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github.com/diasurgical/devilution
/ functions
Functions
5,142 in github.com/diasurgical/devilution
⨍
Functions
5,142
◇
Types & classes
1,228
↓ 6 callers
Function
DeltaAddItem
Source/msg.cpp:408
↓ 6 callers
Function
FileOffsetFromMpqOffset
3rdParty/StormLib/src/SBaseFileTable.cpp:291
↓ 6 callers
Function
FileStream_GetSize
* Returns the size of a file * * \a pStream Pointer to an open stream * \a FileSize Pointer where to store the file size */
3rdParty/StormLib/src/FileStream.cpp:2710
↓ 6 callers
Function
FixPlrWalkTags
Source/player.cpp:1577
↓ 6 callers
Function
GetDirection16
Source/missiles.cpp:302
↓ 6 callers
Function
GetFileSize
SourceS/file_util.h:40
↓ 6 callers
Function
GetItemPower
Source/items.cpp:1664
↓ 6 callers
Function
GetMousePos
Source/diablo.cpp:463
↓ 6 callers
Function
GetNecessaryBitCount
3rdParty/StormLib/src/SBaseFileTable.cpp:46
↓ 6 callers
Function
GetRotaryDistance
* Number of angles to turn to face the coordinate * @param x Tile coordinates * @param y Tile coordinates * @return -1 == down */
SourceX/controls/plrctrls.cpp:43
↓ 6 callers
Function
IsInsideRect
SourceX/DiabloUI/diabloui.cpp:384
↓ 6 callers
Function
ItemSpaceOk
Source/items.cpp:960
↓ 6 callers
Function
L5roomGen
Source/drlg_l1.cpp:679
↓ 6 callers
Function
M_RoundWalk
Source/monster.cpp:2870
↓ 6 callers
Function
M_TryH2HHit
Source/monster.cpp:2035
↓ 6 callers
Function
M_WalkDir
Source/monster.cpp:2699
↓ 6 callers
Function
NetSendCmd
Source/msg.cpp:612
↓ 6 callers
Function
NetSendCmdPItem
Source/msg.cpp:848
↓ 6 callers
Function
NetSendCmdParam2
Source/msg.cpp:707
↓ 6 callers
Function
OutputRequiresScaling
SourceX/display.cpp:146
↓ 6 callers
Function
RndTypeItems
Source/items.cpp:1916
↓ 6 callers
Function
SFileOpenFile
SourceX/storm/storm.cpp:168
↓ 6 callers
Function
SFileSetFilePointer
3rdParty/StormLib/src/SFileReadFile.cpp:809
↓ 6 callers
Function
SStrCopy
SourceX/storm/storm.cpp:812
↓ 6 callers
Function
S_ScrollSSell
Source/stores.cpp:590
↓ 6 callers
Function
SetBits
3rdParty/StormLib/src/SBaseFileTable.cpp:149
↓ 6 callers
Function
SetICursor
Source/cursor.cpp:84
↓ 6 callers
Function
StartPlrHit
Source/player.cpp:1624
↓ 6 callers
Function
StartRangeAttack
Source/player.cpp:1485
↓ 6 callers
Function
StringCopy
3rdParty/StormLib/src/SBaseCommon.cpp:98
↓ 6 callers
Function
T_FillTile
* @brief Load a tile in to dPiece * @param P3Tiles Tile set * @param xx upper left destination * @param yy upper left destination * @param t t
Source/town.cpp:60
↓ 6 callers
Function
TryIconCurs
Source/diablo.cpp:706
↓ 6 callers
Function
UiPollAndRender
SourceX/DiabloUI/diabloui.cpp:609
↓ 6 callers
Method
add
Add a signal to a signal_set. * This function adds the specified signal to the set. It has no effect if the * signal is already in the set. *
3rdParty/asio/include/asio/basic_signal_set.hpp:200
↓ 6 callers
Method
address_length
3rdParty/asio/include/asio/detail/win_iocp_socket_accept_op.hpp:70
↓ 6 callers
Method
at_mark
Determine whether the socket is at the out-of-band data mark.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:146
↓ 6 callers
Method
available
Determine the number of bytes available for reading.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:154
↓ 6 callers
Function
bind
Bind the socket to the given local endpoint. * This function binds the socket to the specified endpoint on the local * machine. * * @param en
3rdParty/asio/include/asio/basic_socket.hpp:694
↓ 6 callers
Function
buffer_copy
3rdParty/asio/include/asio/buffer.hpp:1893
↓ 6 callers
Function
check_update_plr
Source/msg.cpp:1664
↓ 6 callers
Function
delta_put_item
Source/msg.cpp:1630
↓ 6 callers
Method
dispatch
3rdParty/asio/include/asio/impl/executor.hpp:342
↓ 6 callers
Function
doom_close
Source/doom.cpp:70
↓ 6 callers
Method
empty
Whether there are no timers in the queue.
3rdParty/asio/include/asio/detail/timer_queue.hpp:115
↓ 6 callers
Method
enqueue_timer
Add a new timer to the queue. Returns true if this is the timer that is earliest in the queue, in which case the reactor's event demultiplexing functi
3rdParty/asio/include/asio/detail/timer_queue.hpp:79
↓ 6 callers
Method
equal
3rdParty/asio/include/asio/ip/basic_resolver_iterator.hpp:167
↓ 6 callers
Method
find
Find an entry in the map.
