| 396 | } |
| 397 | |
| 398 | void run() { |
| 399 | // not sure if this is how it was originally written however the functions match in size |
| 400 | while(true) { |
| 401 | beginFrame(); |
| 402 | AppMgr::draw(); |
| 403 | endRender(); |
| 404 | AppMgr::calc(); |
| 405 | endFrame(); |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | // screw you nintendo if these have another inline |
| 410 | f32 get2DVpX() { return SystemData::sc3DViewPort.X; } |