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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 19 callers
Method
begin
STL compatible member functions. These allow easier use of std::sort and they are forward compatible with the C++ 11 range-based for loops.
mp/src/public/tier1/utlvector.h:69
↓ 19 callers
Function
unzlocal_getShort
=========================================================================== Reads a long in LSB order from the given gz_stream. Sets
mp/src/public/XUnzip.cpp:2979
↓ 18 callers
Function
AddDirectionVector
--------------------------------------------------------------------------------------------------------------
mp/src/game/server/nav.h:284
↓ 18 callers
Method
Base
mp/src/public/tier1/utlarray.h:134
↓ 18 callers
Function
BigLong
mp/src/public/tier0/platform.h:1013
↓ 18 callers
Function
Clamp
mp/src/public/tier0/basetypes.h:101
↓ 18 callers
Function
ConMsg
mp/src/public/tier0/dbg.h:483
↓ 18 callers
Method
EntryNode
mp/src/public/studio.cpp:394
↓ 18 callers
Method
FindOrAddRecordForMap
mp/src/game/server/GameStats_BasicStatsFunctions.cpp:127
↓ 18 callers
Method
GetActiveSDKWeapon
mp/src/game/shared/sdk/sdk_player_shared.cpp:1402
↓ 18 callers
Method
GetAdjacentAreas
mp/src/game/server/nav_area.h:368
↓ 18 callers
Method
GetBaseAnimating
mp/src/game/client/c_baseentity.h:254
↓ 18 callers
Method
GetClientRenderableFromHandle
mp/src/game/client/cliententitylist.cpp:207
↓ 18 callers
Method
GetContentSize
Gets the size of the content
mp/src/game/client/vgui_avatarimage.h:94
↓ 18 callers
Method
GetIntensity
For a given time, computes 0->1 intensity value for the slider ----------------------------------------------------------------------------- Purpose:
mp/src/game/shared/choreoevent.cpp:882
↓ 18 callers
Method
GetItemCount
mp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp:60
↓ 18 callers
Method
GetLeader
mp/src/game/server/ai_squad.cpp:401
↓ 18 callers
Method
GetMaxHealth
mp/src/game/server/sdk/sdk_player.cpp:2233
↓ 18 callers
Method
GetNumBoneFollowers
mp/src/game/server/physics_bone_follower.h:55
↓ 18 callers
Method
GetNumEvents
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/shared/choreoscene.cpp:496
↓ 18 callers
Method
GetPoint
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:215
↓ 18 callers
Method
GetPredictableCount
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/client/c_baseentity.cpp:199
↓ 18 callers
Function
GetSceneManager
----------------------------------------------------------------------------- Purpose: Singleton scene manager. Created by first placed scene or recr
mp/src/game/server/sceneentity.cpp:260
↓ 18 callers
Method
GetSolidFlags
mp/src/game/server/baseentity.h:2392
↓ 18 callers
Method
GetStudioHdr
mp/src/game/client/game_controls/basemodel_panel.h:182
↓ 18 callers
Method
GetTeam
----------------------------------------------------------------------------- Get the Team this entity is on -----------------------------------------
mp/src/game/server/baseentity.cpp:4328
↓ 18 callers
Method
GetVehicleEntity
----------------------------------------------------------------------------- Purpose: Output : CBaseEntity ------------------------------------------
mp/src/game/server/hl2/npc_playercompanion.cpp:3414
↓ 18 callers
Method
GetViewEntity
mp/src/game/server/player.h:573
↓ 18 callers
Method
GetViewModel
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/hl2/weapon_brickbat.cpp:116
↓ 18 callers
Method
GetZ
mp/src/game/server/nav_area.cpp:2137
↓ 18 callers
Function
InitFloatParam
mp/src/materialsystem/stdshaders/BaseVSShader.h:414
↓ 18 callers
Method
IsBlocked
--------------------------------------------------------------------------------------------------------
mp/src/game/server/nav_area.cpp:4622
↓ 18 callers
Function
IsBoolSet
mp/src/materialsystem/stdshaders/BaseVSShader.h:399
↓ 18 callers
Method
IsEmpty
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
mp/src/game/server/soundent.h:258
↓ 18 callers
Method
IsEqual
mp/src/public/datamodel/dmattributevar.h:1021
↓ 18 callers
Method
IsEqualToStaticFuncPtr
Does the closure contain this static function?
