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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 43 callers
Method
SetMovementActivity
mp/src/game/server/ai_route.cpp:119
↓ 43 callers
Method
StringID
mp/src/game/server/variant_t.h:46
↓ 42 callers
Method
Color4f
mp/src/public/materialsystem/imesh.h:1810
↓ 42 callers
Function
CopyLump
mp/src/utils/common/bsplib.cpp:1840
↓ 42 callers
Method
Create
mp/src/game/server/rope.cpp:197
↓ 42 callers
Function
EntityFromEntityHandle
----------------------------------------------------------------------------- Converts an IHandleEntity to an CBaseEntity ----------------------------
mp/src/game/shared/util_shared.h:80
↓ 42 callers
Method
NumAIs
mp/src/game/server/ai_basenpc.cpp:250
↓ 42 callers
Method
Reset
========================================================= Reset - clears the volume, origin, and type for a sound, but doesn't expire or unlink it. ==
mp/src/game/server/soundent.cpp:68
↓ 42 callers
Function
SETUP_PANEL
mp/src/public/vgui_controls/Panel.h:59
↓ 42 callers
Method
SetCount
mp/src/public/vgui/Dar.h:42
↓ 42 callers
Method
SetFgColor
mp/src/vgui2/vgui_controls/Menu.cpp:1912
↓ 42 callers
Function
SimpleSplineRemapVal
remaps a value in [startInterval, startInterval+rangeInterval] from linear to spline using SimpleSpline
mp/src/public/mathlib/mathlib.h:1185
↓ 42 callers
Method
Tail
mp/src/game/shared/entitylist_base.h:88
↓ 42 callers
Function
ToolFramework_RecordMaterialParams
mp/src/game/client/toolframework_client.cpp:251
↓ 41 callers
Method
InstallChangeCallback
----------------------------------------------------------------------------- Install a change callback (there shouldn't already be one....) ---------
mp/src/tier1/convar.cpp:689
↓ 41 callers
Function
Length
mp/src/public/tier1/fmtstr.h:162
↓ 41 callers
Method
SetTransparency
mp/src/game/server/vguiscreen.cpp:234
↓ 40 callers
Function
AddPointToBounds
mp/src/mathlib/mathlib_base.cpp:1293
↓ 40 callers
Method
FInViewCone
----------------------------------------------------------------------------- Purpose: Input : *pEntity - Output : Returns true on success, false on
mp/src/game/server/hl2/npc_antlion.cpp:559
↓ 40 callers
Function
FxaaLuma
mp/game/dab/shadereditorui/shader_src/Fxaa3_11.h:706
↓ 40 callers
Method
GetPlayerName
----------------------------------------------------------------------------- returns the player name ------------------------------------------------
mp/src/game/client/c_baseplayer.cpp:728
↓ 40 callers
Method
GetString
----------------------------------------------------------------------------- Purpose: Return ConVar value as a string, return "" for bogus string poi
mp/src/public/tier1/convar.h:443
↓ 40 callers
Function
LoadAlignedSIMD
mp/src/public/mathlib/ssemath.h:809
↓ 40 callers
Method
Remove
mp/src/public/list.h:120
↓ 40 callers
Method
SetCustomInterruptCondition
----------------------------------------------------------------------------- Purpose: Sets a flag in the custom interrupt flags, translating the cond
mp/src/game/server/ai_basenpc.cpp:1878
↓ 40 callers
Method
SetPoseParameter
mp/src/game/server/ai_motor.cpp:1002
↓ 40 callers
Method
String
mp/src/game/shared/gamemovement.cpp:142
↓ 40 callers
Function
V_strlen
mp/src/public/tier1/strtools.h:121
↓ 40 callers
Method
r
mp/src/public/Color.h:67
↓ 39 callers
Function
AI_IsSinglePlayer
mp/src/game/server/ai_utils.h:34
↓ 39 callers
Function
AngleDiff
BUGBUG: Why do we need both of these?
