------------------- Purpose: Set a texture -------------------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:226
↓ 54 callers
Method
GetFont
----------------------------------------------------------------------------- Purpose: Get the font the textImage is drawn in. -----------------------
mp/src/vgui2/vgui_controls/Label.cpp:712
↓ 54 callers
Function
GetName
----------------------------------------------------------------------------- Gets the name of the image format --------------------------------------
mp/src/public/bitmap/imageformat.h:474
↓ 54 callers
Method
SetSize
Stuff implemented for weapon prediction code
mp/src/game/client/c_baseentity.cpp:4678
↓ 54 callers
Function
VarArgs
----------------------------------------------------------------------------- Purpose: Performs a var args printf into a static return buffer Input :
mp/src/game/client/cdll_util.cpp:53
↓ 54 callers
Method
pLink
mp/src/public/studio.h:1248
↓ 53 callers
Method
Close
mp/src/public/XZip.cpp:2496
↓ 53 callers
Method
GetDuration
----------------------------------------------------------------------------- Purpose: Output : float ------------------------------------------------
mp/src/game/shared/choreoevent.cpp:2360
↓ 53 callers
Method
GetFlags
mp/src/game/shared/baseentity_shared.h:102
↓ 53 callers
Method
IsMoveable
----------------------------------------------------------------------------- Purpose: Check the movability of the panel -----------------------------
mp/src/vgui2/vgui_controls/Frame.cpp:1415
↓ 53 callers
Method
Remove
----------------------------------------------------------------------------- Removes a system from the list of systems to update --------------------
mp/src/game/shared/igamesystem.cpp:125
↓ 53 callers
Method
pBone
mp/src/public/studio.h:2372
↓ 52 callers
Method
DrawSelf
mp/src/game/client/hud.cpp:582
↓ 52 callers
Method
GetUnsignedChar
mp/src/public/tier1/utlbuffer.h:689
↓ 52 callers
Method
PostMessage
----------------------------------------------------------------------------- Purpose: Posts a message -----------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:5238
↓ 52 callers
Function
VectorLerp
mp/src/public/mathlib/vector.h:1154
↓ 51 callers
Method
Classify
----------------------------------------------------------------------------- Classify - indicates this NPC's place in the relationship table. -------
mp/src/game/server/hl2/npc_dog.cpp:236
↓ 51 callers
Method
FindKey
----------------------------------------------------------------------------- Purpose: looks up a key by symbol name ---------------------------------
mp/src/tier1/KeyValues.cpp:897
↓ 51 callers
Method
HintType
mp/src/game/server/ai_hint.h:285
↓ 51 callers
Function
LoadUnalignedSIMD
mp/src/public/mathlib/ssemath.h:799
↓ 51 callers
Method
Remove
mp/src/vgui2/vgui_controls/BuildModeDialog.cpp:214
↓ 51 callers
Method
ScaleDamage
mp/src/game/shared/takedamageinfo.h:230
↓ 51 callers
Function
UTIL_AngleDiff
mp/src/game/server/util.h:444
↓ 50 callers
Method
GetColor
mp/src/game/client/hud_closecaption.cpp:218
↓ 50 callers
Method
GetModelPtr
----------------------------------------------------------------------------- Purpose: return a pointer to an updated studiomdl cache cache ----------
mp/src/game/server/baseanimating.h:433
↓ 50 callers
Method
RemoveAll
mp/src/public/list.h:132
↓ 50 callers
Method
RequestFocus
----------------------------------------------------------------------------- Purpose: Sets the panel to have the current sub focus Input : direction
mp/src/vgui2/vgui_controls/Panel.cpp:3419
↓ 49 callers
Method
AddEffects
mp/src/game/shared/baseentity_shared.cpp:229
↓ 49 callers
Method
AddItem
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:1822
↓ 49 callers
Function
CRC32_ProcessBuffer
mp/src/tier1/checksum_crc.cpp:101
↓ 49 callers
Method
EndBlock
mp/src/game/shared/saverestore.cpp:895
↓ 49 callers
Method
GetDamageForce
mp/src/game/shared/takedamageinfo.h:269
↓ 49 callers
Method
GetNext
mp/src/game/client/particle_iterators.h:158
↓ 49 callers
Function
MatrixSetColumn
mp/src/public/mathlib/vmatrix.h:845
↓ 49 callers
Method
SoundChangePitch
mp/src/game/shared/soundenvelope.cpp:1126
↓ 49 callers
Method
StartBlock
mp/src/game/shared/saverestore.cpp:880
↓ 48 callers
Function
DispatchSpawn
----------------------------------------------------------------------------- Purpose: Spawns an entity into the game, initializing it with the map en
mp/src/game/server/util.cpp:1867
↓ 48 callers
Method
DrawPrintText
----------------------------------------------------------------------------- Purpose: Draw a text string --------------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:186
↓ 48 callers
Method
GetID
mp/src/game/server/nav_area.h:292
↓ 48 callers
Method
GetNumSeq
mp/src/public/studio.cpp:245
↓ 48 callers
Method
SetControlString
----------------------------------------------------------------------------- Purpose: Shortcut function to set data in child controls ---------------
mp/src/vgui2/vgui_controls/EditablePanel.cpp:897
↓ 48 callers
Method
boneFlags
mp/src/public/studio.h:2488
↓ 47 callers
Method
Access
mp/src/tier1/memstack.cpp:283
↓ 47 callers
Method
GetBrowser
----------------------------------------------------------------------------- Purpose: return a pointer to the CEF browser object --------------------
mp/src/vgui2/chromehtml/html_chrome.cpp:2853
↓ 47 callers
Method
GetEnemy
mp/src/game/server/sdk/bots/sdk_bot.h:25
↓ 47 callers
Method
GetSurfaceData
mp/src/game/server/player.h:772
↓ 47 callers
Method
Insert
----------------------------------------------------------------------------- Purpose: Input : &key - Output : int ----------------------------------
mp/src/game/client/simple_keys.cpp:59
↓ 47 callers
Method
IsValid
mp/src/game/client/ShaderEditor/Grass/CGrassCluster.cpp:475
↓ 47 callers
Function
MaxSIMD
mp/src/public/mathlib/ssemath.h:439
↓ 47 callers
Function
Purge
mp/src/public/tier0/tslist.h:368
↓ 47 callers
Method
ReadString
mp/src/game/shared/saverestore.cpp:1803
↓ 47 callers
Function
RecvPropFloat
mp/src/public/dt_recv.cpp:192
↓ 47 callers
Method
SwapFieldsToTargetEndian
----------------------------------------------------------------------------- Write a block of fields. Works a bit like the saverestore code. --------
mp/src/tier1/byteswap.cpp:72
↓ 47 callers
Function
V_strncpy
mp/src/tier1/strtools.cpp:740
↓ 46 callers
Method
AddEvent
----------------------------------------------------------------------------- Purpose: adds the action into the correct spot in the priority queue, ta
mp/src/game/server/cbase.cpp:794
↓ 46 callers
Method
GetConnectedNode
mp/src/game/server/nav_node.h:107
↓ 46 callers
Function
GetCurrentGravity
mp/src/game/shared/movevars_shared.cpp:25
↓ 46 callers
Method
GetIClientUnknown
This just picks one of the routes to IClientUnknown.
