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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 14 callers
Method
Init
mp/src/public/datamodel/dmattributevar.h:761
↓ 14 callers
Method
Invalidate
mp/src/game/shared/util_shared.h:491
↓ 14 callers
Method
IsAimedIn
mp/src/game/shared/sdk/sdk_player_shared.cpp:1279
↓ 14 callers
Function
IsBoxIntersectingBox
----------------------------------------------------------------------------- returns true if there's an intersection between two boxes --------------
mp/src/public/collisionutils.cpp:578
↓ 14 callers
Method
IsInRestInterval
----------------------------------------------------------------------------- Am I in the middle of a burst? -----------------------------------------
mp/src/game/server/ai_utils.cpp:154
↓ 14 callers
Method
IsPaused
mp/src/game/client/vgui_video_player.h:45
↓ 14 callers
Method
IsValidIterator
mp/src/public/tier1/utlmemory.h:71
↓ 14 callers
Method
KeyValue
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/ai_basenpc.cpp:11224
↓ 14 callers
Method
LocalToWorld
mp/src/game/server/util.h:559
↓ 14 callers
Function
MatrixSetColumn
mp/src/mathlib/mathlib_base.cpp:423
↓ 14 callers
Method
NextToken
----------------------------------------------------------------------------- Purpose: Returns the next token. Input : pszStore - Pointer to a string
mp/src/tier1/tokenreader.cpp:214
↓ 14 callers
Function
NoiseHashIndex
mp/src/mathlib/sparse_convolution_noise.cpp:153
↓ 14 callers
Function
PhysDisableEntityCollisions
disables collisions between entities (each entity may contain multiple objects)
mp/src/game/shared/physics_shared.cpp:767
↓ 14 callers
Function
PixelVisibility_FractionVisible
mp/src/game/client/c_pixel_visibility.cpp:825
↓ 14 callers
Function
ReadAndAllocStringValue
mp/src/game/shared/util_shared.cpp:1068
↓ 14 callers
Method
RemoveAmmo
----------------------------------------------------------------------------- Purpose: Input : iCount - iAmmoIndex - --------------------------------
mp/src/game/shared/basecombatcharacter_shared.cpp:114
↓ 14 callers
Method
RemoveEffect
mp/src/game/client/particlemgr.cpp:1315
↓ 14 callers
Method
RemoveListenerEntity
mp/src/game/server/entitylist.cpp:353
↓ 14 callers
Method
SetAbsAngles
mp/src/game/client/c_baseentity.cpp:4041
↓ 14 callers
Method
SetCurveType
mp/src/game/shared/expressionsample.h:45
↓ 14 callers
Method
SetDialogVariable
----------------------------------------------------------------------------- Purpose: localization variables (used in constructing UI strings) ------
mp/src/vgui2/vgui_controls/EditablePanel.cpp:997
↓ 14 callers
Method
SetFlag
mp/src/game/client/fx_sparks.h:87
↓ 14 callers
Method
SetFollowTarget
----------------------------------------------------------------------------- Purpose: Input : *pTarget - -------------------------------------------
mp/src/game/server/hl2/npc_antlion.cpp:4211
↓ 14 callers
Method
SetItemFgColor
----------------------------------------------------------------------------- Purpose: set the fg color of an element in the tree view ---------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2091
↓ 14 callers
Method
SetRange
----------------------------------------------------------------------------- Purpose: Set the range of the slider. ----------------------------------
mp/src/vgui2/vgui_controls/Slider.cpp:628
↓ 14 callers
Method
SetRangeWindow
----------------------------------------------------------------------------- Purpose: Set the range of the rangewindow. This is how many lines are di
mp/src/vgui2/vgui_controls/ScrollBar.cpp:540
↓ 14 callers
Method
ShouldAlwaysUseShaderModel2bShaders
mp/src/public/materialsystem/imaterialsystemhardwareconfig.h:208
↓ 14 callers
Method
ShowBackGround
mp/src/game/client/game_controls/baseviewport.h:62
↓ 14 callers
Function
Sys_GetFactory
----------------------------------------------------------------------------- Purpose: returns a pointer to a function, given a module Input : module
mp/src/tier1/interface.cpp:421
↓ 14 callers
Function
Trace
mp/src/public/XZip.cpp:667
↓ 14 callers
Function
