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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 13 callers
Method
Position
mp/src/public/studio.h:1401
↓ 13 callers
Method
PushHandlers
----------------------------------------------------------------------------- Purpose: Adds a set of chunk handlers to the top of the handler stack. I
mp/src/public/chunkfile.cpp:454
↓ 13 callers
Method
PutFloat
mp/src/materialsystem/stdshaders/commandbuilder.h:64
↓ 13 callers
Method
RelativePathToFullPath
mp/src/public/filesystem_passthru.h:177
↓ 13 callers
Method
RemoveEffects
mp/src/game/shared/baseentity_shared.h:195
↓ 13 callers
Method
RemoveSolidFlags
mp/src/game/server/baseentity.h:2382
↓ 13 callers
Function
ReportCap
mp/src/game/client/in_forcefeedback.cpp:79
↓ 13 callers
Method
Reset
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/menu.cpp:87
↓ 13 callers
Function
Restore
mp/src/game/shared/physics_saverestore.cpp:228
↓ 13 callers
Method
Revert
----------------------------------------------------------------------------- Purpose: Reset to default value ----------------------------------------
mp/src/tier1/convar.cpp:1015
↓ 13 callers
Method
Sample
mp/src/public/tier0/fasttimer.h:275
↓ 13 callers
Function
SendPropAngle
mp/src/public/dt_send.cpp:525
↓ 13 callers
Method
SetBorder
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Menu.cpp:1927
↓ 13 callers
Method
SetDamage
mp/src/game/server/baseentity.h:1168
↓ 13 callers
Function
SetFlashLightColorFromState
mp/src/materialsystem/stdshaders/BaseVSShader.h:339
↓ 13 callers
Method
SetGoalTolerance
mp/src/game/server/ai_navigator.cpp:853
↓ 13 callers
Method
SetItemEnabled
----------------------------------------------------------------------------- Purpose: Enables/disables choices in the list itemText - string name of
mp/src/vgui2/vgui_controls/Menu.cpp:2152
↓ 13 callers
Method
SetKeyBoardInputEnabled
mp/src/vgui2/vgui_controls/Panel.cpp:5561
↓ 13 callers
Method
SetTranslation
mp/src/public/mathlib/vmatrix.h:597
↓ 13 callers
Method
SetVertexShaderTextureTransform
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:307
↓ 13 callers
Method
Setup
----------------------------------------------------------------------------- Purpose: Test for surrounding collision surfaces for quick collision tes
mp/src/game/client/fx_fleck.cpp:171
↓ 13 callers
Method
Shutdown
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hud.cpp:498
↓ 13 callers
Method
SoundContext
mp/src/game/server/soundent.h:175
↓ 13 callers
Method
StopEmission
----------------------------------------------------------------------------- Overrides for recording ------------------------------------------------
mp/src/game/client/particles_new.cpp:174
↓ 13 callers
Function
Studio_BoneIndexByName
mp/src/public/bone_setup.cpp:5895
↓ 13 callers
Function
TFPlayerHasCondition
mp/src/utils/serverplugin_sample/serverplugin_empty.cpp:368
↓ 13 callers
Function
TransformAABB
----------------------------------------------------------------------------- Transforms a AABB into another space; which will inherently grow the box
mp/src/mathlib/mathlib_base.cpp:2900
↓ 13 callers
Function
UNALIGNED_LOAD64
mp/src/tier1/snappy-stubs-internal.h:228
↓ 13 callers
Method
Unlink
mp/src/public/tier1/utlntree.h:530
↓ 13 callers
Function
V_memcpy
mp/src/public/tier1/strtools.h:118
↓ 13 callers
Function
WriteLine
mp/src/utils/vrad/vrad.cpp:1368
↓ 13 callers
Function
getCharWidth
----------------------------------------------------------------------------- Purpose: return character width ----------------------------------------
mp/src/vgui2/vgui_controls/TextEntry.cpp:370
↓ 13 callers
Function
nexttoken
----------------------------------------------------------------------------- Purpose: Slightly modified strtok. Does not modify the input string. Doe
mp/src/game/client/cdll_util.cpp:732
↓ 13 callers
Method
pBodypart
mp/src/public/studio.h:2444
