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github.com/diasurgical/DevilutionX
/ functions
Functions
5,065 in github.com/diasurgical/DevilutionX
⨍
Functions
5,065
◇
Types & classes
705
↓ 6 callers
Function
selgame_FreeVectors
Source/DiabloUI/multi/selgame.cpp:51
↓ 6 callers
Method
send
Source/dvlnet/base_protocol.h:191
↓ 6 callers
Method
setNewAnimation
Source/items.cpp:4763
↓ 6 callers
Method
stop
(int device_id)
android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java:526
↓ 5 callers
Method
ActionNameTriggeredByButtonEvent
Source/options.cpp:1808
↓ 5 callers
Function
ActivateSkeleton
Source/monster.cpp:4452
↓ 5 callers
Function
AddCryptStoryBook
Source/objects.cpp:829
↓ 5 callers
Function
AddRune
Source/missiles.cpp:617
↓ 5 callers
Function
AppendUtf8
Source/utils/utf8.cpp:50
↓ 5 callers
Function
ApplyCryptShadowsPatterns
Source/levels/crypt.cpp:488
↓ 5 callers
Function
AutomapZoomIn
Source/automap.cpp:875
↓ 5 callers
Function
AutomapZoomOut
Source/automap.cpp:883
↓ 5 callers
Function
BlankLineHeight
Source/help.cpp:112
↓ 5 callers
Function
BlankLineHeight
Source/qol/chatlog.cpp:61
↓ 5 callers
Method
ButtonComboForAction
Source/options.cpp:1833
↓ 5 callers
Function
CancelCurrentDiabloMsg
Source/error.cpp:142
↓ 5 callers
Function
ChangeEquipment
Source/inv.cpp:258
↓ 5 callers
Function
CheckInvItem
Source/inv.cpp:1515
↓ 5 callers
Function
ClxDrawOutline
Source/engine/render/clx_render.cpp:602
↓ 5 callers
Function
ConsumeScroll
Source/inv.cpp:1878
↓ 5 callers
Function
CreateRGBSurfaceWithFormat
Source/utils/sdl_wrap.h:32
↓ 5 callers
Function
CustomEventToSdlEvent
Source/interfac.cpp:247
↓ 5 callers
Function
Direction16Flip
Source/missiles.cpp:99
↓ 5 callers
Function
FailedToOpenFileError
Source/engine/assets.hpp:215
↓ 5 callers
Function
FalseAvail
Source/engine/events.cpp:33
↓ 5 callers
Function
FindLastUtf8Symbols
* Returns the start byte index of the last code point in a UTF-8 string. */
Source/utils/utf8.hpp:77
↓ 5 callers
Function
FindPath
Source/engine/path.cpp:368
↓ 5 callers
Function
FindUnpackedMpqData
Source/init.cpp:82
↓ 5 callers
Method
GetArmor
* @brief Return player's armor value */
Source/player.h:501
↓ 5 callers
Method
GetCategories
Source/options.h:817
↓ 5 callers
Method
GetId
Source/objects.cpp:3722
↓ 5 callers
Method
GetItem
Source/DiabloUI/ui_item.h:403
↓ 5 callers
Function
GetItemSizeOnSlot
* Get item size (grid size) on the slot specified. Returns 1x1 if none exists. */
Source/controls/plrctrls.cpp:678
↓ 5 callers
Function
GetLanguageCode
Source/utils/language.cpp:346
↓ 5 callers
Function
GetLineHeight
Source/engine/render/text_render.cpp:375
↓ 5 callers
Function
GetMenuActions
Source/controls/menu_controls.cpp:27
↓ 5 callers
Function
GetMonsterTypeIndex
Source/monster.cpp:304
↓ 5 callers
Function
GetSaveWriter
Source/pfile.cpp:153
↓ 5 callers
Function
GetTranslatedItemNameMagical
Source/items.cpp:2307
↓ 5 callers
Method
GitGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:89
↓ 5 callers
Function
HardwareCursorSupported
Source/options.cpp:341
↓ 5 callers
Function
InsertCDDlg
Source/appfat.cpp:73
↓ 5 callers
Function
InvDrawSlotBack
Source/inv.cpp:996
↓ 5 callers
Function
InvalidateInventorySlot
Source/controls/plrctrls.cpp:1793
↓ 5 callers
Function
IsBasicLatin
* Returns true if the character is part of the Basic Latin set. * * This includes ASCII punctuation, symbols, math operators, digits, and both upp
Source/utils/utf8.hpp:38
↓ 5 callers
Method
IsCrux
* @brief Check if this object is a crucifix * @return True if the object is one of the crux types (see _object_id) */
Source/objects.h:219
↓ 5 callers
Function
IsDungeonItemValid
Source/items/validation.cpp:102
↓ 5 callers