UTIL_HudHintText
mp/src/game/server/util.cpp:1070
↓ 14 callers
Function
UTIL_PredictedPosition
----------------------------------------------------------------------------- Purpose: Get the predicted postion of an entity of a certain number of s
mp/src/game/server/util.cpp:2399
↓ 14 callers
Function
UpdateRefractTexture
mp/src/game/client/view_scene.h:41
↓ 14 callers
Method
UpdateShadow
----------------------------------------------------------------------------- Update a shadow --------------------------------------------------------
mp/src/game/client/clientshadowmgr.cpp:3084
↓ 14 callers
Method
UpdateYaw
----------------------------------------------------------------------------- Purpose: Turns a npc towards its ideal yaw. Input : yawSpeed - Yaw spee
mp/src/game/server/ai_motor.cpp:742
↓ 14 callers
Function
V_swprintf_safe
mp/src/public/tier1/strtools.h:309
↓ 14 callers
Function
VectorCompare
mp/src/public/mathlib/mathlib.h:894
↓ 14 callers
Method
Vertex
mp/src/public/studio.h:1396
↓ 14 callers
Function
XBX_GetPrimaryUserId
mp/src/common/xbox/xboxstubs.h:224
↓ 14 callers
Method
boneParent
mp/src/public/studio.h:2489
↓ 14 callers
Method
pModel
mp/src/public/studio.h:1429
↓ 14 callers
Function
realloc
mp/src/public/tier0/memoverride.cpp:132
↓ 13 callers
Function
ActivityDataOps
mp/src/game/shared/activitylist.cpp:2900
↓ 13 callers
Method
Base
mp/src/public/datamodel/dmattributevar.h:1204
↓ 13 callers
Method
BodyTarget
------------------------------------------------------------------------------ Purpose : Add noise to BodyTarget() to give enemy a better chance of ge
mp/src/game/server/player.cpp:6717
↓ 13 callers
Function
BoxAngles
mp/src/game/shared/debugoverlay_null.cpp:26
↓ 13 callers
Function
BufPrint
mp/src/vgui2/vgui_controls/Panel.cpp:427
↓ 13 callers
Function
BuildBoneChain
mp/src/public/bone_setup.cpp:250
↓ 13 callers
Method
CheckStandPosition
mp/src/game/server/ai_moveprobe.cpp:1139
↓ 13 callers
Method
ClearMark
mp/src/game/server/ai_utils.h:66
↓ 13 callers
Function
CmpGeSIMD
mp/src/public/mathlib/ssemath.h:568
↓ 13 callers
Function
CmpLtSIMD
mp/src/public/mathlib/ssemath.h:578
↓ 13 callers
Method
CollisionProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/client/c_baseentity.h:1718
↓ 13 callers
Method
Create
mp/src/game/shared/sdk/weapon_grenade.cpp:58
↓ 13 callers
Function
CrossProduct
mp/src/mathlib/mathlib_base.cpp:470
↓ 13 callers
Method
Destroy
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/fx_quad.cpp:153
↓ 13 callers
Method
EarPosition
mp/src/game/server/baseentity.h:2528
↓ 13 callers
Function
EntityBounds
mp/src/game/shared/debugoverlay_null.cpp:28
↓ 13 callers
Function
FStrEq
mp/src/utils/serverplugin_sample/serverplugin_empty.cpp:61
↓ 13 callers
Method
FieldType
mp/src/game/server/variant_t.h:53
↓ 13 callers
Method
FireNoEarlierThan
----------------------------------------------------------------------------- Causes us to potentially delay our shooting time -----------------------
mp/src/game/server/ai_utils.cpp:172
↓ 13 callers
Function
GameResources
mp/src/game/client/c_playerresource.cpp:46
↓ 13 callers
Method
GetActiveItemUserData
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/ComboBox.cpp:381
↓ 13 callers
Method
GetBonePosition
========================================================= =========================================================
mp/src/game/server/baseanimating.cpp:1408
↓ 13 callers
Method
GetBriefcase
mp/src/game/shared/sdk/sdk_gamerules.cpp:2925
↓ 13 callers
Method
GetCloseCaptionType
mp/src/game/shared/choreoevent.cpp:3786
↓ 13 callers
Method
GetDamageType
mp/src/game/shared/takedamageinfo.h:312
↓ 13 callers
Method
GetDataObject
mp/src/game/shared/physics_main_shared.cpp:247
↓ 13 callers
Method
GetEnemies
mp/src/game/server/ai_basenpc.h:2998
↓ 13 callers
Method
GetGameLumpHandle
----------------------------------------------------------------------------- Convert four-CC code to a handle + back --------------------------------
mp/src/utils/common/bsplib.cpp:875
↓ 13 callers
Method
GetGenerationTraceMask
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_mesh.h:1331
