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Functions5,065 in github.com/diasurgical/DevilutionX

↓ 6 callersFunctionselgame_FreeVectors
Source/DiabloUI/multi/selgame.cpp:51
↓ 6 callersMethodsend
Source/dvlnet/base_protocol.h:191
↓ 6 callersMethodsetNewAnimation
Source/items.cpp:4763
↓ 6 callersMethodstop
(int device_id)
android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java:526
↓ 5 callersMethodActionNameTriggeredByButtonEvent
Source/options.cpp:1808
↓ 5 callersFunctionActivateSkeleton
Source/monster.cpp:4452
↓ 5 callersFunctionAddCryptStoryBook
Source/objects.cpp:829
↓ 5 callersFunctionAddRune
Source/missiles.cpp:617
↓ 5 callersFunctionAppendUtf8
Source/utils/utf8.cpp:50
↓ 5 callersFunctionApplyCryptShadowsPatterns
Source/levels/crypt.cpp:488
↓ 5 callersFunctionAutomapZoomIn
Source/automap.cpp:875
↓ 5 callersFunctionAutomapZoomOut
Source/automap.cpp:883
↓ 5 callersFunctionBlankLineHeight
Source/help.cpp:112
↓ 5 callersFunctionBlankLineHeight
Source/qol/chatlog.cpp:61
↓ 5 callersMethodButtonComboForAction
Source/options.cpp:1833
↓ 5 callersFunctionCancelCurrentDiabloMsg
Source/error.cpp:142
↓ 5 callersFunctionChangeEquipment
Source/inv.cpp:258
↓ 5 callersFunctionCheckInvItem
Source/inv.cpp:1515
↓ 5 callersFunctionClxDrawOutline
Source/engine/render/clx_render.cpp:602
↓ 5 callersFunctionConsumeScroll
Source/inv.cpp:1878
↓ 5 callersFunctionCreateRGBSurfaceWithFormat
Source/utils/sdl_wrap.h:32
↓ 5 callersFunctionCustomEventToSdlEvent
Source/interfac.cpp:247
↓ 5 callersFunctionDirection16Flip
Source/missiles.cpp:99
↓ 5 callersFunctionFailedToOpenFileError
Source/engine/assets.hpp:215
↓ 5 callersFunctionFalseAvail
Source/engine/events.cpp:33
↓ 5 callersFunctionFindLastUtf8Symbols
* Returns the start byte index of the last code point in a UTF-8 string. */
Source/utils/utf8.hpp:77
↓ 5 callersFunctionFindPath
Source/engine/path.cpp:368
↓ 5 callersFunctionFindUnpackedMpqData
Source/init.cpp:82
↓ 5 callersMethodGetArmor
* @brief Return player's armor value */
Source/player.h:501
↓ 5 callersMethodGetCategories
Source/options.h:817
↓ 5 callersMethodGetId
Source/objects.cpp:3722
↓ 5 callersMethodGetItem
Source/DiabloUI/ui_item.h:403
↓ 5 callersFunctionGetItemSizeOnSlot
* Get item size (grid size) on the slot specified. Returns 1x1 if none exists. */
Source/controls/plrctrls.cpp:678
↓ 5 callersFunctionGetLanguageCode
Source/utils/language.cpp:346
↓ 5 callersFunctionGetLineHeight
Source/engine/render/text_render.cpp:375
↓ 5 callersFunctionGetMenuActions
Source/controls/menu_controls.cpp:27
↓ 5 callersFunctionGetMonsterTypeIndex
Source/monster.cpp:304
↓ 5 callersFunctionGetSaveWriter
Source/pfile.cpp:153
↓ 5 callersFunctionGetTranslatedItemNameMagical
Source/items.cpp:2307
↓ 5 callersMethodGitGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:89
↓ 5 callersFunctionHardwareCursorSupported
Source/options.cpp:341
↓ 5 callersFunctionInsertCDDlg
Source/appfat.cpp:73
↓ 5 callersFunctionInvDrawSlotBack
Source/inv.cpp:996
↓ 5 callersFunctionInvalidateInventorySlot
Source/controls/plrctrls.cpp:1793
↓ 5 callersFunctionIsBasicLatin
* Returns true if the character is part of the Basic Latin set. * * This includes ASCII punctuation, symbols, math operators, digits, and both upp
Source/utils/utf8.hpp:38
↓ 5 callersMethodIsCrux
* @brief Check if this object is a crucifix * @return True if the object is one of the crux types (see _object_id) */
Source/objects.h:219
↓ 5 callersFunctionIsDungeonItemValid
Source/items/validation.cpp:102
↓ 5 callersFunctionIsFullScreen
Source/utils/display.cpp:255
