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Functions5,142 in github.com/diasurgical/devilution

↓ 5 callersFunctionScaleSurfaceToOutput
SourceX/display.cpp:191
↓ 5 callersFunctionSetEvent
SourceX/thread.cpp:51
↓ 5 callersFunctionSetSpdbarGoldCurs
Source/stores.cpp:1770
↓ 5 callersFunctionSetSpell
Source/control.cpp:412
↓ 5 callersFunctionStoreAutoPlace
Source/stores.cpp:287
↓ 5 callersFunctionSwapUInt16
Swaps an unsigned 16-bit integer
3rdParty/StormLib/src/SBaseCommon.cpp:1746
↓ 5 callersFunctionSyncOpObject
Source/objects.cpp:3924
↓ 5 callersFunctionSyncPutItem
Source/inv.cpp:1815
↓ 5 callersFunctionUiHandleEvents
SourceX/DiabloUI/diabloui.cpp:311
↓ 5 callersFunctionWCloseFile
Source/wave.cpp:4
↓ 5 callersFunctionWOpenFile
Source/wave.cpp:21
↓ 5 callersFunctionWordWrapArtStr
SourceX/DiabloUI/text.cpp:20
↓ 5 callersFunctionadd
Add a signal to a signal_set.
3rdParty/asio/include/asio/signal_set_service.hpp:73
↓ 5 callersFunctionadvance
Advance the iterator by the specified distance.
3rdParty/asio/include/asio/buffers_iterator.hpp:407
↓ 5 callersFunctionasync_io
3rdParty/asio/include/asio/ssl/detail/io.hpp:329
↓ 5 callersMethodasync_receive
3rdParty/asio/include/asio/basic_raw_socket.hpp:743
↓ 5 callersFunctionasync_write
3rdParty/asio/include/asio/impl/write.hpp:396
↓ 5 callersFunctioncalculate_hash_value
3rdParty/asio/include/asio/detail/hash_map.hpp:33
↓ 5 callersMethodcan_dispatch
Return whether a handler can be dispatched immediately.
3rdParty/asio/include/asio/detail/scheduler.hpp:98
↓ 5 callersMethodclose
Close the descriptor. * This function is used to close the descriptor. Any asynchronous read or * write operations will be cancelled immediately, a
3rdParty/asio/include/asio/posix/descriptor.hpp:252
↓ 5 callersFunctionconst_buffer
3rdParty/asio/include/asio/buffer.hpp:251
↓ 5 callersFunctioncontrol_reset_talk
Source/control.cpp:2132
↓ 5 callersFunctiondelta_sync_object
Source/msg.cpp:2203
↓ 5 callersFunctiondestroy
Destroy a signal set implementation.
3rdParty/asio/include/asio/signal_set_service.hpp:67
↓ 5 callersMethodempty
Whether the queue is empty.
3rdParty/asio/include/asio/detail/op_queue.hpp:136
↓ 5 callersMethodexpires_after
Set the timer's expiry time relative to now. * This function sets the expiry time. Any pending asynchronous wait * operations will be cancelled. Th
3rdParty/asio/include/asio/basic_waitable_timer.hpp:534
↓ 5 callersMethodfill
3rdParty/asio/include/asio/impl/buffered_read_stream.hpp:30
↓ 5 callersMethodget
3rdParty/asio/include/asio/ssl/detail/io.hpp:361
↓ 5 callersFunctioninit_buffers
3rdParty/asio/include/asio/basic_socket_streambuf.hpp:582
↓ 5 callersFunctionio
3rdParty/asio/include/asio/ssl/detail/io.hpp:31
↓ 5 callersFunctionkeystate_for_mouse
SourceX/miniwin/misc_msg.cpp:252
↓ 5 callersMethodneg_infin
Helper function for obtaining a time value that always fires.
3rdParty/asio/include/asio/ssl/detail/stream_core.hpp:68
↓ 5 callersFunctionnthread_send_and_recv_turn
Source/nthread.cpp:42
↓ 5 callersFunctionpath_solid_pieces
* @brief check if stepping from pPath to (dx,dy) cuts a corner. * * If you step from A to B, both Xs need to be clear: * * AX * XB * *
Source/path.cpp:147
↓ 5 callersFunctionpfile_write_hero
Source/pfile.cpp:19
↓ 5 callersFunctionsetIniValue
SourceX/storm/storm.cpp:356
↓ 5 callersFunctionsound_get_or_set_sound_volume
SourceX/sound.cpp:234
↓ 5 callersMethodvalue
Get the current value of the boolean.
