MCPcopy Create free account

hub / github.com/BSVino/DoubleAction / functions

Functions43,887 in github.com/BSVino/DoubleAction

↓ 17 callersMethodPurge
mp/src/public/tier1/utlhash.h:199
↓ 17 callersFunctionRandomInterval
----------------------------------------------------------------------------- Purpose: Input : &interval - Output : float ---------------------------
mp/src/game/shared/interval.cpp:50
↓ 17 callersMethodReadFields
mp/src/game/shared/saverestore.cpp:1631
↓ 17 callersMethodRecheckCollisionFilter
----------------------------------------------------------------------------- Purpose: Force all the ragdoll's bone's physics objects to recheck their
mp/src/game/server/physics_prop_ragdoll.cpp:807
↓ 17 callersFunctionRecvPropVector
mp/src/public/dt_recv.cpp:218
↓ 17 callersMethodRelinkBeam
mp/src/game/shared/beam_shared.cpp:683
↓ 17 callersMethodRemoveFlag
mp/src/game/shared/baseentity_shared.cpp:183
↓ 17 callersMethodRemoveMultiple
mp/src/public/tier1/utlvector.h:1054
↓ 17 callersMethodSetControlPoint
mp/src/game/client/particles_new.cpp:225
↓ 17 callersMethodSetGravity
mp/src/game/server/ai_basenpc.h:2781
↓ 17 callersMethodSetLocalOrigin
Prevent these for now until hierarchy is properly networked
mp/src/game/client/c_baseentity.cpp:4156
↓ 17 callersMethodSetPixelShaderFogParams
mp/src/materialsystem/stdshaders/commandbuilder.h:317
↓ 17 callersMethodSetSelected
mp/src/game/client/replay/vgui/replaybrowserdetailspanel.cpp:814
↓ 17 callersMethodSetTall
mp/src/vgui2/vgui_controls/Panel.cpp:3649
↓ 17 callersMethodSoundPlayEnvelope
----------------------------------------------------------------------------- Purpose: Queue a list of envelope points into a sound patch's event list
mp/src/game/shared/soundenvelope.cpp:1170
↓ 17 callersFunctionToBaseMultiplayerPlayer
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
mp/src/game/server/basemultiplayerplayer.h:116
↓ 17 callersMethodTranslateActivity
mp/src/game/server/ai_basenpc.cpp:5976
↓ 17 callersFunctionUTIL_ReplaceKeyBindings
----------------------------------------------------------------------------- Purpose: Looks up key bindings for commands and replaces them in string.
mp/src/game/client/cdll_util.cpp:895
↓ 17 callersFunctionUTIL_TraceRay
mp/src/game/shared/util_shared.h:307
↓ 17 callersFunctionVector3DMultiply
mp/src/mathlib/vmatrix.cpp:768
↓ 17 callersMethodWidth
mp/src/public/mathlib/matrixmath.h:373
↓ 17 callersMethodWriteFields
mp/src/game/shared/saverestore.cpp:817
↓ 17 callersMethodWriteFile
mp/src/game/server/textstatsmgr.cpp:26
↓ 16 callersFunctionAIStrongOpt
mp/src/game/server/ai_basenpc.cpp:209
↓ 16 callersFunctionAI_IdIsLocal
mp/src/game/server/ai_namespaces.h:23
↓ 16 callersMethodAddImage
----------------------------------------------------------------------------- Purpose: Add an image to the list returns the index the image was placed
mp/src/vgui2/vgui_controls/Label.cpp:819
↓ 16 callersFunctionClearMultiDamage
----------------------------------------------------------------------------- Purpose: Resets the global multi damage accumulator --------------------
mp/src/game/shared/takedamageinfo.cpp:196
↓ 16 callersMethodClose
mp/src/game/client/replay/vgui/replaymessagepanel.cpp:116
↓ 16 callersFunctionCopyString
mp/src/game/server/AI_ResponseSystem.cpp:35
↓ 16 callersMethodCount
mp/src/game/client/interpolatedvar.h:323
↓ 16 callersMethodDidHitWorld
mp/src/game/server/gametrace_dll.cpp:14
↓ 16 callersMethodDoMuzzleFlash
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/func_tank.cpp:2148
↓ 16 callersFunctionFindPickerEntity
----------------------------------------------------------------------------- Purpose: Finds the nearest entity in front of the player, preferring col