Function
IsFullScreen
Source/utils/display.cpp:255
↓ 5 callers
Function
IsGItemValid
Source/msg.cpp:983
↓ 5 callers
Function
IsRedrawComponent
Source/engine/backbuffer_state.cpp:93
↓ 5 callers
Function
ItemSpaceOk
Source/items.cpp:3093
↓ 5 callers
Function
LoadClxListOrSheet
Source/engine/load_clx.cpp:31
↓ 5 callers
Function
LoadLevel
Source/loadsave.cpp:1861
↓ 5 callers
Function
LoadPNG
Source/utils/png.h:42
↓ 5 callers
Function
LoadPlrGFX
Source/player.cpp:2088
↓ 5 callers
Function
M_StartKill
Source/monster.cpp:3730
↓ 5 callers
Function
MakeRectangle
Source/utils/sdl_geometry.h:34
↓ 5 callers
Function
MonsterDeath
Source/monster.cpp:1477
↓ 5 callers
Function
NetSendCmdLocParam3
Source/msg.cpp:2868
↓ 5 callers
Method
NewPlayer
Source/dvlnet/packet.cpp:167
↓ 5 callers
Method
NextPage
Source/qol/stash.cpp:561
↓ 5 callers
Method
NotifyValueChanged
Source/options.cpp:425
↓ 5 callers
Function
PaletteFadeIn
Source/engine/palette.cpp:301
↓ 5 callers
Function
PaletteFadeOut
Source/engine/palette.cpp:335
↓ 5 callers
Function
PreSpawnSkeleton
Source/monster.cpp:4488
↓ 5 callers
Method
PreviousPage
Source/qol/stash.cpp:571
↓ 5 callers
Function
PrintItemPower
Source/items.cpp:3716
↓ 5 callers
Function
PutItemRecord
Source/items.cpp:4609
↓ 5 callers
Function
ReadArchive
Source/pfile.cpp:568
↓ 5 callers
Function
ReadLE32
Source/utils/endian_stream.hpp:48
↓ 5 callers
Function
RecreateEar
Source/items.cpp:3414
↓ 5 callers
Function
RemoveFile
Source/utils/file_util.cpp:382
↓ 5 callers
Function
RespawnItem
Source/items.cpp:3575
↓ 5 callers
Function
ResyncQuests
Source/quests.cpp:607
↓ 5 callers
Function
SDL_BlitScaled
Source/utils/sdl2_to_1_2_backports.cpp:331
↓ 5 callers
Function
SDL_LogGetPriority
Source/utils/sdl2_to_1_2_backports.cpp:79
↓ 5 callers
Function
SErrGetLastError
Source/storm/storm_net.cpp:33
↓ 5 callers
Function
SHA1Result
Source/sha.cpp:85
↓ 5 callers
Function
SNetLeaveGame
Source/storm/storm_net.cpp:128
↓ 5 callers
Function
ScaleToScreenCoordinates
Source/controls/touch/event_handlers.cpp:22
↓ 5 callers
Function
SetPlrAnims
Source/player.cpp:2211
↓ 5 callers
Function
SetSpell
Source/panels/spell_list.cpp:251
↓ 5 callers
Function
StartSpecialStand
Source/monster.cpp:710
↓ 5 callers
Method
StopMissile
* @brief Stops the missile (set velocity to zero and set offset to last renderer location; shouldn't matter cause the missile don't move anymore) *
Source/missiles.h:46
↓ 5 callers
Function
SurfaceToClx
Source/utils/surface_to_clx.cpp:18
↓ 5 callers
Function
SyncDropItem
Source/msg.cpp:1080
↓ 5 callers
Function
SyncGetItem
Source/inv.cpp:1674
↓ 5 callers
Function
TranslateTo
Source/controls/game_controls.cpp:304
↓ 5 callers
Function
UiHandleEvents
Source/DiabloUI/diabloui.cpp:452
↓ 5 callers
Function
UiLoadBlackBackground
Source/DiabloUI/diabloui.cpp:688
↓ 5 callers
Function
UpdateDescription
Source/DiabloUI/settingsmenu.cpp:151
↓ 5 callers
Function
UpdateSpellTarget
Source/controls/plrctrls.cpp:2004
↓ 5 callers
Function
UseInvItem
Source/inv.cpp:1948
↓ 5 callers
Function
abs
Source/utils/stdcompat/abs.hpp:8
↓ 5 callers
Function
clear_inventory
Clear the inventory of MyPlayerId. */
test/inv_test.cpp:32
↓ 5 callers
Function
delta_kill_monster
Source/msg.cpp:2525
↓ 5 callers
Method
getCharacteristic
(UUID uuid)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:139
↓ 5 callers
Method
getDevice
(int id)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:547
↓ 5 callers
Method
getHaptic
(int device_id)
android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java:612
↓ 5 callers
Method
getMotionListener
()
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:225
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