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Functions43,887 in github.com/BSVino/DoubleAction

↓ 14 callersMethodInit
mp/src/public/datamodel/dmattributevar.h:761
↓ 14 callersMethodInvalidate
mp/src/game/shared/util_shared.h:491
↓ 14 callersMethodIsAimedIn
mp/src/game/shared/sdk/sdk_player_shared.cpp:1279
↓ 14 callersFunctionIsBoxIntersectingBox
----------------------------------------------------------------------------- returns true if there's an intersection between two boxes --------------
mp/src/public/collisionutils.cpp:578
↓ 14 callersMethodIsInRestInterval
----------------------------------------------------------------------------- Am I in the middle of a burst? -----------------------------------------
mp/src/game/server/ai_utils.cpp:154
↓ 14 callersMethodIsPaused
mp/src/game/client/vgui_video_player.h:45
↓ 14 callersMethodIsValidIterator
mp/src/public/tier1/utlmemory.h:71
↓ 14 callersMethodKeyValue
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/ai_basenpc.cpp:11224
↓ 14 callersMethodLocalToWorld
mp/src/game/server/util.h:559
↓ 14 callersFunctionMatrixSetColumn
mp/src/mathlib/mathlib_base.cpp:423
↓ 14 callersMethodNextToken
----------------------------------------------------------------------------- Purpose: Returns the next token. Input : pszStore - Pointer to a string
mp/src/tier1/tokenreader.cpp:214
↓ 14 callersFunctionNoiseHashIndex
mp/src/mathlib/sparse_convolution_noise.cpp:153
↓ 14 callersFunctionPhysDisableEntityCollisions
disables collisions between entities (each entity may contain multiple objects)
mp/src/game/shared/physics_shared.cpp:767
↓ 14 callersFunctionPixelVisibility_FractionVisible
mp/src/game/client/c_pixel_visibility.cpp:825
↓ 14 callersFunctionReadAndAllocStringValue
mp/src/game/shared/util_shared.cpp:1068
↓ 14 callersMethodRemoveAmmo
----------------------------------------------------------------------------- Purpose: Input : iCount - iAmmoIndex - --------------------------------
mp/src/game/shared/basecombatcharacter_shared.cpp:114
↓ 14 callersMethodRemoveEffect
mp/src/game/client/particlemgr.cpp:1315
↓ 14 callersMethodRemoveListenerEntity
mp/src/game/server/entitylist.cpp:353
↓ 14 callersMethodSetAbsAngles
mp/src/game/client/c_baseentity.cpp:4041
↓ 14 callersMethodSetCurveType
mp/src/game/shared/expressionsample.h:45
↓ 14 callersMethodSetDialogVariable
----------------------------------------------------------------------------- Purpose: localization variables (used in constructing UI strings) ------
mp/src/vgui2/vgui_controls/EditablePanel.cpp:997
↓ 14 callersMethodSetFlag
mp/src/game/client/fx_sparks.h:87
↓ 14 callersMethodSetFollowTarget
----------------------------------------------------------------------------- Purpose: Input : *pTarget - -------------------------------------------
mp/src/game/server/hl2/npc_antlion.cpp:4211
↓ 14 callersMethodSetItemFgColor
----------------------------------------------------------------------------- Purpose: set the fg color of an element in the tree view ---------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2091
↓ 14 callersMethodSetRange
----------------------------------------------------------------------------- Purpose: Set the range of the slider. ----------------------------------
mp/src/vgui2/vgui_controls/Slider.cpp:628
↓ 14 callersMethodSetRangeWindow
----------------------------------------------------------------------------- Purpose: Set the range of the rangewindow. This is how many lines are di
mp/src/vgui2/vgui_controls/ScrollBar.cpp:540
↓ 14 callersMethodShouldAlwaysUseShaderModel2bShaders
mp/src/public/materialsystem/imaterialsystemhardwareconfig.h:208
↓ 14 callersMethodShowBackGround
mp/src/game/client/game_controls/baseviewport.h:62
↓ 14 callersFunctionSys_GetFactory
----------------------------------------------------------------------------- Purpose: returns a pointer to a function, given a module Input : module
mp/src/tier1/interface.cpp:421
↓ 14 callersFunctionTrace
mp/src/public/XZip.cpp:667
