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github.com/BSVino/DoubleAction
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Functions
43,887 in github.com/BSVino/DoubleAction
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Functions
43,887
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Types & classes
8,738
↓ 21 callers
Function
XorSIMD
mp/src/public/mathlib/ssemath.h:474
↓ 20 callers
Function
BoxDirection
mp/src/game/shared/debugoverlay_null.cpp:25
↓ 20 callers
Function
CRC32_Final
mp/src/tier1/checksum_crc.cpp:91
↓ 20 callers
Function
ClearBounds
mp/src/mathlib/mathlib_base.cpp:1286
↓ 20 callers
Method
CopyArray
mp/src/public/tier1/utlarray.h:242
↓ 20 callers
Method
DeleteAllItems
----------------------------------------------------------------------------- Purpose: Remove all menu items from the menu. --------------------------
mp/src/vgui2/vgui_controls/Menu.cpp:107
↓ 20 callers
Function
ExtractAnimValue
----------------------------------------------------------------------------- Purpose: return a sub frame rotation for a single bone -----------------
mp/src/public/bone_setup.cpp:267
↓ 20 callers
Method
EyePosition
----------------------------------------------------------------------------- Purpose: Output : Vector -----------------------------------------------
mp/src/game/server/ai_basenpc.cpp:8106
↓ 20 callers
Method
FVisible
------------------------------------------------------------------------------ Purpose: --------------------------------------------------------------
mp/src/game/server/hl2/npc_combine.cpp:1195
↓ 20 callers
Method
FirstMoveChild
mp/src/game/server/baseentity.h:1893
↓ 20 callers
Method
Flags
---------------------------------------------------------------------------- Inline methods associated with AI_Waypoint_t ----------------------------
mp/src/game/server/ai_waypoint.h:157
↓ 20 callers
Method
GetCurrentEntity
mp/src/game/server/util.cpp:304
↓ 20 callers
Method
GetDefault
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
mp/src/tier1/convar.cpp:1047
↓ 20 callers
Method
GetName
mp/src/game/client/game_controls/buymenu.h:37
↓ 20 callers
Method
GetParticleDraw
mp/src/game/client/particle_iterators.h:197
↓ 20 callers
Method
GetPowerInfo
mp/src/public/builddisp.cpp:872
↓ 20 callers
Method
GetSizeX
- extents -----------------------------------------------------------------------------------------
mp/src/game/server/nav_area.h:401
↓ 20 callers
Method
GetSizeY
mp/src/game/server/nav_area.h:402
↓ 20 callers
Method
GetTarget
----------------------------------------------------------------------------- Purpose: Output : CBaseEntity ------------------------------------------
mp/src/game/server/hl2/ai_goal_police.cpp:60
↓ 20 callers
Method
Height
mp/src/public/mathlib/matrixmath.h:374
↓ 20 callers
Method
InvalidHandle
mp/src/game/shared/entitylist_base.h:181
↓ 20 callers
Method
IsActive
----------------------------------------------------------------------------- Purpose: Is the Id being used Output : Returns true on success, false on
mp/src/game/shared/predictableid.cpp:110
↓ 20 callers
Method
IsConnected
-------------------------------------------------------------------------- --------------------------------------------------------------------------
mp/src/game/client/hud_lcd.cpp:387
↓ 20 callers
Method
IsPlayingDemo
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/client/hud_vote.cpp:1698
↓ 20 callers
Method
IsStyleSkillActive
mp/src/game/shared/sdk/sdk_player_shared.cpp:502
↓ 20 callers
Method
LoadFromFile
mp/src/game/client/game_controls/commandmenu.cpp:34
↓ 20 callers
Function
Lock
mp/src/public/tier0/threadtools.h:543
↓ 20 callers
Method
LookupPoseParameter
========================================================= =========================================================
mp/src/game/server/baseanimating.cpp:1284
↓ 20 callers
Function
MaskedAssign
mp/src/public/mathlib/ssemath.h:609
↓ 20 callers
Function
MemAlloc_FreeAligned
mp/src/public/tier0/memalloc.h:280
↓ 20 callers
Method
NameMatches
mp/src/game/server/baseentity.h:1928
↓ 20 callers
Method
Next
mp/src/public/tier1/utldict.h:351
↓ 20 callers
Method
NextEntity
mp/src/game/server/entity_tools_server.cpp:175
