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Functions5,065 in github.com/diasurgical/DevilutionX

↓ 3 callersFunctionLoadCelListOrSheet
Source/engine/load_cel.cpp:22
↓ 3 callersFunctionLoadCl2ListOrSheet
Source/engine/load_cl2.cpp:19
↓ 3 callersFunctionLoadL1Dungeon
Source/levels/drlg_l1.cpp:1321
↓ 3 callersFunctionLoadMatchingItems
Source/loadsave.cpp:967
↓ 3 callersFunctionLoadPWaterPalette
Source/quests.cpp:538
↓ 3 callersFunctionLoadScrollBar
Source/DiabloUI/scrollbar.cpp:11
↓ 3 callersFunctionLoggedFread
Source/utils/endian_stream.hpp:15
↓ 3 callersFunctionM_GetKnockback
Source/monster.cpp:3633
↓ 3 callersFunctionM_Talker
Source/monster.cpp:3605
↓ 3 callersFunctionMapRoom
Source/levels/drlg_l4.cpp:177
↓ 3 callersFunctionMaybeWrap
Source/engine/render/text_render.cpp:419
↓ 3 callersFunctionMixColorsWithAlpha
Source/utils/sdl_bilinear_scale.cpp:39
↓ 3 callersFunctionMonsterTrapHit
Source/missiles.cpp:941
↓ 3 callersFunctionNetClose
Source/multi.cpp:738
↓ 3 callersFunctionNetReceivePlayerData
Source/multi.cpp:139
↓ 3 callersFunctionNetSendCmdDamage
Source/msg.cpp:3090
↓ 3 callersMethodNextBytes
Source/loadsave.cpp:134
↓ 3 callersFunctionNextItemRecord
Source/items.cpp:2252
↓ 3 callersFunctionNumVisibleLines
Source/help.cpp:137
↓ 3 callersFunctionNumVisibleLines
Source/qol/chatlog.cpp:86
↓ 3 callersFunctionOnObjectTileAction
Source/msg.cpp:1507
↓ 3 callersFunctionOpenAssetAsSdlRwOps
Source/engine/assets.cpp:197
↓ 3 callersFunctionOpenCharPanel
Source/control.cpp:723
↓ 3 callersFunctionOpenGrave
Source/levels/town.cpp:273
↓ 3 callersFunctionOpenHive
Source/levels/town.cpp:264
↓ 3 callersFunctionOperateDoor
Source/objects.cpp:1862
↓ 3 callersFunctionOperateObject
Source/objects.cpp:4468
↓ 3 callersFunctionOperateShrineCostOfWisdom
Source/objects.cpp:2604
↓ 3 callersMethodPacketReady
Source/dvlnet/frame_queue.cpp:54
↓ 3 callersFunctionPlaceItemInWorld
Source/items.cpp:3134
↓ 3 callersFunctionPlaceMonster
Source/monster.cpp:215
↓ 3 callersFunctionPlrHitMonst
Source/player.cpp:572
↓ 3 callersFunctionPopulateOutlinePixelsForRow
Source/engine/render/clx_render.cpp:249
↓ 3 callersFunctionPrintItemOil
Source/items.cpp:1703
↓ 3 callersFunctionProcessLightList
Source/lighting.cpp:557
↓ 3 callersFunctionProcessVisionList
Source/lighting.cpp:628
↓ 3 callersFunctionQuestlogDown
Source/quests.cpp:884
↓ 3 callersFunctionQuestlogUp
Source/quests.cpp:871
↓ 3 callersFunctionQuickCast
Source/controls/plrctrls.cpp:2200
↓ 3 callersMethodRead
Source/dvlnet/frame_queue.cpp:24
↓ 3 callersMethodReadPacket
Source/dvlnet/frame_queue.cpp:67
↓ 3 callersFunctionRecursivelyCreateDir
Source/utils/file_util.cpp:253
↓ 3 callersFunctionRedrawViewport
Source/engine/backbuffer_state.cpp:55
↓ 3 callersFunctionRefreshMusic
Source/menu.cpp:47
↓ 3 callersFunctionReinitializeRenderer
Source/utils/display.cpp:403
↓ 3 callersMethodRelease
Source/DiabloUI/ui_item.h:423
↓ 3 callersFunctionReleaseChrBtns
Source/control.cpp:1266
↓ 3 callersFunctionReleaseKey
Source/diablo.cpp:449
↓ 3 callersFunctionRemovePortalMissile
Source/portal.cpp:110
↓ 3 callersMethodRemoveStashItem
Source/qol/stash.cpp:520
↓ 3 callersFunctionSDLBackport_PixelFormatFormatEq
* A limited implementation of `a.format` == `b.format` from SDL2. */
Source/utils/sdl2_to_1_2_backports.h:273
↓ 3 callersFunctionSDL_GetBasePath
Source/utils/sdl2_to_1_2_backports.cpp:541
↓ 3 callersFunctionSDL_SoftStretch