↓ 12 callers
Function
AddReleaseFunc
mp/src/game/client/rendertexture.cpp:20
↓ 12 callers
Function
AddToTail
mp/src/public/tier1/utlintrusivelist.h:428
↓ 12 callers
Method
ApplyRotation
mp/src/public/mathlib/vmatrix.h:818
↓ 12 callers
Function
AssertValidWritePtr
mp/src/public/tier0/dbg.h:585
↓ 12 callers
Method
BeamRingPoint
mp/src/game/server/te.cpp:226
↓ 12 callers
Method
BloodColor
mp/src/game/server/hl2/npc_turret.cpp:75
↓ 12 callers
Method
BoundingRadius
Returns a radius of a sphere *centered at the world space center bounding the collision representation of the entity
mp/src/game/server/baseentity.h:2489
↓ 12 callers
Method
BroadcastInteraction
mp/src/game/server/ai_squad.cpp:521
↓ 12 callers
Method
CAM_IsThirdPerson
============================== CAM_IsThirdPerson ============================== */
mp/src/game/client/in_camera.cpp:879
↓ 12 callers
Function
Catmull_Rom_Spline
mp/src/mathlib/mathlib_base.cpp:2234
↓ 12 callers
Function
ClampSplineRemapVal
------------------------------------------------------------------------------ Purpose : -------------------------------------------------------------
mp/src/game/server/hl2/npc_attackchopper.cpp:193
↓ 12 callers
Method
Color4fv
mp/src/public/materialsystem/imesh.h:1825
↓ 12 callers
Method
CommandNavToggleAttribute
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_edit.cpp:3218
↓ 12 callers
Method
Count
mp/src/public/vgui_controls/DialogManager.h:126
↓ 12 callers
Method
CreateDirHierarchy
mp/src/public/filesystem_passthru.h:101
↓ 12 callers
Method
Draw
mp/src/game/client/viewdebug.cpp:63
↓ 12 callers
Method
DrawOutlinedRect
----------------------------------------------------------------------------- Purpose: Draw an outlined rectangle ------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:113
↓ 12 callers
Method
EffectiveWidth
----------------------------------------------------------------------------- Purpose: returns width of texture with scale factor applied. (If render
mp/src/game/client/hud.cpp:674
↓ 12 callers
Method
EmitAmbientSound
----------------------------------------------------------------------------- Purpose: Input : *entity - origin - flags - *soundname - --------------
mp/src/game/shared/SoundEmitterSystem.cpp:1364
↓ 12 callers
Method
EntsInit
mp/src/game/shared/beam_shared.cpp:639
↓ 12 callers
Function
FX_AddQuad
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/clientsideeffects_test.cpp:79
↓ 12 callers
Function
FastToLower
mp/src/tier1/strtools.cpp:80
↓ 12 callers
Function
Float2Int
Fast, accurate ftol:
mp/src/public/mathlib/mathlib.h:1293
↓ 12 callers
Method
GaussExplosion
mp/src/game/server/te.cpp:479
↓ 12 callers
Method
Get
----------------------------------------------------------------------------- Inline methods for CDmaString ----------------------------------------
mp/src/public/datamodel/dmattributevar.h:1050
↓ 12 callers
Method
GetActor
----------------------------------------------------------------------------- Purpose: Input : actor - Output : CChoreoActor ------------------------
mp/src/game/shared/choreoscene.cpp:528
↓ 12 callers
Method
GetActualShootTrajectory
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/hl2/npc_monk.cpp:322
↓ 12 callers
Method
GetAttribute
mp/src/public/datamodel/dmattributevar.h:876
↓ 12 callers
Method
GetBoneFollower
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/physics_bone_follower.cpp:184
↓ 12 callers
Method
GetCostSoFar
mp/src/game/server/nav_area.h:452
↓ 12 callers
Method
GetCurrentlyDrawingEntity
mp/src/game/client/viewrender.cpp:1291
↓ 12 callers
Method
GetGestureBindings
mp/src/game/client/sixense/in_sixense.cpp:884
↓ 12 callers
Method
GetLadders
mp/src/game/server/nav_area.h:376
↓ 12 callers
Method
GetLast
mp/src/game/server/ai_waypoint.cpp:70
↓ 12 callers
Method
GetLesson
mp/src/game/client/sdk/hud/da_instructor.cpp:132
↓ 12 callers
Method
GetLoadoutWeaponCount