mp/src/game/server/player.cpp:5788
↓ 16 callersMethodForce
mp/src/game/shared/simtimer.h:29
↓ 16 callersFunctionGDError
----------------------------------------------------------------------------- Purpose: Input : tr - error - Output : --------------------------------
mp/src/fgdlib/gamedata.cpp:143
↓ 16 callersMethodGetDamage
mp/src/game/shared/takedamageinfo.h:210
↓ 16 callersMethodGetDataType
----------------------------------------------------------------------------- Purpose: Get the data type of the value stored in a keyName ------------
mp/src/tier1/KeyValues.cpp:1897
↓ 16 callersMethodGetEdgeNeighbor
mp/src/public/builddisp.cpp:877
↓ 16 callersMethodGetExtent
-------------------------------------------------------------------------------------------------------------- Return a computed extent (XY is in m_nw
mp/src/game/server/nav_area.cpp:370
↓ 16 callersFunctionGetGenericClassBasedReplay
mp/src/game/client/replay/genericclassbased_replay.h:169
↓ 16 callersFunctionGetGibManager
mp/src/game/shared/props_shared.cpp:880
↓ 16 callersFunctionGetGlobalSDKTeam
----------------------------------------------------------------------------- Purpose: Get a pointer to the specified TF team manager ----------------
mp/src/game/server/sdk/sdk_team.cpp:24
↓ 16 callersMethodGetLocArg
mp/src/public/tier1/ilocalize.h:225
↓ 16 callersMethodGetVParent
----------------------------------------------------------------------------- Purpose: returns safe handle to parent ---------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:920
↓ 16 callersMethodGetVehicle
----------------------------------------------------------------------------- Purpose: Output : IServerVehicle - -------------------------------------
mp/src/game/server/hl2/npc_playercompanion.cpp:3398
↓ 16 callersMethodGetWString
mp/src/tier1/KeyValues.cpp:1389
↓ 16 callersMethodHasParent
----------------------------------------------------------------------------- Purpose: Iterates up the hierarchy looking for a particular parent -----
mp/src/vgui2/vgui_controls/Panel.cpp:1484
↓ 16 callersFunctionHaveSequenceForActivity
mp/src/game/server/ai_behavior.h:228
↓ 16 callersFunctionITEM_GiveAmmo
--------------------------------------------------------- Applies ammo quantity scale. ---------------------------------------------------------
mp/src/game/server/hl2/item_ammo.cpp:21
↓ 16 callersMethodInit
mp/src/public/vgui/ISurface.h:61
↓ 16 callersMethodInit
----------------------------------------------------------------------------- Purpose: Construct the label -------------------------------------------
mp/src/vgui2/vgui_controls/Label.cpp:79
↓ 16 callersFunctionIntForKey
mp/src/utils/common/bsplib.cpp:3114
↓ 16 callersMethodIsIdxValid
mp/src/public/tier1/utlstack.h:218
↓ 16 callersMethodIsMoving
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
mp/src/game/server/movement.cpp:391
↓ 16 callersMethodIsOnDisplacement
mp/src/game/server/nav_node.h:66
↓ 16 callersMethodLength
Returns strlen
mp/src/tier1/utlstring.cpp:174
↓ 16 callersFunctionLerp
mp/src/public/mathlib/mathlib.h:661
↓ 16 callersMethodLiveForTime
mp/src/game/shared/beam_shared.h:436
↓ 16 callersMethodModifyFlags
mp/src/game/server/ai_waypoint.h:167
↓ 16 callersFunctionPlayImpactSound
----------------------------------------------------------------------------- Purpose: Play a sound for an impact. If tr contains a valid hit, use tha
mp/src/game/client/fx_impact.cpp:368
↓ 16 callersMethodPointEntInit
mp/src/game/shared/beam_shared.cpp:628
↓ 16 callersMethodRandom
mp/src/game/server/hl2/npc_strider.h:564
↓ 16 callersMethodRemoveSpawnFlags
mp/src/game/server/baseentity.h:1971
↓ 16 callersMethodSetAlpha
mp/src/game/client/particlemgr.h:865
