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Functions43,887 in github.com/BSVino/DoubleAction

↓ 19 callersMethodbegin
STL compatible member functions. These allow easier use of std::sort and they are forward compatible with the C++ 11 range-based for loops.
mp/src/public/tier1/utlvector.h:69
↓ 19 callersFunctionunzlocal_getShort
=========================================================================== Reads a long in LSB order from the given gz_stream. Sets
mp/src/public/XUnzip.cpp:2979
↓ 18 callersFunctionAddDirectionVector
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav.h:284
↓ 18 callersMethodBase
mp/src/public/tier1/utlarray.h:134
↓ 18 callersFunctionBigLong
mp/src/public/tier0/platform.h:1013
↓ 18 callersFunctionClamp
mp/src/public/tier0/basetypes.h:101
↓ 18 callersFunctionConMsg
mp/src/public/tier0/dbg.h:483
↓ 18 callersMethodEntryNode
mp/src/public/studio.cpp:394
↓ 18 callersMethodFindOrAddRecordForMap
mp/src/game/server/GameStats_BasicStatsFunctions.cpp:127
↓ 18 callersMethodGetActiveSDKWeapon
mp/src/game/shared/sdk/sdk_player_shared.cpp:1402
↓ 18 callersMethodGetAdjacentAreas
mp/src/game/server/nav_area.h:368
↓ 18 callersMethodGetBaseAnimating
mp/src/game/client/c_baseentity.h:254
↓ 18 callersMethodGetClientRenderableFromHandle
mp/src/game/client/cliententitylist.cpp:207
↓ 18 callersMethodGetContentSize
Gets the size of the content
mp/src/game/client/vgui_avatarimage.h:94
↓ 18 callersMethodGetIntensity
For a given time, computes 0->1 intensity value for the slider ----------------------------------------------------------------------------- Purpose:
mp/src/game/shared/choreoevent.cpp:882
↓ 18 callersMethodGetItemCount
mp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp:60
↓ 18 callersMethodGetLeader
mp/src/game/server/ai_squad.cpp:401
↓ 18 callersMethodGetMaxHealth
mp/src/game/server/sdk/sdk_player.cpp:2233
↓ 18 callersMethodGetNumBoneFollowers
mp/src/game/server/physics_bone_follower.h:55
↓ 18 callersMethodGetNumEvents
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/shared/choreoscene.cpp:496
↓ 18 callersMethodGetPoint
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:215
↓ 18 callersMethodGetPredictableCount
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/client/c_baseentity.cpp:199
↓ 18 callersFunctionGetSceneManager
----------------------------------------------------------------------------- Purpose: Singleton scene manager. Created by first placed scene or recr
mp/src/game/server/sceneentity.cpp:260
↓ 18 callersMethodGetSolidFlags
mp/src/game/server/baseentity.h:2392
↓ 18 callersMethodGetStudioHdr
mp/src/game/client/game_controls/basemodel_panel.h:182
↓ 18 callersMethodGetTeam
----------------------------------------------------------------------------- Get the Team this entity is on -----------------------------------------
mp/src/game/server/baseentity.cpp:4328
↓ 18 callersMethodGetVehicleEntity
----------------------------------------------------------------------------- Purpose: Output : CBaseEntity ------------------------------------------
mp/src/game/server/hl2/npc_playercompanion.cpp:3414
↓ 18 callersMethodGetViewEntity
mp/src/game/server/player.h:573
↓ 18 callersMethodGetViewModel
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/weapon_brickbat.cpp:116
↓ 18 callersMethodGetZ
mp/src/game/server/nav_area.cpp:2137
↓ 18 callersFunctionInitFloatParam
mp/src/materialsystem/stdshaders/BaseVSShader.h:414
↓ 18 callersMethodIsBlocked
--------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_area.cpp:4622
↓ 18 callersFunctionIsBoolSet
mp/src/materialsystem/stdshaders/BaseVSShader.h:399
↓ 18 callersMethodIsEmpty
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
mp/src/game/server/soundent.h:258
↓ 18 callersMethodIsEqual
mp/src/public/datamodel/dmattributevar.h:1021
↓ 18 callersMethodIsEqualToStaticFuncPtr
Does the closure contain this static function?
