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Functions43,887 in github.com/BSVino/DoubleAction

↓ 13 callersMethodPosition
mp/src/public/studio.h:1401
↓ 13 callersMethodPushHandlers
----------------------------------------------------------------------------- Purpose: Adds a set of chunk handlers to the top of the handler stack. I
mp/src/public/chunkfile.cpp:454
↓ 13 callersMethodPutFloat
mp/src/materialsystem/stdshaders/commandbuilder.h:64
↓ 13 callersMethodRelativePathToFullPath
mp/src/public/filesystem_passthru.h:177
↓ 13 callersMethodRemoveEffects
mp/src/game/shared/baseentity_shared.h:195
↓ 13 callersMethodRemoveSolidFlags
mp/src/game/server/baseentity.h:2382
↓ 13 callersFunctionReportCap
mp/src/game/client/in_forcefeedback.cpp:79
↓ 13 callersMethodReset
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/menu.cpp:87
↓ 13 callersFunctionRestore
mp/src/game/shared/physics_saverestore.cpp:228
↓ 13 callersMethodRevert
----------------------------------------------------------------------------- Purpose: Reset to default value ----------------------------------------
mp/src/tier1/convar.cpp:1015
↓ 13 callersMethodSample
mp/src/public/tier0/fasttimer.h:275
↓ 13 callersFunctionSendPropAngle
mp/src/public/dt_send.cpp:525
↓ 13 callersMethodSetBorder
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Menu.cpp:1927
↓ 13 callersMethodSetDamage
mp/src/game/server/baseentity.h:1168
↓ 13 callersFunctionSetFlashLightColorFromState
mp/src/materialsystem/stdshaders/BaseVSShader.h:339
↓ 13 callersMethodSetGoalTolerance
mp/src/game/server/ai_navigator.cpp:853
↓ 13 callersMethodSetItemEnabled
----------------------------------------------------------------------------- Purpose: Enables/disables choices in the list itemText - string name of
mp/src/vgui2/vgui_controls/Menu.cpp:2152
↓ 13 callersMethodSetKeyBoardInputEnabled
mp/src/vgui2/vgui_controls/Panel.cpp:5561
↓ 13 callersMethodSetTranslation
mp/src/public/mathlib/vmatrix.h:597
↓ 13 callersMethodSetVertexShaderTextureTransform
mp/src/materialsystem/stdshaders/BaseVSShader.cpp:307
↓ 13 callersMethodSetup
----------------------------------------------------------------------------- Purpose: Test for surrounding collision surfaces for quick collision tes
mp/src/game/client/fx_fleck.cpp:171
↓ 13 callersMethodShutdown
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hud.cpp:498
↓ 13 callersMethodSoundContext
mp/src/game/server/soundent.h:175
↓ 13 callersMethodStopEmission
----------------------------------------------------------------------------- Overrides for recording ------------------------------------------------
mp/src/game/client/particles_new.cpp:174
↓ 13 callersFunctionStudio_BoneIndexByName
mp/src/public/bone_setup.cpp:5895
↓ 13 callersFunctionTFPlayerHasCondition
mp/src/utils/serverplugin_sample/serverplugin_empty.cpp:368
↓ 13 callersFunctionTransformAABB
----------------------------------------------------------------------------- Transforms a AABB into another space; which will inherently grow the box
mp/src/mathlib/mathlib_base.cpp:2900
↓ 13 callersFunctionUNALIGNED_LOAD64
mp/src/tier1/snappy-stubs-internal.h:228
↓ 13 callersMethodUnlink
mp/src/public/tier1/utlntree.h:530
↓ 13 callersFunctionV_memcpy
mp/src/public/tier1/strtools.h:118
↓ 13 callersFunctionWriteLine
mp/src/utils/vrad/vrad.cpp:1368
↓ 13 callersFunctiongetCharWidth
----------------------------------------------------------------------------- Purpose: return character width ----------------------------------------
mp/src/vgui2/vgui_controls/TextEntry.cpp:370
↓ 13 callersFunctionnexttoken
----------------------------------------------------------------------------- Purpose: Slightly modified strtok. Does not modify the input string. Doe
mp/src/game/client/cdll_util.cpp:732
↓ 13 callersMethodpBodypart
mp/src/public/studio.h:2444
