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Functions5,142 in github.com/diasurgical/devilution

↓ 6 callersFunctionDeltaAddItem
Source/msg.cpp:408
↓ 6 callersFunctionFileOffsetFromMpqOffset
3rdParty/StormLib/src/SBaseFileTable.cpp:291
↓ 6 callersFunctionFileStream_GetSize
* Returns the size of a file * * \a pStream Pointer to an open stream * \a FileSize Pointer where to store the file size */
3rdParty/StormLib/src/FileStream.cpp:2710
↓ 6 callersFunctionFixPlrWalkTags
Source/player.cpp:1577
↓ 6 callersFunctionGetDirection16
Source/missiles.cpp:302
↓ 6 callersFunctionGetFileSize
SourceS/file_util.h:40
↓ 6 callersFunctionGetItemPower
Source/items.cpp:1664
↓ 6 callersFunctionGetMousePos
Source/diablo.cpp:463
↓ 6 callersFunctionGetNecessaryBitCount
3rdParty/StormLib/src/SBaseFileTable.cpp:46
↓ 6 callersFunctionGetRotaryDistance
* Number of angles to turn to face the coordinate * @param x Tile coordinates * @param y Tile coordinates * @return -1 == down */
SourceX/controls/plrctrls.cpp:43
↓ 6 callersFunctionIsInsideRect
SourceX/DiabloUI/diabloui.cpp:384
↓ 6 callersFunctionItemSpaceOk
Source/items.cpp:960
↓ 6 callersFunctionL5roomGen
Source/drlg_l1.cpp:679
↓ 6 callersFunctionM_RoundWalk
Source/monster.cpp:2870
↓ 6 callersFunctionM_TryH2HHit
Source/monster.cpp:2035
↓ 6 callersFunctionM_WalkDir
Source/monster.cpp:2699
↓ 6 callersFunctionNetSendCmd
Source/msg.cpp:612
↓ 6 callersFunctionNetSendCmdPItem
Source/msg.cpp:848
↓ 6 callersFunctionNetSendCmdParam2
Source/msg.cpp:707
↓ 6 callersFunctionOutputRequiresScaling
SourceX/display.cpp:146
↓ 6 callersFunctionRndTypeItems
Source/items.cpp:1916
↓ 6 callersFunctionSFileOpenFile
SourceX/storm/storm.cpp:168
↓ 6 callersFunctionSFileSetFilePointer
3rdParty/StormLib/src/SFileReadFile.cpp:809
↓ 6 callersFunctionSStrCopy
SourceX/storm/storm.cpp:812
↓ 6 callersFunctionS_ScrollSSell
Source/stores.cpp:590
↓ 6 callersFunctionSetBits
3rdParty/StormLib/src/SBaseFileTable.cpp:149
↓ 6 callersFunctionSetICursor
Source/cursor.cpp:84
↓ 6 callersFunctionStartPlrHit
Source/player.cpp:1624
↓ 6 callersFunctionStartRangeAttack
Source/player.cpp:1485
↓ 6 callersFunctionStringCopy
3rdParty/StormLib/src/SBaseCommon.cpp:98
↓ 6 callersFunctionT_FillTile
* @brief Load a tile in to dPiece * @param P3Tiles Tile set * @param xx upper left destination * @param yy upper left destination * @param t t
Source/town.cpp:60
↓ 6 callersFunctionTryIconCurs
Source/diablo.cpp:706
↓ 6 callersFunctionUiPollAndRender
SourceX/DiabloUI/diabloui.cpp:609
↓ 6 callersMethodadd
Add a signal to a signal_set. * This function adds the specified signal to the set. It has no effect if the * signal is already in the set. *
3rdParty/asio/include/asio/basic_signal_set.hpp:200
↓ 6 callersMethodaddress_length
3rdParty/asio/include/asio/detail/win_iocp_socket_accept_op.hpp:70
↓ 6 callersMethodat_mark
Determine whether the socket is at the out-of-band data mark.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:146
↓ 6 callersMethodavailable
Determine the number of bytes available for reading.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:154
↓ 6 callersFunctionbind
Bind the socket to the given local endpoint. * This function binds the socket to the specified endpoint on the local * machine. * * @param en
3rdParty/asio/include/asio/basic_socket.hpp:694
↓ 6 callersFunctionbuffer_copy
3rdParty/asio/include/asio/buffer.hpp:1893
↓ 6 callersFunctioncheck_update_plr
Source/msg.cpp:1664
↓ 6 callersFunctiondelta_put_item
Source/msg.cpp:1630
↓ 6 callersMethoddispatch
3rdParty/asio/include/asio/impl/executor.hpp:342
↓ 6 callersFunctiondoom_close
Source/doom.cpp:70
↓ 6 callersMethodempty
Whether there are no timers in the queue.
3rdParty/asio/include/asio/detail/timer_queue.hpp:115
↓ 6 callersMethodenqueue_timer
Add a new timer to the queue. Returns true if this is the timer that is earliest in the queue, in which case the reactor's event demultiplexing functi
3rdParty/asio/include/asio/detail/timer_queue.hpp:79
↓ 6 callersMethodequal
3rdParty/asio/include/asio/ip/basic_resolver_iterator.hpp:167
↓ 6 callersMethodfind
Find an entry in the map.
