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Functions1,032 in github.com/9chu/LuaSTGPlus

↓ 2 callersFunctionjson_append_string
json_append_string args: * - lua_State * - JSON strbuf * - String (Lua stack index) * * Returns nothing. Doesn't remove string from Lua stack */
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:466
↓ 2 callersFunctionjson_decode_descend
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:1124
↓ 2 callersFunctionjson_is_invalid_number
JSON numbers should take the following form: * -?(0|[1-9]|[1-9][0-9]+)(.[0-9]+)?([eE][-+]?[0-9]+)? * * json_next_number_token() uses strtod()
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:963
↓ 2 callersFunctionjson_next_number_token
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:999
↓ 2 callersFunctionjson_verify_invalid_number_setting
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:330
↓ 2 callersFunctionlongest_match
For 80x86 and 680x0, an optimized version will be provided in match.asm or * match.S. The code will be functionally equivalent. */
ZLib/deflate.c:1148
↓ 2 callersFunctionlua_cjson_new
Return cjson module table */
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:1347
↓ 2 callersFunctionmake_crc_table
MAKECRCH */ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+
ZLib/crc32.c:90
↓ 2 callersFunctionpqdownheap
=========================================================================== * Restore the heap property by moving down the tree starting at node k,
ZLib/trees.c:453
↓ 2 callersFunctionpusherror
** Utility functions */
LuaSTGPlus/LuaExtensions/lfs/lfs.c:140
↓ 2 callersFunctionscan_tree
=========================================================================== * Scan a literal or distance tree to determine the frequencies of the cod
ZLib/trees.c:705
↓ 2 callersFunctionsend_tree
=========================================================================== * Send a literal or distance tree in compressed form, using the codes in
ZLib/trees.c:750
↓ 2 callersFunctionstrbuf_reset
Reset string for before use */
LuaSTGPlus/LuaExtensions/cjson4lua/strbuf.h:78
↓ 2 callersFunctionstrbuf_string
LuaSTGPlus/LuaExtensions/cjson4lua/strbuf.h:145
↓ 2 callersFunctionunzClose
Close a ZipFile opened with unzOpen. If there is files inside the .Zip opened with unzOpenCurrentFile (see later), these files MUST be closed wi
ZLib/minizip/unzip.c:810
↓ 2 callersFunctionunzGetGlobalInfo64
Write info about the ZipFile in the *pglobal_info structure. No preparation of the structure is needed return UNZ_OK if there is no problem. */
ZLib/minizip/unzip.c:830
↓ 2 callersFunctionunzOpen64
ZLib/minizip/unzip.c:800
↓ 2 callersFunctionunzOpenCurrentFilePassword
ZLib/minizip/unzip.c:1648
↓ 2 callersFunctionunzReadCurrentFile
Read bytes from the current file. buf contain buffer where data must be copied len the size of buf. return the number of byte copied if somes b
ZLib/minizip/unzip.c:1686
↓ 2 callersFunctionupdatewindow
Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called
ZLib/inflate.c:379
↓ 2 callersFunctionwrite_table
(out, table)
ZLib/crc32.c:167
↓ 2 callersFunctionzmemzero
(dest, len)
ZLib/zutil.c:176
↓ 1 callersMethodAllocInstance