↓ 20 callers
Method
PeekGet
----------------------------------------------------------------------------- Peek part of the butt --------------------------------------------------
mp/src/tier1/utlbuffer.cpp:856
↓ 20 callers
Method
PlaySound
mp/src/game/client/replay/cdll_replay.cpp:165
↓ 20 callers
Method
PutString
----------------------------------------------------------------------------- Writes a null-terminated string ----------------------------------------
mp/src/tier1/utlbuffer.cpp:1337
↓ 20 callers
Function
RandomAngle
mp/src/public/mathlib/vector.h:1911
↓ 20 callers
Method
SafeRelease
mp/src/public/tier1/refcount.h:149
↓ 20 callers
Function
ScreenTransform
----------------------------------------------------------------------------- Purpose: UNDONE: Clean this up some, handle off-screen vertices Input :
mp/src/game/client/view_scene.cpp:93
↓ 20 callers
Method
SetCurrentlyDrawingEntity
mp/src/game/client/viewrender.cpp:1296
↓ 20 callers
Method
SetHintType
----------------------------------------------------------------------------- Purpose: Sets the hint type for this search criteria Input : nHintType
mp/src/game/server/ai_hint.cpp:54
↓ 20 callers
Method
SetMass
----------------------------------------------------------------------------- Purpose: Input : mass - -----------------------------------------------
mp/src/game/server/hl2/prop_combine_ball.cpp:529
↓ 20 callers
Method
SetParent
----------------------------------------------------------------------------- Unlinks from hierarchy -------------------------------------------------
mp/src/game/client/c_baseentity.cpp:2387
↓ 20 callers
Method
Setup
----------------------------------------------------------------------------- Sort entities in a back-to-front ordering ------------------------------
mp/src/game/client/viewrender.cpp:3294
↓ 20 callers
Function
StaticDispMgr
mp/src/utils/vrad/vraddisps.cpp:207
↓ 20 callers
Function
TransformParticle
mp/src/game/client/particlemgr.h:845
↓ 20 callers
Function
TranslateActivity
Allow inheriting classes to translate their desired activity, while keeping all internal ACT comparisons using the base activity
mp/src/game/shared/base_playeranimstate.h:152
↓ 20 callers
Function
UTIL_FindClientInPVS
----------------------------------------------------------------------------- Purpose: Returns a client (or object that has a client enemy) that would
mp/src/game/server/util.cpp:2262
↓ 20 callers
Function
UTIL_GetCommandClientIndex
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
mp/src/game/server/gameinterface.cpp:280
↓ 20 callers
Function
UTIL_StringToVector
mp/src/game/shared/util_shared.cpp:948
↓ 20 callers
Function
UTIL_Tracer
----------------------------------------------------------------------------- Purpose: Make a tracer effect using the old, non-particle system, tracer
mp/src/game/shared/util_shared.cpp:738
↓ 20 callers
Function
Unlock
mp/src/public/tier0/threadtools.h:545
↓ 20 callers
Function
V_strcmp
mp/src/public/tier1/strtools.h:125
↓ 20 callers
Function
Vector4DMultiply
mp/src/mathlib/vmatrix.cpp:724
↓ 20 callers
Function
VectorsAreEqual
----------------------------------------------------------------------------- Vector equality with tolerance -----------------------------------------
mp/src/public/mathlib/vector.h:1302
↓ 20 callers
Method
Write
mp/src/public/scratchpad3d.cpp:57
↓ 20 callers
Method
pAnimvalue
mp/src/public/studio.h:624
↓ 20 callers
Method
pszOptions
mp/src/public/studio.h:468
↓ 19 callers
Method
Classify
========================================================= Classify - indicates this NPC's place in the relationship table. ===========================
mp/src/game/server/hl2/npc_alyx_episodic.cpp:170
↓ 19 callers
Method
Element
mp/src/public/mathlib/matrixmath.h:375
↓ 19 callers
Method
EnsureCapacity
mp/src/public/tier1/utldict.h:138
↓ 19 callers
Method
FVisible
========================================================= FVisible - returns true if a line can be traced from the caller's eyes to the target =======
mp/src/game/server/baseentity.cpp:2770
↓ 19 callers
Method
Free
mp/src/public/tier1/mempool.h:293
↓ 19 callers
Function
FreeBrush