mp/src/public/tier1/utldelegateimpl.h:881
↓ 18 callersMethodIsLocked
----------------------------------------------------------------------------- Purpose: Returns true is hint node is open for use Input : Output : ---
mp/src/game/server/ai_hint.cpp:1116
↓ 18 callersMethodIsMultiplayer
========================================================= =========================================================
mp/src/game/shared/multiplay_gamerules.cpp:148
↓ 18 callersMethodIsObserver
mp/src/game/client/c_baseplayer.h:673
↓ 18 callersMethodLoadControlSettings
----------------------------------------------------------------------------- Purpose: load the control settings - should be done after all the childr
mp/src/vgui2/vgui_controls/Frame.cpp:2140
↓ 18 callersMethodModifySkillValue
mp/src/game/shared/sdk/sdk_player_shared.cpp:2077
↓ 18 callersFunctionMoveHelper
mp/src/game/shared/imovehelper.h:109
↓ 18 callersMethodNetworkProp
mp/src/game/server/baseentity.h:2367
↓ 18 callersMethodParticleProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/client/c_baseentity.h:1731
↓ 18 callersMethodPutUnsignedShort
mp/src/public/tier1/utlbuffer.h:944
↓ 18 callersMethodRemoveAmmo
----------------------------------------------------------------------------- Removes the ammo... ----------------------------------------------------
mp/src/game/server/hl2/vehicle_airboat.cpp:991
↓ 18 callersMethodSetAttributes
mp/src/game/server/nav_area.h:296
↓ 18 callersMethodSetPaintBorderEnabled
mp/src/vgui2/vgui_controls/Panel.cpp:3586
↓ 18 callersMethodSetWString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
mp/src/tier1/KeyValues.cpp:1567
↓ 18 callersFunctionSetupFileSystemError
mp/src/public/filesystem_init.cpp:395
↓ 18 callersMethodSnapEyeAngles
----------------------------------------------------------------------------- Sets the view angles ---------------------------------------------------
mp/src/game/server/player.cpp:783
↓ 18 callersMethodSpawn
Throw a chunk
mp/src/game/server/gib.cpp:583
↓ 18 callersFunctionSys_UnloadModule
----------------------------------------------------------------------------- Purpose: Unloads a DLL/component from Input : *pModuleName - filename o
mp/src/tier1/interface.cpp:401
↓ 18 callersMethodTellGet
----------------------------------------------------------------------------- Where am I reading? ----------------------------------------------------
mp/src/public/tier1/utlbuffer.h:556
↓ 18 callersFunctionVector2DMultiply
mp/src/public/mathlib/vector2d.h:409
↓ 18 callersFunctionVector2DNormalize
----------------------------------------------------------------------------- Normalization ----------------------------------------------------------
mp/src/public/mathlib/vector2d.h:531
↓ 18 callersMethodbindconstmemfunc
mp/src/public/tier1/utldelegateimpl.h:747
↓ 18 callersMethodbindmemfunc
mp/src/public/tier1/utldelegateimpl.h:734
↓ 18 callersMethodlength
mp/src/public/bone_setup.cpp:2652
↓ 17 callersFunctionAI_RemapToGlobal
mp/src/game/server/ai_namespaces.h:24
↓ 17 callersMethodAddIncludePosition
----------------------------------------------------------------------------- Purpose: Adds an include zone to the search criteria Input : &position
mp/src/game/server/ai_hint.cpp:196
↓ 17 callersMethodAddSelectedItem
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2672
↓ 17 callersMethodAddWeighted
mp/src/utils/vrad/vrad.h:143
↓ 17 callersMethodArmorValue
mp/src/game/server/player.h:667
↓ 17 callersFunctionAssertValidReadPtr
mp/src/public/tier0/dbg.h:584
↓ 17 callersMethodBodyDirection2D
mp/src/game/server/basecombatcharacter.cpp:2531
↓ 17 callersMethodCleanupDeleteList
call this before and after each frame to delete all of the marked entities.