↓ 5 callersFunctionIsGItemValid
Source/msg.cpp:983
↓ 5 callersFunctionIsRedrawComponent
Source/engine/backbuffer_state.cpp:93
↓ 5 callersFunctionItemSpaceOk
Source/items.cpp:3093
↓ 5 callersFunctionLoadClxListOrSheet
Source/engine/load_clx.cpp:31
↓ 5 callersFunctionLoadLevel
Source/loadsave.cpp:1861
↓ 5 callersFunctionLoadPNG
Source/utils/png.h:42
↓ 5 callersFunctionLoadPlrGFX
Source/player.cpp:2088
↓ 5 callersFunctionM_StartKill
Source/monster.cpp:3730
↓ 5 callersFunctionMakeRectangle
Source/utils/sdl_geometry.h:34
↓ 5 callersFunctionMonsterDeath
Source/monster.cpp:1477
↓ 5 callersFunctionNetSendCmdLocParam3
Source/msg.cpp:2868
↓ 5 callersMethodNewPlayer
Source/dvlnet/packet.cpp:167
↓ 5 callersMethodNextPage
Source/qol/stash.cpp:561
↓ 5 callersMethodNotifyValueChanged
Source/options.cpp:425
↓ 5 callersFunctionPaletteFadeIn
Source/engine/palette.cpp:301
↓ 5 callersFunctionPaletteFadeOut
Source/engine/palette.cpp:335
↓ 5 callersFunctionPreSpawnSkeleton
Source/monster.cpp:4488
↓ 5 callersMethodPreviousPage
Source/qol/stash.cpp:571
↓ 5 callersFunctionPrintItemPower
Source/items.cpp:3716
↓ 5 callersFunctionPutItemRecord
Source/items.cpp:4609
↓ 5 callersFunctionReadArchive
Source/pfile.cpp:568
↓ 5 callersFunctionReadLE32
Source/utils/endian_stream.hpp:48
↓ 5 callersFunctionRecreateEar
Source/items.cpp:3414
↓ 5 callersFunctionRemoveFile
Source/utils/file_util.cpp:382
↓ 5 callersFunctionRespawnItem
Source/items.cpp:3575
↓ 5 callersFunctionResyncQuests
Source/quests.cpp:607
↓ 5 callersFunctionSDL_BlitScaled
Source/utils/sdl2_to_1_2_backports.cpp:331
↓ 5 callersFunctionSDL_LogGetPriority
Source/utils/sdl2_to_1_2_backports.cpp:79
↓ 5 callersFunctionSErrGetLastError
Source/storm/storm_net.cpp:33
↓ 5 callersFunctionSHA1Result
Source/sha.cpp:85
↓ 5 callersFunctionSNetLeaveGame
Source/storm/storm_net.cpp:128
↓ 5 callersFunctionScaleToScreenCoordinates
Source/controls/touch/event_handlers.cpp:22
↓ 5 callersFunctionSetPlrAnims
Source/player.cpp:2211
↓ 5 callersFunctionSetSpell
Source/panels/spell_list.cpp:251
↓ 5 callersFunctionStartSpecialStand
Source/monster.cpp:710
↓ 5 callersMethodStopMissile
* @brief Stops the missile (set velocity to zero and set offset to last renderer location; shouldn't matter cause the missile don't move anymore) *
Source/missiles.h:46
↓ 5 callersFunctionSurfaceToClx
Source/utils/surface_to_clx.cpp:18
↓ 5 callersFunctionSyncDropItem
Source/msg.cpp:1080
↓ 5 callersFunctionSyncGetItem
Source/inv.cpp:1674
↓ 5 callersFunctionTranslateTo
Source/controls/game_controls.cpp:304
↓ 5 callersFunctionUiHandleEvents
Source/DiabloUI/diabloui.cpp:452
↓ 5 callersFunctionUiLoadBlackBackground
Source/DiabloUI/diabloui.cpp:688
↓ 5 callersFunctionUpdateDescription
Source/DiabloUI/settingsmenu.cpp:151
↓ 5 callersFunctionUpdateSpellTarget
Source/controls/plrctrls.cpp:2004
↓ 5 callersFunctionUseInvItem
Source/inv.cpp:1948
↓ 5 callersFunctionabs
Source/utils/stdcompat/abs.hpp:8
↓ 5 callersFunctionclear_inventory
Clear the inventory of MyPlayerId. */
test/inv_test.cpp:32
↓ 5 callersFunctiondelta_kill_monster
Source/msg.cpp:2525
↓ 5 callersMethodgetCharacteristic
(UUID uuid)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:139
↓ 5 callersMethodgetDevice
(int id)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:547
↓ 5 callersMethodgetHaptic
(int device_id)
android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java:612
↓ 5 callersMethodgetMotionListener
()
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:225
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