3rdParty/asio/include/asio/detail/hash_map.hpp:111
↓ 6 callers
Function
gamemenu_get_music
Source/gamemenu.cpp:174
↓ 6 callers
Function
getIniValue
SourceX/storm/storm.cpp:336
↓ 6 callers
Method
get_executor
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:68
↓ 6 callers
Method
level
3rdParty/asio/include/asio/detail/socket_option.hpp:262
↓ 6 callers
Method
lock
Lock the mutex.
3rdParty/asio/include/asio/detail/win_mutex.hpp:47
↓ 6 callers
Function
music_start
SourceX/sound.cpp:184
↓ 6 callers
Function
open
Open the socket using the specified protocol. * This function opens the socket so that it will use the specified protocol. * * @param protocol A
3rdParty/asio/include/asio/basic_socket.hpp:326
↓ 6 callers
Method
output_buffer
3rdParty/asio/include/asio/detail/win_iocp_socket_accept_op.hpp:65
↓ 6 callers
Function
pfile_open_archive
Source/pfile.cpp:61
↓ 6 callers
Method
pop
Pop an operation from the front of the queue.
3rdParty/asio/include/asio/detail/op_queue.hpp:91
↓ 6 callers
Method
pop_front
SourceX/DiabloUI/credits.cpp:149
↓ 6 callers
Function
position_for_mouse
SourceX/miniwin/misc_msg.cpp:247
↓ 6 callers
Method
remote_endpoint
Get the remote endpoint.
3rdParty/asio/include/asio/detail/null_socket_service.hpp:249
↓ 6 callers
Method
return_value
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:366
↓ 6 callers
Function
scrollrt_draw_game_screen
* @brief Redraw screen * @param draw_cursor */
Source/scrollrt.cpp:1231
↓ 6 callers
Method
set_except
3rdParty/asio/include/asio/experimental/impl/co_spawn.hpp:177
↓ 5 callers
Function
AddL1Objs
Source/objects.cpp:375
↓ 5 callers
Function
AddObjLight
Source/objects.cpp:1086
↓ 5 callers
Function
AddStoreHoldRepair
Source/stores.cpp:751
↓ 5 callers
Function
AllocateFileStream
This function allocates an empty structure for the file stream The stream structure is created as flat block, variable length The file name is placed
3rdParty/StormLib/src/FileStream.cpp:1007
↓ 5 callers
Function
CalculateDataBlockHash
3rdParty/StormLib/src/SBaseCommon.cpp:1715
↓ 5 callers
Function
CalculateTextWidth
SourceX/controls/modifier_hints.cpp:13
↓ 5 callers
Function
CelGetFrame
Source/engine.h:24
↓ 5 callers
Function
ChangeVisionXY
Source/lighting.cpp:1213
↓ 5 callers
Function
Cl2DrawLight
* @brief Blit CL2 sprite, and apply lighting, to the back buffer at the given coordinates * @param sx Back buffer coordinate * @param sy Back buff
Source/engine.cpp:1412
↓ 5 callers
Function
CreateBitArray
3rdParty/StormLib/src/SBaseFileTable.cpp:64
↓ 5 callers
Function
DropItemBeforeTrig
Source/inv.cpp:2211
↓ 5 callers
Function
FileErrDlg
Source/appfat.cpp:83
↓ 5 callers
Function
FreeMonsterSnd
Source/effects.cpp:1143
↓ 5 callers
Function
GetAsyncKeyState
SourceX/miniwin/misc_msg.cpp:732
↓ 5 callers
Function
GetPrefPath
SourceX/storm/storm.cpp:60
↓ 5 callers
Method
GitGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:89
↓ 5 callers
Function
IsAutomapActive
SourceX/controls/plrctrls.cpp:875
↓ 5 callers
Function
IsDLLWall
Source/drlg_l4.cpp:1627
↓ 5 callers
Function
IsDURWall
Source/drlg_l4.cpp:1612
↓ 5 callers
Function
L4drawRoom
Source/drlg_l4.cpp:1230
↓ 5 callers
Function
LoadRndLvlPal
Source/palette.cpp:98
↓ 5 callers
Function
M_Enemy
Source/monster.cpp:1118
↓ 5 callers
Function
M_StartRAttack
Source/monster.cpp:1387
↓ 5 callers
Function
M_StartRSpAttack
Source/monster.cpp:1404
↓ 5 callers
Function
M_StartSpStand
Source/monster.cpp:1268
↓ 5 callers
Function
NewCursor
Source/cursor.cpp:100
↓ 5 callers
Function
Obj_Light
Source/objects.cpp:1467
↓ 5 callers
Function
OperateL2LDoor
Source/objects.cpp:2140
↓ 5 callers
Function
OperateL2RDoor
Source/objects.cpp:2099
↓ 5 callers
Function
PaletteFadeIn
Source/palette.cpp:166
↓ 5 callers
Function
PaletteFadeOut
Source/palette.cpp:183
↓ 5 callers
Function
PutItemRecord
Source/items.cpp:4046
↓ 5 callers
Function
RespawnItem
Source/items.cpp:2386
↓ 5 callers
Function
SDL_CreateRGBSurfaceWithFormat
SourceS/sdl2_backports.h:15
↓ 5 callers
Function
SDL_IsTextInputActive
SourceS/sdl2_to_1_2_backports.h:64
↓ 5 callers
Function
SHA1Result
Source/sha.cpp:35
↓ 5 callers
Function
SaveItem
Source/loadsave.cpp:1375
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