mp/src/public/tier1/utldelegateimpl.h:881
↓ 18 callers
Method
IsLocked
----------------------------------------------------------------------------- Purpose: Returns true is hint node is open for use Input : Output : ---
mp/src/game/server/ai_hint.cpp:1116
↓ 18 callers
Method
IsMultiplayer
========================================================= =========================================================
mp/src/game/shared/multiplay_gamerules.cpp:148
↓ 18 callers
Method
IsObserver
mp/src/game/client/c_baseplayer.h:673
↓ 18 callers
Method
LoadControlSettings
----------------------------------------------------------------------------- Purpose: load the control settings - should be done after all the childr
mp/src/vgui2/vgui_controls/Frame.cpp:2140
↓ 18 callers
Method
ModifySkillValue
mp/src/game/shared/sdk/sdk_player_shared.cpp:2077
↓ 18 callers
Function
MoveHelper
mp/src/game/shared/imovehelper.h:109
↓ 18 callers
Method
NetworkProp
mp/src/game/server/baseentity.h:2367
↓ 18 callers
Method
ParticleProp
----------------------------------------------------------------------------- An inline version the game code can use --------------------------------
mp/src/game/client/c_baseentity.h:1731
↓ 18 callers
Method
PutUnsignedShort
mp/src/public/tier1/utlbuffer.h:944
↓ 18 callers
Method
RemoveAmmo
----------------------------------------------------------------------------- Removes the ammo... ----------------------------------------------------
mp/src/game/server/hl2/vehicle_airboat.cpp:991
↓ 18 callers
Method
SetAttributes
mp/src/game/server/nav_area.h:296
↓ 18 callers
Method
SetPaintBorderEnabled
mp/src/vgui2/vgui_controls/Panel.cpp:3586
↓ 18 callers
Method
SetWString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
mp/src/tier1/KeyValues.cpp:1567
↓ 18 callers
Function
SetupFileSystemError
mp/src/public/filesystem_init.cpp:395
↓ 18 callers
Method
SnapEyeAngles
----------------------------------------------------------------------------- Sets the view angles ---------------------------------------------------
mp/src/game/server/player.cpp:783
↓ 18 callers
Method
Spawn
Throw a chunk
mp/src/game/server/gib.cpp:583
↓ 18 callers
Function
Sys_UnloadModule
----------------------------------------------------------------------------- Purpose: Unloads a DLL/component from Input : *pModuleName - filename o
mp/src/tier1/interface.cpp:401
↓ 18 callers
Method
TellGet
----------------------------------------------------------------------------- Where am I reading? ----------------------------------------------------
mp/src/public/tier1/utlbuffer.h:556
↓ 18 callers
Function
Vector2DMultiply
mp/src/public/mathlib/vector2d.h:409
↓ 18 callers
Function
Vector2DNormalize
----------------------------------------------------------------------------- Normalization ----------------------------------------------------------
mp/src/public/mathlib/vector2d.h:531
↓ 18 callers
Method
bindconstmemfunc
mp/src/public/tier1/utldelegateimpl.h:747
↓ 18 callers
Method
bindmemfunc
mp/src/public/tier1/utldelegateimpl.h:734
↓ 18 callers
Method
length
mp/src/public/bone_setup.cpp:2652
↓ 17 callers
Function
AI_RemapToGlobal
mp/src/game/server/ai_namespaces.h:24
↓ 17 callers
Method
AddIncludePosition
----------------------------------------------------------------------------- Purpose: Adds an include zone to the search criteria Input : &position
mp/src/game/server/ai_hint.cpp:196
↓ 17 callers
Method
AddSelectedItem
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/TreeView.cpp:2672
↓ 17 callers
Method
AddWeighted
mp/src/utils/vrad/vrad.h:143
↓ 17 callers
Method
ArmorValue
mp/src/game/server/player.h:667
↓ 17 callers
Function
AssertValidReadPtr
mp/src/public/tier0/dbg.h:584
↓ 17 callers
Method
BodyDirection2D
mp/src/game/server/basecombatcharacter.cpp:2531
↓ 17 callers
Method
CleanupDeleteList
call this before and after each frame to delete all of the marked entities.