↓ 14 callersFunctionUTIL_HudHintText
mp/src/game/server/util.cpp:1070
↓ 14 callersFunctionUTIL_PredictedPosition
----------------------------------------------------------------------------- Purpose: Get the predicted postion of an entity of a certain number of s
mp/src/game/server/util.cpp:2399
↓ 14 callersFunctionUpdateRefractTexture
mp/src/game/client/view_scene.h:41
↓ 14 callersMethodUpdateShadow
----------------------------------------------------------------------------- Update a shadow --------------------------------------------------------
mp/src/game/client/clientshadowmgr.cpp:3084
↓ 14 callersMethodUpdateYaw
----------------------------------------------------------------------------- Purpose: Turns a npc towards its ideal yaw. Input : yawSpeed - Yaw spee
mp/src/game/server/ai_motor.cpp:742
↓ 14 callersFunctionV_swprintf_safe
mp/src/public/tier1/strtools.h:309
↓ 14 callersFunctionVectorCompare
mp/src/public/mathlib/mathlib.h:894
↓ 14 callersMethodVertex
mp/src/public/studio.h:1396
↓ 14 callersFunctionXBX_GetPrimaryUserId
mp/src/common/xbox/xboxstubs.h:224
↓ 14 callersMethodboneParent
mp/src/public/studio.h:2489
↓ 14 callersMethodpModel
mp/src/public/studio.h:1429
↓ 14 callersFunctionrealloc
mp/src/public/tier0/memoverride.cpp:132
↓ 13 callersFunctionActivityDataOps
mp/src/game/shared/activitylist.cpp:2900
↓ 13 callersMethodBase
mp/src/public/datamodel/dmattributevar.h:1204
↓ 13 callersMethodBodyTarget
------------------------------------------------------------------------------ Purpose : Add noise to BodyTarget() to give enemy a better chance of ge
mp/src/game/server/player.cpp:6717
↓ 13 callersFunctionBoxAngles
mp/src/game/shared/debugoverlay_null.cpp:26
↓ 13 callersFunctionBufPrint
mp/src/vgui2/vgui_controls/Panel.cpp:427
↓ 13 callersFunctionBuildBoneChain
mp/src/public/bone_setup.cpp:250
↓ 13 callersMethodCheckStandPosition
mp/src/game/server/ai_moveprobe.cpp:1139
↓ 13 callersMethodClearMark
mp/src/game/server/ai_utils.h:66
↓ 13 callersFunctionCmpGeSIMD
mp/src/public/mathlib/ssemath.h:568
↓ 13 callersFunctionCmpLtSIMD
mp/src/public/mathlib/ssemath.h:578
↓ 13 callersMethodCollisionProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/client/c_baseentity.h:1718
↓ 13 callersMethodCreate
mp/src/game/shared/sdk/weapon_grenade.cpp:58
↓ 13 callersFunctionCrossProduct
mp/src/mathlib/mathlib_base.cpp:470
↓ 13 callersMethodDestroy
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/fx_quad.cpp:153
↓ 13 callersMethodEarPosition
mp/src/game/server/baseentity.h:2528
↓ 13 callersFunctionEntityBounds
mp/src/game/shared/debugoverlay_null.cpp:28
↓ 13 callersFunctionFStrEq
mp/src/utils/serverplugin_sample/serverplugin_empty.cpp:61
↓ 13 callersMethodFieldType
mp/src/game/server/variant_t.h:53
↓ 13 callersMethodFireNoEarlierThan
----------------------------------------------------------------------------- Causes us to potentially delay our shooting time -----------------------
mp/src/game/server/ai_utils.cpp:172
↓ 13 callersFunctionGameResources
mp/src/game/client/c_playerresource.cpp:46
↓ 13 callersMethodGetActiveItemUserData
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/ComboBox.cpp:381
↓ 13 callersMethodGetBonePosition
========================================================= =========================================================
mp/src/game/server/baseanimating.cpp:1408
↓ 13 callersMethodGetBriefcase
mp/src/game/shared/sdk/sdk_gamerules.cpp:2925
↓ 13 callersMethodGetCloseCaptionType
mp/src/game/shared/choreoevent.cpp:3786
↓ 13 callersMethodGetDamageType
mp/src/game/shared/takedamageinfo.h:312
↓ 13 callersMethodGetDataObject
mp/src/game/shared/physics_main_shared.cpp:247
↓ 13 callersMethodGetEnemies
mp/src/game/server/ai_basenpc.h:2998
↓ 13 callersMethodGetGameLumpHandle
----------------------------------------------------------------------------- Convert four-CC code to a handle + back --------------------------------
mp/src/utils/common/bsplib.cpp:875
↓ 13 callersMethodGetGenerationTraceMask
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_mesh.h:1331