↓ 13 callers
Method
GetHealth
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/c_playerresource.cpp:303
↓ 13 callers
Method
GetID
mp/src/vgui2/vgui_controls/SectionedListPanel.cpp:252
↓ 13 callers
Method
GetIdealYaw
mp/src/game/server/ai_motor.h:100
↓ 13 callers
Method
GetMoveParent
----------------------------------------------------------------------------- Methods relating to traversing hierarchy -------------------------------
mp/src/game/client/c_baseentity.h:1929
↓ 13 callers
Method
GetPassengerState
----------------------------------------------------------------------------- Purpose: Output : PassengerState_e -------------------------------------
mp/src/game/server/hl2/npc_alyx_episodic.cpp:3120
↓ 13 callers
Method
GetPlayer
----------------------------------------------------------------------------- Purpose: Get a specific player -----------------------------------------
mp/src/game/server/team.cpp:270
↓ 13 callers
Method
GetStartTime
----------------------------------------------------------------------------- Purpose: Output : float ------------------------------------------------
mp/src/game/client/hud_basechat.cpp:358
↓ 13 callers
Method
GetStartTime
mp/src/game/server/ai_route.h:63
↓ 13 callers
Method
GetTooltip
----------------------------------------------------------------------------- Purpose: returns a pointer to the tooltip object associated with the pan
mp/src/vgui2/vgui_controls/Panel.cpp:5479
↓ 13 callers
Method
GetVehicleEnt
mp/src/game/server/vehicle_baseserver.h:148
↓ 13 callers
Method
GetVehicleEntity
mp/src/game/server/player.h:1315
↓ 13 callers
Method
GetWeight
For weight purposes an akimbo weighs the same as a single. This is so that the second entity in the player's inventory just adds another single's wort
mp/src/game/shared/sdk/weapon_akimbobase.cpp:240
↓ 13 callers
Method
Init
mp/src/game/client/ShaderEditor/Grass/CGrassCluster.cpp:252
↓ 13 callers
Method
Init
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/ai_basenpc.cpp:307
↓ 13 callers
Method
Init
----------------------------------------------------------------------------- Attach to a material ---------------------------------------------------
mp/src/public/materialsystem/MaterialSystemUtil.cpp:42
↓ 13 callers
Method
InvalidGameLump
mp/src/utils/common/bsplib.cpp:935
↓ 13 callers
Method
IsCurSchedule
mp/src/game/server/ai_default.cpp:415
↓ 13 callers
Method
IsInPlayerSquad
mp/src/game/server/ai_basenpc.cpp:12548
↓ 13 callers
Method
IsInThirdPerson
mp/src/game/shared/sdk/sdk_player_shared.cpp:1942
↓ 13 callers
Function
IsSolid
----------------------------------------------------------------------------- A couple of inline helper methods --------------------------------------
mp/src/public/const.h:259
↓ 13 callers
Method
IsVisible
mp/src/game/client/sdk/vgui/da_options.h:37
↓ 13 callers
Method
Key
----------------------------------------------------------------------------- Purpose: Returns the string keyname. -----------------------------------
mp/src/public/fgdlib/wckeyvalues.h:91
↓ 13 callers
Method
KeyValue
----------------------------------------------------------------------------- Purpose: Caches entity key values until spawn is called. Input : szKeyN
mp/src/game/server/hl2/func_tank.cpp:696
↓ 13 callers
Method
Less
mp/src/public/tier1/UtlSortVector.h:39
↓ 13 callers
Function
LittleDWord
mp/src/public/tier0/platform.h:1018
↓ 13 callers
Function
MapEntity_ParseToken
----------------------------------------------------------------------------- Purpose: parses a token out of a char data block the token gets fully re
mp/src/game/shared/mapentities_shared.cpp:108
↓ 13 callers
Function
MoveHelperServer
mp/src/game/server/movehelper_server.cpp:94
↓ 13 callers
Function
Name
mp/src/game/shared/gamerules.h:119
↓ 13 callers
Method
PopHandlers
----------------------------------------------------------------------------- Purpose: Removes the topmost set of chunk handlers. --------------------
mp/src/public/chunkfile.cpp:435
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