↓ 16 callersMethodSetParent
----------------------------------------------------------------------------- Purpose: Sets the parent for each panel to use -------------------------
mp/src/game/client/game_controls/baseviewport.cpp:610
↓ 16 callersMethodSetRenderColorA
mp/src/game/server/baseentity.h:2329
↓ 16 callersMethodSetValue
mp/src/public/datamodel/dmattribute.h:335
↓ 16 callersMethodSetVelocity
----------------------------------------------------------------------------- Sets the velocity ------------------------------------------------------
mp/src/game/client/c_te_legacytempents.cpp:142
↓ 16 callersMethodSetWaypoints
mp/src/game/server/ai_route.cpp:48
↓ 16 callersMethodShouldCollide
mp/src/game/server/vehicle_choreo_generic.cpp:898
↓ 16 callersFunctionThreadExecuteSoloImpl
mp/src/public/vstdlib/jobthread.h:1158
↓ 16 callersMethodUsesClipsForAmmo1
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/shared/basecombatweapon_shared.cpp:386
↓ 16 callersMethodVolume
mp/src/game/server/soundent.h:185
↓ 16 callersMethodWidth
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/server/ai_hull.cpp:126
↓ 16 callersMethodend
mp/src/public/tier1/utlvector.h:71
↓ 16 callersMethodnumflexcontrollers
mp/src/public/studio.h:2426
↓ 15 callersMethodActivate
mp/src/game/server/sun.cpp:113
↓ 15 callersMethodAddColumnHeader
----------------------------------------------------------------------------- Purpose: adds a column header. this->FindChildByName(columnHeaderName) c
mp/src/vgui2/vgui_controls/ListPanel.cpp:565
↓ 15 callersMethodAddListenerEntity
add a class that gets notified of entity events
mp/src/game/server/entitylist.cpp:343
↓ 15 callersMethodAlloc
mp/src/public/bone_setup.cpp:53
↓ 15 callersFunctionCalcClosestPointOnLineSegment
mp/src/mathlib/mathlib_base.cpp:3128
↓ 15 callersFunctionCmpEqSIMD
mp/src/public/mathlib/ssemath.h:548
↓ 15 callersFunctionCopyConstruct
mp/src/public/tier0/platform.h:1383
↓ 15 callersFunctionCopyWinding
================== CopyWinding ================== */
mp/src/utils/common/polylib.cpp:324
↓ 15 callersFunctionCreateServerRagdoll
mp/src/game/server/physics_prop_ragdoll.cpp:1294
↓ 15 callersMethodDeletePanel
----------------------------------------------------------------------------- Purpose: Just calls 'delete this' --------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:1602
↓ 15 callersFunctionDoesFileExistIn
mp/src/public/filesystem_init.cpp:724
↓ 15 callersFunctionDotProductAbs
mp/src/public/mathlib/vector.h:1223
↓ 15 callersMethodDrawLine
mp/src/public/scratchpad3d.cpp:315
↓ 15 callersMethodEncompass
Increase bounds to contain the given point
mp/src/game/server/nav.h:181
↓ 15 callersFunctionEntityMessageBegin
mp/src/game/server/gameinterface.cpp:3190
↓ 15 callersFunctionFRand
Get a random floating point number between the two specified numbers.
mp/src/game/client/particle_util.h:30
↓ 15 callersMethodFindClose
mp/src/public/filesystem_passthru.h:122
↓ 15 callersMethodFindNext
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
mp/src/vgui2/vgui_controls/HTML.cpp:1395
↓ 15 callersMethodFindOrAddString
Returns a valid id into the string table
mp/src/game/shared/sceneimage.cpp:97
↓ 15 callersMethodFireBullets
========================================================= =========================================================
mp/src/game/server/hl2/weapon_ar1.cpp:141
↓ 15 callersMethodFree
mp/src/public/bone_setup.cpp:68
↓ 15 callersMethodGetAchievementMgr
mp/src/game/shared/baseachievement.h:109
↓ 15 callersMethodGetArea
mp/src/game/server/nav_node.h:140
↓ 15 callersMethodGetAutoaimVector
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/game/server/hl2/hl2_player.cpp:2497
← previousnext →1,201–1,300 of 43,887, ranked by callers