3rdParty/asio/include/asio/detail/socket_option.hpp:55
↓ 5 callersFunctionwrite
3rdParty/asio/include/asio/impl/write.hpp:62
↓ 4 callersFunctionAddFenceDoors
Source/drlg_l3.cpp:1081
↓ 4 callersFunctionAddWarpMissile
Source/portal.cpp:31
↓ 4 callersFunctionAllocateFileName
3rdParty/StormLib/src/SBaseFileTable.cpp:1883
↓ 4 callersFunctionAutoGetItem
Source/inv.cpp:1483
↓ 4 callersFunctionAutomapZoomIn
Source/automap.cpp:139
↓ 4 callersFunctionAutomapZoomOut
Source/automap.cpp:151
↓ 4 callersFunctionBltFast
SourceX/dx.cpp:175
↓ 4 callersFunctionCalcPlrItemVals
Source/items.cpp:291
↓ 4 callersFunctionCalcStatDiff
Source/player.cpp:685
↓ 4 callersFunctionCelBlitWidth
* @brief Blit to a buffer at given coordinates * @param pBuff Target buffer * @param x Cordinate in pBuff buffer * @param y Cordinate in pBuff b
Source/engine.cpp:495
↓ 4 callersFunctionCelGetFrameStart
Source/engine.h:14
↓ 4 callersFunctionCheckMonsterHit
Source/monster.cpp:5509
↓ 4 callersFunctionCircleMenuHintTextColor
SourceX/controls/modifier_hints.cpp:90
↓ 4 callersFunctionCopyInts
Source/loadsave.cpp:250
↓ 4 callersFunctionCreateDoorType
Source/drlg_l2.cpp:556
↓ 4 callersFunctionCreateThread
SourceX/thread.cpp:15
↓ 4 callersFunctionDL2_DrawRoom
Source/drlg_l2.cpp:1050
↓ 4 callersFunctionDL2_KnockWalls
Source/drlg_l2.cpp:1069
↓ 4 callersFunctionDRLG_InitSetPC
Source/gendung.cpp:225
↓ 4 callersFunctionDRLG_L3CreateBlock
Source/drlg_l3.cpp:136
↓ 4 callersFunctionDRLG_L3SpawnEdge
Source/drlg_l3.cpp:665
↓ 4 callersFunctionDRLG_L4SetRoom
Source/drlg_l4.cpp:1397
↓ 4 callersFunctionDRLG_ListTrans
Source/gendung.cpp:194
↓ 4 callersFunctionDRLG_RectTrans
Source/gendung.cpp:176
↓ 4 callersFunctionDRLG_SetPC
Source/gendung.cpp:233
↓ 4 callersFunctionDecrypt
Source/encrypt.cpp:8
↓ 4 callersFunctionDeleteItem
Source/items.cpp:2417
↓ 4 callersFunctionDownArrowRect
SourceX/DiabloUI/scrollbar.h:32
↓ 4 callersFunctionDrawArtStr
SourceX/DiabloUI/text_draw.cpp:72
↓ 4 callersFunctionDrawDurIcon4Item
Source/control.cpp:1650
↓ 4 callersFunctionDrawFlask
* Draws the dome of the flask that protrudes above the panel top line. * It draws a rectangle of fixed width 59 and height 'h' from the source buffe
Source/control.cpp:595
↓ 4 callersFunctionFileExists
SourceS/file_util.h:28
↓ 4 callersFunctionFileStream_GetFileName
* Returns the file name of the stream * * \a pStream Pointer to an open stream */
3rdParty/StormLib/src/FileStream.cpp:2451
↓ 4 callersFunctionFocusOnInventory
* @brief Moves the mouse to the first inventory slot. */
SourceX/controls/plrctrls.cpp:910
↓ 4 callersFunctionFreeupstairs
Source/trigs.cpp:595
↓ 4 callersFunctionGetDirection8
Source/missiles.cpp:257
↓ 4 callersFunctionGetMenuAction
SourceX/controls/menu_controls.cpp:7
↓ 4 callersFunctionGetUniqueItem
Source/items.cpp:1979
↓ 4 callersFunctionHSExists
check if hot spell at X Y exists
SourceX/controls/plrctrls.cpp:642
↓ 4 callersFunctionInitDungeon
Source/drlg_l2.cpp:457
↓ 4 callersFunctionInitMissiles
Source/missiles.cpp:1171
↓ 4 callersFunctionInitRndBarrels
Source/objects.cpp:328
↓ 4 callersFunctionItemMiscIdIdx
Source/objects.cpp:2806
↓ 4 callersFunctionItemNoFlippy
Source/items.cpp:3905
↓ 4 callersFunctionL4checkRoom
Source/drlg_l4.cpp:1241
↓ 4 callersFunctionL5checkRoom
Source/drlg_l1.cpp:663
↓ 4 callersFunctionLineClearF
Source/monster.cpp:4748
↓ 4 callersFunctionLineClearF1
Source/monster.cpp:4835
↓ 4 callersFunctionLoadExtTable
3rdParty/StormLib/src/SBaseFileTable.cpp:953
↓ 4 callersFunctionLoadItemData
Source/loadsave.cpp:657
↓ 4 callersFunctionLoadMapObjs
Source/objects.cpp:573
↓ 4 callersFunctionMAI_RoundRanged
Source/monster.cpp:3731
↓ 4 callersFunctionMAI_SkelSd
Source/monster.cpp:2944
↓ 4 callersFunctionM_StartFadeout
Source/monster.cpp:1809
↓ 4 callersFunctionMonstPlace
Source/monster.cpp:516
↓ 4 callersFunctionNetSendCmdGItem2
Source/msg.cpp:790
↓ 4 callersFunctionNetSendCmdParam3
Source/msg.cpp:720
↓ 4 callersFunctionOperateL1LDoor
Source/objects.cpp:2043
↓ 4 callersFunctionOperateL1RDoor
Source/objects.cpp:1990
↓ 4 callersFunctionOperateObject
Source/objects.cpp:3728
↓ 4 callersFunctionOperateShrine
Source/objects.cpp:2818
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