mp/src/game/client/c_baseentity.h:253
↓ 46 callers
Method
Head
mp/src/public/tier1/utlmultilist.h:293
↓ 46 callers
Method
IsDiving
mp/src/game/shared/sdk/sdk_player_shared.cpp:960
↓ 46 callers
Method
IsGoalActive
mp/src/game/server/ai_navigator.cpp:1155
↓ 46 callers
Method
NavType
mp/src/game/server/ai_waypoint.h:162
↓ 46 callers
Method
PutChar
mp/src/public/tier1/utlbuffer.h:914
↓ 46 callers
Method
String
Returns the base as a const char*, only valid in text mode.
mp/src/public/tier1/utlbuffer.h:1034
↓ 46 callers
Function
ToolFramework_PostToolMessage
mp/src/game/client/toolframework_client.cpp:147
↓ 46 callers
Function
UTIL_PlayerByIndex
mp/src/game/shared/util_shared.cpp:1033
↓ 46 callers
Function
Update
mp/src/game/client/particlemgr.h:259
↓ 46 callers
Function
VectorITransform
mp/src/public/mathlib/mathlib.h:904
↓ 45 callers
Method
GetModelIndex
mp/src/game/server/baseentity.h:2456
↓ 45 callers
Method
GetValue
mp/src/game/client/interpolatedvar.h:222
↓ 45 callers
Method
PutInt
mp/src/public/tier1/utlbuffer.h:949
↓ 45 callers
Function
RoundFloatToInt
mp/src/public/mathlib/mathlib.h:1204
↓ 45 callers
Function
SetColor
mp/src/game/shared/Sprite.h:165
↓ 45 callers
Method
SetFont
mp/src/vgui2/vgui_controls/Menu.cpp:2596
↓ 45 callers
Method
SetLifetime
----------------------------------------------------------------------------- Purpose: Input : lifetime - -------------------------------------------
mp/src/game/server/EntityFlame.cpp:181
↓ 45 callers
Function
UTIL_PointContents
mp/src/game/shared/util_shared.h:330
↓ 45 callers
Method
WriteOneBit
mp/src/public/tier1/bitbuf.h:355
↓ 44 callers
Method
AddMenuItem
----------------------------------------------------------------------------- Purpose: Add a menu item to the menu. ----------------------------------
mp/src/vgui2/vgui_controls/Menu.cpp:130
↓ 44 callers
Method
Defaults
mp/src/game/server/physics.h:154
↓ 44 callers
Function
Event_Killed
mp/src/game/server/ai_behavior.h:155
↓ 44 callers
Function
GetContainingEntity
handling entity/edict transforms
mp/src/game/server/baseentity.h:1821
↓ 44 callers
Method
GetFirst
mp/src/game/client/particle_iterators.h:133
↓ 44 callers
Method
GetPtr
----------------------------------------------------------------------------- Purpose: Get the pointer value of a keyName. Default value is returned i
mp/src/tier1/KeyValues.cpp:1278
↓ 44 callers
Method
GetScreenSize
mp/src/vgui2/vgui_controls/Panel.cpp:5745
↓ 44 callers
Method
IsInRecordingMode
mp/src/game/client/entity_client_tools.cpp:186
↓ 44 callers
Method
SetColor
mp/src/game/client/particlemgr.h:858
↓ 44 callers
Method
SetDamageForce
mp/src/game/shared/takedamageinfo.h:274
↓ 44 callers
Method
SetEndWidth
mp/src/game/shared/beam_shared.h:323
↓ 44 callers
Method
SetLocalAngles
mp/src/game/server/player.cpp:9177
↓ 43 callers
Method
AddFlag
mp/src/game/shared/baseentity_shared.cpp:178
↓ 43 callers
Method
IsSliding
mp/src/game/shared/sdk/sdk_player_shared.cpp:750
↓ 43 callers
Method
MoveLimit
mp/src/game/server/ai_moveprobe.h:142
↓ 43 callers
Method
NextEnt
mp/src/game/server/entitylist.cpp:399
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