mp/src/game/server/entitylist.cpp:316
↓ 17 callersMethodClip1
mp/src/game/shared/basecombatweapon_shared.h:367
↓ 17 callersMethodConditionLocalToGlobal
mp/src/game/server/ai_namespaces.h:280
↓ 17 callersMethodDestNodeID
----------------------------------------------------------------------------- Purpose: Given the source node ID, returns the destination ID Input : O
mp/src/game/server/ai_link.cpp:27
↓ 17 callersFunctionDotProduct2D
----------------------------------------------------------------------------- dot, cross -------------------------------------------------------------
mp/src/public/mathlib/vector2d.h:465
↓ 17 callersMethodDraw
mp/src/game/client/ShaderEditor/Grass/CGrassCluster.cpp:322
↓ 17 callersMethodEvent_WeaponFired
mp/src/game/server/GameStats.cpp:435
↓ 17 callersFunctionExponentialDecay
halflife is time for value to reach 50%
mp/src/public/mathlib/mathlib.h:1152
↓ 17 callersMethodGet
mp/src/game/shared/choreoevent.cpp:3495
↓ 17 callersMethodGetAccountID
mp/src/public/steam/steamclientpublic.h:718
↓ 17 callersMethodGetAutoAimMode
========================================================= =========================================================
mp/src/game/shared/singleplay_gamerules.cpp:318
↓ 17 callersFunctionGetBaseButtonCode
mp/src/public/inputsystem/ButtonCode.h:300
↓ 17 callersMethodGetCameraOffsetAngles
mp/src/game/shared/cam_thirdperson.h:46
↓ 17 callersMethodGetCenterVertIndex
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:570
↓ 17 callersFunctionGetClientVoiceMgr
mp/src/game/shared/voice_status.cpp:53
↓ 17 callersMethodGetMovementActivity
mp/src/game/server/ai_navigator.cpp:974
↓ 17 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Get the name of the current key section -----------------------
mp/src/tier1/KeyValues.cpp:516
↓ 17 callersMethodGetSmoothedVelocity
mp/src/game/server/player.cpp:4732
↓ 17 callersMethodGetSolid
mp/src/game/server/ai_basenpc.h:2739
↓ 17 callersMethodGetVehicle
mp/src/game/server/player.h:1309
↓ 17 callersFunctionGlobalEntity_GetIndex
mp/src/game/server/globalstate.h:37
↓ 17 callersMethodHeight
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/server/ai_hull.cpp:136
↓ 17 callersMethodInit
mp/src/game/shared/sdk/sdk_player_shared.cpp:658
↓ 17 callersMethodIsBot
mp/src/game/server/sdk/sdk_bot_temp.cpp:46
↓ 17 callersMethodIsElapsed
mp/src/game/shared/util_shared.h:558
↓ 17 callersFunctionIsErrorMaterial
mp/src/public/materialsystem/imaterial.h:607
↓ 17 callersMethodIsHLTV
mp/src/game/client/c_baseplayer.cpp:500
↓ 17 callersMethodIsObserver
mp/src/game/server/player.cpp:9050
↓ 17 callersMethodIsOverlapping
-------------------------------------------------------------------------------------------------------------- * Return true if 'pos' is within 2D ext
mp/src/game/server/nav_area.cpp:1865
↓ 17 callersMethodIsWallFlipping
mp/src/game/shared/sdk/sdk_player_shared.cpp:1177
↓ 17 callersMethodIsWithin
mp/src/vgui2/vgui_controls/Panel.cpp:3134
↓ 17 callersMethodKeyValue
----------------------------------------------------------------------------- Purpose: Handles keyvalues from the BSP. Called before spawning. -------
mp/src/game/server/props.cpp:273
↓ 17 callersMethodNumMembers
mp/src/game/server/ai_squad.cpp:466
↓ 17 callersMethodPeekTokenType
----------------------------------------------------------------------------- Purpose: Input : pszStore - Output : ----------------------------------
mp/src/tier1/tokenreader.cpp:406
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