mp/src/game/shared/sdk/sdk_player_shared.cpp:1583
↓ 12 callers
Method
GetMaterialIndex
mp/src/game/client/c_slideshow_display.cpp:85
↓ 12 callers
Method
GetMaxSpeed
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/npc_scanner.cpp:959
↓ 12 callers
Method
GetMeshBuilder
mp/src/game/client/particledraw.h:75
↓ 12 callers
Method
GetModelScale
mp/src/game/server/baseanimating.h:268
↓ 12 callers
Method
GetNumChannels
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/shared/choreoscene.cpp:539
↓ 12 callers
Method
GetOuter
mp/src/game/server/ServerNetworkProperty.h:144
↓ 12 callers
Method
GetSerialNumber
mp/src/game/server/ai_memory.h:69
↓ 12 callers
Method
GetState
mp/src/game/server/hl2/npc_strider.h:608
↓ 12 callers
Method
GetTask
========================================================= GetTask - returns a pointer to the current scheduled task. NULL if there's a problem. ======
mp/src/game/server/ai_basenpc_schedule.cpp:4337
↓ 12 callers
Method
GetText
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/public/sentence.cpp:1376
↓ 12 callers
Method
GetWord
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/public/sentence.cpp:198
↓ 12 callers
Method
GetZone
mp/src/game/server/ai_node.h:122
↓ 12 callers
Method
GiveNamedItem
----------------------------------------------------------------------------- Purpose: Create and give the named item to the player. Then return it. -
mp/src/game/server/player.cpp:5656
↓ 12 callers
Method
HudElementKeyInput
mp/src/game/client/sdk/clientmode_sdk.cpp:304
↓ 12 callers
Method
Init
----------------------------------------------------------------------------- Init -------------------------------------------------------------------
mp/src/game/server/hl2/npc_attackchopper.cpp:5626
↓ 12 callers
Method
InsertBefore
mp/src/public/list.h:191
↓ 12 callers
Method
IsValid
mp/src/public/bone_setup.cpp:191
↓ 12 callers
Method
IsZero
-----------------------------------------------------------------------------
mp/src/tier1/checksum_md5.cpp:286
↓ 12 callers
Method
KeyState
=============== KeyState Returns 0.25 if a key was pressed and released during the frame, 0.5 if it was pressed and held 0 if held then released, and
mp/src/game/client/in_main.cpp:583
↓ 12 callers
Function
LoadLittleDWord
mp/src/public/tier0/platform.h:1033
↓ 12 callers
Function
MatrixToAngles
----------------------------------------------------------------------------- Creates euler angles from a matrix -------------------------------------
mp/src/mathlib/vmatrix.cpp:587
↓ 12 callers
Method
NetworkStateForceUpdate
----------------------------------------------------------------------------- Methods related to the net state mgr -----------------------------------
mp/src/game/server/ServerNetworkProperty.h:179
↓ 12 callers
Function
ParseToken
mp/src/game/server/env_effectsscript.cpp:140
↓ 12 callers
Function
PhysCallbackDamage
mp/src/game/server/physics.cpp:2755
↓ 12 callers
Method
PopView
----------------------------------------------------------------------------- Pops a water render target ---------------------------------------------
mp/src/game/client/viewrender.cpp:5271
↓ 12 callers
Method
Printf
----------------------------------------------------------------------------- Purpose: Input : *fmt - ... - -----------------------------------------
mp/src/game/client/hud_basechat.cpp:1144
↓ 12 callers
Function
PropBreakableCreateAll
mp/src/game/shared/props_shared.cpp:1216
↓ 12 callers
Method
RemoveFile
mp/src/public/filesystem_passthru.h:99
↓ 12 callers
Method
RenderableChanged
----------------------------------------------------------------------------- Call this when the renderable moves ------------------------------------
mp/src/game/client/clientleafsystem.cpp:1206
↓ 12 callers
Method
ResetSimulation
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/choreoscene.cpp:2282
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