3rdParty/asio/include/asio/detail/hash_map.hpp:111
↓ 6 callersFunctiongamemenu_get_music
Source/gamemenu.cpp:174
↓ 6 callersFunctiongetIniValue
SourceX/storm/storm.cpp:336
↓ 6 callersMethodget_executor
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:68
↓ 6 callersMethodlevel
3rdParty/asio/include/asio/detail/socket_option.hpp:262
↓ 6 callersMethodlock
Lock the mutex.
3rdParty/asio/include/asio/detail/win_mutex.hpp:47
↓ 6 callersFunctionmusic_start
SourceX/sound.cpp:184
↓ 6 callersFunctionopen
Open the socket using the specified protocol. * This function opens the socket so that it will use the specified protocol. * * @param protocol A
3rdParty/asio/include/asio/basic_socket.hpp:326
↓ 6 callersMethodoutput_buffer
3rdParty/asio/include/asio/detail/win_iocp_socket_accept_op.hpp:65
↓ 6 callersFunctionpfile_open_archive
Source/pfile.cpp:61
↓ 6 callersMethodpop
Pop an operation from the front of the queue.
3rdParty/asio/include/asio/detail/op_queue.hpp:91
↓ 6 callersMethodpop_front
SourceX/DiabloUI/credits.cpp:149
↓ 6 callersFunctionposition_for_mouse
SourceX/miniwin/misc_msg.cpp:247
↓ 6 callersMethodremote_endpoint
Get the remote endpoint.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:249
↓ 6 callersMethodreturn_value
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:366
↓ 6 callersFunctionscrollrt_draw_game_screen
* @brief Redraw screen * @param draw_cursor */
Source/scrollrt.cpp:1231
↓ 6 callersMethodset_except
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:177
↓ 5 callersFunctionAddL1Objs
Source/objects.cpp:375
↓ 5 callersFunctionAddObjLight
Source/objects.cpp:1086
↓ 5 callersFunctionAddStoreHoldRepair
Source/stores.cpp:751
↓ 5 callersFunctionAllocateFileStream
This function allocates an empty structure for the file stream The stream structure is created as flat block, variable length The file name is placed
3rdParty/StormLib/src/FileStream.cpp:1007
↓ 5 callersFunctionCalculateDataBlockHash
3rdParty/StormLib/src/SBaseCommon.cpp:1715
↓ 5 callersFunctionCalculateTextWidth
SourceX/controls/modifier_hints.cpp:13
↓ 5 callersFunctionCelGetFrame
Source/engine.h:24
↓ 5 callersFunctionChangeVisionXY
Source/lighting.cpp:1213
↓ 5 callersFunctionCl2DrawLight
* @brief Blit CL2 sprite, and apply lighting, to the back buffer at the given coordinates * @param sx Back buffer coordinate * @param sy Back buff
Source/engine.cpp:1412
↓ 5 callersFunctionCreateBitArray
3rdParty/StormLib/src/SBaseFileTable.cpp:64
↓ 5 callersFunctionDropItemBeforeTrig
Source/inv.cpp:2211
↓ 5 callersFunctionFileErrDlg
Source/appfat.cpp:83
↓ 5 callersFunctionFreeMonsterSnd
Source/effects.cpp:1143
↓ 5 callersFunctionGetAsyncKeyState
SourceX/miniwin/misc_msg.cpp:732
↓ 5 callersFunctionGetPrefPath
SourceX/storm/storm.cpp:60
↓ 5 callersMethodGitGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:89
↓ 5 callersFunctionIsAutomapActive
SourceX/controls/plrctrls.cpp:875
↓ 5 callersFunctionIsDLLWall
Source/drlg_l4.cpp:1627
↓ 5 callersFunctionIsDURWall
Source/drlg_l4.cpp:1612
↓ 5 callersFunctionL4drawRoom
Source/drlg_l4.cpp:1230
↓ 5 callersFunctionLoadRndLvlPal
Source/palette.cpp:98
↓ 5 callersFunctionM_Enemy
Source/monster.cpp:1118
↓ 5 callersFunctionM_StartRAttack
Source/monster.cpp:1387
↓ 5 callersFunctionM_StartRSpAttack
Source/monster.cpp:1404
↓ 5 callersFunctionM_StartSpStand
Source/monster.cpp:1268
↓ 5 callersFunctionNewCursor
Source/cursor.cpp:100
↓ 5 callersFunctionObj_Light
Source/objects.cpp:1467
↓ 5 callersFunctionOperateL2LDoor
Source/objects.cpp:2140
↓ 5 callersFunctionOperateL2RDoor
Source/objects.cpp:2099
↓ 5 callersFunctionPaletteFadeIn
Source/palette.cpp:166
↓ 5 callersFunctionPaletteFadeOut
Source/palette.cpp:183
↓ 5 callersFunctionPutItemRecord
Source/items.cpp:4046
↓ 5 callersFunctionRespawnItem
Source/items.cpp:2386
↓ 5 callersFunctionSDL_CreateRGBSurfaceWithFormat
SourceS/sdl2_backports.h:15
↓ 5 callersFunctionSDL_IsTextInputActive
SourceS/sdl2_to_1_2_backports.h:64
↓ 5 callersFunctionSHA1Result
Source/sha.cpp:35
↓ 5 callersFunctionSaveItem
Source/loadsave.cpp:1375
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