↓ 13 callersMethodGetHealth
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/c_playerresource.cpp:303
↓ 13 callersMethodGetID
mp/src/vgui2/vgui_controls/SectionedListPanel.cpp:252
↓ 13 callersMethodGetIdealYaw
mp/src/game/server/ai_motor.h:100
↓ 13 callersMethodGetMoveParent
----------------------------------------------------------------------------- Methods relating to traversing hierarchy -------------------------------
mp/src/game/client/c_baseentity.h:1929
↓ 13 callersMethodGetPassengerState
----------------------------------------------------------------------------- Purpose: Output : PassengerState_e -------------------------------------
mp/src/game/server/hl2/npc_alyx_episodic.cpp:3120
↓ 13 callersMethodGetPlayer
----------------------------------------------------------------------------- Purpose: Get a specific player -----------------------------------------
mp/src/game/server/team.cpp:270
↓ 13 callersMethodGetStartTime
----------------------------------------------------------------------------- Purpose: Output : float ------------------------------------------------
mp/src/game/client/hud_basechat.cpp:358
↓ 13 callersMethodGetStartTime
mp/src/game/server/ai_route.h:63
↓ 13 callersMethodGetTooltip
----------------------------------------------------------------------------- Purpose: returns a pointer to the tooltip object associated with the pan
mp/src/vgui2/vgui_controls/Panel.cpp:5479
↓ 13 callersMethodGetVehicleEnt
mp/src/game/server/vehicle_baseserver.h:148
↓ 13 callersMethodGetVehicleEntity
mp/src/game/server/player.h:1315
↓ 13 callersMethodGetWeight
For weight purposes an akimbo weighs the same as a single. This is so that the second entity in the player's inventory just adds another single's wort
mp/src/game/shared/sdk/weapon_akimbobase.cpp:240
↓ 13 callersMethodInit
mp/src/game/client/ShaderEditor/Grass/CGrassCluster.cpp:252
↓ 13 callersMethodInit
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/ai_basenpc.cpp:307
↓ 13 callersMethodInit
----------------------------------------------------------------------------- Attach to a material ---------------------------------------------------
mp/src/public/materialsystem/MaterialSystemUtil.cpp:42
↓ 13 callersMethodInvalidGameLump
mp/src/utils/common/bsplib.cpp:935
↓ 13 callersMethodIsCurSchedule
mp/src/game/server/ai_default.cpp:415
↓ 13 callersMethodIsInPlayerSquad
mp/src/game/server/ai_basenpc.cpp:12548
↓ 13 callersMethodIsInThirdPerson
mp/src/game/shared/sdk/sdk_player_shared.cpp:1942
↓ 13 callersFunctionIsSolid
----------------------------------------------------------------------------- A couple of inline helper methods --------------------------------------
mp/src/public/const.h:259
↓ 13 callersMethodIsVisible
mp/src/game/client/sdk/vgui/da_options.h:37
↓ 13 callersMethodKey
----------------------------------------------------------------------------- Purpose: Returns the string keyname. -----------------------------------
mp/src/public/fgdlib/wckeyvalues.h:91
↓ 13 callersMethodKeyValue
----------------------------------------------------------------------------- Purpose: Caches entity key values until spawn is called. Input : szKeyN
mp/src/game/server/hl2/func_tank.cpp:696
↓ 13 callersMethodLess
mp/src/public/tier1/UtlSortVector.h:39
↓ 13 callersFunctionLittleDWord
mp/src/public/tier0/platform.h:1018
↓ 13 callersFunctionMapEntity_ParseToken
----------------------------------------------------------------------------- Purpose: parses a token out of a char data block the token gets fully re
mp/src/game/shared/mapentities_shared.cpp:108
↓ 13 callersFunctionMoveHelperServer
mp/src/game/server/movehelper_server.cpp:94
↓ 13 callersFunctionName
mp/src/game/shared/gamerules.h:119
↓ 13 callersMethodPopHandlers
----------------------------------------------------------------------------- Purpose: Removes the topmost set of chunk handlers. --------------------
mp/src/public/chunkfile.cpp:435
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