================ FreeBrush ================ */
mp/src/utils/vbsp/brushbsp.cpp:354
↓ 19 callers
Method
GetAnimOverlay
mp/src/game/server/BaseAnimatingOverlay.cpp:1116
↓ 19 callers
Method
GetChildCount
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/vgui2/vgui_controls/Panel.cpp:3364
↓ 19 callers
Method
GetCurveType
mp/src/game/shared/expressionsample.h:50
↓ 19 callers
Method
GetEntity
mp/src/game/server/hl2/npc_strider.h:313
↓ 19 callers
Method
GetEntityInfo
mp/src/public/saverestoretypes.h:213
↓ 19 callers
Method
GetFloat
mp/src/game/client/in_mouse.cpp:61
↓ 19 callers
Method
GetNumPoseParameters
mp/src/public/studio.cpp:326
↓ 19 callers
Method
GetObserverTarget
mp/src/game/client/c_baseplayer.cpp:514
↓ 19 callers
Method
GetPassenger
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/vehicle_baseserver.cpp:229
↓ 19 callers
Method
GetUserID
mp/src/game/server/player.cpp:8962
↓ 19 callers
Method
GetVPanel
mp/src/game/client/sdk/vgui/da_options.h:36
↓ 19 callers
Function
GetWorldEntity
mp/src/game/server/world.cpp:454
↓ 19 callers
Method
GiveAmmo
----------------------------------------------------------------------------- Purpose: Input : iCount - iAmmoIndex - bSuppressSound - Output : int --
mp/src/game/server/hl2/hl2_player.cpp:2587
↓ 19 callers
Method
Init
----------------------------------------------------------------------------- ------------------------------------------------------------------------
mp/src/public/builddisp.cpp:191
↓ 19 callers
Method
InvalidateBoneCache
mp/src/game/server/baseanimating.cpp:2638
↓ 19 callers
Method
IsPlayer
----------------------------------------------------------------------------- common and useful types to query for hierarchically --------------------
mp/src/game/client/entity_client_tools.cpp:672
↓ 19 callers
Method
IsSolidFlagSet
mp/src/game/server/baseentity.h:2397
↓ 19 callers
Method
IsSoundType
mp/src/game/server/soundent.h:165
↓ 19 callers
Method
IsTeamplay
========================================================= IsTeamplay =========================================================
mp/src/game/shared/teamplay_gamerules.cpp:350
↓ 19 callers
Method
ItemShouldRespawn
========================================================= =========================================================
mp/src/game/shared/multiplay_gamerules.cpp:988
↓ 19 callers
Method
LoadFromBuffer
mp/src/game/server/env_effectsscript.cpp:400
↓ 19 callers
Method
NextMovePeer
mp/src/game/server/baseentity.h:1898
↓ 19 callers
Method
PlaySound
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
mp/src/game/server/buttons.cpp:1097
↓ 19 callers
Method
Put
Implementing IWriteStream method
mp/src/public/zip_utils.cpp:270
↓ 19 callers
Method
Read
mp/src/game/client/replay/genericclassbased_replay.cpp:131
↓ 19 callers
Method
ReportError
----------------------------------------------------------------------------- Purpose: Hook the map parse errors and report brush/ent/texture state In
mp/src/utils/common/map_shared.h:58
↓ 19 callers
Method
SetContentAlignment
----------------------------------------------------------------------------- Sets the content alignment of all items in the menu --------------------
mp/src/vgui2/vgui_controls/Menu.cpp:516
↓ 19 callers
Method
SetEndAttachment
mp/src/game/shared/beam_shared.h:296
↓ 19 callers
Method
SetFlag
----------------------------------------------------------------------------- Purpose: Input : bitmask - --------------------------------------------
mp/src/game/server/ai_hint.cpp:155
↓ 19 callers
Method
SetGravity
mp/src/game/client/c_baseentity.h:1972
↓ 19 callers
Method
SetInflictor
mp/src/game/shared/takedamageinfo.h:181
↓ 19 callers
Method
SetLocalAngularVelocity
mp/src/game/server/baseentity.cpp:6132
↓ 19 callers
Method
Sort
mp/src/game/server/ai_basenpc.h:2518
↓ 19 callers
Method
StopMoving
----------------------------------------------------------------------------- Purpose: stops the object from moving Output : Returns true on success,
mp/src/game/server/movement.cpp:522
↓ 19 callers
Method
VPhysicsGetObjectList
mp/src/game/server/baseentity.cpp:2718
↓ 19 callers
Function
V_wcsncpy
mp/src/tier1/strtools.cpp:763
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