↓ 12 callersFunctionAddReleaseFunc
mp/src/game/client/rendertexture.cpp:20
↓ 12 callersFunctionAddToTail
mp/src/public/tier1/utlintrusivelist.h:428
↓ 12 callersMethodApplyRotation
mp/src/public/mathlib/vmatrix.h:818
↓ 12 callersFunctionAssertValidWritePtr
mp/src/public/tier0/dbg.h:585
↓ 12 callersMethodBeamRingPoint
mp/src/game/server/te.cpp:226
↓ 12 callersMethodBloodColor
mp/src/game/server/hl2/npc_turret.cpp:75
↓ 12 callersMethodBoundingRadius
Returns a radius of a sphere *centered at the world space center bounding the collision representation of the entity
mp/src/game/server/baseentity.h:2489
↓ 12 callersMethodBroadcastInteraction
mp/src/game/server/ai_squad.cpp:521
↓ 12 callersMethodCAM_IsThirdPerson
============================== CAM_IsThirdPerson ============================== */
mp/src/game/client/in_camera.cpp:879
↓ 12 callersFunctionCatmull_Rom_Spline
mp/src/mathlib/mathlib_base.cpp:2234
↓ 12 callersFunctionClampSplineRemapVal
------------------------------------------------------------------------------ Purpose : -------------------------------------------------------------
mp/src/game/server/hl2/npc_attackchopper.cpp:193
↓ 12 callersMethodColor4fv
mp/src/public/materialsystem/imesh.h:1825
↓ 12 callersMethodCommandNavToggleAttribute
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_edit.cpp:3218
↓ 12 callersMethodCount
mp/src/public/vgui_controls/DialogManager.h:126
↓ 12 callersMethodCreateDirHierarchy
mp/src/public/filesystem_passthru.h:101
↓ 12 callersMethodDraw
mp/src/game/client/viewdebug.cpp:63
↓ 12 callersMethodDrawOutlinedRect
----------------------------------------------------------------------------- Purpose: Draw an outlined rectangle ------------------------------------
mp/src/vgui2/vgui_controls/Image.cpp:113
↓ 12 callersMethodEffectiveWidth
----------------------------------------------------------------------------- Purpose: returns width of texture with scale factor applied. (If render
mp/src/game/client/hud.cpp:674
↓ 12 callersMethodEmitAmbientSound
----------------------------------------------------------------------------- Purpose: Input : *entity - origin - flags - *soundname - --------------
mp/src/game/shared/SoundEmitterSystem.cpp:1364
↓ 12 callersMethodEntsInit
mp/src/game/shared/beam_shared.cpp:639
↓ 12 callersFunctionFX_AddQuad
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/clientsideeffects_test.cpp:79
↓ 12 callersFunctionFastToLower
mp/src/tier1/strtools.cpp:80
↓ 12 callersFunctionFloat2Int
Fast, accurate ftol:
mp/src/public/mathlib/mathlib.h:1293
↓ 12 callersMethodGaussExplosion
mp/src/game/server/te.cpp:479
↓ 12 callersMethodGet
----------------------------------------------------------------------------- Inline methods for CDmaString ----------------------------------------
mp/src/public/datamodel/dmattributevar.h:1050
↓ 12 callersMethodGetActor
----------------------------------------------------------------------------- Purpose: Input : actor - Output : CChoreoActor ------------------------
mp/src/game/shared/choreoscene.cpp:528
↓ 12 callersMethodGetActualShootTrajectory
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/hl2/npc_monk.cpp:322
↓ 12 callersMethodGetAttribute
mp/src/public/datamodel/dmattributevar.h:876
↓ 12 callersMethodGetBoneFollower
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/physics_bone_follower.cpp:184
↓ 12 callersMethodGetCostSoFar
mp/src/game/server/nav_area.h:452
↓ 12 callersMethodGetCurrentlyDrawingEntity
mp/src/game/client/viewrender.cpp:1291
↓ 12 callersMethodGetGestureBindings
mp/src/game/client/sixense/in_sixense.cpp:884
↓ 12 callersMethodGetLadders
mp/src/game/server/nav_area.h:376
↓ 12 callersMethodGetLast
mp/src/game/server/ai_waypoint.cpp:70
↓ 12 callersMethodGetLesson
mp/src/game/client/sdk/hud/da_instructor.cpp:132
↓ 12 callersMethodGetLoadoutWeaponCount