mp/src/mathlib/mathlib_base.cpp:3466
↓ 39 callers
Function
AngleQuaternion
----------------------------------------------------------------------------- Purpose: Converts radian-euler axis aligned angles to a quaternion Input
mp/src/mathlib/mathlib_base.cpp:2006
↓ 39 callers
Method
GetFirstMember
-----------------------------------------------------------------------------
mp/src/game/server/ai_squad.cpp:421
↓ 39 callers
Function
GetGlobalTeam
----------------------------------------------------------------------------- Purpose: Get a pointer to the specified team manager -------------------
mp/src/game/server/team.cpp:60
↓ 39 callers
Method
GetMoveParent
----------------------------------------------------------------------------- Methods relating to traversing hierarchy -------------------------------
mp/src/game/server/baseentity.h:1888
↓ 39 callers
Method
GetPlayerInfo
IPlayerInfo passthrough (because we can't do multiple inheritance)
mp/src/game/server/player.h:255
↓ 39 callers
Method
GetPos
mp/src/game/client/hud_closecaption.cpp:160
↓ 39 callers
Method
GetScheme
----------------------------------------------------------------------------- Purpose: data accessor -------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:1613
↓ 39 callers
Method
GetUnsignedInt
mp/src/public/tier1/utlbuffer.h:731
↓ 39 callers
Method
IsText
----------------------------------------------------------------------------- Am I a text buffer? ----------------------------------------------------
mp/src/public/tier1/utlbuffer.h:978
↓ 39 callers
Function
KeyDown
============ KeyDown ============ */
mp/src/game/client/in_main.cpp:363
↓ 39 callers
Function
KeyUp
============ KeyUp ============ */
mp/src/game/client/in_main.cpp:397
↓ 39 callers
Method
MarkForDeletion
----------------------------------------------------------------------------- Marks for deletion -----------------------------------------------------
mp/src/game/server/ServerNetworkProperty.cpp:127
↓ 39 callers
Function
MinSIMD
mp/src/public/mathlib/ssemath.h:449
↓ 39 callers
Method
MoveToFront
----------------------------------------------------------------------------- Purpose: Moves the panel to the front of the z-order -------------------
mp/src/vgui2/vgui_controls/Panel.cpp:1468
↓ 39 callers
Method
Open
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/server/hl2/npc_rollermine.cpp:1663
↓ 39 callers
Function
ParseFile
mp/src/public/filesystem_helpers.h:24
↓ 39 callers
Function
ReplayCamera
mp/src/game/client/replay/replaycamera.cpp:70
↓ 39 callers
Method
SetColor
----------------------------------------------------------------------------- Purpose: Set the current color using a color struct --------------------
mp/src/vgui2/vgui_controls/Image.cpp:250
↓ 39 callers
Method
SetText
mp/src/game/client/vgui_loadingdiscpanel.cpp:60
↓ 39 callers
Function
UTIL_VecToYaw
mp/src/game/shared/util_shared.cpp:44
↓ 39 callers
Function
V_stristr
----------------------------------------------------------------------------- Finds a string in another string with a case insensitive test ----------
mp/src/tier1/strtools.cpp:617
↓ 39 callers
Method
b
mp/src/public/Color.h:69
↓ 39 callers
Method
name
mp/src/public/vgui_controls/Panel.h:85
↓ 38 callers
Method
AddMultipleToTail
mp/src/public/tier1/utlvector.h:875
↓ 38 callers
Method
ConvertUnicodeToANSI
----------------------------------------------------------------------------- Purpose: converts an unicode string to an english string ---------------
mp/src/tier1/ilocalize.cpp:31
↓ 38 callers
Method
Count
mp/src/game/client/hud_closecaption.cpp:2159
↓ 38 callers
Method
EnsureCapacity
mp/src/game/client/interpolatedvar.h:347
↓ 38 callers
Method
GetAbsAngles
mp/src/game/client/entity_client_tools.cpp:705
↓ 38 callers
Method
GetAmmoCount
----------------------------------------------------------------------------- Purpose: Returns the amount of ammunition of a particular type owned own
mp/src/game/shared/basecombatcharacter_shared.cpp:158
↓ 38 callers
Method
GetLinkByIndex
mp/src/game/server/ai_node.h:116
↓ 38 callers
Method
GetNeighborVertIndex
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:588
↓ 38 callers
Method
GetText
----------------------------------------------------------------------------- Purpose: Return the text in the label ----------------------------------
mp/src/vgui2/vgui_controls/Label.cpp:267
↓ 38 callers
Method
Init
mp/src/public/bone_setup.cpp:128
↓ 38 callers
Method
IsEFlagSet
mp/src/game/server/player.cpp:9199
↓ 38 callers
Function
MatrixMultiply
mp/src/mathlib/vmatrix.cpp:683
↓ 38 callers
Function
Release
mp/src/public/tier1/refcount.h:284
↓ 38 callers
Method
SetStringValue
mp/src/tier1/KeyValues.cpp:1507
↓ 38 callers
Function
VectorMultiply
mp/src/public/mathlib/vector.h:1098
↓ 38 callers
Function
bpr
mp/src/game/client/mp3player.cpp:1949
↓ 38 callers
Method
g
mp/src/public/Color.h:68
↓ 37 callers
Function
FLerp
Lerp between two floating point numbers.