Source/utils/sdl2_to_1_2_backports.cpp:217
↓ 3 callersFunctionSErrSetLastError
Source/storm/storm_net.cpp:38
↓ 3 callersFunctionSVidLoadNextFrame
Source/storm/storm_svid.cpp:119
↓ 3 callersFunctionSaveItemAffix
Source/items.cpp:1076
↓ 3 callersFunctionSaveLevel
Source/loadsave.cpp:1782
↓ 3 callersFunctionSelectChamber
Source/levels/drlg_l1.cpp:1263
↓ 3 callersFunctionSelheroListSelect
Source/DiabloUI/hero/selhero.cpp:147
↓ 3 callersFunctionSelheroSetStats
Source/DiabloUI/hero/selhero.cpp:80
↓ 3 callersFunctionSetDoorStateClosed
Source/objects.cpp:1202
↓ 3 callersMethodSetEnabled
Source/hwcursor.hpp:70
↓ 3 callersFunctionSetLight
Source/lighting.cpp:97
↓ 3 callersFunctionSetMapTransparency
Source/levels/setmaps.cpp:67
↓ 3 callersFunctionSetSetPieceRoom
Source/levels/gendung.cpp:714
↓ 3 callersFunctionSetSpeedSpell
Source/panels/spell_list.cpp:268
↓ 3 callersFunctionSetVideoModeToPrimary
Source/utils/display.cpp:240
↓ 3 callersFunctionSkipRestOfLineWithOverrun
Source/engine/render/clx_render.cpp:76
↓ 3 callersFunctionSortBuffer
Builds the "hash_to_index" table and "pair_hash_offsets" table. Every element of "hash_to_index" will contain lowest index to the "pair_hash_offsets"
3rdParty/PKWare/implode.cpp:139
↓ 3 callersFunctionSortVendor
Source/items.cpp:1955
↓ 3 callersFunctionSpawnPremium
Source/items.cpp:4255
↓ 3 callersFunctionSpecialThemeFit
Source/levels/themes.cpp:223
↓ 3 callersFunctionStartFadeout
Source/monster.cpp:985
↓ 3 callersFunctionStartQuestlog
Source/quests.cpp:819
↓ 3 callersMethodStartShellProcess
(self, cmd)
Packaging/cpi-gamesh/__init__.py:163
↓ 3 callersFunctionStopPadEntryTimer
Source/DiabloUI/settingsmenu.cpp:127
↓ 3 callersFunctionStoreESC
Source/stores.cpp:2471
↓ 3 callersFunctionSwapLE
Source/loadsave.cpp:55
↓ 3 callersFunctionSwapLE
Source/utils/language.cpp:85
↓ 3 callersFunctionSyncInitPlrPos
Source/player.cpp:3258
↓ 3 callersFunctionSyncNakrulRoom
Source/objects.cpp:5010
↓ 3 callersFunctionSyncQSTLever
Source/objects.cpp:3643
↓ 3 callersFunctionTFit_Obj3
Source/levels/themes.cpp:179
↓ 3 callersFunctionTFit_Shrine
Source/levels/themes.cpp:43
↓ 3 callersFunctionTalktoMonster
Source/monster.cpp:4497
↓ 3 callersFunctionTestAnimatedMissileRotatesUniformly
test/missiles_test.cpp:26
↓ 3 callersFunctionTestArrowRotatesUniformly
test/missiles_test.cpp:14
↓ 3 callersFunctionTileContainsDeadPlayer
* @brief Checks if a given tile contains a player corpse * @param position Coordinates of the dungeon tile to check * @return true if a dead playe
Source/levels/gendung.h:259
↓ 3 callersFunctionToggleCharPanel
Source/control.cpp:741
↓ 3 callersFunctionToggleSpell
Source/panels/spell_list.cpp:292
↓ 3 callersFunctionTrimLeft
Source/utils/language.cpp:106
↓ 3 callersFunctionUiGetHeroDialogSprite
Source/DiabloUI/diabloui.cpp:604
↓ 3 callersFunctionUiInitGameSelectionList
Source/DiabloUI/multi/selgame.cpp:106
↓ 3 callersFunctionUiItemMouseEvents
Source/DiabloUI/diabloui.cpp:1076
↓ 3 callersFunctionUiPlaySelectSound
Source/DiabloUI/diabloui.cpp:235
↓ 3 callersFunctionUiRenderItem
Source/DiabloUI/diabloui.cpp:1029
↓ 3 callersFunctionUnloadScrollBar
Source/DiabloUI/scrollbar.cpp:18
↓ 3 callersFunctionUnloadUiGFX
Source/DiabloUI/diabloui.cpp:611
↓ 3 callersFunctionUnsafeDrawVerticalLine
Source/engine/render/primitive_render.cpp:120
↓ 3 callersFunctionUpArrowRect
Source/DiabloUI/scrollbar.h:25
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