mp/src/game/server/entitylist.cpp:316
↓ 17 callers
Method
Clip1
mp/src/game/shared/basecombatweapon_shared.h:367
↓ 17 callers
Method
ConditionLocalToGlobal
mp/src/game/server/ai_namespaces.h:280
↓ 17 callers
Method
DestNodeID
----------------------------------------------------------------------------- Purpose: Given the source node ID, returns the destination ID Input : O
mp/src/game/server/ai_link.cpp:27
↓ 17 callers
Function
DotProduct2D
----------------------------------------------------------------------------- dot, cross -------------------------------------------------------------
mp/src/public/mathlib/vector2d.h:465
↓ 17 callers
Method
Draw
mp/src/game/client/ShaderEditor/Grass/CGrassCluster.cpp:322
↓ 17 callers
Method
Event_WeaponFired
mp/src/game/server/GameStats.cpp:435
↓ 17 callers
Function
ExponentialDecay
halflife is time for value to reach 50%
mp/src/public/mathlib/mathlib.h:1152
↓ 17 callers
Method
Get
mp/src/game/shared/choreoevent.cpp:3495
↓ 17 callers
Method
GetAccountID
mp/src/public/steam/steamclientpublic.h:718
↓ 17 callers
Method
GetAutoAimMode
========================================================= =========================================================
mp/src/game/shared/singleplay_gamerules.cpp:318
↓ 17 callers
Function
GetBaseButtonCode
mp/src/public/inputsystem/ButtonCode.h:300
↓ 17 callers
Method
GetCameraOffsetAngles
mp/src/game/shared/cam_thirdperson.h:46
↓ 17 callers
Method
GetCenterVertIndex
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.h:570
↓ 17 callers
Function
GetClientVoiceMgr
mp/src/game/shared/voice_status.cpp:53
↓ 17 callers
Method
GetMovementActivity
mp/src/game/server/ai_navigator.cpp:974
↓ 17 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Get the name of the current key section -----------------------
mp/src/tier1/KeyValues.cpp:516
↓ 17 callers
Method
GetSmoothedVelocity
mp/src/game/server/player.cpp:4732
↓ 17 callers
Method
GetSolid
mp/src/game/server/ai_basenpc.h:2739
↓ 17 callers
Method
GetVehicle
mp/src/game/server/player.h:1309
↓ 17 callers
Function
GlobalEntity_GetIndex
mp/src/game/server/globalstate.h:37
↓ 17 callers
Method
Height
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
mp/src/game/server/ai_hull.cpp:136
↓ 17 callers
Method
Init
mp/src/game/shared/sdk/sdk_player_shared.cpp:658
↓ 17 callers
Method
IsBot
mp/src/game/server/sdk/sdk_bot_temp.cpp:46
↓ 17 callers
Method
IsElapsed
mp/src/game/shared/util_shared.h:558
↓ 17 callers
Function
IsErrorMaterial
mp/src/public/materialsystem/imaterial.h:607
↓ 17 callers
Method
IsHLTV
mp/src/game/client/c_baseplayer.cpp:500
↓ 17 callers
Method
IsObserver
mp/src/game/server/player.cpp:9050
↓ 17 callers
Method
IsOverlapping
-------------------------------------------------------------------------------------------------------------- * Return true if 'pos' is within 2D ext
mp/src/game/server/nav_area.cpp:1865
↓ 17 callers
Method
IsWallFlipping
mp/src/game/shared/sdk/sdk_player_shared.cpp:1177
↓ 17 callers
Method
IsWithin
mp/src/vgui2/vgui_controls/Panel.cpp:3134
↓ 17 callers
Method
KeyValue
----------------------------------------------------------------------------- Purpose: Handles keyvalues from the BSP. Called before spawning. -------
mp/src/game/server/props.cpp:273
↓ 17 callers
Method
NumMembers
mp/src/game/server/ai_squad.cpp:466
↓ 17 callers
Method
PeekTokenType
----------------------------------------------------------------------------- Purpose: Input : pszStore - Output : ----------------------------------
mp/src/tier1/tokenreader.cpp:406
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