mp/src/game/client/particle_util.h:19
↓ 37 callers
Method
GetBaseEntity
mp/src/game/server/entitylist.h:205
↓ 37 callers
Method
GetElementName
mp/src/public/tier1/utldict.h:162
↓ 37 callers
Method
GetModel
mp/src/game/server/baseentity.cpp:5721
↓ 37 callers
Method
GetObserverMode
mp/src/game/client/c_baseplayer.cpp:614
↓ 37 callers
Method
Head
mp/src/game/shared/entitylist_base.h:87
↓ 37 callers
Method
IsVisible
mp/src/game/client/sdk/hud_sdkdeathnotice.cpp:66
↓ 37 callers
Function
OppositeDirection
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav.h:239
↓ 37 callers
Function
ParseToken
mp/src/game/server/AI_ResponseSystem.cpp:614
↓ 37 callers
Method
PutShort
mp/src/public/tier1/utlbuffer.h:939
↓ 37 callers
Function
Text
mp/src/game/shared/debugoverlay_null.cpp:34
↓ 37 callers
Function
UTIL_ScreenShake
mp/src/game/server/util.cpp:838
↓ 37 callers
Function
VectorRotate
mp/src/public/mathlib/mathlib.h:862
↓ 36 callers
Function
ArrayUsage
mp/src/utils/common/bsplib.cpp:2770
↓ 36 callers
Function
Bias
mp/src/mathlib/mathlib_base.cpp:1455
↓ 36 callers
Method
DidHit
----------------------------------------------------------------------------- Returns true if there was any kind of impact at all --------------------
mp/src/public/gametrace.h:86
↓ 36 callers
Function
FreeWinding
mp/src/utils/common/polylib.cpp:71
↓ 36 callers
Function
GDGetToken
----------------------------------------------------------------------------- Purpose: Fetches the next token from the file. Input : tr - The token r
mp/src/fgdlib/gamedata.cpp:183
↓ 36 callers
Method
GetFollowTarget
----------------------------------------------------------------------------- Purpose: Output : CBaseEntity ------------------------------------------
mp/src/game/server/hl2/antlion_maker.cpp:422
↓ 36 callers
Method
GetGroundEntity
mp/src/game/server/baseentity.h:1238
↓ 36 callers
Method
GetNextMember
mp/src/game/server/ai_squad.cpp:443
↓ 36 callers
Function
GetNumberOfTeams
----------------------------------------------------------------------------- Purpose: Get the number of team managers -------------------------------
mp/src/game/server/team.cpp:71
↓ 36 callers
Method
GetTimeDelta
mp/src/game/client/particledraw.h:70
↓ 36 callers
Method
Init
mp/src/game/client/game_controls/MapOverview.cpp:179
↓ 36 callers
Function
IsMoveBlocked
mp/src/game/server/ai_movetypes.h:59
↓ 36 callers
Function
MaddSIMD
mp/src/public/mathlib/ssemath.h:372
↓ 36 callers
Method
PutInt
mp/src/materialsystem/stdshaders/commandbuilder.h:59
↓ 36 callers
Method
SetIdealYawToTarget
mp/src/game/server/ai_motor.cpp:798
↓ 36 callers
Function
UTIL_DecalTrace
------------------------------------------------------------------------------ Purpose : Use trace to pass a specific decal type to the entity being d
mp/src/game/shared/util_shared.cpp:860
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