LuaSTGPlus/GameObjectPool.cpp:144
↓ 1 callersMethodChangeResource
/////////////////////////////////////////////////////////////////////////// GameObject ///////////////////////////////////////////////////////////////
LuaSTGPlus/GameObjectPool.cpp:389
↓ 1 callersFunctionCircleHitTest
@brief Բ���ཻ����
LuaSTGPlus/CollisionDetect.h:31
↓ 1 callersMethodClearAllResource
LuaSTGPlus/ResourceMgr.cpp:1587
↓ 1 callersMethodClearScreen
@brief ����
LuaSTGPlus/AppFrame.h:290
↓ 1 callersMethodCloseSocket
()
PerformanceMonitor/TargetProgram.cs:267
↓ 1 callersMethodDoDefaultRender
LuaSTGPlus/GameObjectPool.cpp:907
↓ 1 callersMethodDoFrame
LuaSTGPlus/GameObjectPool.cpp:523
↓ 1 callersMethodDoRender
LuaSTGPlus/GameObjectPool.cpp:567
↓ 1 callersMethodFindParticle
@brief 寻找粒子
LuaSTGPlus/ResourceMgr.h:918
↓ 1 callersMethodFindTTFFont
@brief 寻找字体
LuaSTGPlus/ResourceMgr.h:936
↓ 1 callersMethodFirstObject
LuaSTGPlus/GameObjectPool.cpp:997
↓ 1 callersMethodFreeInstance
LuaSTGPlus/ResourceMgr.cpp:75
↓ 1 callersMethodGetAliveCount
LuaSTGPlus/ResourceMgr.h:231
↓ 1 callersMethodGetAscender
LuaSTGPlus/ResourceMgr.cpp:299
↓ 1 callersMethodGetAttr
LuaSTGPlus/GameObjectPool.cpp:1020
↓ 1 callersMethodGetBindedSprite
LuaSTGPlus/ResourceMgr.h:273
↓ 1 callersMethodGetBlendColor
LuaSTGPlus/ResourceMgr.h:327
↓ 1 callersMethodGetBlockAlign
LuaSTGPlus/ResourceMgr.h:404
↓ 1 callersMethodGetBound
@brief ��ȡ��̨�߽�
LuaSTGPlus/GameObjectPool.h:176
↓ 1 callersMethodGetBufferSize
直接返回原始参数
LuaSTGPlus/ResourceMgr.h:402
↓ 1 callersMethodGetCharSize
(Graphics g)
TexturedFontEditor/FontEditor.cs:1011
↓ 1 callersMethodGetEmission
LuaSTGPlus/ResourceMgr.h:234
↓ 1 callersMethodGetEngine
LuaSTGPlus/AppFrame.h:549
↓ 1 callersMethodGetFPS
LuaSTGPlus/LuaWrapper.cpp:459
↓ 1 callersMethodGetGlobalSoundEffectVolume
LuaSTGPlus/ResourceMgr.h:780
↓ 1 callersMethodGetInterval
LuaSTGPlus/ResourceMgr.h:130
↓ 1 callersMethodGetObjectTable
LuaSTGPlus/GameObjectPool.cpp:1295
↓ 1 callersMethodGetPooledObject
@brief ��ȡ����
LuaSTGPlus/GameObjectPool.h:167
↓ 1 callersMethodHideSplashWindow
LuaSTGPlus/SplashWindow.cpp:175
↓ 1 callersMethodInit
LuaSTGPlus/AppFrame.cpp:1232
↓ 1 callersMethodIsActived
LuaSTGPlus/ResourceMgr.h:236
↓ 1 callersMethodIsEmpty
LuaSTGPlus/CirularQueue.hpp:20
↓ 1 callersMethodIsFull
LuaSTGPlus/CirularQueue.hpp:21
↓ 1 callersMethodIsRenderTarget
LuaSTGPlus/LuaWrapper.cpp:1012
↓ 1 callersMethodKill
()
PerformanceMonitor/TargetProgram.cs:224
↓ 1 callersFunctionLoadCentralDirectoryRecord
ZLib/minizip/zip.c:640
↓ 1 callersMethodLoadParticle
LuaSTGPlus/ResourceMgr.cpp:977
↓ 1 callersMethodLoadTTFFont
LuaSTGPlus/ResourceMgr.cpp:1286
↓ 1 callersMethodPop
LuaSTGPlus/CirularQueue.hpp:36
↓ 1 callersMethodPush
LuaSTGPlus/CirularQueue.hpp:24
↓ 1 callersMethodRenderTexture
@brief ��Ⱦ����
LuaSTGPlus/AppFrame.h:462
↓ 1 callersMethodReset
<summary> 清空性能分析器 </summary>
PerformanceMonitor/PerformanceChart.cs:52
↓ 1 callersMethodSendPerformanceCounter
LuaSTGPlus/RemoteDebuggerClient.cpp:56
↓ 1 callersMethodSendResourceClearedHint
LuaSTGPlus/AppFrame.h:236
↓ 1 callersMethodSendResourceRemovedHint
LuaSTGPlus/AppFrame.h:231
↓ 1 callersMethodSetAttr
LuaSTGPlus/GameObjectPool.cpp:1147
↓ 1 callersMethodSetEmission
LuaSTGPlus/ResourceMgr.h:235