mp/src/game/shared/sdk/sdk_player_shared.cpp:1583
↓ 12 callersMethodGetMaterialIndex
mp/src/game/client/c_slideshow_display.cpp:85
↓ 12 callersMethodGetMaxSpeed
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/npc_scanner.cpp:959
↓ 12 callersMethodGetMeshBuilder
mp/src/game/client/particledraw.h:75
↓ 12 callersMethodGetModelScale
mp/src/game/server/baseanimating.h:268
↓ 12 callersMethodGetNumChannels
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/shared/choreoscene.cpp:539
↓ 12 callersMethodGetOuter
mp/src/game/server/ServerNetworkProperty.h:144
↓ 12 callersMethodGetSerialNumber
mp/src/game/server/ai_memory.h:69
↓ 12 callersMethodGetState
mp/src/game/server/hl2/npc_strider.h:608
↓ 12 callersMethodGetTask
========================================================= GetTask - returns a pointer to the current scheduled task. NULL if there's a problem. ======
mp/src/game/server/ai_basenpc_schedule.cpp:4337
↓ 12 callersMethodGetText
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/public/sentence.cpp:1376
↓ 12 callersMethodGetWord
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/public/sentence.cpp:198
↓ 12 callersMethodGetZone
mp/src/game/server/ai_node.h:122
↓ 12 callersMethodGiveNamedItem
----------------------------------------------------------------------------- Purpose: Create and give the named item to the player. Then return it. -
mp/src/game/server/player.cpp:5656
↓ 12 callersMethodHudElementKeyInput
mp/src/game/client/sdk/clientmode_sdk.cpp:304
↓ 12 callersMethodInit
----------------------------------------------------------------------------- Init -------------------------------------------------------------------
mp/src/game/server/hl2/npc_attackchopper.cpp:5626
↓ 12 callersMethodInsertBefore
mp/src/public/list.h:191
↓ 12 callersMethodIsValid
mp/src/public/bone_setup.cpp:191
↓ 12 callersMethodIsZero
-----------------------------------------------------------------------------
mp/src/tier1/checksum_md5.cpp:286
↓ 12 callersMethodKeyState
=============== KeyState Returns 0.25 if a key was pressed and released during the frame, 0.5 if it was pressed and held 0 if held then released, and
mp/src/game/client/in_main.cpp:583
↓ 12 callersFunctionLoadLittleDWord
mp/src/public/tier0/platform.h:1033
↓ 12 callersFunctionMatrixToAngles
----------------------------------------------------------------------------- Creates euler angles from a matrix -------------------------------------
mp/src/mathlib/vmatrix.cpp:587
↓ 12 callersMethodNetworkStateForceUpdate
----------------------------------------------------------------------------- Methods related to the net state mgr -----------------------------------
mp/src/game/server/ServerNetworkProperty.h:179
↓ 12 callersFunctionParseToken
mp/src/game/server/env_effectsscript.cpp:140
↓ 12 callersFunctionPhysCallbackDamage
mp/src/game/server/physics.cpp:2755
↓ 12 callersMethodPopView
----------------------------------------------------------------------------- Pops a water render target ---------------------------------------------
mp/src/game/client/viewrender.cpp:5271
↓ 12 callersMethodPrintf
----------------------------------------------------------------------------- Purpose: Input : *fmt - ... - -----------------------------------------
mp/src/game/client/hud_basechat.cpp:1144
↓ 12 callersFunctionPropBreakableCreateAll
mp/src/game/shared/props_shared.cpp:1216
↓ 12 callersMethodRemoveFile
mp/src/public/filesystem_passthru.h:99
↓ 12 callersMethodRenderableChanged
----------------------------------------------------------------------------- Call this when the renderable moves ------------------------------------
mp/src/game/client/clientleafsystem.cpp:1206
↓ 12 callersMethodResetSimulation
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/choreoscene.cpp:2282
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