↓ 1 callersMethodSetGlobalImageScaleFactor
LuaSTGPlus/ResourceMgr.h:779
↓ 1 callersMethodSetGlobalMusicVolume
LuaSTGPlus/ResourceMgr.h:783
↓ 1 callersMethodSetGlobalSoundEffectVolume
LuaSTGPlus/ResourceMgr.h:781
↓ 1 callersMethodSetScreenSize
LuaSTGPlus/ResourceMgr.cpp:484
↓ 1 callersMethodShowSplashWindow
LuaSTGPlus/SplashWindow.cpp:154
↓ 1 callersMethodShutdown
LuaSTGPlus/AppFrame.cpp:1460
↓ 1 callersMethodStart
<summary> Starts this debug monitor </summary>
PerformanceMonitor/DebugMonitor.cs:167
↓ 1 callersFunctionTranslateAlignMode
LuaSTGPlus/LuaWrapper.cpp:53
↓ 1 callersMethodUnloadAllPack
@brief 卸载所有资源包
LuaSTGPlus/ResourceMgr.h:827
↓ 1 callersMethodUpdate
LuaSTGPlus/GameObjectPool.cpp:165
↓ 1 callersFunctionVKKeyToF2DKey
LuaSTGPlus/AppFrame.cpp:324
↓ 1 callersMethodWriteFSTGXmlType
(XmlDocument XmlDoc, string TargetFile)
TexturedFontEditor/Helper.cs:141
↓ 1 callersFunctionWrite_EndOfCentralDirectoryRecord
ZLib/minizip/zip.c:1816
↓ 1 callersFunctionWrite_GlobalComment
ZLib/minizip/zip.c:1864
↓ 1 callersFunctionWrite_LocalFileHeader
ZLib/minizip/zip.c:958
↓ 1 callersFunctionWrite_Zip64EndOfCentralDirectoryLocator
ZLib/minizip/zip.c:1755
↓ 1 callersFunctionWrite_Zip64EndOfCentralDirectoryRecord
ZLib/minizip/zip.c:1777
↓ 1 callersFunction_tr_align
=========================================================================== * Send one empty static block to give enough lookahead for inflate. * Th
ZLib/trees.c:892
↓ 1 callersFunction_tr_init
=========================================================================== * Initialize the tree data structures for a new zlib stream. */
ZLib/trees.c:381
↓ 1 callersFunctionbuild_bl_tree
=========================================================================== * Construct the Huffman tree for the bit lengths and return the index in
ZLib/trees.c:801
↓ 1 callersFunctioncalculate_new_size
LuaSTGPlus/LuaExtensions/cjson4lua/strbuf.c:134
↓ 1 callersFunctionchange_file_date
change_file_date : change the date/time of a file filename : the filename of the file where date/time must be modified dosdate : the new date
ZLib/minizip/miniunz.c:83
↓ 1 callersFunctioncodepoint_to_utf8
Converts a Unicode codepoint to UTF-8. * Returns UTF-8 string length, and up to 4 bytes in *utf8 */
LuaSTGPlus/LuaExtensions/cjson4lua/lua_cjson.c:778
↓ 1 callersFunctioncombination
(seq, length)
LuaSTGPlus/string2enum.py:13
↓ 1 callersFunctioncompress2
=========================================================================== Compresses the source buffer into the destination buffer. The level
ZLib/compress.c:22
↓ 1 callersMethodconnect
(self, a, b)
LuaSTGPlus/string2enum.py:46
↓ 1 callersFunctioncopy_block
=========================================================================== * Copy a stored block, storing first the length and its * one's compleme
ZLib/trees.c:1205
↓ 1 callersFunctioncrc32_big
========================================================================= */
ZLib/crc32.c:287
↓ 1 callersFunctioncrc32_little
========================================================================= */
ZLib/crc32.c:247
↓ 1 callersFunctioncrypthead
ZLib/minizip/crypt.h:90
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